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Commit Graph

1055 Commits

Author SHA1 Message Date
ScoochAside
2f9c4ebea2
Fix issue #15595. (#15596)
Co-authored-by: miguedevel <tete333@hitmail.com>
2023-08-15 05:36:34 -07:00
Eric Warmenhoven
ae78395d83
iOS/tvOS: rework JIT availability checks (#15590) 2023-08-14 06:41:43 -07:00
Jesse Talavera-Greenberg
954b04669c
Add an environment call for querying the device's battery (#15387)
* First crack at RETRO_ENVIRONMENT_GET_POWER_STATUS

* First crack at RETRO_ENVIRONMENT_GET_POWER_STATUS

* Remove a stray comma

* Rename some symbols for clarity

* Change some references to the old environment call's name

* Fix some mixed-up cases in checking the power state

- I misunderstood the meaning of these enums

* Add a comment

* Rename seconds_remaining to seconds

* Clarify some comments about the power state

* Adjust power state behavior

- Don't return 0 seconds; instead, return NO_ESTIMATE
- Don't force percent to 100 in the CHARGED state

* Adhere to C89

* Mention the environment call in CHANGES.md
2023-08-12 16:41:05 -07:00
libretroadmin
5f79c13928 Small cleanups 2023-08-12 18:59:29 +02:00
sonninnos
45af11efe9
Fix menu sounds after loading core (#15539) 2023-08-03 13:40:40 +02:00
sonninnos
f121847e00 Don't stop audio on menu toggle 2023-07-27 22:15:58 +02:00
sonninnos
95cb3383d9 Log initial core av_info 2023-07-27 02:20:21 +02:00
sonninnos
a821b13b13 Fix window title after video reinit 2023-07-20 14:36:55 +02:00
libretroadmin
9337facd49 Some style nits + cleanups 2023-07-18 17:07:36 +02:00
libretroadmin
cd8fffe5d3 Rename all local variables for retro_system_info to sysinfo 2023-07-15 07:45:20 +02:00
libretroadmin
cf0d0e93a6 rarch_system_info_t local vars should be renamed from 'system'
to 'sys_info' to avoid false positive code analysis errors
2023-07-15 07:22:38 +02:00
nfore
9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
nfore
8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin
d514f1ded3 Avoid false positives with code analysis tools - rename
variables called 'system'
2023-07-05 03:29:49 +02:00
Bernhard Schelling
e2621a8474 Add enum netplay_modus 2023-06-29 13:55:14 +02:00
Bernhard Schelling
c60878a10d Add netpacket interface
Adds a new libretro interface for a core to send and receive custom network packets for implementing a communication based multiplayer system instead of using the default state serialization based multiplayer. Connection management is still done by the frontend while a core gains the ability to easily support tunneling of multi-console data communication traffic.
2023-06-29 13:55:14 +02:00
libretroadmin
b7e122a4fa Replace more strlcat calls 2023-06-20 17:56:45 +02:00
libretroadmin
bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
libretroadmin
9d027e51fe if 0 out update_single_core code 2023-06-19 16:51:04 +02:00
hunterk
429576a79a comment out forced core update for netplay 2023-06-19 16:46:40 +02:00
LibretroAdmin
244c86f661 Revert "Frame limiting improvements"
This reverts commit c723710c90.
2023-06-18 19:36:59 +02:00
libretroadmin
edecf0cb2d Replace more strlcat calls with strlcpy 2023-06-18 19:25:24 +02:00
sonninnos
c723710c90 Frame limiting improvements 2023-06-18 18:58:37 +02:00
libretroadmin
2ab38eaf98 Reduce some local char variables which were unnecessarily big,
and reduce some temp char variables
2023-06-18 12:31:49 +02:00
libretroadmin
fc06e2f84f Simplify core_serialize_size and core_serialize_size_special 2023-06-16 17:20:27 +02:00
Jesse Talavera-Greenberg
938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00
libretroadmin
e70eb9ded2 Refactor video_driver_cached_frame_has_valid_framebuffer 2023-05-31 00:39:01 +02:00
libretroadmin
3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
libretroadmin
c07e6a6da2 Cleanups 2023-05-30 20:30:37 +02:00
libretroadmin
6c10d92e1f Cleanups 2023-05-29 19:44:57 +02:00
libretroadmin
b2dff50d8a Cleanups 2023-05-29 19:39:27 +02:00
libretroadmin
c24744eae5 Remove video_driver_show_mouse/hide_mouse 2023-05-29 18:58:23 +02:00
Bernhard Schelling
18f79a8a8d Allow RETRO_ENVIRONMENT_SET_MEMORY_MAPS also after core startup
Change the comment in libretro.h about the removed limit and handle the environment call during core runtime in RetroArch.
2023-05-28 05:23:12 +02:00
zoltanvb
afa0e389aa Display server for KMS
Add a display server construct for DRM/KMS mode. The main use is
to provide resolution changes (including automatic refresh rate
switch) for this configuration, i.e. DRM context and OpenGL drivers.

