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@ -51,6 +51,13 @@
#include "main.h"
#include "winutil.h"
//60 is a poor choice for a threshold; the theoretical maximum you can get even at an exact 45 degree angle is 70
//Sloshy sticks or slightly-off angles make it impossible to reach 60, as it's far too close to 70.
//Too-small values feel bad, too
//50 is a more normal choice
//#define S9X_JOY_NEUTRAL 60
int S9X_JOY_NEUTRAL = 50;
// Gamepad Dialog Strings
// Support Unicode display
//#define INPUTCONFIG_TITLE "Input Configuration"
@ -520,6 +527,9 @@ BOOL di_init()
{
HWND hParentWnd = MainWindow->getHWnd();
S9X_JOY_NEUTRAL = GetPrivateProfileInt("Controls", "DigitalizationThreshold", S9X_JOY_NEUTRAL, IniName);
pDI = NULL;
memset(cDIBuf, 0, sizeof(cDIBuf));
@ -669,10 +679,6 @@ int FunkyNormalize(int cur, int min, int max)
return Result;
}
#define S9X_JOY_NEUTRAL 60
void CheckAxis (short joy, short control, int val,
int min, int max,
bool &first, bool &second)