godot/servers/extensions/SCsub

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#!/usr/bin/env python
Import("env")
env_object = env.Clone()
env_object.add_source_files(env.servers_sources, "physics_server_2d_extension.cpp")
if not env["disable_3d"]:
env_object.add_source_files(env.servers_sources, "physics_server_3d_extension.cpp")