godot/modules/gltf/doc_classes/GLTFDocumentExtensionConvertImporterMesh.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFDocumentExtensionConvertImporterMesh" inherits="GLTFDocumentExtension" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
</tutorials>
</class>