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{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
"main-desc": "RetroArch هو مشروع مفتوح المصدر يستخدم واجهة تطوير قوية تسمى Libretro. ليبرترو هو واجهة تسمح لك بإنشاء تطبيقات عبر المنصة التي يمكن أن تستخدم ميزات غنية مثل OpenGL دعم الكاميرا عبر المنصات، ودعم الموقع، والمزيد في المستقبل.\n\nتأتي مع مجموعة التطبيقات المدمجة الخاصة بها لتزويدك بـ 'متجر جامع' للترفيه.\n\nLibretro و RetroArch مناسبتان تماما لإنشاء ألعاب ومحاكاة وبرامج متعددة الوسائط. إذا كنت ترغب في معرفة المزيد، اذهب إلى موقعنا على شبكة الإنترنت (ترد أدناه).\nهام!!!!\n\nRetroArch هو برنامج متعدد التنوع، وهذا يعني أنه لكي يفعل أي شيء، تحتاج إلى برامج نموذجية نسميها 'النماذج'. وهذه النواة لا تدخل حيز التنفيذ في مجلس النواب. تحتاج إلى الذهاب إلى \"التحديث عبر الإنترنت-> التحديث الأساسي\" من داخل التطبيق لتنزيلها.\n\nالمزايا:\n* قوائم الحلوى للاختيار من!\n* مسح الملفات / الدلائل وإضافتها إلى مجموعات نظام اللعبة!\n* عرض معلومات قاعدة البيانات حول كل لعبة أضيفت مرة واحدة إلى مجموعة!\n* تنزيل برامج ('النقاط') عبر الإنترنت\n* تحديث كل شيء!\n* قم بتنزيل اللعبة ومشاهدة الألعاب واللعب بها مع محاكي اللعبة ومشاهدتنا الحصرية!\n* إعادة ترتيب المدخلات المدمجة\n* القدرة على إعادة رسم الخرائط\n* القدرة على الدخول وتحميل الغش\n* الدعم المتعدد اللغات!\n* أكثر من 80+ برنامج('النقاط') الآن وعد!\n* لعب متعدد اللاعبين مع NetPlay!\n* إلتقاط لقطات شاشة، حفظ الحالات والمزيد!\n\n* لا يوجد DRM\n* لا توجد قيود على الاستخدام\n* المصدر المفتوح\n* لا توجد إعلانات دفع\n* لا تجسس\n* لا توجد فترة إعلانات\n\nانضم إلينا على الخلاف لدعم ومطابقة netplay\nhttps://discord. g/C4amCeV\n\nقم بزيارة قناتنا على اليوتيوب هنا للدورات التعليمية، اللعبة، الأخبار والتقدم في التطوير!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube. om/RetroArchOfficial\n\nللحصول على معلومات ومساعدة، انظر موقع التوثيق لدينا -\nhttps://docs.libretro.com/\n\nزيارة موقعنا على الإنترنت!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "ألعاب Retro ومحاكاة على جهازك!"
}

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{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
"main-desc": "RetroArch ist ein Open-Source-Projekt, welches eine leistungsstarke Entwicklungsoberfläche namens Libretro nutzt. Libretro ist eine Schnittstelle, die es dir erlaubt plattformübergreifende Anwendungen zu erstellen, die reiche Funktionen wie OpenGL nutzen können plattformübergreifende Kameraunterstützung, Standortunterstützung und vieles mehr in der Zukunft.\n\nEs verfügt über eine eigene integrierte Sammlung von Anwendungen, um dir einen \"One-Stop-Shop\" für Unterhaltung zu bieten.\n\nLibretro und RetroArch eignen sich perfekt für die Erstellung von Spielen, Emulatoren und Multimediaprogrammen. Wenn Sie mehr erfahren möchten, gehen Sie auf unsere Website (unten aufgeführt).\nWICHTIG!!!\n\nRetroArch ist ein vielseitiges Programm, das bedeutet, dass Sie modulare Programme benötigen, die wir Kerne/Cores nennen. Diese Kerne/Cores KOMMEN NICHT MIT DIESER ANWENDUNG. Du musst in der App zu \"Online Updater -> Core Updater\" gehen, um sie herunterzuladen.\n\nFEATURES:\n* Eye-Candy-Menüs zum auswählen!\n* Scanne Dateien / Verzeichnisse und füge sie zu Spiele-System-Sammlungen hinzu!\n* Zeige Datenbankinformationen über jedes Spiel, wenn es einmal zu einer Sammlung hinzugefügt wurde!\n* Lade Programme herunter ('cores') online\n* Aktualisiere alles!\n* Lade Game & Watch herunter und spiele sie mit unserem exklusiven Game & Watch Emulator!\n* Integriertes Input-Remapping\n* Möglichkeit zur Remapping der Steuerung\n* Möglichkeit zur Eingabe und zum Laden von Cheats\n* Mehrsprachige Unterstützung!\n* Über 80+ Programme ('cores') jetzt und bald mehr!\n* Spiele Multiplayer mit NetPlay!\n* Erstelle Screenshots, Save States und mehr!\n\n* Keine DRM\n* Keine Einschränkungen bei der Nutzung\n* Open-Source\n* Keine Push-Anzeigen\n* Keine Spionage\n* Keine Werbung.\n\nSchließen Sie sich uns bei Discord für Support und Netplay-Matchmaking\nhttps://discord an. g/C4amCeV\n\nBesuchen Sie unseren YouTube-Kanal für Tutorials, Gameplays, News und Entwicklungsfortschritte!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube. om/RetroArchOfficial\n\nFür Informationen und Hilfe besuchen Sie unsere Dokumentationsseite -\nhttps://docs.libretro.com/\n\nBesuchen Sie unsere Website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retrospiele und Emulatoren auf deinem Gerät!"
}

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{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
"main-desc": "RetroArch on avoimen lähdekoodin projekti, joka käyttää voimakasta kehitysliittymää nimeltä Libretro. Libretro on liittymä, jolla pystyy luomaan alustariippumattomia applikaatioita, jotka pystyvät käyttämään rikkaita ominaisuuksia kuten OpenGL, alustariippumaton kameratuki, sijaintituki, ja lisää tulevaisuudessa.\n\nSen mukana tulee oma sisäänrakennettu applikaatiokokoelma tuodaksesi sinulle 'yhden pysähdyksen' viihdekeskuksen.\n\nLibretro ja RetroArch sopivat täydellisesti pelien, emulaattorien ja multimediasovellusten luomiseen. Jos haluat lukea lisää, mene meidän verkkosivulle (listattu alhaalla).\nTÄRKEÄÄ!!!\n\nRetroArch on monipuolinen ohjelma, joka tarkoittaa sitä, että jotta sillä voi tehdä mitään, tarvitset modulaarisia ohjelmia, joita me kutsumme 'ytimiksi'. Nämä ytimet EIVÄT TULE PAKKAUKSEN MUKANA. Sinun täytyy mennä \"Verkkopäivittäjä -> Ytimien Päivittäjä\" applikaation kautta ladataksesi ne.\n\nOMINAISUUDET:\n* Valikoima kauniita valikoita!\n* Skannaa tiedostoja / kansioita lisätäksesi ne pelijärjestelmäkokoelmiin!\n* Näytä tietokannasta jokaisen pelin tiedot kun ne on lisätty kokoelmaan!\n* Lataa ohjelmia ('ytimiä') verkosta\n* Päivitä kaikki!\n* Lataa Game & Watch-pelejä ja pelaa niitä meidän eksklusiivisella Game & Watch-emulaattorilla!\n* Sisäänrakennettu syötön uudelleenmääritys\n* Kyky uudelleenmäärittää ohjaimia\n* Kyky syöttää ja ladata huijauskoodeja\n* Monikielinen tuki!\n* Yli 80+ ohjelmaa('ydintä') ja lisää tulee!\n* Pelaa moninpeliä Verkkopelin avulla!\n* Ota kuvakaappauksia, tallenna tiloja ja muuta!\n\n* Ei DRM:ää\n* Ei käyttörajoituksia\n* Avoin lähdekoodi\n* Ei mainosilmoituksia\n* Ei vakoilua\n* Ei mainoksia ollenkaan\n\nLiity meihin Discordissa saadaksesi tukea ja löytääksesi verkkopelejä\nhttps://discord.gg/C4amCeV\n\nKäy meidän YouTube-kanavalla nähdäksesi opetusvideoita, pelivideoita, uutisia ja kehityksen edistymistä!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nSaadaksesi tietoa ja apua, mene meidän dokumentaatiosivulle -\nhttps://docs.libretro.com/\n\nKäy verkkosivullamme!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retropelejä ja emulaattoreita laitteellasi!"
}

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{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
}

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{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
"main-desc": "RetroArch는 Libretro라는 강력한 개발 인터페이스를 이용한 오픈소스 프로젝트입니다. Libretro는 OpenGL, 카메라지원, 위치 정보 지원등 풍부한 기능을 활용 가능한 크로스 플랫폼 어플리케이션을 만들어주는 인터페이스 입니다.\n\nLibretro에는 엔터테인먼트를 위한 '원스톱 샵'을 제공하는 자체 내장 어플리케이션 모음이 포함되어 있습니다.\n\nLibretro와 RetroArch는 게임, 에뮬레이터 및 멀티미디어 프로그램 제작에 매우 적합합니다. 자세한 정보는 저희 웹사이트(아래)를 방문해 주십시오.\n중요!!\n\nRetroArch는 다기능성 프로그램입니다. 무언가 실행을 하려면 '코어'라고 불리는 프로그램 모듈이 필요합니다. 이런 코어들은 바로 제공되는 것이 아니며 앱 상의 \"온라인 업데이터 -> 코어 업데이터\"를 통해 다운로드 받아야 합니다.\n\n특징:\n* 멋진 메뉴에서 선택가능!\n* 파일/디렉토리 검색 및 게임 시스템 컬렉션에 추가 가능!\n* 컬렉션 추가시 각 게임의 데이터베이스 정보 확인가능!ollection!\n* 온라인으로 프로그램(코어) 다운로드\n* 모든 항목 업데이트 가능!\n* 게임 & 워치 게임을 다운받고 게임 & 워치 독점 에뮬레이터로 즐기세요!\n* 입력 리맵핑 내장\n* 컨틀로 변경 기능\n* 치트 사용 및 입력 기능\n* 다국어 지원!\n* 80+개 이상의 프로그램('코어')지원 및 계속 추가중!\n* 넷플레이로 멀티플레이 가능!\n* 스크린샷 저장, 상태저장 등등!\n\n* DRM 없음\n* 사용 제한 없음\n* 오픈소스\n* 푸시 광고 없음\n* 스파이 행위 없음\n* 광고 없음\n\n지원 및 넷플레이 매치매이킹을 위해 discord에 참여해주세요.\nhttps://discord.gg/C4amCeV\n\nYoutube 채널에서 튜토리얼, 게임플레이, 뉴스 및 개발 상황을 확인하세요!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\n자세한 정보 및 도움은 아래 문서 사이트를 참고해주세요.\nhttps://docs.libretro.com/\n\n저희 웹사이트를 방문해주세요!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "레트로 게임과 에뮬레이터를 여러분의 기기에!"
}

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{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"main-desc": "RetroArch - это проект с открытым исходным кодом на основе мощного интерфейса разработки Libretro. Интерфейс Libretro позволяет создавать кросс-платформенные приложения с доступом к широкому функционалу, включая OpenGL, поддержку камер, определение местоположения и многого другого в будущем.\n\nВстроенная коллекция приложений предоставляет пользователям единое решение для развлекательных целей.\n\nLibretro и RetroArch являются идеальным решением для создания игр, эмуляторов и мультимедийных программ. Для получения дополнительной информации посетите наш сайт (см. ниже).\nВАЖНО!!!\n\nRetroArch - это модульная программа, для работы которой требуются расширения, называемые 'ядрами'. Ядра НЕ ПРЕДУСТАНОВЛЕНЫ в приложении. Для установки ядер перейдите в \"Онлайн-обновления -> Загрузчик ядер\".\n\nОСОБЕННОСТИ:\n* Красивые меню на ваш выбор!\n* Сканируйте файлы/директории и добавляйте их в коллекции игровых систем!\n* Просматривайте сведения в базах данных по любой игре в коллекции!\n* Скачивайте программы ('ядра') онлайн\n* Обновляйте всё!\n* Скачивайте и запускайте игры Game & Watch на нашем эксклюзивном эмуляторе!\n* Встроенное изменение схем управления\n* Возможность переназначения элементов управления\n* Возможность поиска и загрузки чит-кодов\n* Мультиязычный интерфейс!\n* Более 80 программ ('ядер') и это не предел!\n* Играйте по сети с помощью NetPlay!\n* Делайте скриншоты, быстрые сохранения и многое другое!\n\n* Без DRM\n* Без ограничений на использование\n* Открытый программный код\n* Без push-уведомлений\n* Без слежения\n* Без рекламы\n\nПрисоединяйтесь к Discord для получения поддержки и поиска сетевых оппонентов\nhttps://discord. g/C4amCeV\n\nПосетите наш Youtube-канал для просмотра инструкций, записей геймплея, новостей и отчётов о разработке!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube. om/RetroArchOfficial\n\nДля получения информации и помощи посетите сайт с документацией -\nhttps://docs.libretro.com/\n\nЗаходите на наш вебсайт!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Ретро игры и эмуляторы на вашем устройстве!"
}

View File

@ -1,4 +1,4 @@
{
"main-desc": "RetroArch is an open-source project that makes use of a powerful development interface called Libretro. Libretro is an interface that allows you to make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future.\n\nIt comes with its own built-in collection of applications to provide you with a 'one-stop-shop' for entertainment.\n\nLibretro and RetroArch are perfectly suited for creating games, emulators and multimedia programs. If you want to learn more, go to our website (listed below).\nIMPORTANT!!!\n\nRetroArch is a multi-versatile program, that means that in order for it to do anything, you need modular programs that we call 'cores'. These cores DO NOT COME OUT OF THE BOX. You need to go to \"Online Updater -> Core Updater\" from within the app to download them.\n\nFEATURES:\n* Eye-candy menus to choose from!\n* Scan files / directories and add them to game system collections!\n* View database information about each game once added to a collection!\n* Download programs ('cores') online\n* Update everything!\n* Download Game & Watch games and play them with our exclusive Game & Watch emulator!\n* Built-in input remapping\n* Ability to remap controls\n* Ability to enter and load cheats\n* Multi-language support!\n* Over 80+ programs('cores') now and counting!\n* Play multiplayer with NetPlay!\n* Take screenshots, save states and more!\n\n* No DRM\n* No restrictions on usage\n* Open-source\n* No push ads\n* No spying\n* No ads period\n\nJoin us on discord for support and netplay matchmaking\nhttps://discord.gg/C4amCeV\n\nVisit our Youtube channel here for tutorials, gameplays, news and development progress!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nFor info and help, see our documentation site -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro games and emulators on your device!"
"main-desc": "RetroArch je projekt s otvoreným zdrojom (OpenSource), ktorý využíva výkonné vývojové rozhranie s názvom Libretro. Libretro je rozhranie, ktoré vám umožňuje vytvárať aplikácie na viacerých platformách, ktoré môžu v budúcnosti využívať bohaté funkcie, ako napríklad OpenGL, podporu medzi rôznymi platformami kamier, podporu určovania polohy a ďalšie.\n\nSoftvér prichádza s vlastnou vstavanou zbierkou aplikácií, aby vám poskytol 'one-stop-shop', kde nájdete všetko pre vašu zábavu.\n\nLibretro a RetroArch sa dokonale hodia na vytváranie hier, emulátorov a multimediálnych programov. Ak sa chcete dozvedieť viac, navštívte našu webovú stránku (uvedená nižšie).\nDÔLEŽITÉ!!!\n\nRetroArch je 'multi-versatile' program, čo znamená, že na to, aby urobil čokoľvek, potrebujete modulové programy, ktoré nazývame 'jadrá', anglicky 'cores'. Tieto jadrá NIESU SÚČASŤOU BALÍČKU. Ak ich chcete stiahnuť, musíte prejsť do aplikácie 'Online Aktualizácie -> Aktualizácia Jadier' ktoré následne stiahnete do aplikácie.\n\nVLASTNOSTI:\n* Plno rozmanitých tém z ktorých si možete vyberať!\n* Skenujte súbory / adresáre a pridajte ich do kolekcií herných systémov!\n* Zobraziť informácie z databáze o každej hre po pridaní do kolekcie!\n* Sťahovanie si programov ('jadier') online\n* Aktualizujte všetko!\n* Stiahnite si 'Game & Watch' hry a hrajte ich s naším exkluzívnym emulátorom 'Game & Watch emulator'!\n *Zabudované premapovanie vstupu\n* Možnosť remapovania ovládacích prvkov\n* Možnosť vložiť a načítať cheaty\n* Multi jazyčná podpora\n* Viac ako 80 programov ('jadier') a stále pribúda!\n* Hrajte multiplayer s NetPlay!\n* Robte snímky obrazovky, uložte stavy a ďalšie!\n\n* Žiadne DRM\n* Žiadne obmedzenia pri používaní\n* Open-source\n* Žiadne vyskakovacie reklamy\n* Žiadne sledovanie\n* Vždy bez reklám\n\nPridajte sa k nám na discorde kde nájdete komunitnú podporu a hráčov online hrania prostrednítvom 'netplay'\nhttps://discord.gg/C4amCeV\n\nNavštívte náš Youtube kanál kde nájdete návody, gameplaye, novinky a pokrok v rozvoji!\nhttps://www.youtube.com/user/libretro\nhttps://www.youtube.com/RetroArchOfficial\n\nPre pomoc a info, navštívte našu dokumentačnú stránku -\nhttps://docs.libretro.com/\n\nVisit our website!\nhttps://www.retroarch.com/\n\nwww.libretro.com",
"short-desc": "Retro hry a emulátory na tvojom zariadení!"
}

File diff suppressed because it is too large Load Diff

View File

@ -40,6 +40,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
"Xuegu en llinia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
"Esploración"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_TAB,
"Importación"
@ -63,6 +67,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_CONTENT_LIST,
"Esbilla'l conteníu a aniciar."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB,
"Llistes"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER,
"Anovador"
@ -348,6 +356,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE,
"Fonte enerxética"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_MM_WIDTH,
"Anchor de la pantalla (mm)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_MM_HEIGHT,
"Altor de la pantalla (mm)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_DPI,
"DPI de la pantalla"
)
/* Main Menu > Information > Database Manager */
@ -518,6 +538,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETWORK_SETTINGS,
"Rede"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_SETTINGS,
"Llistes"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLIST_SETTINGS,
"Camuda los axustes de les llistes."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_USER_SETTINGS,
"Usuariu"
@ -586,6 +614,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_MONITOR_INDEX,
"Esbilla la pantalla a usar."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SCREEN_ORIENTATION,
"Orientación de la pantalla"
)
/* Settings > Video > Fullscreen Mode */
@ -767,6 +799,14 @@ MSG_HASH(
/* Settings > Input > Hotkey Binds */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QUIT_PRESS_TWICE,
"Confirmación de la salida"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_QUIT_PRESS_TWICE,
"Rique que l'atayu Colar se prima dos vegaes pa colar de RetroArch."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_META_SAVE_STATE_KEY,
"Guarda un puntu de guardáu na ralura que s'esbillare anguaño."
@ -808,8 +848,16 @@ MSG_HASH(
/* Settings > Core */
MSG_HASH(
MENU_ENUM_SUBLABEL_DUMMY_ON_CORE_SHUTDOWN,
"Dalgunos nucleos tienen una carauterística d'apagáu, la carga d'un maniquín va evitar que RetroArch cole."
)
#ifndef HAVE_DYNAMIC
#endif
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_MANAGER_LIST,
"Xestión de nucleos"
)
/* Settings > Configuration */
@ -931,6 +979,10 @@ MSG_HASH(
/* Settings > User Interface */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_VIEWS_SETTINGS,
"Visibilidá d'elementos"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SETTINGS,
"Aspeutu"
@ -957,7 +1009,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Permite que'l menú se controle con una pantalla táctil."
"Permite que'l menú se controle con una pantalla táctil."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_THREADED_DATA_RUNLOOP_ENABLE,
@ -1087,6 +1139,10 @@ MSG_HASH(
/* Settings > User Interface > Appearance */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_WALLPAPER,
"Imaxe del fondu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_WALLPAPER_OPACITY,
"Opacidá del fondu"
@ -1183,6 +1239,14 @@ MSG_HASH(
/* Settings > Playlists */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HISTORY_LIST_ENABLE,
"Historial"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_COMPRESSION,
"Comprimir les llistes"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_SUBLABEL_CORE,
"Nucleu:"
@ -1283,10 +1347,22 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CURSOR_DIRECTORY,
"Les consultes guardaes atróxense nesti direutoriu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_DATABASE_PATH,
"Ficheru de trampes"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RECORDING_OUTPUT_DIRECTORY,
"Les grabaciones van volquiase nesti direutoriu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_DIRECTORY,
"Llistes"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLIST_DIRECTORY,
"Toles llistes guárdense nesti direutoriu."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_DIRECTORY,
"Guarda tolos puntos de guardáu nesti direutoriu. Si nun s'afita nengún, los puntos de guardáu van tentar de guardase dientro del direutoriu de trabayu del conteníu."
@ -1353,6 +1429,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_REGION,
"Rexón"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_ADDITIONAL_FILTER,
"Peñera adicional"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_ITEMS_COUNT,
"%u elementos"
@ -1465,10 +1545,26 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_DESC,
"Descripción"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_TYPE,
"Triba"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_VALUE,
"Valor"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_REPEAT_COUNT,
"Númberu de repiticiones"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_CODE,
"Códigu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_DELETE,
"Desaniciar esta trampa"
)
/* Quick Menu > Disc Control */
@ -1522,7 +1618,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_VIDEOS_AVAILABLE,
"Nun haí vídeos disponibles"
"Nun hai vídeos disponibles"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE,
@ -1559,6 +1655,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_HIST_FAV,
"Historial y favoritos"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_ALL,
"Toles llistes"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_NONE,
"NON"
@ -1959,10 +2059,30 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_LOAD_CORE,
"&Cargar un nucleu…"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_EXIT,
"&Colar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT,
"&Editar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT_SEARCH,
"&Guetar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW,
"&Ver"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS,
"&Axustes…"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME,
"Estilu:"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_TITLE,
"Axustes"
@ -2043,6 +2163,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_FILE_IS_EMPTY,
"El ficheru ta baleru."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_FILE_DOES_NOT_EXIST,
"El ficheru nun esiste."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_VIEW_TYPE_ICONS,
"N'iconos"
@ -2071,6 +2195,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_RENAME_FILE,
"Nun pudo renomase'l ficheru."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_GATHERING_LIST_OF_FILES,
"Diendo en cata de la llista de ficheros..."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_NAME,
"Nome:"
@ -2095,6 +2223,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_FOR_THUMBNAILS,
"(úsase p'alcontrar miniatures)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CONFIRM_DELETE_PLAYLIST_ITEM,
"¿De xuru que quies desaniciar l'elementu «%1»?"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_ADD_ENTRY,
"Amestar una entrada…"
@ -2123,10 +2255,26 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CURRENT_SHADER,
"Asolombrador actual"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOAD,
"Cargar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_SAVE,
"Guardar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_APPLY,
"Aplicar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_ALREADY_IN_PROGRESS,
"Yá hai una descarga en cursu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THUMBNAIL_TYPE,
"Miniatura"
)
/* Unsorted */

