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mirror of https://github.com/libretro/RetroArch synced 2024-07-05 09:48:42 +00:00
RetroArch/Makefile.classic_snesc
Francisco José García García 51922ea5be Squashed 'deps/vitaGL/' changes from c816fec50f..2934af8af0
2934af8af0 Added Patreon sponsor link.
c8f18b6f0f Getting current program only when required for vglDrawObjects.
4c5d136b0d Added directive to enable vitaShaRK usage from cmd.
4a10df3be5 Minor adjustments and bugfixes.
14a0124acf Added GL_TEXTURE_LOD_BIAS support.
40c8c6205e Added GL_NONE def and fixed glUniform4f impl.
868079c51e Added glUniform4f implementation.
0a682cbad2 Typo fix.
be3ce61ae7 Added GL_DEPTH_BITS and GL_STENCIL_BITS support.
21e6d1d330 Added runtime shader compiler support.
696e40bc62 Beautify error handler code.
537b37b110 Added glUniform3fv implementation.
7dd1403015 Fixed GLenum size and added missing types defines.
0c75f27ff1 Moved to NEON optimized memcpy usage.
98951895de Added gluPerspective implementation.
23e0b0b309 Fix for vglInitExtended not working on sys app mode.
4989c33ef5 Run clang-format.
429f1c1d8a Added system mode support.
9231680d02 Initializing sceGxm before free mem checking on vglInitExtended.
091e5e7882 Added vglInitWithCustomSizes.
f4c646ea78 Added vglSetParamBufferSize.
1b9a063c41 Beautify some code.
089e81efc5 Fix for duplicated symbols
789dcbf812 Typo fix in readRGBA4444.
1514a4b2cb Disabling lto due to it being broken on vitasdk with gcc 9.1.
fca18d9ab7 Added support for RGBA4444 texture format.
d449f12808 Added support for RGB565 texture format.

git-subtree-dir: deps/vitaGL
git-subtree-split: 2934af8af083a9acf598ab75233c518a251c6f0d
2020-07-05 11:43:47 +02:00

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2.1 KiB
Makefile

# This build was put together and is maintained by ModMyClassic.com for Libretro.
# The purpose is to give Libretro a proper "official" build platform for classic consoles.
# If you need any help in building for the classics or have any questions then please visit
# https://modmyclassic.com and we will help in any way possible!
# INFO: THIS BUILD TARGET ALSO COVERS THE NESC!!!
# Building Prerequisites ##############
# arm-linux-gnueabihf-strip
# patchelf
include version.all
# General Shared Variables ############
TARGET := retroarch
# Libretro Defines ####################
#HAVE_CLASSIC = Classic Hook, disable some features
#HAVE_C_A7A7 = Classic Armv7 Cortex A7 optimisation override
#HAVE_HAKCHI = Hakchi Hook, change default configurations etc (TODO)
all: $(TARGET)
retroarch:
#Build the RetroArch Binary for cross platform classics (ARMv7 Cortex A7)
patchelf --version #Check if you have patchelf installed... (sudo apt-get install patchelf)
CFLAGS="-marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard" ./configure --host=arm-linux-gnueabihf --disable-wayland --disable-x11 --disable-opengl --disable-opengl1 --disable-opengl_core --enable-mali_fbdev --disable-freetype --enable-opengles --enable-udev --enable-alsa --enable-neon --enable-floathard --disable-discord
make HAVE_CLASSIC=1 HAVE_C_A7A7=1 HAVE_HAKCHI=1 -j #Cook it
arm-linux-gnueabihf-strip -v retroarch
patchelf --replace-needed libSDL2-2.0.so.0 libSDL2.so retroarch #libSDL2-2.0.so.0 sym link doesn't exist on native build. Just patch the binary...
@echo "*********************************************************************"
@echo "*** NES/SNES Classic RetroArch binary built successfully! ***"
@echo "*********************************************************************"
clean:
rm -rf obj-unix
rm -f *.d
rm -f *.o
rm -f audio/*.o
rm -f conf/*.o
rm -f gfx/*.o
rm -f gfx/drivers_font/*.o
rm -f gfx/drivers_font_renderer/*.o
rm -f gfx/drivers_context/*.o
rm -f gfx/py_state/*.o
rm -f compat/*.o
rm -f record/*.o
rm -f input/*.o
rm -f tools/*.o
rm -f $(BINDIR)/retroarch
rm -f $(BINDIR)/retroarch-joyconfig
rm -f $(PNDDIR)/readme.html
rm -f retroarch