godot/modules/websocket/packet_buffer.h

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/**************************************************************************/
/* packet_buffer.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PACKET_BUFFER_H
#define PACKET_BUFFER_H
#include "core/templates/ring_buffer.h"
template <typename T>
class PacketBuffer {
private:
typedef struct {
uint32_t size;
T info;
} _Packet;
Vector<_Packet> _packets;
int _queued = 0;
int _write_pos = 0;
int _read_pos = 0;
RingBuffer<uint8_t> _payload;
public:
Error write_packet(const uint8_t *p_payload, uint32_t p_size, const T *p_info) {
ERR_FAIL_COND_V_MSG(p_payload && (uint32_t)_payload.space_left() < p_size, ERR_OUT_OF_MEMORY, "Buffer payload full! Dropping data.");
ERR_FAIL_COND_V_MSG(p_info && _queued >= _packets.size(), ERR_OUT_OF_MEMORY, "Too many packets in queue! Dropping data.");
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// If p_info is nullptr, only the payload is written
if (p_info) {
ERR_FAIL_COND_V(_write_pos > _packets.size(), ERR_OUT_OF_MEMORY);
_Packet p;
p.size = p_size;
p.info = *p_info;
_packets.write[_write_pos] = p;
_queued += 1;
_write_pos++;
if (_write_pos >= _packets.size()) {
_write_pos = 0;
}
}
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// If p_payload is nullptr, only the packet information is written.
if (p_payload) {
_payload.write((const uint8_t *)p_payload, p_size);
}
return OK;
}
Error read_packet(uint8_t *r_payload, int p_bytes, T *r_info, int &r_read) {
ERR_FAIL_COND_V(_queued < 1, ERR_UNAVAILABLE);
_Packet p = _packets[_read_pos];
_read_pos += 1;
if (_read_pos >= _packets.size()) {
_read_pos = 0;
}
_queued -= 1;
ERR_FAIL_COND_V(_payload.data_left() < (int)p.size, ERR_BUG);
ERR_FAIL_COND_V(p_bytes < (int)p.size, ERR_OUT_OF_MEMORY);
r_read = p.size;
memcpy(r_info, &p.info, sizeof(T));
_payload.read(r_payload, p.size);
return OK;
}
void resize(int p_buf_shift, int p_max_packets) {
_payload.resize(p_buf_shift);
_packets.resize(p_max_packets);
_read_pos = 0;
_write_pos = 0;
_queued = 0;
}
int packets_left() const {
return _queued;
}
void clear() {
_payload.resize(0);
_packets.resize(0);
_read_pos = 0;
_write_pos = 0;
_queued = 0;
}
PacketBuffer() {
clear();
}
~PacketBuffer() {
clear();
}
};
#endif // PACKET_BUFFER_H