View File

@ -2301,7 +2301,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_META_SCREENSHOT,
"抓取当前游戏的图。"
"抓取当前游戏的像截屏"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE,
@ -2790,19 +2790,35 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"排序文件夹中的存档"
"按核心名称分文件夹排序存档"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
"在游戏存档的文件名前面加上核心名称来进行排序"
"将存档文件分组排序到以核心名称命名的文件夹中"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"排序文件夹中的状态存储"
"按核心名称分文件夹排序状态存储"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"在以核心命名的文件夹中排序状态存储。"
"将状态存储分租排序到以核心名称命名的文件夹中。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"按游戏文件夹排序存档"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"将存档文件分组排序到和游戏所在文件夹同名的文件夹中。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"按游戏文件夹排序状态存储"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"将状态存储分组排序到和游戏所在文件夹同名的文件夹中。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
@ -2868,6 +2884,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"以压缩格式写入状态存储文件。能大幅缩小文件大小,但保存/加载状态会更慢。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"按游戏文件夹排序截屏"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"将截屏分组排序到和游戏所在文件夹同名的文件夹中。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"写入存档到游戏文件夹"
@ -2882,7 +2906,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SCREENSHOTS_IN_CONTENT_DIR_ENABLE,
"写入截到游戏文件夹"
"写入截到游戏文件夹"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_RUNTIME_LOG,
@ -3458,11 +3482,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION,
"通知持续时间"
"通知持续时间"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NOTIFICATION_SHOW_SCREENSHOT_DURATION,
"定义截通知消息在屏幕上的停留时间。"
"定义截通知消息在屏幕上的停留时间。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_NORMAL,
@ -3486,7 +3510,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NOTIFICATION_SHOW_SCREENSHOT_FLASH,
"时显示白色闪光灯效果,可以设定闪光持续时间。"
"时显示白色闪光灯效果,可以设定闪光持续时间。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_FLASH_NORMAL,
@ -3649,7 +3673,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"允许用触摸屏来控制菜单。"
"允许用触摸屏来控制菜单。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -5169,11 +5193,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SCREENSHOT_DIRECTORY,
""
""
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SCREENSHOT_DIRECTORY,
"保存屏幕截图文件的文件夹。"
"保存截屏图片的文件夹。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_JOYPAD_AUTOCONFIG_DIR,
@ -5530,7 +5554,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DOWNLOAD_PL_ENTRY_THUMBNAILS,
"下载当前游戏的截/封面/题图图片。如果已下载则更新。"
"下载当前游戏的截/封面/题图图片。如果已下载则更新。"
)
/* Playlist Item > Set Core Association */
@ -6749,7 +6773,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THUMBNAIL_MODE_SCREENSHOTS,
"游戏截图"
"截屏"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THUMBNAIL_MODE_TITLE_SCREENS,
@ -7474,10 +7498,6 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_TRUNCATE_PLAYLIST_NAME,
"截断列表名称"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"从列表中移除主机厂商名称。例如「Sony - PlayStation」变成「PlayStation」。(需要重启)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
"按名称截断排序列表"
@ -7506,10 +7526,22 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox 暗色"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BOYSENBERRY,
"波森莓"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"玩转内核"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"第二缩略图"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LEFT_THUMBNAILS_OZONE,
"用另一个缩略图替换元数据面板。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SCROLL_CONTENT_METADATA,
"使用滚动字幕显示内容元数据"
@ -7541,10 +7573,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION,
"优化横屏布局"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION,
"横屏显示时,自动调整菜单布局以适应屏幕。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_SHOW_NAV_BAR,
"显示导航栏"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_AUTO_ROTATE_NAV_BAR,
"自动旋转导航栏"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME,
"菜单颜色主题"
@ -7656,6 +7696,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"萌红色"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"玩转内核"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
"自动"
@ -7861,7 +7905,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_SCREENSHOT,
"游戏截图"
"截屏"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_TITLE_SCREEN,
@ -8686,11 +8730,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_PUBLISHER,
"数据库 - 过滤器 : 发布者"
"数据库 - 过滤器 : 发行方"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_ORIGIN,
"数据库 - 过滤器 : Origin"
"数据库 - 过滤器 : 源产地"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_FRANCHISE,
@ -8760,6 +8804,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_DIR,
"游戏"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_DIR,
"通常由 Libretro/RetroArch 的打包开发者设置,指向素材文件夹。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ASK_ARCHIVE,
"询问"
@ -8914,6 +8962,10 @@ MSG_HASH(
MSG_UPNP_FAILED,
"端口映射失败"
)
MSG_HASH(
MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN,
"未提供参数也没有内建菜单,正在显示帮助..."
)
MSG_HASH(
MSG_SETTING_DISK_IN_TRAY,
"正在将光盘放到托盘上"
@ -10540,7 +10592,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_GPU_PROFILE,
"对 Switch 的 GPU 超频或降频"
"超频或降频 Switch 的 GPU"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_BACKLIGHT_CONTROL,
@ -10562,7 +10614,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_CPU_PROFILE,
"对 Switch 的 CPU 超频"
"超频 Switch 的 CPU"
)
#endif
#ifdef HAVE_LAKKA

View File

@ -40,6 +40,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
"連線對戰"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
"探索"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_TAB,
"匯入遊戲"
@ -252,6 +256,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_VIDEO,
"先前觀看的影片將會出現在這裡."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_EXPLORE,
"探索"
)
/* Main Menu > Online Updater */
@ -3521,6 +3529,10 @@ MSG_HASH(
/* Quick Menu > Cheats > Cheat Details */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_IDX,
"索引"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_STATE,
"啟用"
@ -3676,6 +3688,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK,
"返回"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_OK,
"確定"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PARENT_DIRECTORY,
"上一層目錄"
@ -3703,6 +3719,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_NONE,
""
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_INLINE_CORE_DISPLAY_ALWAYS,
"總是"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_INLINE_CORE_DISPLAY_NEVER,
"從不"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_CHARGED,
"已充滿電"
@ -3743,10 +3767,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_RETROPAD,
"Retro觸控板"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_UNKNOWN,
"未知"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HOLD_SELECT,
"按住選擇鍵(2秒)"
)
MSG_HASH(
MENU_ENUM_LABEL_CHEAT_HANDLER_TYPE_EMU,
"模擬器"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_SORT_MODE_DEFAULT,
"系統預設"
@ -4112,6 +4144,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_YELLOW,
"黃色"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
"自動"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_NONE,
""
@ -4124,6 +4160,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_DISABLED,
""
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_DESKTOP,
"桌面"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION_DISABLED,
""
@ -4139,18 +4179,50 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_INFO,
"訊息"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE,
"&F檔案"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_LOAD_CORE,
"&載入核心..."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_UNLOAD_CORE,
"&U卸除核心"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_EXIT,
"結束&x"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT,
"&E編輯"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT_SEARCH,
"&S搜尋"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW,
"&V檢視"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_SHADER_PARAMS,
"預覽Shader參數"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS,
"&S設定"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME,
"佈景主題"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_SYSTEM_DEFAULT,
"<系統預設>"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_DARK,
"深色"
@ -4159,14 +4231,42 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_CUSTOM,
"自定義..."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_TITLE,
"設定"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_TOOLS,
"&T工具"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP,
"&說明"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_ABOUT,
"關於 RetroArch"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_DOCUMENTATION,
"說明文件"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOAD_CUSTOM_CORE,
"載入自定的核心..."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOAD_CORE,
"載入核心"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOADING_CORE,
"正在載入核心..."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_NAME,
"名稱"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CORE_VERSION,
"版本"
@ -4195,10 +4295,30 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_INFORMATION,
"資訊"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_WARNING,
"警告"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_ERROR,
"錯誤"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_NETWORK_ERROR,
"網路錯誤"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOG,
"記錄"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_STOP,
"停止"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_ASSOCIATE_CORE,
"關聯核心"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_HIDE,
"隱藏"
@ -4215,6 +4335,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CUSTOM_THEME,
"自訂佈景主題"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_ZOOM,
"縮放"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_VIEW,
"檢視"
@ -4235,6 +4359,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_DELETE_PLAYLIST,
"刪除播放清單"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_QUESTION,
"詢問"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_DELETE_FILE,
"無法刪除檔案。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_RENAME_FILE,
"檔案無法重新命名。"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_NAME,
"名稱:"
@ -4275,6 +4411,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_SELECT_FOLDER,
"選取資料夾"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_UPDATE_RETROARCH_FAILED,
"更新失敗."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MOVE_DOWN,
"下移"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MOVE_UP,
"上移"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_LOAD,
"載入"
@ -4291,6 +4439,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_APPLY,
"套用"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CORE_OPTIONS,
"核心選項"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_RESET,
"重置"
@ -4529,6 +4681,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_HELP_WHAT_IS_A_CORE,
"什麼是「核心」?"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HELP_SEND_DEBUG_INFO,
"傳送除錯資訊"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MANAGEMENT,
"數據庫設定"
@ -4854,6 +5010,34 @@ MSG_HASH(
MSG_CONNECTION_SLOT,
"連接到插槽"
)
MSG_HASH(
MSG_LATEST_CORE_INSTALLED,
"最新的版本已經安裝: "
)
MSG_HASH(
MSG_UPDATING_CORE,
"正在更新核心: "
)
MSG_HASH(
MSG_DOWNLOADING_CORE,
"正在下載核心: "
)
MSG_HASH(
MSG_EXTRACTING_CORE,
"正在解壓縮核心: "
)
MSG_HASH(
MSG_CORE_INSTALLED,
"核心已安裝: "
)
MSG_HASH(
MSG_SCANNING_CORES,
"正在掃描核心..."
)
MSG_HASH(
MSG_CHECKING_CORE,
"正在檢查核心: "
)
MSG_HASH(
MSG_ALL_CORES_UPDATED,
"所有的模擬器核心皆為最新版本"
@ -4990,10 +5174,22 @@ MSG_HASH(
MSG_DISCONNECT_DEVICE_FROM_A_VALID_PORT,
"從連接埠離開."
)
MSG_HASH(
MSG_DISK_CLOSED,
"已關閉"
)
MSG_HASH(
MSG_DISK_EJECTED,
"已彈出"
)
MSG_HASH(
MSG_DOWNLOADING,
"正在下載"
)
MSG_HASH(
MSG_INDEX_FILE,
"索引"
)
MSG_HASH(
MSG_DOWNLOAD_FAILED,
"下載失敗"
@ -5506,6 +5702,10 @@ MSG_HASH(
MSG_UNDOING_SAVE_STATE,
"撤銷即時存檔"
)
MSG_HASH(
MSG_UNKNOWN,
"未知"
)
MSG_HASH(
MSG_UNPAUSED,
"取消暫停。"
@ -5538,6 +5738,14 @@ MSG_HASH(
MSG_VERSION_OF_LIBRETRO_API,
"libretro API 版本"
)
MSG_HASH(
MSG_VIRTUAL_DISK_TRAY_EJECT,
"退出"
)
MSG_HASH(
MSG_VIRTUAL_DISK_TRAY_CLOSE,
"關閉"
)
MSG_HASH(
MSG_FAILED,
"已失敗"
@ -5630,14 +5838,54 @@ MSG_HASH(
MSG_RESAMPLER_QUALITY_HIGHEST,
"最高"
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_DAT_FILE_LOAD_ERROR,
"載入Arcade DAT檔案失敗 (無效的格式?)"
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_INVALID_CONTENT,
"沒有偵測到有效的遊戲內容"
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_START,
"正在掃描遊戲內容: "
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_IN_PROGRESS,
"掃瞄中: "
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_END,
"掃描完成: "
)
MSG_HASH(
MSG_CORE_BACKUP_SCANNING_CORE,
"正在掃描核心: "
)
MSG_HASH(
MSG_PRUNING_CORE_BACKUP_HISTORY,
"移除過時的備份: "
)
MSG_HASH(
MSG_RESTORING_CORE,
"重新排序核心: "
)
MSG_HASH(
MSG_INSTALLING_CORE,
"正在安裝核心: "
)
MSG_HASH(
MSG_CORE_BACKUP_FAILED,
"核心備份失敗: "
)
MSG_HASH(
MSG_CORE_RESTORATION_FAILED,
"核心還原失敗: "
)
MSG_HASH(
MSG_CORE_INSTALLATION_FAILED,
"核心安裝失敗: "
)
/* Lakka */
@ -5649,6 +5897,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_NAME,
"前端名稱"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_LAKKA_VERSION,
"Lakka 版本"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_REBOOT,
"重啟"
@ -5656,6 +5908,10 @@ MSG_HASH(
/* Environment Specific Settings */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_SPLIT_JOYCON,
"拆開搖桿"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INTERNAL_STORAGE_STATUS,
"內部存儲狀態"
@ -5668,6 +5924,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHUTDOWN,
"關機"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FILE_BROWSER_OPEN_UWP_PERMISSIONS,
"開啟外部檔案存取"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FILE_BROWSER_OPEN_PICKER,
"開啟..."
@ -5724,10 +5984,34 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_TOUCH_ENABLE,
"啟用觸摸"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ICADE_ENABLE,
"鍵盤控制器映射"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_SMALL_KEYBOARD_ENABLE,
"啟用小鍵盤"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_BLOCK_TIMEOUT,
"輸入區塊逾時"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SHOW_REBOOT,
"顯示重新啟動"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_SHOW_REBOOT,
"顯示或隱藏'重新啟動'選項."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SHOW_SHUTDOWN,
"顯示關機"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_SHOW_SHUTDOWN,
"顯示或隱藏 '關機'選項."
)
MSG_HASH(
MSG_INTERNET,
"網際網路"
@ -5750,8 +6034,16 @@ MSG_HASH(
)
#ifdef HAVE_LAKKA_SWITCH
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_GPU_PROFILE,
"GPU 超頻"
)
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_CPU_PROFILE,
"CPU超頻"
)
#endif
#ifdef HAVE_LAKKA
MSG_HASH(
@ -5794,8 +6086,16 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_LOCALAP_ENABLE,
"開啟或關閉Wi-Fi存取點"
)
MSG_HASH(
MSG_LOCALAP_NOT_RUNNING,
"Wi-Fi存取點沒有運作"
)
#endif
#ifdef GEKKO
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_SCALE,
"滑鼠比例"
)
#endif
#ifdef HAVE_ODROIDGO2
#else
@ -5805,6 +6105,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_3DS_LCD_BOTTOM,
"3DS底部螢幕"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CTR_VIDEO_MODE_2D_800X240,
"2D (高解析度)"
)
#endif
#ifdef HAVE_QT
#endif

File diff suppressed because it is too large Load Diff

View File

@ -481,6 +481,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_DELETE_BACKUP_LIST,
"Διαγραφή Αντιγράφου Ασφαλείας"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_DELETE_BACKUP_LIST,
"Αφαιρέστε ένα αρχείο από τη λίστα των αποθηκευμένων αντιγράφων ασφαλείας."
)
/* Main Menu > Information > System Information */
@ -564,6 +568,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETWORK_COMMAND_IFACE_SUPPORT,
"Υποστήριξη Γραμμής Εντολών Δικτύου"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETWORK_REMOTE_SUPPORT,
"Υποστήριξη χειριστηρίων μέσω δικτύου"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_COCOA_SUPPORT,
"Υποστήριξη Cocoa"
@ -1117,6 +1125,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_JOYPAD_DRIVER,
"Χειριστήριο"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_JOYPAD_DRIVER,
"Επιλογή οδηγού χειριστηρίων."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DRIVER,
"Οδηγός Βίντεο"
@ -1157,6 +1169,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_WIFI_DRIVER,
"Οδηγός Wi-Fi"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_WIFI_DRIVER,
"Επιλογή οδηγού Wi-Fi."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOCATION_DRIVER,
"Οδηγός Τοποθεσίας"
@ -1224,10 +1240,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SCALING_SETTINGS,
"Προσαρμογή μεγέθους"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SCALING_SETTINGS,
"Αλλάξτε τις ρυθμίσεις μεγέθους της εικόνας."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SYNCHRONIZATION_SETTINGS,
"Συγχρονισμός Ήχου"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SYNCHRONIZATION_SETTINGS,
"Αλλάξτε τις ρυθμίσεις συγχρονισμού της εικόνας."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SUSPEND_SCREENSAVER_ENABLE,
"Αναστολή Προφύλαξης Οθόνης"
@ -1248,6 +1272,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_GPU_SCREENSHOT,
"Ενεργοποίηση Στιγμιότυπου Οθόνης Κάρτας Γραφικών"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_GPU_SCREENSHOT,
"Εάν είναι διαθέσιμο, προσθέτει GPU shader στις φωτογραφίες σας."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SMOOTH,
"Διγραμμικό Φιλτράρισμα"
@ -1314,6 +1342,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SCREEN_ORIENTATION,
"Επιβάλλεται συγκεκριμένος προσανατολισμός της οθόνης από το λειτουργικό σύστημα."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_GPU_INDEX,
"Λίστα GPU"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE,
"Κάθετος Ρυθμός Ανανέωσης"
@ -1342,6 +1374,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_FORCE_SRGB_DISABLE,
"Εξαναγκασμένη απενεργοποίηση sRGB FBO"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FORCE_SRGB_DISABLE,
"Υποχρεωτική απενεργοποίηση υποστήριξης του sRGB FBO. Κάποιοι οδηγοί Intel OpenGL σε Windows παρουσιάζουν προβλήματα με την υποστήριξη του sRGB FBO εάν αυτή είναι ενεργοποιημένη. Εάν ενεργοποιήσετε αυτή την επιλογή, τα προβλήματα μπορεί να λυθούν."
)
/* Settings > Video > Fullscreen Mode */
@ -1513,6 +1549,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_SYNCHRONIZATION_SETTINGS,
"Συγχρονισμός Ήχου"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_SYNCHRONIZATION_SETTINGS,
"Αλλάξτε τις ρυθμίστεις συγχρονισμού του ήχου."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MIDI_SETTINGS,
"Αλλαγή ρυθμίσεων MIDI."
@ -1525,6 +1565,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_MIXER_SETTINGS,
"Εμφάνιση και/ή επεξεργασία ρυθμίσεων μίκτη."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SOUNDS,
"Ήχοι Μενού"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_MUTE,
"Σίγαση Ήχου"
@ -3163,7 +3207,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_ADD_ADDITIONAL_FILTER,
"Πρόσθεση Φίλτρου"
"Προσθήκη Φίλτρου"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_ITEMS_COUNT,
@ -5414,20 +5458,12 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_BACKLIGHT_CONTROL,
"Φωτεινότητα οθόνης"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_BACKLIGHT_CONTROL,
"Αύξηση ή μείωση της φωτεινότητας της οθόνης του Switch"
)
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_CPU_PROFILE,
"Υπερχρονισμός Επεξεργαστή"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_CPU_PROFILE,
"Υπερχρονισμός του επεξεργαστή του Switch"
)
#endif
#ifdef HAVE_LAKKA
MSG_HASH(

