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https://github.com/godotengine/godot
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46 lines
2.7 KiB
C++
46 lines
2.7 KiB
C++
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/*************************************************************************/
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/* webp_common.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef WEBP_COMMON_H
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#define WEBP_COMMON_H
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#include "core/io/image.h"
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namespace WebPCommon {
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// Given an image, pack this data into a WebP file.
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Vector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quality);
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Vector<uint8_t> _webp_lossless_pack(const Ref<Image> &p_image);
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// Given a WebP file, unpack it into an image.
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Ref<Image> _webp_unpack(const Vector<uint8_t> &p_buffer);
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Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p_buffer_len);
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} //namespace WebPCommon
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#endif // WEBP_COMMON_H
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