To enable refresh rate restoration after automatic refresh rate
change, av_info->timing_fps is also adjusted on core close / RA exit.

No effects expected on CRTSwitchRes.
2023-05-19 17:34:25 +02:00
libretroadmin
fe529ff591 Refactor away menu_driver_list_cache 2023-05-12 01:00:08 +02:00
libretroadmin
7db9a4acfa Header cleanups 2023-05-11 05:45:04 +02:00
libretroadmin
099f33e0b3 (Menu) Simplifications 2023-05-06 22:10:55 +02:00
libretroadmin
c087b044c2 * Add TODO/FIXME localize notes
* More snprintf optimizations
2023-04-30 19:30:07 +02:00
warmenhoven
295e5f0682
JIT support in iOS (#15224)
* Use AltKit to try to enable JIT on iOS

* libretro: Add API to check JIT availability on iOS
2023-04-26 01:55:37 +02:00
libretroadmin
d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider
0adbd6905f
add D3D12 HW_render support. (#15177) 2023-04-10 01:08:44 +01:00
Joe Osborn
807640fed3
Associate states with replays (#15070)
* change bsv file suffix to replay, update strings

* add trivial RPLY block to save states

* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?

* Fixed a type error to get time identifiers working right, ready for testing

* handle case where state without replay data is loaded during replay

* cleanups

* whitespace cleanup

* Cleanups, change replay file format magic, fix logic around future states

* Remove failed future message

* Add play-replay-from-slot command, fix load-state-from-slot to use given slot

* build fixes

* Fix race conditions in emscripten build and incorrect replay state incrementing

* Style fix for single line if

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-08 00:10:59 +01:00
Joe Osborn
4d81f70f00
Replay nomenclature (#15054)
* change bsv file suffix to replay, update strings

* Fix bsv cli args

* Fix help whitespace

* Fix another message

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 23:16:48 +01:00
sonninnos
a256a504a8
Fix auto savestate path (#15055) 2023-03-03 23:16:20 +01:00
Joe Osborn
2125770236
Replay UI support (#15048)
* Add bsv replay controls (not yet fully implemented), remove toggle

see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.

bsv files are also now stored with states, not saves.

* Compilation fixes

* Added command impls for play and record replay, and some code in load state to do the right thing there

* Guard some parts of the new code with HAVE_BSV_MOVIE

* wip, menu fixes

* more menu fixes, osd for movie errors, halt recording properly

* Menu and label fixes

* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks

* Fix replay autoincrement

* fix endif placement, whoops

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 00:52:22 +01:00
Jesse Talavera-Greenberg
152867d14f
Revert "Fix #15039 (#15042)" (#15043)
This reverts commit c3a5a25d43.
2023-03-02 02:08:56 +01:00
Jesse Talavera-Greenberg
c3a5a25d43
Fix #15039 (#15042)
- Move the uninit_libretro_symbols call to the end
- The drivers may need access to the core for deinitialization
2023-03-01 13:34:10 +01:00
libretroadmin
0422dfb5b5 Cleanups 2023-02-28 18:32:11 +01:00
HyperspaceMadness
e4a11cff59
Shader Preset - Wildcard Replacement in Paths on Load (#15023)
When a simple preset loads, wildcards which are found in paths inside the presets will 
be replaced with values coming from the current RetroArch context.  This will operate
on both texture paths and reference paths.