View File

@ -1124,7 +1124,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DIRECTORY_SETTINGS,
"Directorio"
"Directorios"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DIRECTORY_SETTINGS,
@ -2766,7 +2766,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Ordenar partidas guardadas por carpetas"
"Organizar archivos guardados mediante carpetas nombradas según el núcleo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
@ -2774,12 +2774,28 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Ordenar guardados rápidos por carpetas"
"Organizar guardados rápidos mediante carpetas nombradas según el núcleo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordena los guardados rápidos usando carpetas nombradas por núcleo."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Organizar archivos guardados mediante carpetas nombradas según el directorio del contenido"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Organiza los archivos de guardado por carpetas que llevarán el nombre del directorio donde se encuentre el contenido."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Organizar guardados rápidos mediante carpetas nombradas según el directorio del contenido"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Organiza los guardados rápidos por carpetas que llevarán el nombre del directorio donde se encuentre el contenido."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
"No sobrescribir la SaveRAM al cargar un guardado rápido"
@ -2844,6 +2860,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"Escribe los guardados rápidos en un archivo comprimido. Reduce drásticamente el tamaño del archivo a costa de aumentar los tiempos de guardado y carga."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Organizar capturas de pantalla mediante carpetas nombradas según el directorio del contenido"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Organiza las capturas de pantalla por carpetas que llevarán el nombre del directorio donde se encuentre el contenido."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"Escribir archivos de guardado en el directorio del contenido"
@ -3621,7 +3645,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Permite controlar el menú con una pantalla táctil."
"Permite controlar el menú con una pantalla táctil."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -4294,7 +4318,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_SHOW_DIRECTORY,
"Mostrar directorio"
"Mostrar Directorios"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SETTINGS_SHOW_DIRECTORY,
@ -4516,11 +4540,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEEVOS_VERBOSE_ENABLE,
"Modo descriptivo"
"Modo detallado"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CHEEVOS_VERBOSE_ENABLE,
"Muestra más información en las notificaciones."
"Muestra información adicional en las notificaciones."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEEVOS_AUTO_SCREENSHOT,
@ -5117,7 +5141,7 @@ MSG_HASH( /* FIXME Not RGUI specific */
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH,
"Núcleo"
"Núcleos"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LIBRETRO_DIR_PATH,
@ -5139,6 +5163,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_DATABASE_DIRECTORY,
"En este directorio se guardan las bases de datos."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CURSOR_DIRECTORY,
"Cursores"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CURSOR_DIRECTORY,
"En este directorio se guardará el historial de búsquedas."
@ -5153,7 +5181,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_FILTER_DIR,
"Filtro de vídeo"
"Filtros de vídeo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FILTER_DIR,
@ -5161,7 +5189,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_FILTER_DIR,
"Filtro de audio"
"Filtros de audio"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_FILTER_DIR,
@ -5169,7 +5197,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_DIR,
"Shader de vídeo"
"Shaders de vídeo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_DIR,
@ -5185,7 +5213,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RECORDING_CONFIG_DIRECTORY,
"Configuración de grabación"
"Configuraciones de grabación"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RECORDING_CONFIG_DIRECTORY,
@ -5217,7 +5245,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_JOYPAD_AUTOCONFIG_DIR,
"Autoconfiguración de controles"
"Autoconfiguraciones de controles"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_JOYPAD_AUTOCONFIG_DIR,
@ -6251,6 +6279,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES,
"Aplica automáticamente los cambios hechos a los archivos shader del disco."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Recordar el último directorio de shaders utilizado"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Abre el explorador de archivos en el último directorio usado para cargar preajustes y pasadas de shaders."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
"Cargar preajuste de shaders"
@ -7704,7 +7740,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"Quita los nombres de los sistemas de las listas de reproducción. Por ejemplo, «Sony - PlayStation» pasaría a ser «PlayStation» (es necesario reiniciar)."
"Quita los nombres de los fabricantes de las listas de reproducción. Por ejemplo, «Sony - PlayStation» pasaría a ser «PlayStation» (es necesario reiniciar)."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
@ -7738,6 +7774,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox (oscuro)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"Hackeando el kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"Segunda miniatura"
@ -7936,6 +7976,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"Cutie rojo"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"Hackeando el kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
"Automáticas"
@ -10734,11 +10778,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ICADE_ENABLE,
"Asignación de mando a teclado"
"Configuración del modo teclado del mando"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_KEYBOARD_GAMEPAD_MAPPING_TYPE,
"Tipo de asignación de mando a teclado"
"Tipo de configuración del modo teclado del mando"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_SMALL_KEYBOARD_ENABLE,

View File

@ -24,10 +24,26 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_HISTORY_TAB,
"پیشینه"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_IMAGES_TAB,
"تصویر"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MUSIC_TAB,
"موسیقی"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_TAB,
"ویدئو"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
"بازی تحت شبکه"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
"کاوش"
)
/* Main Menu */
@ -35,6 +51,30 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SETTINGS,
"فهرست سریع"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_LIST,
"بارگذاری هسته"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_LIST,
"هستهٔ مورد نظر خود را انتخاب کنید."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST,
"بارگذاری محتوا"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_CONTENT_LIST,
"محتوای مورد نظر خود را انتخاب کنید."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_DISC,
"بارگذاری از دیسک"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_DISC,
"محتوا را از دیسک فیزیکی بارگذاری کنید. ابتدا هستهٔ مورد نظر را از بخش «انتخاب هسته» برای استفاده از محتوای دیسک انتخاب کنید."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB,
"فهرست‌های پخش"
@ -43,6 +83,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER,
"به‌روز کننده آنلاین"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY,
"بازی تحت شبکه"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS,
"ساماندهی"
@ -63,9 +107,29 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_RESTART_RETROARCH,
"بازآغاز کردن برنامه."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QUIT_RETROARCH,
"خروج از رتروآرچ"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_QUIT_RETROARCH,
"از برنامه خارج می‌شود."
)
/* Main Menu > Load Core */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DOWNLOAD_CORE,
"دریافت هسته"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DOWNLOAD_CORE,
"با برنامهٔ بروزرسان، یک هسته را دریافت و نصب می‌کند."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_START_VIDEO_PROCESSOR,
"آغاز پردازشگر ویدئویی"
)
/* Main Menu > Load Content */
@ -84,9 +148,37 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_MUSIC,
"موسیقی"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_IMAGES,
"تصویر"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_IMAGES,
"تصاویری که قبلاً مشاهده کرده‌اید اینجا نشان داده خواهند شد."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_VIDEO,
"ویدئو"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_VIDEO,
"ویدئوهایی که قبلاً تماشا کرده‌اید اینجا نشان داده خواهند شد."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_EXPLORE,
"کاوش"
)
/* Main Menu > Online Updater */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_UPDATER_LIST,
"دریافت‌کنندهٔ هسته"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_UPDATE_INSTALLED_CORES,
"بروزرسانی هسته‌های نصب‌شده"
)
/* Main Menu > Information */
@ -278,6 +370,50 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START,
"دکمه آغاز"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS,
"شوک سمت چپ محور افقی مثبت (راست)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS,
"شوک سمت چپ محور افقی منفی (چپ)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS,
"شوک سمت چپ محور عمودی مثبت (پایین)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS,
"شوک سمت چپ محور عمودی منفی (بالا)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS,
"شوک سمت راست محور افقی مثبت (راست)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS,
"شوک سمت راست محور افقی منفی (چپ)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS,
"شوک سمت راست محور عمودی مثبت (پایین)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS,
"شوک سمت راست محور عمودی منفی (بالا)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER,
"ماشه تفنگ"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD,
"خشاب تفنگ"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE,
"توربو (سرعتی)"
)
/* Settings > Latency */

File diff suppressed because it is too large Load Diff

View File

@ -2754,7 +2754,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Classer les sauvegardes par dossier"
"Trier les sauvegardes dans des dossiers nommés selon le nom du cœur"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
@ -2762,12 +2762,28 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Classer les sauvegardes instantanées par dossier"
"Trier les sauvegardes instantanées dans des dossiers nommés selon le nom du cœur"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Classer les sauvegardes instantanées dans des dossiers nommés d'après le cœur utilisé."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Trier les sauvegardes dans des dossiers nommés selon le dossier du contenu"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Trie les fichiers de sauvegarde dans des dossiers nommés en fonction du dossier où le contenu est situé."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Trier les sauvegardes instantanées dans des dossiers nommés selon le dossier du contenu"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Trie les fichiers de sauvegarde instantanée dans des dossiers nommés en fonction du dossier où le contenu est situé."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
"Ne pas écraser la SRAM en chargeant la sauvegarde instantanée"
@ -2832,6 +2848,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"Enregistrer les fichiers de sauvegarde instantanée sous un format archivé. Réduit considérablement la taille du fichier au détriment de l'augmentation des temps de sauvegarde/chargement."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Trier les captures d'écran dans des dossiers nommés selon le nom du dossier de contenu"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Trie les captures d'écran dans des dossiers nommés en fonction du dossier où le contenu est situé."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"Enregistrer les sauvegardes avec le contenu"
@ -3613,7 +3637,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Permet de contrôler le menu avec un écran tactile."
"Permet de contrôler le menu avec un écran tactile."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -6231,6 +6255,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES,
"Appliquer automatiquement les modifications apportées aux fichiers de shader sur le disque."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Recharger le dernier dossier de shaders utilisé"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Ouvre le navigateur de fichiers au dernier dossier utilisé lors du chargement de préréglages de shaders et passages."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
"Charger des préréglages de shaders"
@ -7720,7 +7752,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"Retire le nom des systèmes des listes de lecture. Par exemple, 'Sony - PlayStation' deviendra 'PlayStation'. (Redémarrage requis)"
"Retire le nom du fabricant des listes de lecture. Par exemple, 'Sony - PlayStation' deviendra 'PlayStation'. (Redémarrage requis)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
@ -7750,6 +7782,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox sombre"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BOYSENBERRY,
"Mûre de Logan"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"Pirater le kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"Miniature secondaire"
@ -7948,6 +7988,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"Cutie rouge"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"Pirater le kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_FADE,
"Fondu"

View File

@ -99,6 +99,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLISTS_TAB,
"O contido atopado coincidente coa base de datos aparecerá aquí."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
"Importar o contido"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ADD_CONTENT_LIST,
"Crea e anova as listas de reproducción facendo unha procura de contido."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
"Amosar o menú do escritorio"

450
intl/msg_hash_hu.h Normal file
View File

@ -0,0 +1,450 @@
#if defined(_MSC_VER) && !defined(_XBOX) && (_MSC_VER >= 1500 && _MSC_VER < 1900)
#if (_MSC_VER >= 1700)
/* https://support.microsoft.com/en-us/kb/980263 */
#pragma execution_character_set("utf-8")
#endif
#pragma warning(disable:4566)
#endif
/* Top-Level Menu */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MAIN_MENU,
"Főmenü"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_TAB,
"Beállítások"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FAVORITES_TAB,
"Kedvencek"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_IMAGES_TAB,
"Képek"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MUSIC_TAB,
"Zene"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_TAB,
"Videók"
)
/* Main Menu */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SETTINGS,
"Gyorsmenü"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_LIST,
"Core betöltése"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_DISC,
"Lemez betöltése"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB,
"Lejátszási listák"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
"Asztali menü mutatása"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER,
"Online frissítő"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS,
"Beálítások"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INFORMATION_LIST,
"Információ"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INFORMATION_LIST_LIST,
"Rendszer információ mutatása."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HELP_LIST,
"Segítség"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RESTART_RETROARCH,
"RetroArch újraindítása"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RESTART_RETROARCH,
"Újraindítja a programot."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QUIT_RETROARCH,
"Kilépés a RetroArch-ból"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_QUIT_RETROARCH,
"Kilép a programból."
)
/* Main Menu > Load Core */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DOWNLOAD_CORE,
"Core letöltése"
)
/* Main Menu > Load Content */
/* Main Menu > Load Content > Playlists */
/* Main Menu > Online Updater */
/* Main Menu > Information */
/* Main Menu > Information > Core Information */
/* Main Menu > Information > System Information */
/* Main Menu > Information > Database Manager */
/* Main Menu > Information > Database Manager > Information */
/* Main Menu > Configuration File */
/* Main Menu > Help */
/* Main Menu > Help > Basic Menu Controls */
/* Settings */
/* Settings > Drivers */
/* Settings > Video */
/* Settings > Video > CRT SwitchRes */
/* Settings > Video > Output */
/* Settings > Video > Fullscreen Mode */
/* Settings > Video > Windowed Mode */
/* Settings > Video > Scaling */
/* Settings > Video > Synchronization */
/* Settings > Audio */
/* Settings > Audio > Output */
/* Settings > Audio > Resampler */
/* Settings > Audio > Synchronization */
/* Settings > Audio > MIDI */
/* Settings > Audio > Mixer Settings > Mixer Stream */
/* Settings > Audio > Menu Sounds */
/* Settings > Input */
/* Settings > Input > Haptic Feedback/Vibration */
/* Settings > Input > Menu Controls */
/* Settings > Input > Hotkey Binds */
/* Settings > Input > Port # Binds */
/* Settings > Latency */
/* Settings > Core */
#ifndef HAVE_DYNAMIC
#endif
/* Settings > Configuration */
/* Settings > Saving */
/* Settings > Logging */
/* Settings > File Browser */
/* Settings > Frame Throttle */
/* Settings > Frame Throttle > Rewind */
/* Settings > Frame Throttle > Frame Time Counter */
/* Settings > Recording */
/* Settings > On-Screen Display */
/* Settings > On-Screen Display > On-Screen Overlay */
/* Settings > On-Screen Display > Video Layout */
/* Settings > On-Screen Display > On-Screen Notifications */
/* Settings > User Interface */
/* Settings > User Interface > Views */
/* Settings > User Interface > Views > Quick Menu */
/* Settings > User Interface > Views > Settings */
/* Settings > User Interface > Appearance */
/* Settings > AI Service */
/* Settings > Accessibility */
/* Settings > Power Management */
/* Settings > Achievements */
/* Settings > Network */
/* Settings > Network > Updater */
/* Settings > Playlists */
/* Settings > Playlists > Playlist Management */
/* Settings > User */
/* Settings > User > Privacy */
/* Settings > User > Accounts */
/* Settings > User > Accounts > RetroAchievements */
/* Settings > User > Accounts > YouTube */
/* Settings > User > Accounts > Twitch */
/* Settings > Directory */
/* Music */
/* Music > Quick Menu */
/* Netplay */
/* Netplay > Host */
/* Import content */
/* Import content > Scan File */
/* Import content > Manual Scan */
/* Explore tab */
/* Playlist > Playlist Item */
/* Playlist Item > Set Core Association */
/* Playlist Item > Information */
/* Quick Menu */
/* Quick Menu > Options */
/* Quick Menu > Controls */
/* Quick Menu > Controls > Load Remap File */
/* Quick Menu > Cheats */
/* Quick Menu > Cheats > Start or Continue Cheat Search */
/* Quick Menu > Cheats > Load Cheat File (Replace) */
/* Quick Menu > Cheats > Load Cheat File (Append) */
/* Quick Menu > Cheats > Cheat Details */
/* Quick Menu > Disc Control */
/* Quick Menu > Shaders */
/* Quick Menu > Shaders > Save */
/* Quick Menu > Shaders > Remove */
/* Quick Menu > Shaders > Shader Parameters */
/* Quick Menu > Overrides */
/* Quick Menu > Achievements */
/* Quick Menu > Information */
/* Miscellaneous UI Items */
/* Settings Options */
/* RGUI: Settings > User Interface > Appearance */
/* RGUI: Settings Options */
/* XMB: Settings > User Interface > Appearance */
/* XMB: Settings Options */
/* Ozone: Settings > User Interface > Appearance */
/* MaterialUI: Settings > User Interface > Appearance */
/* MaterialUI: Settings Options */
/* Qt (Desktop Menu) */
/* Unsorted */
/* Unused (Only Exist in Translation Files) */
/* Unused (Needs Confirmation) */
/* Discord Status */
/* Notifications */
/* Lakka */
/* Environment Specific Settings */
#ifdef HAVE_LAKKA_SWITCH
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
#endif
#ifdef HAVE_LAKKA
#endif
#ifdef GEKKO
#endif
#ifdef HAVE_ODROIDGO2
#else
#endif
#if defined(_3DS)
#endif
#ifdef HAVE_QT
#endif

View File

@ -10,7 +10,7 @@
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MAIN_MENU,
"Menu principale"
"Menu Principale"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_TAB,
@ -81,11 +81,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_DISC,
"Carica un disco multimediale fisico. Per prima cosa, seleziona il core (Load Core) da usare con il disco."
"Carica un disco multimediale fisico. Per prima cosa, seleziona il core (Carica Core) da usare con il disco."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DUMP_DISC,
"Dump Disco"
"Dump del Disco"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DUMP_DISC,
@ -121,7 +121,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_DISABLE_KIOSK_MODE,
"Disabilita la modalità chiosco. (Restart richiesto)"
"Disabilita la modalità chiosco. (Riavvio richiesto)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER,
@ -988,7 +988,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LATENCY_SETTINGS,
"Cambia le impostazioni relative a video, audio e latenza di ingresso."
"Modifica le impostazioni relative al video, all'audio e alla latenza dei comandi."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_SETTINGS,
@ -1770,7 +1770,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_LATENCY,
"Latenza audio desiderata in millisecondi. Potrebbe non essere visualizzato se il driver audio non è in grado di fornire una latenza ."
"Latenza audio desiderata in millisecondi. Il valore potrebbe non essere rispettato se il driver audio non è in grado di osservare la latenza scelta."
)
/* Settings > Audio > Resampler */
@ -2619,7 +2619,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_ENABLED,
"Anticipa per Ridurre la Latenza"
"Anticipazione per Ridurre la Latenza"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_ENABLED,
@ -2635,11 +2635,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_SECONDARY_INSTANCE,
"Usa una Seconda Istanza per Anticipare"
"Usa una Seconda Istanza per l'Anticipazione"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_SECONDARY_INSTANCE,
"Usa una seconda istanza del core RetroArch per eseguire. Previene problemi audio a causa dello stato di caricamento."
"Usa una seconda instanza del core di RetroArch per l'anticipazione predittiva. Previene problemi audio dovuti al costante caricamento di un'istantanea."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RUN_AHEAD_HIDE_WARNINGS,
@ -2647,7 +2647,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_RUN_AHEAD_HIDE_WARNINGS,
"Nascondi il messaggio di avviso che appare quando si usa Run-Ahead e il core non supporta gli stati di salvataggio."
"Nascondi il messaggio di avviso che appare quando si usa l'Anticipazione e il core non supporta le istantanee."
)
/* Settings > Core */
@ -2766,7 +2766,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Ordina i Salvataggi in Cartelle"
"Ordina i salvataggi in cartelle per nome principale"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
@ -2774,12 +2774,28 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Ordina le Istantanee in Cartelle"
"Ordina gli Stati di salvataggio nelle cartelle per nome principale"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordina i salva stati in cartelle dopo che un core viene utilizzato."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Ordina i salvataggi nelle cartelle per directory di contenuto"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Ordina il salvataggio dei file nelle cartelle denominate dalla directory in cui si trova il contenuto."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Ordina gli Stati di salvataggio nelle cartelle per directory di contenuto"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Ordina gli stati di salvataggio nelle cartelle denominate dopo la directory in cui si trova il contenuto."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
"Non sovrascrivere il SaveRAM durante il caricamento del salvataggio"
@ -2844,6 +2860,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"Scrivi file di salvataggio in un formato archiviato. Riduce drasticamente la grandezza del file a discapito di un aumento dei tempi di salvataggio/caricamento."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Ordina schermate nelle cartelle per directory di contenuto"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Ordina gli screenshot nelle cartelle che prendono il nome dalla directory in cui si trova il contenuto."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"Scrivi il salvataggio nella directory"
@ -3621,7 +3645,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Consente di controllare il menu con un touchscreen."
"Consente di controllare il menu con un touchscreen."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -4083,11 +4107,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_SHOW_LATENCY,
"Mostra/nascondi le opzioni di latenza."
"Mostra/nascondi le opzioni relative alla latenza."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_LATENCY,
"Mostra le impostazioni di latenza"
"Mostra le impostazioni relative alla Latenza"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_SHOW_OVERLAYS,
@ -4178,7 +4202,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SETTINGS_SHOW_LATENCY,
"Mostra o nascondi 'Impostazioni di latenza' nella schermata Impostazioni."
"Mostra o nascondi 'Impostazioni di Latenza' nella schermata Impostazioni."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_SHOW_CORE,
@ -4635,19 +4659,19 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Input della latenza del Frames"
"Fotogrammi di Latenza dell'Input"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Il numero della latenza nei fotogrammi di input per il netplay da utilizzare per nascondere la latenza di rete. Riduce il jitter e rende il netplay meno intenso di CPU, a scapito di un ritardo di input notevole."
"Il numero di fotogrammi di latenza dell'input per il gioco online da utilizzare per nascondere la latenza della rete. Riduce gli scatti e rende la fruizione online meno intensiva per la CPU, a discapito di un ritardo più evidente nei comandi."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Intervallo della Latenza In Ingresso dei fotogrammi"
"Intervallo dei Fotogrammi di Latenza dell'Input"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"L'intervallo della latenza nei fotogrammi di input che può essere utilizzato per nascondere la latenza di rete. Riduce il jitter e rende il netplay meno intenso di CPU, a scapito di un imprevisto ritardo di input."
"L'intervallo dei fotogrammi di latenza dell'input che potrà essere utilizzato per nascondere la latenza della rete. Riduce gli scatti e rende il gioco online meno intensivo a livello di CPU, a discapito di un ritardo più evidente nei comandi."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_NAT_TRAVERSAL,
@ -4783,6 +4807,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_FAVORITES_SIZE,
"Dimensione Preferiti"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_FAVORITES_SIZE,
"Limita il numero di voci nella playlist dei preferiti. Una volta raggiunto il limite, le nuove aggiunte saranno evitate fino a quando le vecchie voci saranno rimosse. Impostare un valore di -1 permette voci 'illimitate'. ATTENZIONE: Ridurre il valore eliminerà le voci esistenti!"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_RENAME,
"Permette di rinominare le voci"
@ -6215,6 +6243,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES,
"Applicare automaticamente le modifiche apportate ai file shader sul disco."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Ricorda L'Ultima Directory Shader usata"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Aprire l'esplorazione dei file all'ultima directory usata quando si caricano preimpostazioni e passano shader."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
"Carica Shader Preset"
@ -7644,7 +7680,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"Rimuove i nomi di sistema dalle playlist. Ad esempio, 'Sony - PlayStation' diventa 'PlayStation'. (Riavvio richiesto)"
"Rimuove i nomi dei venditori dalle playlist. Ad esempio, 'Sony - PlayStation' diventa 'PlayStation'. (Riavvio richiesto)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
@ -7674,6 +7710,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox scuro"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"Hacking del Kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"Seconda Miniatura"
@ -7697,6 +7737,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_ICONS_ENABLE,
"Icone del Menu"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MATERIALUI_ICONS_ENABLE,
"Mostra le icone a sinistra delle voci del menu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_PLAYLIST_ICONS_ENABLE,
"Icone Playlist"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MATERIALUI_PLAYLIST_ICONS_ENABLE,
"Mostra le icone specifiche di sistema nella scheda playlist. (Riavvio richiesto)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION,
"Ottimizza Disposizione Orizzontale"
@ -7860,6 +7912,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"Cutie Rosso"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"Hackerare il Kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_FADE,
"Dissolvenza"
@ -10192,19 +10248,19 @@ MSG_HASH(
)
MSG_HASH(
MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_SAVESTATES,
"L'esecuzione anticipata è stato disabilitato perché questo core non supporta gli stati di salvataggio."
"L'Anticipazione è stata disattivata perché il core non supporta le istantanee."
)
MSG_HASH(
MSG_RUNAHEAD_FAILED_TO_SAVE_STATE,
"Impossibile salvare lo stato. Esecuzione anticipata è stata disabilitata."
"Non è stato possibile salvare l'istantanea. L'Anticipazione è stata disattivata."
)
MSG_HASH(
MSG_RUNAHEAD_FAILED_TO_LOAD_STATE,
"Impossibile caricare lo stato. Esecuzione anticipata è stata disabilitata."
"Non è stato possibile caricare l'istantanea. L'Anticipazione è stata disattivata."
)
MSG_HASH(
MSG_RUNAHEAD_FAILED_TO_CREATE_SECONDARY_INSTANCE,
"Creazione della seconda istanza non riuscita. L'esecuzione anticipata ora userà solo un'istanza."
"Creazione della seconda istanza non riuscita. L'Anticipazione utilizzerà una sola istanza."
)
MSG_HASH(
MSG_SCANNING_OF_FILE_FINISHED,
@ -10694,7 +10750,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_CPU_PROFILE,
"Overclocca la CPU del Nintendo Switch"
"Overclock della CPU del Nintendo Switch"
)
#endif
#ifdef HAVE_LAKKA

