godot/modules/gdscript/SCsub

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

27 lines
880 B
Plaintext
Raw Normal View History

#!/usr/bin/env python
Import("env")
Import("env_modules")
2014-02-24 12:53:33 +00:00
2017-12-13 14:45:37 +00:00
env_gdscript = env_modules.Clone()
env_gdscript.add_source_files(env.modules_sources, "*.cpp")
2014-02-24 12:53:33 +00:00
if env["tools"]:
env_gdscript.add_source_files(env.modules_sources, "./editor/*.cpp")
SConscript("editor/script_templates/SCsub")
# Those two modules are required for the language server protocol
if env["module_jsonrpc_enabled"] and env["module_websocket_enabled"]:
env_gdscript.add_source_files(env.modules_sources, "./language_server/*.cpp")
else:
# Using a define in the disabled case, to avoid having an extra define
# in regular builds where all modules are enabled.
env_gdscript.Append(CPPDEFINES=["GDSCRIPT_NO_LSP"])
if env["tests"]:
env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")