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mirror of https://github.com/TASVideos/desmume synced 2024-07-08 20:06:04 +00:00
- add slot2 dumper, for debug Slot2 Option Paks;
This commit is contained in:
mtabachenko 2013-11-22 10:30:29 +00:00
parent e5eb8918d4
commit b85d168f9a
2 changed files with 281 additions and 0 deletions

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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := $(shell basename $(CURDIR))
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -mthumb -mthumb-interwork
CFLAGS := -g -Wall -O2\
-march=armv5te -mtune=arm946e-s \
-ffast-math \
$(ARCH)
CFLAGS += $(INCLUDE) -DARM9
CXXFLAGS := $(CFLAGS)
ASFLAGS := -g $(ARCH) -march=armv5te -mtune=arm946e-s
LDFLAGS = -specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lfat -lnds9
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(LIBNDS)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).elf $(TARGET).nds $(TARGET).arm9
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).nds : $(OUTPUT).arm9
$(OUTPUT).arm9 : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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/* Slot2 dumper
Copyright (C) 2013 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the this software. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <nds.h>
#include <fat.h>
#include <time.h>
#include <dirent.h>
#define HEADER_SIZE 0x100
#define SRAM_SIZE 0x00100000
PrintConsole topScreen;
PrintConsole bottomScreen;
bool fat = false;
u16 addr_1FFFC = 0xFFFF;
u16 addr_1FFFE = 0xFFFF;
void saveToDisk(u8 *data, u32 size, const char *prefix, bool specialROM = false)
{
if (!fat) return;
consoleSelect(&bottomScreen);
char fname[1024] = {0};
time_t unixTime = time(NULL);
struct tm* timeStruct = gmtime((const time_t *)&unixTime);
sprintf(fname, "slot2_%s_%i-%02i-%02i_%02i-%02i-%02i.bin", prefix, timeStruct->tm_year, timeStruct->tm_mon, timeStruct->tm_mday,
timeStruct->tm_hour, timeStruct->tm_min, timeStruct->tm_sec);
printf("Saving dump to %s...", fname);
FILE *fp = fopen(fname, "wb");
bool res = false;
if (fp)
{
res = (fwrite(data, 1, HEADER_SIZE, fp) == HEADER_SIZE);
if (res && specialROM)
{
res = (fwrite(&addr_1FFFC, 1, 2, fp) == 2);
if (res)
res = (fwrite(&addr_1FFFE, 1, 2, fp) == 2);
}
fclose(fp);
}
if (res)
printf("Done\n");
else
printf("Failed\n");
}
void dumpSRAM()
{
consoleSelect(&topScreen);
consoleClear();
sysSetCartOwner(BUS_OWNER_ARM9);
u8 *buf = new u8[SRAM_SIZE];
for (u32 i = 0; i < SRAM_SIZE; i++)
{
buf[i] = *(u8*)(0x0A000000 + i);
iprintf("%02X", buf[i]);
}
saveToDisk(buf, SRAM_SIZE, "sram");
delete [] buf;
}
void dumpROM(bool full)
{
u32 size = full?0x00200000:HEADER_SIZE;
consoleSelect(&topScreen);
consoleClear();
sysSetCartOwner(BUS_OWNER_ARM9);
u8 *buf = new u8[size];
for (u32 i = 0; i < size; i++)
{
buf[i] = *(u8*)(0x08000000 + i);
iprintf("%02X", buf[i]);
}
if (!full)
{
addr_1FFFC = *(u16*)(0x0801FFFC);
addr_1FFFE = *(u16*)(0x0801FFFE);
iprintf("1FFFC:%04X, 1FFFE:%04X", addr_1FFFC, addr_1FFFE);
}
saveToDisk(buf, size, full?"full":"hdr", full?false:true);
delete [] buf;
}
//---------------------------------------------------------------------------------
int main(void) {
//---------------------------------------------------------------------------------
int keys;
videoSetMode(MODE_0_2D);
videoSetModeSub(MODE_0_2D);
vramSetBankA(VRAM_A_MAIN_BG);
vramSetBankC(VRAM_C_SUB_BG);
consoleInit(&topScreen, 3,BgType_Text4bpp, BgSize_T_256x256, 31, 0, true, true);
consoleInit(&bottomScreen, 3,BgType_Text4bpp, BgSize_T_256x256, 31, 0, false, true);
consoleSelect(&bottomScreen);
iprintf("Slot2 dumper (GBA slot)\n");
iprintf("(c) 2013 DeSmuME Team\n");
iprintf("Press A to header dump\n");
iprintf("Press B to full dump\n");
iprintf("Press X to SRAM dump\n");
consoleSetWindow(&bottomScreen, 0, 5, 32, 19);
iprintf("\nInit FAT...");
fat = fatInitDefault();
if (fat)
iprintf("Done\n");
else
iprintf("Failed\n");
while(1) {
scanKeys();
keys = keysDown();
if(keys & KEY_A) dumpROM(false);
else
if(keys & KEY_B) dumpROM(true);
else
if(keys & KEY_X) dumpSRAM();
swiWaitForVBlank();
}
return 0;
}