View File

@ -40,6 +40,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
"ネットプレイ"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
"エクスプローラー"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_TAB,
"コンテンツをインポート"
@ -95,6 +99,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLISTS_TAB,
"スキャンしたコンテンツを表示します."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
"コンテンツをインポート"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ADD_CONTENT_LIST,
"コンテンツをスキャンしてプレイリストを作成, 更新します."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
"デスクトップメニューを表示"
@ -256,6 +268,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_VIDEO,
"以前再生した動画がここに表示されます."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_EXPLORE,
"エクスプローラー"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_EXPLORE,
"カテゴリ検索インターフェイスを介してデータベースに一致するすべてのコンテンツを参照します."
)
/* Main Menu > Online Updater */
@ -2688,18 +2708,10 @@ MSG_HASH(
/* Settings > Saving */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"フォルダ内でセーブファイルを並べ替え"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
"使用したコアの名前に基づいて, フォルダ内でセーブファイルを並べ替えます."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"フォルダ内でステートセーブを並べ替え"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"使用したコアの名前に基づいてステートセーブをフォルダごとに分類します."
@ -3381,7 +3393,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"タッチスクリーンでのメニュー操作を有効にします."
"タッチスクリーンでのメニュー操作を有効にします."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -6934,10 +6946,6 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_TRUNCATE_PLAYLIST_NAME,
"プレイリスト名を切り詰める"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"プレイリストからシステム名を削除します. たとえば, 「Sony - PlayStation」は「PlayStation」になります.(再起動が必要)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
"名前切り詰め後にプレイリストを並び替える"
@ -9538,20 +9546,12 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_BACKLIGHT_CONTROL,
"画面の明るさ"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_BACKLIGHT_CONTROL,
"画面の明るさを増減します。"
)
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SWITCH_CPU_PROFILE,
"CPUオーバークロック"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_CPU_PROFILE,
"SwitchのCPUをオーバークロックします。"
)
#endif
#ifdef HAVE_LAKKA
MSG_HASH(

File diff suppressed because it is too large Load Diff

View File

@ -14,7 +14,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS_TAB,
"Ustawienia etykiety"
"Ustawienia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FAVORITES_TAB,
@ -38,7 +38,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
"Pokoje gry internetowej"
"Gra sieciowa"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
"Przeglądaj"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_TAB,
@ -69,7 +73,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_LOAD_CONTENT_LIST,
"Wybierz, które treści chcesz rozpocząć."
"Wybierz zawartość do rozpoczęcia."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOAD_DISC,
@ -85,7 +89,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DUMP_DISC,
"Zrzuć fizyczny dysk z nośnikiem do pamięci wewnętrznej. Zostanie zapisany jako plik obrazu."
"Zrzuć fizyczną płytę multimedialną do pamięci wewnętrznej. Zostanie ona zapisana jako plik obrazu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB,
@ -93,7 +97,15 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLISTS_TAB,
"Tutaj pojawi się skanowana zawartość."
"Zeskanowana zawartość pasująca do bazy danych pojawi się tutaj."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
"Importuj zawartość"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ADD_CONTENT_LIST,
"Twórz i aktualizuj playlisty przez skanowanie treści."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
@ -117,15 +129,15 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ONLINE_UPDATER,
"Pobierz dodatki, komponenty i treści do RetroArch."
"Pobierz dodatki, komponenty i zawartość dla RetroArch."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY,
"Gra online"
"Gra sieciowa"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY,
"Dołącz lub obsługuj sesję gry online."
"Dołącz lub obsługuj sesję gry sieciowej."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SETTINGS,
@ -137,7 +149,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INFORMATION_LIST,
"Informacja"
"Informacje"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INFORMATION_LIST_LIST,
@ -180,7 +192,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DOWNLOAD_CORE,
"Pobierz rdzeń..."
"Pobierz rdzeń"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DOWNLOAD_CORE,
@ -200,7 +212,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_START_NET_RETROPAD,
"Uruchom zdalny Retro pad"
"Uruchom zdalny RetroPad"
)
/* Main Menu > Load Content */
@ -240,14 +252,30 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_MUSIC,
"Tutaj pojawi się muzyka, która została wcześniej odtworzona."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_IMAGES,
"Obrazy"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_IMAGES,
"Tutaj pojawią się obrazy, które wcześniej były oglądane."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_VIDEO,
"Filmy"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_VIDEO,
"Tutaj będą wyświetlane filmy, które zostały wcześniej odtworzone."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_GOTO_EXPLORE,
"Przeglądaj"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_EXPLORE,
"Przeglądaj wszystkie treści pasujące do bazy danych za pomocą interfejsu wyszukiwania kategoryzowanego."
)
/* Main Menu > Online Updater */
@ -275,6 +303,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_PL_THUMBNAILS_UPDATER_LIST,
"Aktualizator miniatur list odtwarzania"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_PL_THUMBNAILS_UPDATER_LIST,
"Pobierz miniaturki dla wpisów na wybranej liście odtwarzania."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DOWNLOAD_CORE_CONTENT,
"Program do pobierania treści"
@ -287,6 +319,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_UPDATE_ASSETS,
"Zaktualizuj zasoby"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_UPDATE_AUTOCONFIG_PROFILES,
"Aktualizuj profile kontrolera"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_UPDATE_CHEATS,
"Zaktualizuj kody"
@ -407,7 +443,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_INFO_FIRMWARE,
"Firmware(y)"
"Oprogramowanie układowe"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MISSING,
@ -425,6 +461,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_REQUIRED,
"Wymagany"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_LOCK,
"Zablokuj zainstalowany rdzeń"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_LOCK,
"Zapobiegaj modyfikacjom aktualnie zainstalowanego rdzenia. Może być użyty w celu uniknięcia niechcianych aktualizacji, gdy zawartość wymaga określonej wersji głównej (np. zestawy ROM Arcade)."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_DELETE,
"Usuń rdzeń"
@ -433,12 +477,32 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_DELETE,
"Usuń ten rdzeń z dysku."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_CREATE_BACKUP,
"Kopia zapasowa rdzenia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_RESTORE_BACKUP_LIST,
"Przywróć kopie zapasową"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_RESTORE_BACKUP_LIST,
"Zainstaluj poprzednią wersję rdzenia z listy zarchiwizowanych kopii zapasowych."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_DELETE_BACKUP_LIST,
"Usuń kopię zapasową"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_DELETE_BACKUP_LIST,
"Usuń plik z listy zarchiwizowanych kopii zapasowych."
)
/* Main Menu > Information > System Information */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_BUILD_DATE,
"Data Builda"
"Data kompilacji"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_GIT_VERSION,
@ -462,7 +526,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CPU_CORES,
"Rdzeń procesora"
"Rdzenie procesora:"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CPU_CORES,
@ -478,11 +542,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RETRORATING_LEVEL,
"Poziom Oceny Retro"
"Poziom oceny Retro"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE,
"Źródło prądu"
"Źródło zasilania"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_VIDEO_CONTEXT_DRIVER,
@ -490,15 +554,15 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_MM_WIDTH,
"Wyświetl szerokość metryczną (mm)"
"Wyświetl szerokość (mm)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_MM_HEIGHT,
"Wyświetl wysokość metryczną (mm)"
"Wyświetl wysokość (mm)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_DPI,
"Wyświetl DPI metryczne"
"Wyświetl DPI"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_LIBRETRODB_SUPPORT,
@ -514,7 +578,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETWORK_COMMAND_IFACE_SUPPORT,
"Obsługa interfejsu dowodzenia sieciowego"
"Obsługa sieciowego interfejsu poleceń"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETWORK_REMOTE_SUPPORT,
"Obsługa kontrolera sieci"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_COCOA_SUPPORT,
@ -554,27 +622,27 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENGL_SUPPORT,
"Obsługa OpenGL"
"Wsparcie OpenGL"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENGLES_SUPPORT,
"Obsługa OpenGL ES"
"Wsparcie OpenGL ES"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_THREADING_SUPPORT,
"Przewlekanie wsparcia"
"Wsparcie wątkowości"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_KMS_SUPPORT,
"Obsługa KMS/EGL"
"Wsparcie KMS/EGL"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_UDEV_SUPPORT,
"Wsparcie dla Udev"
"Wsparcie udev"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENVG_SUPPORT,
"Obsługa OpenVG"
"Wsparcie OpenVG"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_EGL_SUPPORT,
@ -586,7 +654,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_WAYLAND_SUPPORT,
"Obsługa Wayland"
"Wsparcie Wayland"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_XVIDEO_SUPPORT,
@ -962,6 +1030,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_FILE_BROWSER_SETTINGS,
"Przeglądarka plików"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_FILE_BROWSER_SETTINGS,
"Dostosowuje ustawienia przeglądarki plików."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FRAME_THROTTLE_SETTINGS,
"Manipulacja klatek"
@ -1065,6 +1137,18 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_DRIVER,
"Sterownik wejściowy"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_DRIVER,
"Wejście sterownika do użycia. Niektórzy sterownicy wideo wymuszają inny sterownik wejściowy."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_JOYPAD_DRIVER,
"Kontroler"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_JOYPAD_DRIVER,
"Sterownik kontrollera do użycia."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_DRIVER,
"Sterownik wideo"
@ -1097,10 +1181,18 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CAMERA_DRIVER,
"Sterownik kamery do użycia."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_BLUETOOTH_DRIVER,
"Sterownik Bluetooth do użycia."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_WIFI_DRIVER,
"Sterownik Wi-Fi"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_WIFI_DRIVER,
"Sterownik Wi-Fi do użycia."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LOCATION_DRIVER,
"Sterownik lokalizacji"
@ -1204,6 +1296,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_BLACK_FRAME_INSERTION,
"Wstawianie czarnej klatki"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_BLACK_FRAME_INSERTION,
"Wstawia czarną ramkę pomiędzy ramkami. Przydatne na ekranach z dużą prędkością odświeżania, aby wyeliminować duchy."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_GPU_SCREENSHOT,
"Włącz zrzut ekranu GPU"
@ -1787,6 +1883,22 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_ENABLE_MENU,
"Włącz lub wyłącz dźwięk menu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SOUND_OK,
"Włącz dźwięk 'OK'"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SOUND_CANCEL,
"Włącz dźwięk 'Anuluj'"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SOUND_NOTICE,
"Włącz dźwięk 'Uwaga'"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SOUND_BGM,
"Włącz dźwięk 'BGM'"
)
/* Settings > Input */
@ -1798,6 +1910,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_MAX_USERS,
"Maksymalna liczba użytkowników obsługiwanych przez RetroArch."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR,
"Zachowanie ankiety"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_REMAP_BINDS_ENABLE,
"Remap Controls dla tego rdzenia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_AUTODETECT_ENABLE,
"Włącz autoconfig"
@ -1878,10 +1998,18 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_MENU_SETTINGS,
"Zmień ustawienia sterowania menu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_HOTKEY_BINDS,
"Skróty klawiszowe"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_HOTKEY_BINDS,
"Skonfiguruj ustawienia skrótu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_USER_BINDS,
"Sterowanie portem %u"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_USER_BINDS,
"Skonfiguruj ustawienia dla tego portu."
@ -1908,6 +2036,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_UNIFIED_MENU_CONTROLS,
"Użyj tych samych elementów sterujących zarówno do menu, jak i do gry. Dotyczy klawiatury."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_INPUT_SWAP_OK_CANCEL,
"Menu Zamień przyciski OK i anuluj"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_INPUT_SWAP_OK_CANCEL,
"Zamień przyciski na OK/Anuluj. Wyłączone to orientacja japońskiego przycisku, włączona jest orientacja zachodnia."
@ -1923,6 +2055,10 @@ MSG_HASH(
/* Settings > Input > Hotkey Binds */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QUIT_PRESS_TWICE,
"Potwierdź zakończenie"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_MENU_ENUM_TOGGLE_GAMEPAD_COMBO,
"Menu przełączenia gamepad combo"
@ -1971,14 +2107,54 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT,
"Zrób zrzut ekranu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE,
"Pokaż FPS (przełącznik)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO,
"Wyślij informacje o debugowaniu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY,
"Włącz skrót klawiszowy"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP,
"Głośność w górę"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_META_VOLUME_UP,
"Zwiększa poziom głośności dźwięku wyjściowego."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN,
"Głośność w dół"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_META_VOLUME_DOWN,
"Zmniejsza poziom głośności dźwięku wyjściowego."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT,
"Następna Nakładka"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_META_OVERLAY_NEXT,
"Przełącza do następnego dostępnego układu aktualnie aktywnego nakładki na ekranie."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE,
"Przełącznik wysuwania dysku"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT,
"Następny Dysk"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE,
"Menu (Przełącz)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE,
"Usługa SI"
@ -1998,6 +2174,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_DEVICE_INDEX,
"Indeks urządzeń"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_BIND_DEFAULT_ALL,
"Przywróć domyślne ustawienia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_SAVE_AUTOCONFIG,
"Zapisz profil kontrolera"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_INDEX,
"Indeks myszy"
@ -2018,6 +2202,22 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START,
"Przycisk Start"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP,
"D-Pad w górę"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN,
"D-Pad Dół"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT,
"D-Pad Lewy"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT,
"D-Pad w prawo"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A,
"Przycisk (po prawej)"
@ -2228,10 +2428,34 @@ MSG_HASH(
/* Settings > Saving */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Sortuj zapisy w folderach według nazwy rdzenia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Sortuj zapisy w folderach według nazwy rdzenia"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sortuj stany zachowywania w folderach nazwanych po używanym rdzeniu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Sortuj zapisy w folderach według katalogu treści"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Sortuj zapisywanie plików w folderach nazwanych po katalogu, w którym znajduje się zawartość."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Sortuj zapisywanie stanów w folderach według katalogu treści"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Sortuj zapisywanie stanów w folderach nazwanych po katalogu, w którym znajduje się zawartość."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
"Nie zastępuj SaveRAM przy ładowaniu stanu zapisu"
@ -2272,6 +2496,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"Zapisuj pliki stanów w formacie archiwum. Dramatycznie zmniejsza rozmiar pliku kosztem zwiększonego czasu zapisywania/ładowania."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Sortuj zrzuty ekranu w folderach według katalogu treści"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Sortuj zrzuty ekranu w folderach nazwanych po katalogu, w którym znajduje się zawartość."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"Napisz zapisuje do treści dir"
@ -2450,6 +2682,14 @@ MSG_HASH(
/* Settings > Recording */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_RECORD_QUALITY,
"Jakość nagrywania"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RECORD_CONFIG,
"Własna konfiguracja nagrywania"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_RECORD_THREADS,
"Nagrywanie wątków"
@ -2474,6 +2714,22 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_STREAMING_MODE,
"Tryb przesyłania strumieniowego"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_STREAM_QUALITY,
"Jakość streamingu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_STREAM_CONFIG,
"Własna konfiguracja streamingu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_STREAMING_TITLE,
"Tytuł strumienia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_STREAMING_URL,
"URL strumienia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_UDP_STREAM_PORT,
"Port Strumienia UDP"
@ -2505,6 +2761,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_ONSCREEN_NOTIFICATIONS_SETTINGS,
"Dostosuj powiadomienia na ekranie"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ONSCREEN_NOTIFICATIONS_VIEWS_SETTINGS,
"Widoczność powiadomień"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ONSCREEN_NOTIFICATIONS_VIEWS_SETTINGS,
"Przełącz widoczność określonych typów powiadomień."
)
/* Settings > On-Screen Display > On-Screen Overlay */
@ -2672,6 +2936,22 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_STATISTICS_SHOW,
"Pokaż techniczne statystyki na ekranie."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_NORMAL,
"Normalny"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_FAST,
"Szybkie"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_VERY_FAST,
"Bardzo szybkie"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_INSTANT,
"Natychmiastowe"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_FONT_PATH,
"Czcionka powiadomienia"
@ -3002,6 +3282,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_SHOW_ADD,
"Pokaż kartę treści importu w menu głównym."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_MAIN_TAB,
"Menu główne"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_PLAYLISTS_TAB,
"Menu list odtwarzania"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_PLAYLISTS,
"Pokaż karty playlist"
@ -3026,6 +3314,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_TIMEDATE_STYLE,
"Zmienia bieżący styl daty i/lub czasu wyświetlany wewnątrz menu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_TIMEDATE_DATE_SEPARATOR,
"Separator daty"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BATTERY_LEVEL_ENABLE,
"Pokaż poziom naładowania baterii"
@ -3411,6 +3703,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_SCALE_FACTOR,
"Współczynnik skali menu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_WALLPAPER,
"Obraz tła"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_WALLPAPER_OPACITY,
"Nieprzezroczystość tła"
@ -3743,6 +4039,10 @@ MSG_HASH(
/* Settings > Playlists */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_HISTORY_LIST_ENABLE,
"Historia"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_HISTORY_LIST_ENABLE,
"Włącz lub wyłącz listę najnowszych odtwarzanych, zdjęć, muzyki i filmów."
@ -3755,6 +4055,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_HISTORY_SIZE,
"Ogranicz liczbę wpisów na liście odtwarzania dla gier, zdjęć, muzyki i filmów."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_FAVORITES_SIZE,
"Rozmiar ulubionych"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_RENAME,
"Zezwalaj na zmianę nazw wpisów"
@ -3835,6 +4139,10 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SCAN_WITHOUT_CORE_MATCH,
"Po wyłączeniu zawartość jest dodawana tylko do playlisty, jeśli zainstalowany jest rdzeń, który obsługuje jej rozszerzenie. Włączając to, niezależnie od tego doda do playlisty. W ten sposób możesz zainstalować rdzeń, którego potrzebujesz później po skanowaniu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LIST,
"Zarządzaj playlistami"
)
/* Settings > Playlists > Playlist Management */
@ -4345,6 +4653,70 @@ MSG_HASH(
)
/* Explore tab */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_RELEASE_YEAR,
"Rok wydania"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_PLAYER_COUNT,
"Liczba graczy"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_TAG,
"Znacznik"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_SEARCH_NAME,
"Szukaj nazwy ..."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_SHOW_ALL,
"Pokaż wszystkie"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_ADDITIONAL_FILTER,
"Dodatkowy filtr"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_ALL,
"Wszystkie"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_DEVELOPER,
"Według programisty"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PUBLISHER,
"Według wydawcy"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_RELEASE_YEAR,
"Według roku wydania"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PLAYER_COUNT,
"Według liczby graczy"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_GENRE,
"Według gatunku"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_ORIGIN,
"Według pochodzenia"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_REGION,
"Według regionu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_TAG,
"Według tagu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
"Według nazwy systemu"
)
/* Playlist > Playlist Item */
@ -4407,6 +4779,10 @@ MSG_HASH(
/* Playlist Item > Set Core Association */
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DETECT_CORE_LIST_OK_CURRENT_CORE,
"Bieżący rdzeń"
)
/* Playlist Item > Information */
@ -4685,6 +5061,18 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_CHEAT_FILE_SAVE_AS,
"Zapisz bieżące kody jako plik składowania."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_ADD_NEW_TOP,
"Dodaj nowe Cheat do góry"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_ADD_NEW_BOTTOM,
"Dodaj nowe Cheat na dole"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_DELETE_ALL,
"Usuń wszystkie Cheaty"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_APPLY_AFTER_LOAD,
"Automatyczne stosowanie cheatów podczas ładowania gry"
@ -4732,6 +5120,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_SEARCH_EXACT,
"Wyszukaj wartość w pamięci"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CHEAT_SEARCH_EXACT,
"Naciśnij lewo lub prawo, aby zmienić wartość"
)
MSG_HASH(
MENU_ENUM_LABEL_CHEAT_SEARCH_EXACT_VAL,
"Równa się %u (%X)"
@ -4865,6 +5257,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_HANDLER,
"Uchwyt"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_MEMORY_SEARCH_SIZE,
"Rozmiar wyszukiwania pamięci"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_TYPE,
"Typ"
@ -4959,6 +5355,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHADER_WATCH_FOR_CHANGES,
"Oglądaj pliki modułu cieniującego w poszukiwaniu zmian"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Zapamiętaj ostatnio używany katalog Shadera"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Otwórz przeglądarkę plików w ostatnim użytym katalogu podczas wczytywania ustawień i przejść."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
"Załaduj ustawienia Shader"
@ -6354,6 +6758,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_TRUNCATE_PLAYLIST_NAME,
"Przytnij nazwy playlist"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"Usuwa nazwy dostawców z list odtwarzania. Na przykład 'Sony - PlayStation' staje się 'PlayStation'. (Wymagany restart)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_MENU_COLOR_THEME,
"Kolor menu"
@ -6374,6 +6782,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox ciemny"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"Zhakuj rdzeń"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"Druga miniatura"
@ -6548,6 +6960,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"Cutie czerwony"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"Hacking Kernela"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
"Automatyczny"
@ -9070,6 +9486,18 @@ MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_END,
"Skanowanie zakończone: "
)
MSG_HASH(
MSG_CORE_LOCK_FAILED,
"Nie udało się zablokować rdzenia: "
)
MSG_HASH(
MSG_CORE_UNLOCK_FAILED,
"Nie udało się odblokować rdzenia: "
)
MSG_HASH(
MSG_CORE_DELETE_DISABLED,
"Usuwanie rdzenia wyłączone - rdzeń jest zablokowane: "
)
/* Lakka */
@ -9104,6 +9532,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_WIDGET_SCALE_FACTOR,
"Nadpisanie skali widżetów graficznych"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_WIDGET_SCALE_FACTOR,
"Zastosuj ręczny współczynnik skalowania podczas rysowania widżetów. Dotyczy tylko gdy 'Skaluj widżety automatycznie są wyłączone. Może być użyty do zwiększenia lub zmniejszenia rozmiaru udekorowanych powiadomień, wskaźników i kontroli niezależnie od samego menu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SCREEN_RESOLUTION,
"Rozdzielczość ekranu"
@ -9220,6 +9652,18 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_SHOW_SHUTDOWN,
"Pokaż/ukryj opcję 'Wyłącz'."
)
MSG_HASH(
MSG_LOCAL,
"Lokalny"
)
MSG_HASH(
MSG_READ_WRITE,
"Odczyt/Zapis"
)
MSG_HASH(
MSG_READ_ONLY,
"Tylko do odczytu"
)
#ifdef HAVE_LAKKA_SWITCH
MSG_HASH(
@ -9236,7 +9680,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SWITCH_BACKLIGHT_CONTROL,
"Zwiększanie lub zmniejszanie jasności ekranu Switch-a"
"Zwiększ lub zmniejsz jasność przełącznika"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_REBOOT_RCM,