This would allow you to do things like have one preset which could be used with the entire list of images from the Bezel Project

E.G. 
    "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 
would be replaced with
   "/shaders/MyBackground_glcore_YabaSanshiro.png"
If  no file found at that path, the path will revert to the original path, so operates as a fallback
   "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 

  * Possible wildcards/tokens to be replaced:
 * 
 *   $CONTENT-DIR$ -> Content Directory of the game rom
 * 
 *   $CORE$       -> Core name
 * 
 *   $GAME$       -> Game ROM's name
 * 
 *   $VID-DRV$   -> Video Driver: Currently active driver, possible replacement values:
 *       glcore
 *       gl
 *       vulkan
 *       d3d11
 *       d3d9_hlsl
 *       "N/A"
 * 
 *   $VID-DRV-SHADER-EXT$   -> Video Driver Shader File Extension: The extension of shaders type supported by the current video driver:
 *       cg
 *       glsl
 *       slang
 * 
 *   $VID-DRV-PRESET-EXT$   -> Video Driver Preset File Extension: The extension of shaders type supported by the current video driver:
 *       cgp
 *       glslp
 *       slangp
 * 
 *   $CORE-REQ-ROT$   -> Core Requested Rotation: Rotation the core is requesting, possible replacement values:
 *       CORE-REQ-ROT-0
 *       CORE-REQ-ROT-90
 *       CORE-REQ-ROT-180
 *       CORE-REQ-ROT-270
 * 
 *   $VID-ALLOW-CORE-ROT$   -> Video Allow Core Rotation: Reflects Retroarch's setting allowing the core requested rotation to affect the final rotation:
 *       VID-ALLOW-CORE-ROT-OFF
 *       VID-ALLOW-CORE-ROT-ON
 * 
 *   $VID-USER-ROT$   -> Video User Rotation: Rotation the core is requesting, possible replacement values, does not affect the UI:
 *       VID-USER-ROT-0
 *       VID-USER-ROT-90
 *       VID-USER-ROT-180
 *       VID-USER-ROT-270
 * 
 *   $VID-FINAL-ROT$   -> Video Final Rotation: Rotation which is the sum of the user rotation and the core rotation if it has been allowed, does not affect the UI:
 *       VID-FINAL-ROT-0
 *       VID-FINAL-ROT-90
 *       VID-FINAL-ROT-180
 *       VID-FINAL-ROT-270
 * 
 *   $SCREEN-ORIENT$   -> Screen Orientation: User adjusted screen orientation, will change windows from landscape to portrait, including the Retroarch UI:
 *       SCREEN-ORIENT-0
 *       SCREEN-ORIENT-90
 *       SCREEN-ORIENT-180
 *       SCREEN-ORIENT-270
 * 
 *   $VIEW-ASPECT-ORIENT$   -> Viewport Aspect Orientation: Orientation of the aspect ratio of the RetroArch viewport
 *       VIEW-ASPECT-ORIENT-HORZ
 *       VIEW-ASPECT-ORIENT-VERT
 * 
 *   $CORE-ASPECT-ORIENT$   -> Core Aspect Orientation: Orientation of the aspect ratio requested by the core
 *       CORE-ASPECT-ORIENT-HORZ
 *       CORE-ASPECT-ORIENT-VERT
 * 
 *   $PRESET_DIR$  -> Preset directory's name
 * 
 *   $PRESET$     -> Preset's name
 * 
 * If no wildcards are found within the path, or the path 
 * after replacing the wildcards does not exist on disk,
 * the path returned will be unaffected.
2023-02-26 19:06:57 +01:00
Joe Osborn
d0ca2384c5
Add LOAD_STATE_SLOT N command to stdin/network protocol (#15010)
* Add LOAD_STATE_SLOT N command to stdin/network protocol

* Style fixes

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-02-24 23:04:39 +01:00