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mirror of https://github.com/libretro/RetroArch synced 2024-07-08 12:15:49 +00:00
RetroArch/frontend/drivers/platform_psp.c
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00

653 lines
20 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef VITA
#include <psp2/system_param.h>
#include <psp2/power.h>
#include <psp2/sysmodule.h>
#include <psp2/appmgr.h>
#include <psp2/apputil.h>
#include "../../bootstrap/vita/sbrk.c"
#else
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspfpu.h>
#include <psppower.h>
#include <pspsdk.h>
#endif
#include <pthread.h>
#include <string/stdstring.h>
#include <boolean.h>
#include <file/file_path.h>
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include <defines/psp_defines.h>
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../paths.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
#if !defined(IS_SALAMANDER) && defined(HAVE_NETWORKING)
#include "../../network/netplay/netplay.h"
#endif
#if defined(PSP) && defined(HAVE_KERNEL_PRX)
#include "../../bootstrap/psp1/kernel_functions.h"
#endif
#if defined(HAVE_VITAGLES)
#include "../../deps/Pigs-In-A-Blanket/include/pib.h"
#endif
#ifndef VITA
PSP_MODULE_INFO("RetroArch", 0, 1, 1);
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER|THREAD_ATTR_VFPU);
#endif
#ifdef SCE_LIBC_SIZE
unsigned int sceLibcHeapSize = SCE_LIBC_SIZE;
#endif
static char eboot_path[512] = {0};
static char user_path[512] = {0};
static enum frontend_fork psp_fork_mode = FRONTEND_FORK_NONE;
static void frontend_psp_get_env_settings(int *argc, char *argv[],
void *args, void *params_data)
{
#ifndef IS_SALAMANDER
struct rarch_main_wrap *params = (struct rarch_main_wrap*)params_data;
#endif
#ifdef VITA
strlcpy(eboot_path, "app0:/", sizeof(eboot_path));
strlcpy(user_path, "ux0:/data/retroarch/", sizeof(user_path));
strlcpy(g_defaults.dirs[DEFAULT_DIR_PORT], eboot_path,
sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
/* bundle data*/
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE],
g_defaults.dirs[DEFAULT_DIR_PORT], "",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
g_defaults.dirs[DEFAULT_DIR_PORT], "info",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
/* user data*/
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], user_path, "assets",
sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], user_path,
"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path, "cheats",
sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path, "system",
sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path, "temp",
sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], user_path,
"overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], user_path,
"thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path, "logs",
sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY], user_path,
sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
fill_pathname_join(g_defaults.path_config, user_path, FILE_PATH_MAIN_CONFIG,
sizeof(g_defaults.path_config));
#else
strlcpy(eboot_path, argv[0], sizeof(eboot_path));
/* for PSP, use uppercase directories, and no trailing slashes
otherwise mkdir fails */
strlcpy(user_path, "ms0:/PSP/RETROARCH", sizeof(user_path));
fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], argv[0],
sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
/* bundle data*/
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE],
g_defaults.dirs[DEFAULT_DIR_PORT], "CORES",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
g_defaults.dirs[DEFAULT_DIR_PORT], "INFO",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
/* user data */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path, "CHEATS",
sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
"CONFIG", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
"DOWNLOADS", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
"PLAYLISTS", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP],
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], "REMAPS",
sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
"SAVEFILES", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
"SAVESTATES", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], user_path,
"SCREENSHOTS", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path, "SYSTEM",
sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path, "LOGS",
sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path, "TEMP",
sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY], user_path,
sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