View File

@ -101,11 +101,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
"Importar conteúdo"
"Importar o conteúdo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ADD_CONTENT_LIST,
"Crie e atualize listas de reprodução analisando o conteúdo."
"Crie e atualize as listas de reprodução analisando o seu conteúdo."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
@ -117,7 +117,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_DISABLE_KIOSK_MODE,
"Desabilitar modo quiosque"
"Desativar o modo quiosque"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_DISABLE_KIOSK_MODE,
@ -270,7 +270,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_GOTO_EXPLORE,
"Navegue por todo o conteúdo correspondente ao banco de dados por meio de uma interface de pesquisa categorizada."
"Navegue por todo o conteúdo correspondente a base de dados por meio de uma interface de pesquisa categorizada."
)
/* Main Menu > Online Updater */
@ -352,7 +352,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_INFORMATION,
"Visualiza as informações sobre a aplicação/núcleo."
"Visualiza informações referentes ao aplicativo ou núcleo."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DISC_INFORMATION,
@ -360,7 +360,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_DISC_INFORMATION,
"Ver informações sobre discos de mídia inseridos."
"Visualiza informações sobre discos de mídia inseridos."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETWORK_INFORMATION,
@ -451,7 +451,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_REQUIRED,
"Obrigatório"
"Requerido"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_LOCK,
@ -459,7 +459,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_LOCK,
"Impede a alteração atual do núcleo instalado. Pode ser usado para evitar atualizações indesejadas quando o conteúdo necessitar de uma versão específica do núcleo (por exemplo, conjuntos de ROMs de Arcade)."
"Impede a alteração atual do núcleo instalado. Pode ser usado para evitar atualizações indesejadas quando o conteúdo necessitar de uma versão específica do núcleo (ex: conjuntos de ROMs de Arcade)."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_DELETE,
@ -804,11 +804,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_PUBLISHER,
"Editor"
"Publicadora"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_DEVELOPER,
"Desenvolvedor"
"Desenvolvedora"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ORIGIN,
@ -1431,7 +1431,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN,
"Inicia em tela cheia. Pode ser mudado a qualquer momento."
"Inicia em tela cheia. Pode ser mudado a qualquer momento. Pode ser substituído por uma opção de linha de comando"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_WINDOWED_FULLSCREEN,
@ -1482,7 +1482,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_WINDOW_SAVE_POSITION,
"Lembrar do tamanho e posição da janela, permitindo que isso tenha precedência sobre a escala no modo janela."
"Lembrar do tamanho e posição da janela, permitindo que isso tenha precedência sobre a escala no modo janela"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_WINDOW_WIDTH,
@ -1675,7 +1675,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_MIXER_MUTE,
"Silencia o mixer de áudio"
"Silencia o mixer de áudio."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_FASTFORWARD_MUTE,
@ -2746,7 +2746,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Ordenar arquivos dados da memória do jogo em pastas"
"Ordenar arquivos dados da memória do jogo em pastas por nome do núcleo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
@ -2754,11 +2754,27 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Ordenar arquivos de jogos salvos em pastas"
"Ordenar arquivos de jogos salvos em pastas por nome do núcleo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordena os jogos salvos em pastas com o nome do núcleo utilizado."
"Ordena os jogos salvos em pastas com o nome do diretório no qual o conteúdo está localizado."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Ordenar arquivos dados da memória em pastas por diretório de conteúdo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Ordena os arquivos de dados da memória do jogo em pastas com o nome do diretório em que o conteúdo está localizado."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Ordenar Estados Salvos em Pastas por Diretório de Conteúdo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Ordena os arquivos de jogos salvos em pastas com o nome do diretório no qual o conteúdo está localizado."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
@ -2824,6 +2840,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"Salva arquivos de jogos salvos em um formato arquivado. Reduz drasticamente o tamanho do arquivo às custas do aumento de tempo de salvamento/carregamento."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Ordenar as capturas de tela em pastas por diretório de conteúdo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Ordena as capturas de tela em pastas com o nome do diretório no qual o conteúdo está localizado."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"Gravar arquivos de dados da memória do jogo no diretório de conteúdo"
@ -3017,7 +3041,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_FRAME_TIME_COUNTER_RESET_AFTER_FASTFORWARDING,
"Reiniciar após avanço rápido."
"Reiniciar após avanço rápido"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_FRAME_TIME_COUNTER_RESET_AFTER_FASTFORWARDING,
@ -3601,7 +3625,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Permite que o menu seja controlado com uma tela sensível ao toque."
"Permite que o menu seja controlado com uma tela sensível ao toque."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -3844,11 +3868,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_ADD_ENTRY,
"Mostrar 'Importar conteúdo'"
"Mostrar o Conteúdo Importado"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_SHOW_ADD_ENTRY,
"Mostra a entrada 'Importar conteúdo' dentro do menu principal ou do submenu/aba de listas de reprodução."
"Mostra a entrada 'Importar conteúdo' dentro do menu principal ou do submenu/aba das listas de reprodução."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_MAIN_TAB,
@ -3856,7 +3880,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_PLAYLISTS_TAB,
"Menu de listas de reprodução"
"Menu das listas de reprodução"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CONTENT_SHOW_PLAYLISTS,
@ -5047,10 +5071,6 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SYSTEM_DIRECTORY,
"Define o diretório de sistema. Os núcleos podem consultar este diretório para carregar arquivos de BIOS, configurações específicas do sistema, etc."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CORE_ASSETS_DIRECTORY,
"Recursos de Núcleo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_ASSETS_DIRECTORY,
"Salva todos os arquivos baixados neste diretório."
@ -5511,7 +5531,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PLAYER_COUNT,
"Por número de jogadores"
"Pela quantidade de jogadores"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_GENRE,
@ -5535,7 +5555,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
"Por nome do sistema"
"Pelo nome do sistema"
)
/* Playlist > Playlist Item */
@ -6227,6 +6247,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES,
"Aplicar automaticamente as alterações feitas nos arquivos de shader no disco."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Lembrar do último diretório de shader usado"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Abre o navegador de arquivos no último diretório usado ao carregar predefinição e estágios de shader."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
"Carregar predefinição de shader"
@ -6335,7 +6363,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_PRESETS_FOUND,
"Nenhuma predefinição automática de shader encontrada."
"Nenhuma predefinição automática de shader encontrada"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET_REMOVE_GLOBAL,
@ -6374,7 +6402,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_SHADER_PARAMETERS,
"Não há parâmetros de shader."
"Não há parâmetros de shader"
)
/* Quick Menu > Overrides */
@ -6408,7 +6436,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_ACHIEVEMENTS_TO_DISPLAY,
"Não há conquistas para mostrar."
"Não há conquistas para mostrar"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_PAUSE,
@ -6424,7 +6452,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ACHIEVEMENT_RESUME,
"Continuar conquistas para a sessão atual (Isso reiniciará o jogo atual e irá desativar Jogos Salvos, Trapaças, Rebobinamento, Pausa e Câmera Lenta)"
"Continuar conquistas para a sessão atual (Isso reiniciará o jogo atual e irá desativar Jogos Salvos, Trapaças, Rebobinamento, Pausa e Câmera Lenta)."
)
/* Quick Menu > Information */
@ -6443,7 +6471,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_ENTRIES_TO_DISPLAY,
"Não há itens para mostrar."
"Não há itens para mostrar"
)
/* Miscellaneous UI Items */
@ -6454,11 +6482,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_CORE_OPTIONS_AVAILABLE,
"Não há opções de núcleo disponíveis."
"Não há opções de núcleo disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_CORE_INFORMATION_AVAILABLE,
"Não há informação de núcleo disponível."
"Não há informação de núcleo disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_CORE_BACKUPS_AVAILABLE,
@ -6466,35 +6494,35 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_FAVORITES_AVAILABLE,
"Não há favoritos disponíveis."
"Não há favoritos disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_HISTORY_AVAILABLE,
"Não há histórico disponível."
"Não há histórico disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_IMAGES_AVAILABLE,
"Nenhuma imagem disponível."
"Nenhuma imagem disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_MUSIC_AVAILABLE,
"Nenhuma música disponível."
"Nenhuma música disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_VIDEOS_AVAILABLE,
"Nenhum vídeo disponível."
"Nenhum vídeo disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE,
"Não há informação disponível."
"Nenhuma informação disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_PLAYLIST_ENTRIES_AVAILABLE,
"Não há itens de lista de reprodução disponível."
"Não há itens de lista de reprodução disponível"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_SETTINGS_FOUND,
"Nenhuma configuração encontrada."
"Nenhuma configuração encontrada"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_BT_DEVICES_FOUND,
@ -6502,7 +6530,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_NETWORKS_FOUND,
"Nenhuma rede encontrada."
"Nenhuma rede encontrada"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_CORE,
@ -6522,11 +6550,11 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_DIRECTORY_NOT_FOUND,
"Diretório não encontrado."
"Diretório não encontrado"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_ITEMS,
"Sem itens."
"Não há itens"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SELECT_FILE,
@ -7668,7 +7696,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"Remove os nomes do sistema das listas de reprodução. Por exemplo, 'Sony - PlayStation' se torna 'PlayStation'. (requer reinício)"
"Remove os nomes dos fabricantes das listas de reprodução. Por exemplo, 'Sony - PlayStation' torna-se 'PlayStation'. (requer reinício)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
@ -7684,7 +7712,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_MENU_COLOR_THEME,
"Seleciona um tema de cor diferente"
"Seleciona um tema de cor diferente."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BASIC_WHITE,
@ -7702,6 +7730,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox (escuro)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"Hackeando o kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"Segunda miniatura"
@ -7727,7 +7759,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MATERIALUI_ICONS_ENABLE,
"Mostrar ícones à esquerda das entradas do menu."
"Mostra os ícones à esquerda das entradas do menu."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_PLAYLIST_ICONS_ENABLE,
@ -7735,7 +7767,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_MATERIALUI_PLAYLIST_ICONS_ENABLE,
"Mostra ícones específicos do sistema na aba de lista de reprodução. (requer reinício)"
"Mostra ícones específicos do sistema na aba da lista de reprodução. (requer reinício)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION,
@ -7904,6 +7936,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"Cutie vermelho"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"Hackeando o kernel"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
"Automáticas"
@ -8025,7 +8061,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME,
"Tema"
"Tema:"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_SYSTEM_DEFAULT,
@ -8181,7 +8217,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_HIGHLIGHT_COLOR,
"Cor de destaque"
"Cor de destaque:"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_CHOOSE,
@ -8465,7 +8501,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THUMBNAIL_TYPE,
"Tipo de visualização de miniatura de ícones:"
"Miniatura"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THUMBNAIL_CACHE_LIMIT,
@ -8711,7 +8747,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_MATCH_IDX,
"Ver coincidência nº"
"Visualizar correspondência nº"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CHEAT_MATCH_IDX,
@ -9784,7 +9820,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_GOT_INVALID_DISK_INDEX,
"Índice de disco inválido obtido"
"Índice de disco inválido obtido."
)
MSG_HASH(
MSG_GRAB_MOUSE_STATE,
@ -10340,7 +10376,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_CHEAT_SEARCH_ADDED_MATCHES_TOO_MANY,
"Não há espaço suficiente. O máximo é 100 trapaças"
"Não há espaço suficiente. O máximo é 100 trapaças."
)
MSG_HASH(
MSG_CHEAT_ADD_TOP_SUCCESS,
@ -10460,7 +10496,7 @@ MSG_HASH(
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_INVALID_CONFIG,
"As configurações de análise manual são inválidas."
"As configurações de análise manual são inválidas"
)
MSG_HASH(
MSG_MANUAL_CONTENT_SCAN_INVALID_CONTENT,

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1374,6 +1374,22 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_REFRESH_RATE,
"Din skärms vertikala uppdateringsfrekvens. Används för att beräkna en lämplig frekvens för inkommande ljud.\nOBS: Detta kommer att ignoreras om 'Trådad bildrendering' är aktiverat."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_AUTO,
"Estimerad uppdateringsfrekvens"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_REFRESH_RATE_AUTO,
"Den exakt estimerade uppdateringsfrekvensen för skärmen i Hz."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_POLLED,
"Bestäm uppdateringsfrekvens som rapporteras från skärmen"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_REFRESH_RATE_POLLED,
"Uppdateringsfrekvensen som rapporterats från bilddrivrutinen."
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FORCE_SRGB_DISABLE,
"Tvinga sRGB FBO-stödet att vara inaktivt. Vissa Intel OpenGL-drivrutiner i Windows har bildproblem när sRGB FBO-stödet är aktivt. Denna inställning kan avhjälpa detta."

View File

@ -2762,7 +2762,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Kayıtları Klasörlere Göre Sırala"
"Kayıtları Klasörlere Çekirdek Adına Göre Sırala"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
@ -2770,12 +2770,28 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Durum Kayıtlarını Klasörlere Göre Sırala"
"Durum Kayıtlarını Çekirdek Adına Göre Klasörlere Sırala"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Kullanılan çekirdeğin adını taşıyan klasörlerde durum kayıtlarını sıralayın."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Kayıtları İçerik Dizinine Göre Klasörlere Göre Sırala"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVEFILES_BY_CONTENT_ENABLE,
"Kayıt dosyalarını, içeriğin bulunduğu dizinin adını taşıyan klasörler halinde sıralayın."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Durum Kayıtlarını İçerik Dizinine Göre Klasörlere Göre Sırala"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_BY_CONTENT_ENABLE,
"Durum kayıtlarını, içeriğin bulunduğu dizinin adını taşıyan klasörler halinde sıralayın."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BLOCK_SRAM_OVERWRITE,
"Durum Kaydı SaveRAM Üstüne Yazılmasın"
@ -2840,6 +2856,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_FILE_COMPRESSION,
"Durum kaydı dosyalarını arşivlenmiş biçimde yaz. Artan kaydetme/yükleme süreleri pahasına dosya boyutunu önemli ölçüde azaltır."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Ekran Görüntülerini İçerik Dizinine Göre Klasörlere Sırala"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SCREENSHOTS_BY_CONTENT_ENABLE,
"Ekran görüntülerini, içeriğin bulunduğu dizinin adını taşıyan klasörler halinde sıralayın."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SAVEFILES_IN_CONTENT_DIR_ENABLE,
"Kayıtları İçerik Dizinine Yaz"
@ -3617,7 +3641,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Menünün dokunmatik ekranla kontrol edilmesini sağlar."
"Menünün dokunmatik ekranla kontrol edilmesini sağlar."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_THREADED_DATA_RUNLOOP_ENABLE,
@ -6263,6 +6287,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES,
"Diskteki gölgelendirici dosyalarında yapılan değişiklikleri otomatik olarak uygulayın."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Son Kullanılan Gölgelendirici Dizinini Hatırla"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHADER_REMEMBER_LAST_DIR,
"Gölgelendirici ön ayarlarını ve geçişlerini yüklerken son kullanılan dizindeki dosya tarayıcısınıın."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SHADER_PRESET,
"Ön Tanımlı Gölgelendirici Yükle"
@ -7792,7 +7824,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_OZONE_TRUNCATE_PLAYLIST_NAME,
"Sistem adlarını oynatma listelerinden kaldırır. Örneğin, 'Sony - PlayStation', 'PlayStation' olur. (Yeniden Başlatılmalı)"
"Satıcı adlarını oynatma listelerinden kaldırır. Örneğin, 'Sony - PlayStation', 'PlayStation' olur. (Yeniden Başlatılmalı)"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME,
@ -7826,6 +7858,14 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
"Gruvbox Koyu"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BOYSENBERRY,
"Böğürtlen"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
"Kırık Çekirdek"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"İkinci Küçük Resim"
@ -8032,6 +8072,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
"Tatlı Kırmızı"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
"Kırık Çekirdek"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
"Otomatik"
@ -8704,7 +8748,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SUBSYSTEM_SETTINGS,
"Alt sistemler"
"Alt Sistemler"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NO_NETPLAY_HOSTS_FOUND,

View File

@ -99,6 +99,14 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_PLAYLISTS_TAB,
"Тут буде показано просканований вміст, що збігається із записами у базі даних."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
"Імпорт вмісту"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_ADD_CONTENT_LIST,
"Створити та оновити списки відтворення через сканування вмісту."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SHOW_WIMP,
"Показати меню стільниці"
@ -1252,6 +1260,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_VIDEO_SYNCHRONIZATION_SETTINGS,
"Синхронізація"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SYNCHRONIZATION_SETTINGS,
"Змінити налаштування синхронізації відео."
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_SUSPEND_SCREENSAVER_ENABLE,
"Призупинити заставку"

