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RetroArch/ctr
meepingsnesroms 03f2a325fb Add 3ds assets, move assets from ctr to pkg/ctr
NOTE: I do not have the 3ds version of devkitARM installed so I could
not test it if moving the assets to pkg/ctr broke compiling but I did
change the assets paths in Makefile.ctr and Makefile.ctr.salimander so
it should compile.
2017-11-24 09:28:47 -08:00
..
3dsx_custom_crt0.s nit. 2016-01-15 22:35:00 +01:00
3dsx_custom.specs - add more heuristics to try to clean up the corrupted argv when using 2016-01-15 22:30:12 +01:00
ctr_debug.h (3DS) wrap texture coordinate swizzeling in a function. 2016-10-10 22:22:08 +01:00
ctr_linear.cpp (ctr) style nits 2016-09-20 02:09:06 +02:00
ctr_memory.c (ctr) style nits 2016-09-20 02:09:06 +02:00
ctr_svchax.c (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
ctr_system.c (3DS) wrap texture coordinate swizzeling in a function. 2016-10-10 22:22:08 +01:00
gpu_old.c (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
gpu_old.h (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00