godot/pyproject.toml

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[tool.mypy]
ignore_missing_imports = true
disallow_any_generics = true
no_implicit_optional = true
pretty = true
show_column_numbers = true
warn_redundant_casts = true
warn_return_any = true
warn_unreachable = true
namespace_packages = true
explicit_package_bases = true
exclude = ["thirdparty/"]
[tool.ruff]
extend-exclude = ["thirdparty"]
extend-include = ["SConstruct", "SCsub"]
line-length = 120
target-version = "py37"
[tool.ruff.lint]
extend-select = [
"I", # isort
]
[tool.ruff.lint.per-file-ignores]
"{SConstruct,SCsub}" = [
"E402", # Module level import not at top of file
"F821", # Undefined name
]
[tool.codespell]
enable-colors = ""
write-changes = ""
check-hidden = ""
quiet-level = 3
builtin = "clear,rare,en-GB_to_en-US"
skip = """\
.mailmap,
*.desktop,
*.gitignore,
*.po,
*.pot,
*.rc,
AUTHORS.md,
COPYRIGHT.txt,
core/input/gamecontrollerdb.txt,
core/string/locales.h,
DONORS.md,
editor/project_converter_3_to_4.cpp,
platform/android/java/lib/src/com/*,
platform/web/package-lock.json
"""
ignore-words-list = """\
breaked,
cancelled,
checkin,
colour,
curvelinear,
doubleclick,
expct,
findn,
gird,
hel,
inout,
labelin,
lod,
mis,
nd,
numer,
ot,
outin,
requestor,
te,
textin,
thirdparty,
vai
"""