View File

@ -1,17 +1,17 @@
/* Arabic */
#define LANGUAGE_PROGRESS_ARABIC_TRANSLATED 75
#define LANGUAGE_PROGRESS_ARABIC_TRANSLATED 87
#define LANGUAGE_PROGRESS_ARABIC_APPROVED 0
/* Asturian */
#define LANGUAGE_PROGRESS_ASTURIAN_TRANSLATED 15
#define LANGUAGE_PROGRESS_ASTURIAN_APPROVED 15
#define LANGUAGE_PROGRESS_ASTURIAN_TRANSLATED 16
#define LANGUAGE_PROGRESS_ASTURIAN_APPROVED 16
/* Chinese Simplified */
#define LANGUAGE_PROGRESS_CHINESE_SIMPLIFIED_TRANSLATED 84
#define LANGUAGE_PROGRESS_CHINESE_SIMPLIFIED_APPROVED 52
#define LANGUAGE_PROGRESS_CHINESE_SIMPLIFIED_TRANSLATED 85
#define LANGUAGE_PROGRESS_CHINESE_SIMPLIFIED_APPROVED 53
/* Chinese Traditional */
#define LANGUAGE_PROGRESS_CHINESE_TRADITIONAL_TRANSLATED 31
#define LANGUAGE_PROGRESS_CHINESE_TRADITIONAL_TRANSLATED 32
#define LANGUAGE_PROGRESS_CHINESE_TRADITIONAL_APPROVED 0
/* Danish */
@ -27,67 +27,71 @@
#define LANGUAGE_PROGRESS_ESPERANTO_APPROVED 0
/* Finnish */
#define LANGUAGE_PROGRESS_FINNISH_TRANSLATED 0
#define LANGUAGE_PROGRESS_FINNISH_TRANSLATED 34
#define LANGUAGE_PROGRESS_FINNISH_APPROVED 0
/* French */
#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 99
#define LANGUAGE_PROGRESS_FRENCH_APPROVED 99
#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 100
#define LANGUAGE_PROGRESS_FRENCH_APPROVED 100
/* Galician */
#define LANGUAGE_PROGRESS_GALICIAN_TRANSLATED 9
#define LANGUAGE_PROGRESS_GALICIAN_TRANSLATED 8
#define LANGUAGE_PROGRESS_GALICIAN_APPROVED 0
/* German */
#define LANGUAGE_PROGRESS_GERMAN_TRANSLATED 36
#define LANGUAGE_PROGRESS_GERMAN_TRANSLATED 56
#define LANGUAGE_PROGRESS_GERMAN_APPROVED 0
/* Greek */
#define LANGUAGE_PROGRESS_GREEK_TRANSLATED 30
#define LANGUAGE_PROGRESS_GREEK_TRANSLATED 31
#define LANGUAGE_PROGRESS_GREEK_APPROVED 0
/* Hebrew */
#define LANGUAGE_PROGRESS_HEBREW_TRANSLATED 1
#define LANGUAGE_PROGRESS_HEBREW_APPROVED 0
/* Hungarian */
#define LANGUAGE_PROGRESS_HUNGARIAN_TRANSLATED 0
#define LANGUAGE_PROGRESS_HUNGARIAN_APPROVED 0
/* Italian */
#define LANGUAGE_PROGRESS_ITALIAN_TRANSLATED 99
#define LANGUAGE_PROGRESS_ITALIAN_TRANSLATED 100
#define LANGUAGE_PROGRESS_ITALIAN_APPROVED 0
/* Japanese */
#define LANGUAGE_PROGRESS_JAPANESE_TRANSLATED 83
#define LANGUAGE_PROGRESS_JAPANESE_TRANSLATED 82
#define LANGUAGE_PROGRESS_JAPANESE_APPROVED 0
/* Korean */
#define LANGUAGE_PROGRESS_KOREAN_TRANSLATED 70
#define LANGUAGE_PROGRESS_KOREAN_TRANSLATED 94
#define LANGUAGE_PROGRESS_KOREAN_APPROVED 0
/* Persian */
#define LANGUAGE_PROGRESS_PERSIAN_TRANSLATED 0
#define LANGUAGE_PROGRESS_PERSIAN_TRANSLATED 1
#define LANGUAGE_PROGRESS_PERSIAN_APPROVED 0
/* Polish */
#define LANGUAGE_PROGRESS_POLISH_TRANSLATED 70
#define LANGUAGE_PROGRESS_POLISH_APPROVED 0
#define LANGUAGE_PROGRESS_POLISH_TRANSLATED 74
#define LANGUAGE_PROGRESS_POLISH_APPROVED 2
/* Portuguese */
#define LANGUAGE_PROGRESS_PORTUGUESE_TRANSLATED 34
#define LANGUAGE_PROGRESS_PORTUGUESE_APPROVED 0
/* Portuguese, Brazilian */
#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_TRANSLATED 99
#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_TRANSLATED 100
#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_APPROVED 5
/* Russian */
#define LANGUAGE_PROGRESS_RUSSIAN_TRANSLATED 84
#define LANGUAGE_PROGRESS_RUSSIAN_TRANSLATED 100
#define LANGUAGE_PROGRESS_RUSSIAN_APPROVED 0
/* Slovak */
#define LANGUAGE_PROGRESS_SLOVAK_TRANSLATED 2
#define LANGUAGE_PROGRESS_SLOVAK_TRANSLATED 10
#define LANGUAGE_PROGRESS_SLOVAK_APPROVED 0
/* Spanish */
#define LANGUAGE_PROGRESS_SPANISH_TRANSLATED 99
#define LANGUAGE_PROGRESS_SPANISH_TRANSLATED 100
#define LANGUAGE_PROGRESS_SPANISH_APPROVED 99
/* Swedish */
@ -95,11 +99,11 @@
#define LANGUAGE_PROGRESS_SWEDISH_APPROVED 0
/* Turkish */
#define LANGUAGE_PROGRESS_TURKISH_TRANSLATED 99
#define LANGUAGE_PROGRESS_TURKISH_APPROVED 99
#define LANGUAGE_PROGRESS_TURKISH_TRANSLATED 100
#define LANGUAGE_PROGRESS_TURKISH_APPROVED 100
/* Ukrainian */
#define LANGUAGE_PROGRESS_UKRAINIAN_TRANSLATED 32
#define LANGUAGE_PROGRESS_UKRAINIAN_TRANSLATED 37
#define LANGUAGE_PROGRESS_UKRAINIAN_APPROVED 0
/* Vietnamese */

View File

@ -1,6 +1,6 @@
{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"main-desc": "RetroArch هو مصدر مفتوح و واجهة / إطار منصة شاملة للمحاكاة ومحركات الألعاب وألعاب الفيديو وأجهزة الإعلام والتطبيقات الأخرى.\n\nبينما يمكنها أن تفعل الكثير من الأشياء إلى جانب هذا، وهو معروف على نطاق واسع بتمكينك من تشغيل الألعاب الكلاسيكية على مجموعة واسعة من أجهزة الكمبيوتر ووحدات التحكم من خلال واجهة بيانية مبسطة الإعدادات موحّدة أيضا حتى يتم القيام بالتكوين مرة واحدة وإلى الأبد.\n\nبالإضافة إلى هذا، سوف تكون قريباً قادراً على تشغيل أقراص اللعبة الأصلية (CDs) من RetroArch. نحن نأخذ الحفاظ على لعبة الفيديو بجدية ونريد التأكد من أنك تستطيع تشغيل المحتوى الذي تم شراؤه في الأصل على أجهزة الكمبيوتر العصرية.\n\nRetroArch لديه ميزات متقدمة مثل الظل، واللعب الشبكي، وإعادة التنحيء، وأوقات الاستجابة للإطار المقبل، والهرب، والمزيد!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2. ng[/img]\n\nبرن نيو النهائي (المعروف باسم FBNeo) هو الفرع الرسمي الجديد لمحاكاة بيرن ألفا النهائية، والذي يتوافق مع المئات من ألعاب الأبراج والحركة. نواة الليبريترو من FBNeo تجلب مكتبتها من العناوين المتوافقة إلى RetroArch، حيث يسمح الدمج الضيق للعنصر الأساسي مع واجهة برمجة التطبيقات الليبريترو بالعمل مع ميزات ريتروش المتقدمة ذات الوقت المثبتة مثل الشبكة القائمة على الاستعادة، وتقليل زمن التأخير. وهي تشمل إدخال الإعدادات المسبقة لرسم الخرائط التلقائية للأزرار لمختلف الألعاب، بما في ذلك مكافحة مخططات الألعاب من أجل أجهزة التحكم العصرية والقديمة على حد سواء (الملصقات القتالية).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
@ -10,5 +10,5 @@
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form."
"legal-limits": "ريتروآرتش عبارة عن برنامج مجاني/مفتوح المصدر، متاح بموجب رخصة جنو العمومية 3.0. \nلا يحتوي على أي مواد محفوظة بحقوق الطبع والنشر من قبل أطراف ثالثة. ريتروآرتش لا يتغاضى عن القرصنة بأي طريقة و بأي شكل من الأشكال."
}

View File

@ -1,14 +1,14 @@
{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\r\n\r\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\r\n\r\nmGBA is a fast, accurate emulator for one of the most popular and well-loved handheld consoles, and it has compatibility with huge library of beloved 8- and 16-bit style games. On top of the commitment to speed and faithful reproduction, mGBA also has a ton of great enhancement features, including support for custom palettes for games that were originally grayscale and displaying borders for games that include them.\r\n\r\nThis DLC allows mGBA to run through RetroArch, which adds all of its enhancements and features, including real-time rewind, extensive post-processing shaders and low-latency input to provide a modern gaming experience even with classic titles.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form."
"main-desc": "RetroArch ist ein Open Source und plattformübergreifendes Frontend/Framework für Emulatoren, Game-Engines, Videospiele, Mediaplayer und andere Anwendungen.\n\nObwohl RetroArch viele Funktionen hat, ist es am besten dafür bekannt, dass klassische Spiele auf einer Vielzahl von Computern und Konsolen über eine glanzvolle grafische Oberfläche ausgeführt werden können. Die Einstellungen sind ebenfalls vereinheitlicht, so dass die Konfigurationen ein für alle Mal durchgeführt wird.\n\nZusätzlich können Sie in Kürze originale Spiel-Discs (CDs) von RetroArch ausführen. Wir nehmen die Pflege und Bewahrung von Videospielen ernst und möchten sicherstellen, dass Sie Ihre ursprünglich gekauften Inhalte auf modernen PCs ausführen können.\n\nRetroArch hat erweiterte Funktionen wie Shader, Netplay, Rewinding, Next-Frame response times, Runahead und mehr!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2. ng[/img]\n\nFinal Burn Neo (aka FBNeo) ist der neue offizielle Zweig des Final Burn Alpha Emulators, die mit hunderten von Arcade- und Konsolenspielen kompatibel ist. Der libretro Kern von FBNeo bringt seine Bibliothek kompatibler Titel auf RetroArch, wobei die enge Integration des Kerns mit der libretro API es ermöglicht, mit den RetroArch's advanced time-bending von RetroArch wie Rollback-basiertes Netplay und runahead latency Verringerung zu arbeiten. Es enthält Eingabevorgaben für das automatische Mapping von Tasten für verschiedene Spiele. Einschließlich Kampfspiel-Layouts für moderne und alte Arcade-Steuerungen (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Telefon). ng[/img]\n\nGenesis Plus GX begann als Homebrew Port des Genesis Plus Emulators für eine gehackte Konsole bevor sie auf Libretro portiert wurde. Mit dem Fokus auf Geschwindigkeit, Genauigkeit und Übertragbarkeit erscheint Genesis Plus GX jetzt auf einer Vielzahl von Plattformen und Frontends und ist bekannt als einer der leistungsfähigsten und kompatibelsten Emulatoren für die betreffende Konsolen, mit Unterstützung für sowohl Kassetten- als auch für CD-ROM-Spiele. Es funktioniert auch gut mit vielen der fortgeschrittenen Funktionen von RetroArch, wie real-time rewind, runahead latency Verringerung, Cheats und RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main. ng[/img]\n\nKronos ist eine moderne Auskopplung des UoYabauth-Emulators, der selbst aus dem ehrwürdigen Yabauge-Emulators entstanden ist. Dieser DLC bietet den Kronos-libretro Core für den Einsatz das RetroArch Gaming und Multimedia Interface, damit Benutzer Software laden können, die mit dem Kronos-Emulator kompatibel ist.\n\nKronos nutzt moderne OpenGL-Möglichkeiten, um eine Vielzahl von zusätzlichen grafischen Funktionen bereitzustellen. Beispielsweise erhöhte interne Auflösung, wofür eine aktuelle und einigermaßen mächtige GPU empfohlen wird.\n\nKronos unterstützt das Laden von Spielen aus vielen verschiedenen Formaten, einschließlich ISO, BIN/CUE und dem komprimierten CHD-Format, und es erfordert externe BIOS-Dateien (saturn_bios.bin und stvbios.zip) platziert entweder im \"System\"-Ordner von RetroArch, oder neben der Zielsoftware, um korrekt zu funktionieren.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2. ng[/img]\n\nMesen ist ein hochpräziser und mit Funktionen gefüllter Emulator mit Unterstützung für viele Cartridge Mapper (auch für seltsame und nicht autorisierte Cartridges), benutzerdefinierte Farbpaletten und HD-Asset-Packs. Als libretro Core unterstützt Mesen viele erweiterte Funktionen, wie Softpatching und Achievments (durch den RetroAchievements Service).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\n\nMesen S ist ein hochgenauer und mit Funktionen gefüllter 16Bit-Konsolen-Emulator. Mit einer hohen Kompatibilität, Unterstützung für die Add-on-Chips, die in vielen Spielen der Zeit verwendet werden, bietet er eine hohe Leistung. Als libretro Core unterstützt Mesen S viele erweiterte Funktionen, wie Softpatching und Achievments (durch den RetroAchievements Service).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba. ng[/img]\n\nmGBA ist ein schneller und genauer Emulator für eine der beliebtesten und erfolgreichsten Handheld-Konsole und bietet Kompatibilität für eine riesige Bibliothek von geliebten 8- und 16-Bit Stil-Spielen.Neben dem Hauptaugenmerk auf Schnelligkeit und einer treuen Wiedergabe verfügt mGBA auch über eine Menge großer Enhancement Features. Einschließlich Unterstützung für benutzerdefinierte Farbpaletten für Spiele, die ursprünglich in Graustufen dargestellt wurden und Ränder für Spiele, wenn sie diese beinhalten.\n\nDieser DLC erlaubt es mGBA mit RetroArch zu nutzen, was all seine Verbesserungen und Funktionen, wie Real-Time Rewind, extensive Post-Processing Shaders und low-latency Eingaben, die für ein modernes Spielerlebnis auch bei klassischen Titeln sorgen.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX. ng[/img]\n\nPCSX ReARMed ist Teil einer langen Reihe von Emulatoren, die PCSX-Reloaded, PCSX-df und natürlich die ursprüngliche PCSX enthalten. Diese spezielle Abkopplung wurde ursprünglich stark optimiert für Geräte mit ARM-CPUs, daher der Name, aber wir haben einige Dinge hinzugefügt, damit es auch auf typischer PC-Hardware gut funktioniert.\n\nAls libretro Core benötigt dieser DLC die RetroArch Schnittstelle, wo es als core geladen werden kann, um Spiele und Software auszuführen, die mit dem PCSX ReARMed Emulator kompatibel sind. Dieser Kern benötigt ein BIOS-Image (nicht enthalten), damit jeder Bereich der Software im \"System\"-Verzeichnis von RetroArc korrekt platziert werden kann.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Telefon). ng[/img]\nSameBoy ist ein hochpräziser Emulator, der dafür bekannt ist, ein paar Spiele erfolgreich laufen zu lassen, die andere Emulatoren zum Stolpern bringen. Zusätzlich zu dieser hohen Genauigkeit bietet SameBoy auch einige nette Features, wie die Möglichkeit, das zu emulierende Gerätemodell auszuwählen, unabhängig von dem Modell, für das das Spiel entwickelt wurde. Sowohl benutzerdefinierbare Farbpaletten, eingebaute HLE BIOS und die Möglichkeit, Ränder an den Spielen zu laden, die sie unterstützen.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla. ng[/img]\n\nStella ist ein freier Open-Source-Emulator für eine der beliebtesten und einflussreichsten Home-Videospielkonsolen der 70er und 80er Jahre. Dieser Emulator wurde ursprünglich für den Einsatz auf dem GNU/Linux-Betriebssystem entwickelt, aber im Laufe der Zeit wurde auf viele verschiedene Plattformen portiert, einschließlich Libretro, die es erlaubt, durch das RetroArch Spiel- und Multimedia-System zu spielen.\n\n[img]{STEAM_APP_IMAGE}/extras/2600. ng[/img]\n\nIn den letzten Jahren hat das Entwicklungsteam von Stella große Fortschritte bei der Nachahmung der viele Macken von Stellas Zielkonsole gemacht, sodass es mit vielen schwer zu emulierenden Spielen, Homebrew Software und Demos kompatibel ist.\n\nDurch RetroArch können Sie diesem klassischen Emulator eine moderne Note verleihen mit Unterstützung von Real-Time Rewind und RetroAchievements, RetroArch's eigenen Shadern für CRT-Display-Emulation und mehr.",
"requirements": "CPU: Intel Pentium 4 und höher (CPU mit SSE2 Anweisungen erforderlich)\nCPU-empfohlen: Intel Core Serie oder AMD equivalent\nGrafiken: Jede OpenGL 2. oder Direct3D11 GPU. Damit Shader richtig funktionieren, sollten mindestens Shader Model 2.0 unterstützt werden.\nGrafikempfehlung: Intel: Mindestens Intel HD 4K für OpenGL erforderlich, jede D3D11 GPU für Direct3D 11. Sollte mindestens Shader Model 3 unterstützen. und/oder 4.0.\nZusätzliche Notizen: Für OpenGL: Intel HD 2K/3K GPUs unter Windows 10 müssen auf einen OpenGL 1.1 Treiber zurückfallen.",
"legal-limits": "RetroArch ist eine freie/Open Source Software, verfügbar unter der GNU GPL 3.0 Lizenz.\nEnthält kein urheberrechtlich geschütztes Material durch Dritte. RetroArch duldet Piraterie in keiner Weise."
}

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{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"main-desc": "Το RetroArch είναι ένα σύνολο διεπαφών και δομών με ανοικτό κώδικα και ανεξάρτητο πλατφόρμας μέσω του οποίου τρέχουν εξομοιωτές, μηχανές βιντεοπαιχνιδιών, βιντεοπαιχνίδια, λογισμικό αναπαραγωγής πολυμέσων και άλλες εφαρμογές.\n\nΑν και έχει και πολύ περισσότερες δυνατότητες, είναι πιο γνωστό για το ότι σας επιτρέπει να τρέξετε κλασικά βιντεοπαιχνίδια σ' ένα μεγάλο εύρος υπολογιστών και κονσολών μέσω μιας καλοσχεδιασμένης γραφικής διεπαφής. Επίσης, οι ρυθμίσεις του είναι ενοποιημένες, οπότε η διαμόρφωσή του γίνεται μια και καλή.\n\nΕπιπρόσθετα, σύντομα θα μπορείτε να τρέξετε αυθεντικούς οπτικούς δίσκους βιντεοπαιχνιδιών (CD) μέσα από το RetroArch. Παίρνουμε στα σοβαρά τη διατήρηση των βιντεοπαιχνιδιών και θέλουμε να σιγουρευτούμε πως μπορείτε να τρέξετε το περιεχόμενο που είχατε αγοράσει σε σύγχρονους υπολογιστές.\n\nΤο RetroArch διαθέτει προχωρημένα χαρακτηριστικά όπως shader, διαδικτυακό gaming, rewind, χρόνους απόκρισης με βάση το επόμενο καρέ, runahead και πολλά άλλα!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",

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{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"main-desc": "RetroArch on avoimen lähdekoodin ja alustariippumaton liittymä emulaattoreille, pelimoottoreille, videopeleille, mediasoittimille ja muille applikaatioille.\n\nVaikka sillä voi tehdä monta muuta juttua tämän lisäksi, se tunnetaan parhaiten siitä, että sillä voi pyörittää klassikkopelejä laajalla tietokone- ja konsolivalikoimalla siistin graafisen käyttöliittymän kautta. Asetukset ovat myös yhtenäisiä, eli kokoonpano on kerrasta valmis.\n\nTämän lisäksi voit pian pyörittää pelien alkuperäisiä CD-levyjä RetroArchissa. Otamme videopelien säilytyksen vakavasti ja haluamme varmistaa, että voit pyörittää alun perin ostettua sisältöä moderneilla PC:illä.\n\nRetroArchissa on kehittyneitä ominaisuuksia, kuten varjostimet, verkkopeli, takaisinkelaus, seuraavan kehyksen vasteaika, edelläpyöritys, ja muuta!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
@ -10,5 +10,5 @@
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form."
"legal-limits": "RetroArch on vapaa avoimeen lähdekoodiin perustuva ohjelmisto, jonka kattaa GNU GPL 3.0 -lisenssi. \nSe ei sisällä mitään kolmansien osapuolten tekijänoikeuksin suojattua materiaalia. RetroArch ei hyväksy piratismia missään muodossa."
}

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{
"main-desc": "RetroArch é unha plataforma e un «frontend» multiplataforma de código aberto para emuladores, motores de xogos, reprodutores de medios e outras aplicacións.\n\nAínda que pode facer moitas máis cousas, é máis coñecida por executar xogos clásicos en todo tipo de computadores e consolas a través dunha interfaz gráfica elegante. A configuración tamén está unificada, así que só hai que configurar RetroArch unha vez.\n\nTamén poderás executar proximamente discos de xogo orixinais (CDs) dende RetroArch. Tomámonos a preservación de videoxogos en serio e queremos poder garantirche que poidas executar os teus contidos orixinais e comprados en computadores modernos.\n\nRetroArch ten moitas características avanzadas, como sombreadores, xogo en rede, rebobinado, tempos de resposta dunha fotograma, redución predictiva de latencia, e moito máis!",
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (tamén coñecido como FBNeo) é a nova rama oficial do emulador Final Burn Alpha, compatible con centos de xogos recreativos e de consola. O núcleo libretro de FBNeo ofrece a súa biblioteca de xogos compatibles a RetroArch, e a súa estreita integración coa API libretro permítelle utilizar as características avanzadas de alteración temporal de RetroArch, como o xogo en rede e a redución predictiva de latencia. Tamén inclúe configuracións de entrada para asignar botóns automaticamente a diversos xogos, por exemplo, para controlar xogos de loita con dispositivos estilo arcade, tanto modernos como clásicos (é dicir, joysticks especializados de loita ou \"fightsticks\").",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nGenesis Plus GX empezou sendo unha adaptación caseira do emulador Genesis Plus para consolas modificadas antes de ser convertido nun núcleo de libretro. Foi ideado para conseguir velocidade, precisión e portabilidade, agora Genesis Plus GX aparece en todo tipo de plataformas e interfaces, e é coñecido como un dos emuladores máis completos e compatibles para as consolas ás que se destina, sendo compatible tanto con xogos en cartucho como en formato CD-ROM. Tamén funciona ben con moitas das características avanzadas de RetroArch, como o rebobinado en tempo real, a redución predictiva de latencia, os trucos e os logros de RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nKronos é unha bifurcación moderna do emulador UoYabause, que é á súa vez unha bifurcación do venerable emulador Yabause. Este contido descargable ofrece o núcleo Kronos-libretro para o uso ca interface de xogos e multimedia RetroArch, permitindo aos usuarios cargar software compatible co emulador Kronos. \n\nKronos utiliza as últimas prestacións de OpenGL para dar unha chea de características gráficas adicionais, como unha maior resolución interna, así que se recomenda ter un procesador gráfico moderno e de certa potencia. \n\nKronos pode cargar xogos a partir de diversos formatos, que inclúen ISO, BIN/CUE e o formato comprimido CHD, e precisa ter arquivos adicionais dos BIOS (saturn_bios.bin e stvbios.zip) situados no cartafol \"system\" de RetroArch ou xunto ao software a executar para poder funcionar.",