fill_pathname_join(g_defaults.path_config, user_path, FILE_PATH_MAIN_CONFIG,
sizeof(g_defaults.path_config));
#endif
#ifndef IS_SALAMANDER
if (params && *argc > 1 && !string_is_empty(argv[1]))
#ifdef HAVE_NETWORKING
/* If the process was forked for netplay purposes,
DO NOT touch the arguments. */
if (!string_is_equal(argv[1], "-H") && !string_is_equal(argv[1], "-C"))
#endif
{
params->content_path = argv[1];
params->sram_path = NULL;
params->state_path = NULL;
params->config_path = NULL;
params->libretro_path = NULL;
params->flags &= ~(RARCH_MAIN_WRAP_FLAG_VERBOSE
| RARCH_MAIN_WRAP_FLAG_NO_CONTENT);
params->flags |= RARCH_MAIN_WRAP_FLAG_TOUCHED;
}
dir_check_defaults("custom.ini");
#endif
}
static void frontend_psp_deinit(void *data)
{
(void)data;
#ifndef IS_SALAMANDER
pthread_terminate();
#endif
}
static void frontend_psp_shutdown(bool unused)
{
(void)unused;
#ifdef VITA
//sceKernelExitProcess(0);
return;
#else
exit(0);
#endif
}
#ifndef VITA
static int exit_callback(int arg1, int arg2, void *common)
{
frontend_psp_deinit(NULL);
frontend_psp_shutdown(false);
return 0;
}
static int callback_thread(SceSize args, void *argp)
{
int cbid = sceKernelCreateCallback("Exit callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
static int setup_callback(void)
{
int thread_id = sceKernelCreateThread("update_thread",
callback_thread, 0x11, 0xFA0, 0, 0);
if (thread_id >= 0)
sceKernelStartThread(thread_id, 0, 0);
return thread_id;
}
#endif
static void frontend_psp_init(void *data)
{
#ifndef IS_SALAMANDER
#ifdef VITA
scePowerSetArmClockFrequency(444);
scePowerSetBusClockFrequency(222);
scePowerSetGpuClockFrequency(222);
scePowerSetGpuXbarClockFrequency(166);
sceSysmoduleLoadModule(SCE_SYSMODULE_NET);
SceAppUtilInitParam appUtilParam;
SceAppUtilBootParam appUtilBootParam;
memset(&appUtilParam, 0, sizeof(SceAppUtilInitParam));
memset(&appUtilBootParam, 0, sizeof(SceAppUtilBootParam));
sceAppUtilInit(&appUtilParam, &appUtilBootParam);
#if defined(HAVE_VITAGLES)
if (pibInit(PIB_SHACCCG|PIB_ENABLE_MSAA|PIB_GET_PROC_ADDR_CORE))
return;
#endif
#else
/* initialize debug screen */
pspDebugScreenInit();
pspDebugScreenClear();
setup_callback();
pspFpuSetEnable(0); /* disable FPU exceptions */
scePowerSetClockFrequency(333,333,166);
#endif
pthread_init();
#endif
#if defined(PSP) && defined(HAVE_KERNEL_PRX)
pspSdkLoadStartModule("kernel_functions.prx", PSP_MEMORY_PARTITION_KERNEL);
#endif
}
static void frontend_psp_exec(const char *path, bool should_load_game)
{
#if defined(PSP)
#ifdef HAVE_KERNEL_PRX
char argp[PATH_MAX_LENGTH];
SceSize args = strlcpy(argp, eboot_path, sizeof(argp)) + 1;
#ifndef IS_SALAMANDER
if (args < sizeof(argp) && should_load_game)
{
const char *content = path_get(RARCH_PATH_CONTENT);
if (!string_is_empty(content))
args += strlcpy(argp + args, content, sizeof(argp) - args) + 1;
}
#endif
if (args > sizeof(argp))
args = sizeof(argp);
exitspawn_kernel(path, args, argp);
#endif
#elif defined(VITA)
#ifndef IS_SALAMANDER
#ifdef HAVE_NETWORKING
char *arg_data[NETPLAY_FORK_MAX_ARGS];
#else
char *arg_data[2];
#endif
char game_path[PATH_MAX_LENGTH];
#else
char *arg_data[2];
char boot_params[PATH_MAX_LENGTH];
#endif
arg_data[0] = NULL;
#ifndef IS_SALAMANDER
if (should_load_game)
{
const char *content = path_get(RARCH_PATH_CONTENT);
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_GET_FORK_ARGS,
(void*)arg_data))
#endif
if (!string_is_empty(content))
{
strlcpy(game_path, content, sizeof(game_path));
arg_data[0] = game_path;
arg_data[1] = NULL;
}
}
#else
sceAppMgrGetAppParam(boot_params);
if (strstr(boot_params, "psgm:play"))
{
char *param1 = strstr(boot_params, "&param=");
char *param2 = strstr(boot_params, "&param2=");
if (param1 && param2)
{
char *delim;
param1 += STRLEN_CONST("&param=");
param2 += STRLEN_CONST("&param2=");
delim = strchr(param1, '&');
if (delim)
*delim = '\0';
delim = strchr(param2, '&');
if (delim)
*delim = '\0';
if (!string_is_empty(param1))
{
path = param1;
if (!string_is_empty(param2))
{
arg_data[0] = param2;
arg_data[1] = NULL;
}
}
}
}
#endif
sceAppMgrLoadExec(path, arg_data[0] ? arg_data : NULL, NULL);
#endif
}
#ifndef IS_SALAMANDER
static bool frontend_psp_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
psp_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
psp_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
psp_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_psp_exitspawn(char *s, size_t len, char *args)
{
bool should_load_content = false;
#ifndef IS_SALAMANDER
if (psp_fork_mode == FRONTEND_FORK_NONE)
return;
switch (psp_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_content = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_psp_exec(s, should_load_content);