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{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\r\n\r\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\r\n\r\nmGBA is a fast, accurate emulator for one of the most popular and well-loved handheld consoles, and it has compatibility with huge library of beloved 8- and 16-bit style games. On top of the commitment to speed and faithful reproduction, mGBA also has a ton of great enhancement features, including support for custom palettes for games that were originally grayscale and displaying borders for games that include them.\r\n\r\nThis DLC allows mGBA to run through RetroArch, which adds all of its enhancements and features, including real-time rewind, extensive post-processing shaders and low-latency input to provide a modern gaming experience even with classic titles.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form."
}

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{
"main-desc": "RetroArch è un frontend/framework open source e cross-platform per emulatori, motori di gioco, videogiochi, media player e altre applicazioni.\n\nMentre può fare molte cose oltre a questo, è più noto per consentire di eseguire giochi classici su una vasta gamma di computer e console attraverso un'interfaccia grafica slick. Anche le impostazioni sono unificate, quindi la configurazione viene eseguita una volta per tutte.\n\nIn aggiunta a questo, si sarà presto in grado di eseguire dischi di gioco originali (CD) da RetroArch. Prendiamo seriamente la conservazione del videogame e vogliamo assicurarti di poter eseguire i tuoi contenuti originariamente acquistati sui PC moderni.\n\nRetroArch ha funzionalità avanzate come shaders, netplay, riavvolgimento, tempi di risposta del prossimo frame, runaahead e molto altro!",
"main-desc": "RetroArch è un frontend/framework open source e cross-platform per emulatori, motori di gioco, videogiochi, media player e altre applicazioni.\n\nMentre può fare molte cose oltre a questo, è più noto per consentire di eseguire giochi classici su una vasta gamma di computer e console attraverso un'interfaccia grafica slick. Anche le impostazioni sono unificate, quindi la configurazione viene eseguita una volta per tutte.\n\nIn aggiunta a questo, si sarà presto in grado di eseguire dischi di gioco originali (CD) da RetroArch. Prendiamo seriamente la conservazione del videogame e vogliamo assicurarti di poter eseguire i tuoi contenuti originariamente acquistati sui PC moderni.\n\nRetroArch ha funzionalità avanzate come shaders, netplay, riavvolgimento, tempi di risposta del prossimo frame, runahead e molto altro!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2. ng[/img]\n\nFinal Burn Neo (aka FBNeo) è la nuova sede ufficiale dell'emulatore Final Burn Alpha, che è compatibile con centinaia di giochi arcade e console. Il core libretro di FBNeo porta la sua biblioteca di titoli compatibili a RetroArch, dove la stretta integrazione del nucleo con l'API libretro gli permette di lavorare con le funzionalità avanzate di piegatura temporale di RetroArch, come la reticolatura basata su rollback e la riduzione della latenza di runhead. Include preset di input per la mappatura automatica dei pulsanti per diversi giochi, compresi i layout di gioco di combattimento sia per i controlli arcade moderni e di vecchia scuola (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone). ng[/img]\n\nGenesis Plus GX è iniziato come porta homebrew dell'emulatore Genesis Plus per una console hackerata prima di essere portato su libretro. Con particolare attenzione alla velocità, precisione e portabilità, Genesis Plus GX appare ora su una varietà di piattaforme e frontend, ed è conosciuto come uno degli emulatori più capaci e compatibili per le console che copre, con supporto sia per i giochi a testina che per quelli a CD-ROM. Funziona bene anche con molte delle funzionalità avanzate di RetroArch, come il rewind in tempo reale, la riduzione della latenza in anticipo, i trucchi e i RetroAchievions.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main. ng[/img]\n\nKronos è una forchetta moderna dell'emulatore UoYabause, che è essa stessa una forchetta del venerabile emulatore Yabause. Questo DLC fornisce il core Kronos-libretro per l'uso con il RetroArch gaming e l'interfaccia multimediale, permettendo agli utenti di caricare software compatibile con l'emulatore Kronos.\n\nKronos utilizza moderne funzionalità OpenGL per fornire una varietà di funzionalità grafiche extra, come una maggiore risoluzione interna, quindi si raccomanda una GPU aggiornata e ragionevolmente potente.\n\nKronos supporta il caricamento di giochi da molti formati diversi, tra cui ISO, BIN/CUE e il formato di CHD compresso, e richiede file BIOS esterni (saturn_bios. in e stvbios.zip) posizionati nella cartella \"system\" di RetroArch, o accanto al software di destinazione per funzionare correttamente.",

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{
"main-desc": "RetroArch は、エミュレータ、ゲームエンジン、ビデオゲーム、メディアプレイヤー、その他のアプリケーションのためのオープンソースでクロスプラットフォームなフロントエンド/フレームワークです。\n\nこれ以外にも多くのことができますが、最も広く知られているのは、洗練されたグラフィカルなインターフェイスを通じて、さまざまなコンピュータやコンソール上でクラシックなゲームを実行できるようにすることです。設定も統一されているので、設定はすべて一度で完了します。\n\nこれに加えて、RetroArchのオリジナルゲームディスクCDも間もなく起動できるようになります。私たちはビデオゲームの保存に真剣に取り組んでおり、購入したオリジナルコンテンツを現代のPCで実行できるようにしたいと考えています。\n\nRetroArchには、シェーダー、ネットプレイ、巻き戻し、次のフレームの応答時間、ランヘッドなどの高度な機能が搭載されています。",
"main-desc": "RetroArch は, エミュレータ, ゲームエンジン, ビデオゲーム, メディアプレイヤー, その他のアプリケーションのためのオープンソースでクロスプラットフォームなフロントエンド/フレームワークです.\n\nこれ以外にも多くのことができますが, 最も広く知られているのは, 洗練されたグラフィカルなインターフェイスを通じて, さまざまなコンピュータやコンソール上でクラシックなゲームを実行できるようにすることです. 設定も統一されているので, すべて一度で完了します.\n\nこれに加えて, RetroArchのオリジナルゲームディスク(CD)も間もなく起動できるようになります. 私たちはビデオゲームの保存に真剣に取り組んでおり, 購入したオリジナルコンテンツを現代のPCで実行できるようにしたいと考えています.\n\nRetroArchには, シェーダ, ネットプレイ, 巻き戻し, 次のフレームの応答時間, ランヘッドなどの高度な機能が搭載されています!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (別名 FBNeo) は、何百ものアーケードゲームやコンソールゲームと互換性のある Final Burn Alpha エミュレータの新しい公式ブランチです。FBNeo の libretro コアは、互換性のあるタイトルのライブラリを RetroArch にもたらし、コアが libretro API と緊密に統合されているため、ロールバックベースのネットプレイやランヘッドのレイテンシ削減など、RetroArch の高度なタイムベンディング機能と連携することができます。また、さまざまなゲーム用のボタンを自動的にマッピングするための入力プリセットも用意されており、現代的なものと昔ながらのアーケード コントロール (別名ファイトスティック) 用の格闘ゲーム レイアウトなども用意されています。",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nGenesis Plus GXは、libretroに移植される前に、ハックされたコンソール用のGenesis Plusエミュレータの自作移植として始まりました。スピード、正確さ、移植性を重視した Genesis Plus GX は、現在ではさまざまなプラットフォームやフロントエンドで使用されており、カートリッジと CD-ROM ゲームの両方をサポートしており、カバーしているコンソール用の最も有能で互換性のあるエミュレータのひとつとして知られています。また、リアルタイム巻き戻し、ランヘッドレイテンシーの低減、チート、RetroAchievementsなど、RetroArchの高度な機能の多くと相性が良いです。",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nKronosは、それ自体が由緒あるYabauseエミュレータのフォークであるUoYabauseエミュレータの現代的なフォークです。このDLCは、RetroArchのゲームおよびマルチメディアインターフェイスで使用するためのKronos-libretroコアを提供し、ユーザーがKronosエミュレータと互換性のあるソフトウェアをロードすることを可能にします。\n\nKronosは最新のOpenGL機能を利用して、内部解像度の向上など、さまざまな追加のグラフィカル機能を提供します。\n\nKronosは、ISO、BIN/CUE、圧縮されたCHDフォーマットを含む多くの異なるフォーマットからのゲームのロードをサポートしており、正しく機能するためには、RetroArchの \"system \"フォルダ内またはターゲットソフトウェアと一緒に置かれた外部BIOSファイルsaturn_bios.binとstvbios.zipが必要です。",

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{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"main-desc": "RetroArch는 에뮬레이터, 게임 엔진, 비디오 게임, 미디어 플레이어 및 기타 애플리케이션을 위한 오픈 소스, 크로스 플랫폼 프런트엔드/프레임워크입니다.\n\n그 외에도 많은 기능이 있지만, 멋진 그래픽 인터페이스를 통해 다양한 컴퓨터와 콘솔에서 고전 게임을 실행할 수 있게 해주는 것으로 가장 널리 알려져 있습니다.\n또한 통합된 기능으로 한번의 설정으로 모든 걸 끝낼 수도 있습니다.\n\n게다가 RetroArch에서 오리지널 게임 디스크도 실행 가능해 질 예정입니다. 우리는 비디오 게임 보존을 진지하게 생각하고 있으며, 여러분이 최초 구입했던 게임을 현대의 PC에서 실행할 수 있도록 하고 싶습니다.\n\nRetroArch는 쉐이더, 넷플레이, 되감기, 다음 프레임 응답시간, 런어헤드등의 고급 기능을 포함하고 있습니다!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (일명 FBNeo)는 수백 개의 아케이드 및 콘솔 게임과 호환되는 Final Burn Alpha 에뮬레이터의 새로운 공식 브랜치 입니다. FBNeo의 libretro 코어는 호환가능한 타이틀 라이브러리를 RetroArch로 가져옵니다. FBNeo 코어는 libretro API와 긴밀하게 통합되어 롤백 기반의 넷플레이 및 런어헤드 대기 시간 감소와 같은 RetroArch의 고급 시간 조정 기능과 함께 사용할 수 있습니다. 또한 최신 및 클래식 아케이드 컨트롤(오락실 스틱)용 격투 게임 레이아웃을 포함한 다양한 게임의 자동 매핑 입력 사전 설정도 포함되어 있습니다.",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
@ -9,6 +9,6 @@
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"legal-limits": "RetroArch is free/open source software, available under the GNU GPL 3.0 license. \nIt does not contain any copyrighted material by third parties. RetroArch does not condone piracy in any way, shape or form."
"requirements": "CPU: Intel Pentium 4 또는 그 이상 (SSE2 지원 CPU 필요) \nCPU-권장사항:Intel Core 시리즈 또는 동급 AMD \n그래픽: OpenGL 2.x 또는 Direct3D11 지원 GPU. 쉐이더를 사용하려면 최소 Shader Model 2.0 을 지원해야함.\n그래픽-권장사항: Intel: OpenGL을 위해 최소 Intel HD 4K 이상 또는 동급 Direct3D 11지원 D3D11 GPU. 최소 Shader Model 3.0 또는 4.0 지원. \n추가 정보: OpenGL: Windows 10 상의 Intel HD 2K/3K GPU는 OpenGL 1.1 드라이버로 낮춰야합니다.",
"legal-limits": "RetroArch는 GNU GPL 3.0 라이센스로 제공되는 무료/오픈 소스 소프트웨어 입니다.\nRetroArch는 서드파티의 저작권이 있는 어떠한 자료도 포함되지 않으며 어떤 형태로든 불법 행위를 용납하지 않습니다."
}

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{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"main-desc": "RetroArch jest programem open source i wieloplatformowym frontendem/frameworkiem dla emulatorów, silników gier, gier wideo, odtwarzaczy multimediów i innych aplikacji.\n\nPodczas gdy może zrobić wiele rzeczy poza tym, najczęściej wiadomo, że umożliwia on granie klasycznych gier na szerokiej gamy komputerów i konsoli za pomocą prostego interfejsu graficznego. Ustawienia są również zunifikowane, więc konfiguracja jest wykonywana raz na zawsze.\n\nPonadto wkrótce będziesz mógł uruchomić oryginalne dyski (płyty CD) z RetroArch. Poważnie podchodzimy do kwestii ochrony gier wideo i chcemy mieć pewność, że możesz uruchamiać oryginalnie zakupioną zawartość na współczesnych komputerach.\n\nRetroArch posiada zaawansowane funkcje, takie jak shadery, gra sieciowa, przewijanie i wiele więcej!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",

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{
"main-desc": "O RetroArch é uma interface de código aberto e multiplataforma para emuladores, motores dos jogos, videogames, reprodutores de mídia e outros aplicativos.\n\nEmbora possa fazer muitas coisas além disso, é mais conhecido por permitir executar jogos clássicos em uma ampla variedade de computadores e consoles por meio de uma interface gráfica. As configurações também são unificadas para que seja feita apenas uma vez para todos os sistemas.\n\nAlém disso, em breve, será possível executar os discos originais (CDs) dos jogos através do RetroArch. Levamos a preservação do videogame a sério e queremos garantir que você possa executar o conteúdo comprado originalmente nos PCs modernos.\n\nO RetroArch possui recursos avançados como shaders, jogo em rede, rebobinagem, baixo tempo de resposta do próximo quadro, execução antecipada e muito mais!",
"main-desc": "O RetroArch é uma interface de código aberto e multiplataforma para emuladores, motores dos jogos, videogames, reprodutores de mídia e outros aplicativos.\n\nEmbora possa fazer muitas coisas além disso, é mais conhecido por permitir que você execute jogos clássicos em uma ampla variedade de computadores e consoles por meio de uma elegante interface gráfica. As configurações também são unificadas para que seja feita apenas uma vez para todos os sistemas.\n\nAlém disso, em breve, será possível executar os discos originais (CDs) dos jogos através do RetroArch. Levamos a preservação do videogame a sério e queremos garantir que você possa executar o conteúdo comprado originalmente nos PCs modernos.\n\nO RetroArch possui recursos avançados como shaders, jogo em rede, rebobinagem, baixo tempo de resposta do próximo quadro, execução antecipada e muito mais!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (também conhecido como FBNeo) é o novo ramo oficial do emulador Final Burn Alpha, compatível com centenas de jogos arcade e console. O núcleo libretro do FBNeo traz em sua biblioteca títulos compatíveis para o RetroArch, onde a forte integração do núcleo com a API libretro permite trabalhar com os recursos avançados de alteração temporal do RetroArch, como jogo em rede e redução de latência com a execução antecipada. Também inclui configurações de entrada para o mapeamento automático dos botões para jogos diferentes, incluindo esquemas dos jogos de luta para controles de fliperama modernos e antigos (também conhecido como fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nO Genesis Plus GX começou como uma conversão caseira do emulador Genesis Plus para um console modificado antes de ser convertido em um núcleo libreto. Projetado para obter velocidade, precisão e portabilidade, agora o Genesis Plus GX aparece em todos os tipos de plataformas e interfaces, e é conhecido como um dos emuladores mais completos e compatíveis para os consoles aos quais se destina, sendo compatível tanto com jogos em cartucho como no formato CD-ROM. Também funciona bem com muitos dos recursos avançados do RetroArch, como rebobinagem em tempo real, redução de latência com a execução antecipada, trapaças e conquistas do RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nO Kronos é uma bifurcação moderna do emulador UoYabause, que é uma bifurcação do venerável emulador Yabause. Este conteúdo para download fornece o núcleo Kronos-libretro para a interface de jogos e multimídia RetroArch, permitindo que os usuários carreguem softwares compatíveis com o emulador Kronos.\n\nO Kronos utiliza os recursos mais recentes do OpenGL para fornecer uma infinidade de recursos gráficos adicionais, como maior resolução interna, por isso é recomendável ter uma GPU moderna e poderosa.\n\nO Kronos pode carregar jogos de vários formatos, incluindo ISO, BIN/CUE e o formato CHD compactado, e requer arquivos de BIOS adicionais (saturn_bios.bin e stvbios.zip) na pasta «system» do RetroArch ou ao lado do software de destino para funcionar corretamente.",

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{
"main-desc": "RetroArch is an open source and cross platform frontend/framework for emulators, game engines, video games, media players and other applications.\n\nWhile it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. Settings are also unified so configuration is done once and for all.\n\nIn addition to this, you will soon be able to run original game discs (CDs) from RetroArch. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.\n\nRetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "Mesen - высокоточный многофункциональный эмулятор с поддержкой множества мапперов (в том числе неофициальных картриджей), пользовательских цветовых палитр и текстур высокого разрешения. В качестве ядра libretro, Mesen поддерживает множество продвинутых функций, таких как софтпатчинг или достижения (посредством сервиса RetroAchievments).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\r\n\r\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mgba-desc": "mGBA - быстрый и точный эмулятор одной из самых востребованных консолей, совместимый с множеством популярных 8- и 16-битных игр. Помимо скорости и точности, mGBA предлагает ряд улучшений, включая загрузку пользовательских палитр для чёрно-белых игр и отображения рамок.\n\nDLC добавляет в RetroArch поддержку mGBA, с его многообразием возможностей, поддержкой перемотки в режиме реального времени, шейдеров постобработки и низкой задержкой ввода, обеспечивающих современный игровой опыт даже для классических игр.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"requirements": "CPU: Intel Pentium 4 and up (CPU with SSE2 instructions required) \nCPU-recommended:Intel Core series or AMD equivalent \nGraphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0. \nGraphics-recommended: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0. \nAdditional notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.",
"main-desc": "RetroArch - это открытая кросс-платформенная оболочка/фреймворк для эмуляторов, игровых движков, видеоигр, медиапроигрывателей и других приложений.\n\nИ хотя это далеко не все его возможности, RetroArch наиболее широко известен как инструмент для запуска классических игр на множестве компьютеров и приставок посредством гибкого графического интерфейса с унифицированной системой настроек, обеспечивающей простоту конфигурации.\n\nТакже, совсем скоро вы сможете запускать в RetroArch оригинальные игровые диски. Мы серьёзно относимся к делу сохранению видеоигр и хотим, чтобы вы имели возможность играть в купленный вами оригинальный контент на современных ПК.\n\nRetroArch предлагает продвинутый функционал, включая шейдеры, сетевой мультиплеер, перемотку геймплея, отклик на следующем кадре, уменьшение задержки ввода и многое другое!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (aka FBNeo) - это новое официальное ответвление эмулятора Final Burn Alpha, совместимое с сотнями аркадных и консольных игр. Ядро FBNeo для libretro расширяет доступную библиотеку игр RetroArch, а тесная интеграция с libretro API позволяет ядру использовать такие продвинутые возможности RetroArch как основанный на откате сетевой мультиплеер или обгон для уменьшения задержки ввода. В ядро добавлены профили ввода для автоматической настройки управления во многих играх, включая раскладки для файтингов, использующих современные и классические аркадные контроллеры (файтстики).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nGenesis Plus GX, до портирования на libretro, начинал развитие как homebrew-порт эмулятора Genesis Plus для взломанных консолей. С упором на скорости, точности и портативности, в настоящее время Genesis Plus GX доступен на множестве платформ и фронтендов и является одним из наиболее продвинутых и совместимых эмуляторов, поддерживая игровые системы на картриджах и компакт-дисках. Кроме этого, он успешно взаимодействует с такими продвинутыми функциями RetroArch как перемотка в реальном времени, уменьшение задержки ввода, чит-коды и RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nKronos - это современный форк эмулятора uoYabause, который, в свою очередь, является ответвлением известного эмулятора Yabause. Данный DLC обеспечивает взаимодействие ядра Kronos для libretro с мультимедийно-игровым интерфейсом RetroArch, позволяя пользователям запускать совместимое с Kronos программное обеспечение.\n\nKronos использует потенциал OpenGL для реализации расширенных графических возможностей, таких как повышение внутреннего разрешения, требуя наличия достаточно мощного современного GPU.\n\nKronos поддерживает загрузку игр в различных форматах, включая ISO, BIN/CUE и формат сжатия CHD. Для правильной работы ядра необходимо наличие дополнительных файлов BIOS (saturn_bios.bin и stvbios.zip) в папке RetroArch \"system\" или в одной папке с запускаемым программным обеспечением.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\n\nMesen - высокоточный многофункциональный эмулятор с поддержкой множества мапперов (включая от нестандартных неофициальных картриджей), пользовательских цветовых палитр и загрузкой HD-текстур. В качестве ядра libretro Mesen поддерживает ряд продвинутых функций, таких как софтпатчинг и достижения (с помощью сервиса RetroAchievements).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\n\nMesen - высокоточный многофункциональный эмулятор 16-битной приставки. Обладает высокой совместимостью с классическими играми, включая эмуляцию чипов расширений, в то же время сохраняя хорошую производительность. В качестве ядра libretro Mesen поддерживает множество продвинутых функций, таких как софтпатчинг и достижения (посредством сервиса RetroAchievements).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\n\nmGBA - быстрый и точный эмулятор одной из самых популярных консолей, совместимый с множеством известных 8- и 16-битных игр. Наряду с высокой точностью и скоростью эмуляции, mGBA обладает массой улучшений, среди которых загрузка пользовательских палитр для игр с оригинальным изображением в оттенках серого и отображение рамок в играх с их поддержкой.\n\nДанный DLC позволяет mGBA работать в RetroArch и использовать все его возможности, включая перемотку в реальном времени, шейдеры постобработки и уменьшение задержки ввода для придания современного облика даже классическим играм.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\n\nPCSX ReARMed является частью обширной линейки эмуляторов, включающей PCSX-Reloaded, PCSX-df и оригинальный PCSX. Как следует из названия, данный форк изначально был оптимизирован для устройств с процессорами ARM, но позднее получил ряд изменений для успешной работы и на обычных ПК.\n\nВ качестве ядра libretro, DLC требует наличия интерфейса RetroArch, который позволяет загружать данное ядро и запускать игры и программы, совместимые с эмулятором PCSX ReARMed. Для правильной работы ядру необходимы образы BIOS каждого региона (не включены), скопированные в папку RetroArch 'system'.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\nSameBoy - это высокоточный эмулятор, успешно запускающий даже те игры, перед которыми пасуют все прочие эмуляторы. Помимо высокой точности, SameBoy имеет ряд приятных особенностей, таких как выбор эмулируемой модели устройства независимо от типа игры, цветовые палитры по выбору пользователя, встроенный HLE BIOS, а также возможность загрузки рамок для игр с их поддержкой.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\n\nStella - это бесплатный open source эмулятор одной из самых популярных и знаковых игровых консолей 1970-х и 80-х. Изначально разработанный для операционных систем GNU/Linux, эмулятор со временем был портирован на множество других платформ, включая libretro, который запускает его посредством игровой мультимедийной системы RetroArch.\n\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\n\nЗа последние годы разработчики Stella добились значительных успехов в имитации многих особенностей поддерживаемых Stella консолей, обеспечив совместимость с массой трудноэмулируемых игр, homebrew программ и демок.\n\nRetroArch позволит придать этому классическому эмулятору современный облик с помощью перемотки в реальном времени, RetroAchievements, лучших в своём классе шейдеров для эмуляции ЭЛТ-дисплеев и других возможностей.",
"requirements": "CPU: Intel Pentium 4 или выше (с обязательной поддержкой SSE2) \nCPU (рекомендовано): Intel Core или эквивалентный ему AMD \nГрафика: любой GPU с поддержкой OpenGL 2.x или Direct3D11. Поддержка Shader Model не ниже 2.0 для корректной работы шейдеров \nГрафика (рекомендовано): Intel: не ниже Intel HD 4K для OpenGL, любой GPU, совместимый с D3D11 для Direct3D 11. Поддержка Shader Model не ниже 3.0 и/или 4.0. \nПримечание: для OpenGL: на Windows 10 графика Intel HD 2K/3K будет использовать драйвер OpenGL 1.1.",
"legal-limits": "RetroArch является бесплатным программным обеспечением с открытым исходным кодом, распространяемым по лицензии GNU GPL 3.0. \nНе содержит материалы третьих лиц, защищённые авторским правом. RetroArch не поощряет любые проявления пиратства."
}