}
static int frontend_psp_get_rating(void)
{
#ifdef VITA
return 6; /* Go with a conservative figure for now. */
#else
return 4;
#endif
}
static enum frontend_powerstate frontend_psp_get_powerstate(int *seconds, int *percent)
{
enum frontend_powerstate ret = FRONTEND_POWERSTATE_NONE;
#ifndef VITA
int battery = scePowerIsBatteryExist();
#endif
int plugged = scePowerIsPowerOnline();
int charging = scePowerIsBatteryCharging();
*percent = scePowerGetBatteryLifePercent();
*seconds = scePowerGetBatteryLifeTime() * 60;
#ifndef VITA
if (!battery)
{
ret = FRONTEND_POWERSTATE_NO_SOURCE;
*seconds = -1;
*percent = -1;
}
else
#endif
if (charging)
ret = FRONTEND_POWERSTATE_CHARGING;
else if (plugged)
ret = FRONTEND_POWERSTATE_CHARGED;
else
ret = FRONTEND_POWERSTATE_ON_POWER_SOURCE;
return ret;
}
enum frontend_architecture frontend_psp_get_arch(void)
{
#ifdef VITA
return FRONTEND_ARCH_ARMV7;
#else
return FRONTEND_ARCH_MIPS;
#endif
}
static int frontend_psp_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
#ifdef VITA
menu_entries_append(list,
"app0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"ur0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"ux0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"uma0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"imc0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
#else
menu_entries_append(list,
"ms0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"ef0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"host0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
#endif
#endif
return 0;
}
#ifdef VITA
enum retro_language psp_get_retro_lang_from_langid(int langid)
{
switch (langid)
{
case SCE_SYSTEM_PARAM_LANG_JAPANESE:
return RETRO_LANGUAGE_JAPANESE;
case SCE_SYSTEM_PARAM_LANG_FRENCH:
return RETRO_LANGUAGE_FRENCH;
case SCE_SYSTEM_PARAM_LANG_SPANISH:
return RETRO_LANGUAGE_SPANISH;
case SCE_SYSTEM_PARAM_LANG_GERMAN:
return RETRO_LANGUAGE_GERMAN;
case SCE_SYSTEM_PARAM_LANG_ITALIAN:
return RETRO_LANGUAGE_ITALIAN;
case SCE_SYSTEM_PARAM_LANG_DUTCH:
return RETRO_LANGUAGE_DUTCH;
case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_PT:
return RETRO_LANGUAGE_PORTUGUESE_PORTUGAL;
case SCE_SYSTEM_PARAM_LANG_RUSSIAN:
return RETRO_LANGUAGE_RUSSIAN;
case SCE_SYSTEM_PARAM_LANG_KOREAN:
return RETRO_LANGUAGE_KOREAN;
case SCE_SYSTEM_PARAM_LANG_CHINESE_T:
return RETRO_LANGUAGE_CHINESE_TRADITIONAL;
case SCE_SYSTEM_PARAM_LANG_CHINESE_S:
return RETRO_LANGUAGE_CHINESE_SIMPLIFIED;
case SCE_SYSTEM_PARAM_LANG_POLISH:
return RETRO_LANGUAGE_POLISH;
case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_BR:
return RETRO_LANGUAGE_PORTUGUESE_BRAZIL;
case SCE_SYSTEM_PARAM_LANG_TURKISH:
return RETRO_LANGUAGE_TURKISH;
#if 0
/* TODO/FIXME - this doesn't seem to actually exist */
case SCE_SYSTEM_PARAM_LANG_SLOVAK:
return RETRO_LANGUAGE_SLOVAK;
#endif
case SCE_SYSTEM_PARAM_LANG_ENGLISH_US:
case SCE_SYSTEM_PARAM_LANG_ENGLISH_GB:
default:
return RETRO_LANGUAGE_ENGLISH;
}
}
enum retro_language frontend_psp_get_user_language(void)
{
int langid;
sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG, &langid);
return psp_get_retro_lang_from_langid(langid);
}
static uint64_t frontend_psp_get_total_mem(void)
{
return _newlib_heap_end - _newlib_heap_base;
}
static uint64_t frontend_psp_get_free_mem(void)
{
return _newlib_heap_end - _newlib_heap_cur;
}
#endif
frontend_ctx_driver_t frontend_ctx_psp = {
frontend_psp_get_env_settings,/* get_env_settings */
frontend_psp_init, /* init */
frontend_psp_deinit, /* deinit */
frontend_psp_exitspawn, /* exitspawn */
NULL, /* process_args */
frontend_psp_exec, /* exec */
#ifdef IS_SALAMANDER
NULL, /* set_fork */
#else
frontend_psp_set_fork, /* set_fork */
#endif
frontend_psp_shutdown, /* shutdown */
NULL, /* get_name */
NULL, /* get_os */
frontend_psp_get_rating, /* get_rating */
NULL, /* content_loaded */
frontend_psp_get_arch, /* get_architecture */
frontend_psp_get_powerstate,
frontend_psp_parse_drive_list,
#ifdef VITA
frontend_psp_get_total_mem,
frontend_psp_get_free_mem,
#else
NULL, /* get_total_mem */
NULL, /* get_free_mem */
#endif
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* get_lakka_version */
NULL, /* set_screen_brightness */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
#ifdef VITA
frontend_psp_get_user_language, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
NULL, /* set_gamemode */
"vita", /* ident */
#else
NULL, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
NULL, /* set_gamemode */
"psp", /* ident */
#endif
NULL /* get_video_driver */
};