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{
"main-desc": "RetroArch, emülatörler, oyun motorları, video oyunları, medya oynatıcılar ve diğer uygulamalar için açık kaynaklı ve çapraz platform ön uç/çerçevesidir.\n\nBunun yanı sıra birçok şey yapabilmesine rağmen, hızlı grafik arayüzü ile çok çeşitli bilgisayarlarda ve konsollarda klasik oyunları çalıştırmanıza izin verdiği için yaygın olarak bilinir. Ayarlar da birleştirilir, böylece yapılandırma bir kez ve herkes için yapılır.\n\nBuna ek olarak, yakında RetroArch üstünde orijinal oyun disklerini (CD'ler) çalıştırabileceksiniz. Video oyunu korumasını ciddiye alıyoruz ve ilk satın aldığınız içeriği modern PC'lerde çalıştırabilmenizi istiyoruz.\n\nRetroArch, gölgelendiriciler, netplay, geri sarım, sonraki kare yanıt süreleri, ön koşucu ve daha fazlası gibi gelişmiş özelliklere sahiptir!",
"main-desc": "RetroArch, emülatörler, oyun motorları, video oyunları, medya oynatıcılar ve diğer uygulamalar için açık kaynaklı ve çapraz platform arabirimidir.\n\nBunun yanı sıra birçok şey yapabilmesine rağmen, hızlı grafik arayüzü ile çok çeşitli bilgisayarlarda ve konsollarda klasik oyunları çalıştırmanıza izin verdiği için bilinir. Ayarlar da birleşik tutulur, böylece yapılandırmalar bir kez yapılır.\n\nBuna ek olarak, yakın zamanda RetroArch içinden orijinal oyun disklerini (CD'ler) çalıştırabileceksiniz. Video oyunu korumasını ciddiye alıyoruz ve ilk satın aldığınız içeriği modern PC'lerde çalıştırabilmenizi istiyoruz.\n\nRetroArch, gölgelendiriciler, ağ üzeri oyun, geri sarma, sonraki kare yanıt süreleri, ön koşucu ve daha fazlası gibi gelişmiş özelliklere sahiptir!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Nero (bilinen adıyla Fbneo), yüzlerce arcade ve konsol oyunuyla uyumlu olan Final Burn Alpha emülatörünün yeni resmi şubesidir. FBNeo'nun libretro çekirdeği, uyumlu başlık kitaplığını RetroArch'a getiriyor; burada çekirdeğin libretro API ile sıkı bütünleşmesi, RetroArch'ın geri alma tabanlı netplay ve ön koşucu gecikme azaltımı gibi gelişmiş zaman bükme özellikleriyle çalışmasına izin veriyor. Hem modern hem de eski okul arcade kontrolleri (bilinen adıyla Dövüş çubuğu) için dövüş oyunu düzenleri de dahil olmak üzere farklı oyunlar için düğmelerin otomatik haritalanması için giriş ön ayarlarını içerir.",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nGenesis Plus GX, Libretro'ya taşınmadan önce konsol için Genesis Plus emülatörünün ön ucu olarak başladı. Hız, doğruluk ve taşınabilirliğe odaklanan Genesis Plus GX şimdi çeşitli platformlarda ve ön uçlarda görünüyor ve hem kartuş hem de CD-ROM desteği ile kapsadığı konsollar için en yetenekli ve uyumlu emülatörlerden biri olarak biliniyor. Ayrıca, RetroArch'ın gerçek zamanlı geri sarma, ön koşucu gecikme azaltımı, hileler ve RetroAchievements gibi gelişmiş özelliklerinin çoğuyla iyi çalışır.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nKronos, saygıdeğer Yabause emülatörünün bir çatalı olan UoYabause emülatörünün modern bir çataldır. Bu DLC, RetroArch oyun ve çoklu ortam arayüzü ile kullanım için Kronos-libretro çekirdeğini sağlar ve kullanıcıların Kronos emülatörüyle uyumlu yazılım yüklemelerine izin verir.\n\nKronos, artırılmış dahili çözünürlük gibi çeşitli fazladan grafik özellikler sağlamak için modern OpenGL yeteneklerini kullanır, bu nedenle güncel ve makul derecede güçlü bir GPU önerilir.\n\nKronos, ISO, BIN/CUE ve sıkıştırılmış CHD biçimi dahil olmak üzere birçok farklı biçimden oyun kurulumunu destekler ve RetroArch'ın \"sistem\" klasörüne veya hedef yazılımın yanına yerleştirilmiş harici BIOS dosyaları (saturn_bios.bin ve stvbios.zip) gerektirir. düzgün çalışması için.",

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{
"main-desc": "RetroArch - це відкритий та крос-платформенний фронтенд/фреймворк для емуляторів, ігрових двигунів, відеоігор, медіапрогравачів та інших програм.\n\nНезважаючи на те, що він може робити багато іншого, крім цього, він широко відомий тим, що дозволяє запускати класичні ігри на широкому спектрі комп'ютерів та консолей через графічний інтерфейс. Параметри також уніфіковані, тому налаштування проводиться раз і назавжди.\n\nКрім цього, незабаром ви зможете запускати оригінальні ігрові диски (CD) від RetroArch. Ми серйозно ставимось до збереження відеоігор та хочемо переконатися, що ви можете запускати придбаний вміст на сучасних ПК.\n\nRetroArch має розширені функції, такі як шейдери, мережева гра, перемотування, часи відгуку наступного кадру, runahead тощо!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\r\n\r\nFinal Burn Neo (aka FBNeo) is the new official branch of the Final Burn Alpha emulator, which is compatible with hundreds of arcade and console games. The libretro core of FBNeo brings its library of compatible titles to RetroArch, where the core's tight integration with the libretro API allows it to work with RetroArch's advanced time-bending features like rollback-based netplay and runahead latency reduction. It includes input presets for automatic mapping of buttons for different games, including fighting game layouts for both modern and old-school arcade controls (aka fightsticks).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\r\n\r\nGenesis Plus GX began as a homebrew port of the Genesis Plus emulator for a hacked console before being ported to libretro. With a focus on speed, accuracy and portability, Genesis Plus GX now appears on a variety of platforms and frontends, and is known as one of the most capable and compatible emulators for the consoles it covers, with support for both cartridge and CD-ROM games. It also works well with many of RetroArch's advanced features, such as real-time rewind, runahead latency reduction, cheats and RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\r\n\r\nKronos is a modern fork of the UoYabause emulator, which is itself a fork of the venerable Yabause emulator. This DLC provides the Kronos-libretro core for use with the RetroArch gaming and multimedia interface, allowing users to load software that is compatible with the Kronos emulator.\r\n\r\nKronos utilizes modern OpenGL capabilities to provide a variety of extra graphical features, such as increased internal resolution, so an up-to-date and reasonably powerful GPU is recommended.\r\n\r\nKronos supports loading games from many different formats, including ISO, BIN/CUE and the compressed CHD format, and it requires external BIOS files (saturn_bios.bin and stvbios.zip) placed either in RetroArch's \"system\" folder or alongside the target software in order to function correctly.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\r\n\r\nMesen is a highly accurate and feature-filled emulator with support for tons of cartridge mappers (even ones used for weird, unauthorized carts), custom color palettes and HD asset packs. As a libretro core, Mesen supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\r\n\r\nMesen S is a highly accurate and feature-filled 16bit console emulator. It has high compatibility, with support for the add-on chips used in many games of the era, while also maintaining high performance. As a libretro core, Mesen S supports many advanced features, like softpatching and achievements (through the RetroAchievements service).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\r\n\r\nmGBA is a fast, accurate emulator for one of the most popular and well-loved handheld consoles, and it has compatibility with huge library of beloved 8- and 16-bit style games. On top of the commitment to speed and faithful reproduction, mGBA also has a ton of great enhancement features, including support for custom palettes for games that were originally grayscale and displaying borders for games that include them.\r\n\r\nThis DLC allows mGBA to run through RetroArch, which adds all of its enhancements and features, including real-time rewind, extensive post-processing shaders and low-latency input to provide a modern gaming experience even with classic titles.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\r\n\r\nPCSX ReARMed is part of a long line of emulators that includes PCSX-Reloaded, PCSX-df and, of course, the original PCSX. This particular fork was originally heavily optimized for devices with ARM CPUs, hence the name, but we've added back in quite a few things to make it work well on typical PC hardware, as well.\r\n\r\nAs a libretro core, this DLC requires the RetroArch interface, where it can be loaded as a core to run games and software that are compatible with the PCSX ReARMed emulator. This core requires a BIOS image (not included) for each region of the software to be placed in RetroArch's \"system\" directory in order to function properly.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\r\nSameBoy is a highly accurate emulator known for successfully running a few games that cause other emulators to stumble. In addition to this high accuracy, SameBoy also sports some nice features like the ability to pick which device model to emulate regardless of what model the game is designed for, user-selectable colorization palettes, built-in HLE BIOS and the ability to load borders on the games that support them.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\r\n\r\nStella is a free, open-source emulator for one of the most popular and influential home video game consoles of the 1970s and '80s. This emulator was originally developed for use on the GNU/Linux operating system but has, over time, been ported to many different platforms, including libretro, which allows it to play through the RetroArch gaming and multimedia system.\r\n\r\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\r\n\r\nOver the past couple of years, the Stella development team has made great strides in mimicking the many quirks of Stella's target console, making it compatible with many difficult-to-emulate games, homebrew software and demos.\r\n\r\nThrough RetroArch, you can bring a modern touch to this classic emulator, with support for real-time rewind and RetroAchievements, as well as RetroArch's best-in-class shaders for CRT display emulation and more.",
"main-desc": "RetroArch - це відкритий та крос-платформенний фронтенд / фреймворк для емуляторів, ігрових двигунів, відеоігор, медіаплеєрів та інших програм.\n\nНезважаючи на те що крім цього, вiн може робити багато речей, він широко відомий тим, що дозволяє запускати класичні ігри на широкому спектрі комп'ютерів та консолей через графічний інтерфейс. Параметри також уніфіковані, тому конфігурація проводиться раз і назавжди.\n\nКрім цього, незабаром ви зможете запускати оригінальні ігрові диски (CD) від RetroArch. Ми серйозно ставимось до збереження відеоігор та хочемо переконатися, що ви можете запускати придбаний вами вміст на сучасних ПК.\n\nRetroArch має розширені функції, такі як шейдери, мережеве відтворення, перемотування, часи відгуку наступного кадру, пред-відтворення тощо!",
"final-burn-neo-desc": "[img]{STEAM_APP_IMAGE}/extras/FBN_a2.png[/img]\n\nFinal Burn Neo (він же FBNeo) - це нова офіційна гілка емулятора Final Burn Alpha, сумісна із сотнями аркадних та консольних ігор. Ядро libretro FBNeo приносить свою бібліотеку сумісних назв до RetroArch, де тісна інтеграція ядра з libretro API дозволяє йому працювати з передовими функціями привязки до часу RetroArch, такими як синхронізований мережева гра та зменшення затримки. Він включає в себе попередні пресети для автоматичного відображення кнопок для різних ігор, включаючи схеми ведення ігор файтiнгiв як для сучасних, так і для олдскульних аркад (також з пiдтримкою ігрових стiкiв).",
"genesis-plus-gx-desc": "[img]{STEAM_APP_IMAGE}/extras/Genesis_Plus_GX_(Phone).png[/img]\n\nGenesis Plus GX почався як домашній порт емулятора Genesis Plus для зламаної консолі, перш ніж переноситися на libretro. Орієнтуючись на швидкість, точність та портативність, Genesis Plus GX тепер з'являється на різноманітних платформах і фронтендах, і відомий як один з найдієвіших і сумісніших емуляторів для консолей, на які вона ставиться, з підтримкою як картриджа, так і компакт-диска ігри. Він також добре працює з багатьма вдосконаленими функціями RetroArch, такими як перемотування в режимі реального часу, зменшення затримки, чіти та RetroAchievements.",
"kronos-desc": "[img]{STEAM_APP_IMAGE}/extras/main.png[/img]\n\nKronos - це сучасна вилка емулятора UoYabause, яка сама є вилкою поважного емулятора Yabause. Цей DLC пропонує ядро Kronos-libretro для використання з ігровим та мультимедійним інтерфейсом RetroArch, що дозволяє користувачам завантажувати програмне забезпечення, сумісне з емулятором Kronos.\n\nKronos використовує сучасні можливості OpenGL для надання різноманітних додаткових графічних функцій, таких як збільшення внутрішньої роздільної здатності, тому рекомендується сучасний і досить потужний GPU.\n\nKronos підтримує завантаження ігор із багатьох різних форматів, включаючи ISO, BIN / CUE та стислий формат CHD, і для цього потрібні зовнішні файли BIOS (saturn_bios.bin та stvbios.zip), розміщені або в папці \"system\" системи RetroArch, або поряд із цільовим програмним забезпеченням у щоб правильно функціонувати.",
"mesen-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img]\n\nMesen - це дуже точний та наповнений функціоналом емулятор із підтримкою тонн картриджів картриджів (навіть тих, які використовуються для дивних, несанкціонованих візків), спеціальної палітри кольорів та пакетів HD. Як ядро libretro, Mesen підтримує багато вдосконалених функцій, таких як софтпачинг та досягнення (через сервіс RetroAchievements).",
"mesen-s-desc": "[img]{STEAM_APP_IMAGE}/extras/mesen2.png[/img][img]{STEAM_APP_IMAGE}/extras/-S2.png[/img]\n\nMesen S - це високоточний та точний 16-бітовий консольний емулятор. Він має високу сумісність, підтримуючи додаткові мікросхеми, що використовуються у багатьох іграх епохи, а також зберігаючи високу продуктивність. Будучи основним libretro, Mesen S підтримує багато вдосконалених функцій, таких як софтпатчинг та досягнення (через сервіс RetroAchievements).",
"mgba-desc": "[img]{STEAM_APP_IMAGE}/extras/mgba.png[/img]\n\nmGBA - це швидкий, точний емулятор однієї з найпопулярніших і найулюбленіших портативних приставок, і він має сумісність з величезною бібліотекою улюблених 8 і 16-бітних ігор. На додаток до прихильності до швидкості та вірного відтворення, mGBA також має низку чудових функцій покращення, включаючи підтримку спеціальної палітри для ігор, які спочатку були відтінками сірого та відображали рамки для ігор, що включають їх.\n\nЦей DLC дозволяє mGBA запускатися через RetroArch, який додає всі його вдосконалення та функції, включаючи перемотування в режимі реального часу, шейдери та низький рівень затримки, щоб забезпечити сучасний ігровий досвід навіть із класичними назвами.",
"pcsx-rearmed-desc": "[img]{STEAM_APP_IMAGE}/extras/PCSX.png[/img]\n\nPCSX ReARMed - це частина довгого ряду емуляторів, що включає PCSX-Reloaded, PCSX-df і, звичайно, оригінальний PCSX. Ця вилка спочатку була сильно оптимізована для пристроїв із процесорами ARM, звідси і назва, але ми додали ще багато речей, щоб вона також добре працювала на типовому апаратному забезпеченні ПК.\n\nЯк ядро libretro, цей DLC вимагає інтерфейсу RetroArch, де він може бути завантажений як ядро для запуску ігор та програмного забезпечення, сумісних з емулятором PCSX ReARMed. Для забезпечення належного функціонування цього ядра потрібне зображення BIOS (не входить у комплект) для кожного регiону програмного забезпечення, щоб розмістити його в системному каталозі \"system\" RetroArch.",
"sameboy-desc": "[img]{STEAM_APP_IMAGE}/extras/SAMEBOY_(Phone).png[/img]\nSameBoy - це дуже точний емулятор, відомий тим, що успішно працює з багатьма іграми, які не працюють на інших емуляторах. На додаток до цієї високої точності, SameBoy також має деякі приємні функції, такі як можливість вибору моделі пристрою для емуляції незалежно від того, для якої моделі призначена гра, вибрані користувачем палітри кольорів, вбудована HLE BIOS та можливість завантаження кордонів на ігри, які їх підтримують.",
"stella-desc": "[img]{STEAM_APP_IMAGE}/extras/stealla.png[/img]\n\nStella - це безкоштовний емулятор з відкритим кодом для однієї з найпопулярніших і найвпливовіших консолей домашніх відеоігор 1970-х та 80-х. Цей емулятор спочатку був розроблений для використання в операційній системі GNU / Linux, але з часом був перенесений на багато різних платформ, включаючи libretro, що дозволяє йому грати через ігрові та мультимедійні системи RetroArch.\n\n[img]{STEAM_APP_IMAGE}/extras/2600.png[/img]\n\nЗа останні кілька років команда розробників Stella досягла великих успіхів, наслідуючи багато примх цільової консолі Stella, зробивши її сумісною з багатьма складними для емуляції іграми, програмним забезпеченням для домашніх програм та демонстраційними версіями.\n\nЗавдяки RetroArch ви можете додати сучасний штрих до цього класичного емулятора, підтримуючи перемотування в реальному часі та RetroAchievements, а також найкращі шейдери RetroArch для емуляції дисплея CRT та багато іншого.",
"requirements": "Процесор: Intel Pentium 4 і вище (потрібно ЦП з інструкціями SSE2) \nРекомендований процесор: Intel Core або AMD еквівалент \nГрафіка: всі сумісні з OpenGL 2.x або Direct3D11. Для коректної роботи шейдерів, відеокарта повинна мати підтримку принаймні шейдерної моделі 2.0. \nРекомендована графіка: Intel:Принаймні Intel HD 4K необхідний для OpenGL, будь-якого комп'ютера D3D11 для Direct3D 11. Повинна підтримувати принаймні шейдерна модель 3.0 та/або 4.0. \nДодаткові замітки: Для OpenGL: Intel HD 2K/3K GPUs на Windows 10 доведеться повернутися до драйвера OpenGL 1.1.",
"legal-limits": "RetroArch є безкоштовним/відкритим програмним забезпеченням, доступним за ліцензією GNU GPL 3.0. \nВін не містить матеріалів, захищених авторським правом третіх сторін. Retroch не підтримує піратство жодним чином, у будь-якій формі."
"legal-limits": "RetroArch - це вільне / відкрите програмне забезпечення, доступне за ліцензією GNU GPL 3.0.\nВін не містить матеріалів, захищених авторським правом, сторонніми особами. RetroArch ні в якому разі не потурає піратству."
}