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mirror of https://github.com/libretro/RetroArch synced 2024-07-08 12:15:49 +00:00

Take out HAVE_SCREENSHOTS everywhere

This commit is contained in:
twinaphex 2014-07-22 03:22:18 +02:00
parent 72be4b17e7
commit d1a85b6d95
13 changed files with 18 additions and 38 deletions

View File

@ -69,7 +69,7 @@ ifeq ($(findstring Haiku,$(OS)),)
LIBS = -lm
endif
DEFINES = -DHAVE_CONFIG_H -DHAVE_SCREENSHOTS -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER -DHAVE_OVERLAY
DEFINES = -DHAVE_CONFIG_H -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER -DHAVE_OVERLAY
ifeq ($(GLOBAL_CONFIG_DIR),)

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@ -69,7 +69,7 @@ endif
libretro = libretro_emscripten.bc
LIBS =
DEFINES = -DHAVE_SCREENSHOTS -DHAVE_CAMERA -DHAVE_NULLAUDIO -DHAVE_BSV_MOVIE -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER
DEFINES = -DHAVE_CAMERA -DHAVE_NULLAUDIO -DHAVE_BSV_MOVIE -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER
LDFLAGS = -L. -s TOTAL_MEMORY=$(MEMORY) -s OUTLINING_LIMIT=50000 --js-library emscripten/library_rwebaudio.js --js-library emscripten/library_rwebinput.js --js-library emscripten/library_rwebcam.js --no-heap-copy
ifeq ($(HAVE_RGUI), 1)

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@ -170,7 +170,7 @@ ifeq ($(HAVE_BUILTIN_AUTOCONFIG), 1)
CFLAGS += -DHAVE_BUILTIN_AUTOCONFIG
endif
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_CC_RESAMPLER -DHAVE_RGUI -DHAVE_MENU -DRARCH_CONSOLE -DHAVE_GRIFFIN=1 -DHAVE_SCREENSHOTS -Wno-char-subscripts -DRARCH_INTERNAL
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_CC_RESAMPLER -DHAVE_RGUI -DHAVE_MENU -DRARCH_CONSOLE -DHAVE_GRIFFIN=1 -Wno-char-subscripts -DRARCH_INTERNAL
ifeq ($(HAVE_FILTERS_BUILTIN), 1)
CFLAGS += -DHAVE_FILTERS_BUILTIN

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@ -101,7 +101,7 @@ endif
libretro ?= -lretro
LIBS = -lm
DEFINES = -I. -DHAVE_SCREENSHOTS -DHAVE_BSV_MOVIE -DHAVE_BUILTIN_AUTOCONFIG -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER -DHAVE_OVERLAY
DEFINES = -I. -DHAVE_BSV_MOVIE -DHAVE_BUILTIN_AUTOCONFIG -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER -DHAVE_OVERLAY
LDFLAGS = -L. -static-libgcc
ifeq ($(TDM_GCC),)

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@ -57,7 +57,7 @@ else
GLES_LIB := -lGLESv2
endif
LOCAL_CFLAGS += -Wall -pthread -Wno-unused-function -fno-stack-protector -funroll-loops -DNDEBUG -DRARCH_MOBILE -DHAVE_GRIFFIN -DANDROID -DHAVE_DYNAMIC -DHAVE_OPENGL -DHAVE_FBO -DHAVE_OVERLAY -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DGLSL_DEBUG -DHAVE_DYLIB -DHAVE_GLSL -DHAVE_MENU -DHAVE_RGUI -DHAVE_SCREENSHOTS -DHAVE_ZLIB -DINLINE=inline -DLSB_FIRST -DHAVE_THREADS -D__LIBRETRO__ -DHAVE_RSOUND -DHAVE_NETPLAY -DHAVE_CAMERA -DRARCH_INTERNAL -DHAVE_LOCATION -DHAVE_CC_RESAMPLER -DHAVE_FILTERS_BUILTIN -DHAVE_BUILTIN_AUTOCONFIG
LOCAL_CFLAGS += -Wall -pthread -Wno-unused-function -fno-stack-protector -funroll-loops -DNDEBUG -DRARCH_MOBILE -DHAVE_GRIFFIN -DANDROID -DHAVE_DYNAMIC -DHAVE_OPENGL -DHAVE_FBO -DHAVE_OVERLAY -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DGLSL_DEBUG -DHAVE_DYLIB -DHAVE_GLSL -DHAVE_MENU -DHAVE_RGUI -DHAVE_ZLIB -DINLINE=inline -DLSB_FIRST -DHAVE_THREADS -D__LIBRETRO__ -DHAVE_RSOUND -DHAVE_NETPLAY -DHAVE_CAMERA -DRARCH_INTERNAL -DHAVE_LOCATION -DHAVE_CC_RESAMPLER -DHAVE_FILTERS_BUILTIN -DHAVE_BUILTIN_AUTOCONFIG
LOCAL_CFLAGS += -O2

View File

@ -550,9 +550,7 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
file_list_push(menu->selection_buf, "Overlay Directory", MENU_OVERLAY_DIR_PATH, 0);
#endif
file_list_push(menu->selection_buf, "System Directory", MENU_SYSTEM_DIR_PATH, 0);
#ifdef HAVE_SCREENSHOTS
file_list_push(menu->selection_buf, "Screenshot Directory", MENU_SCREENSHOT_DIR_PATH, 0);
#endif
file_list_push(menu->selection_buf, "Autoconfig Directory", MENU_AUTOCONFIG_DIR_PATH, 0);
break;
case MENU_SETTINGS_INPUT_OPTIONS:
@ -694,9 +692,7 @@ static void menu_common_entries_init(void *data, unsigned menu_type)
{
file_list_push(menu->selection_buf, "Save State", MENU_SETTINGS_SAVESTATE_SAVE, 0);
file_list_push(menu->selection_buf, "Load State", MENU_SETTINGS_SAVESTATE_LOAD, 0);
#ifdef HAVE_SCREENSHOTS
file_list_push(menu->selection_buf, "Take Screenshot", MENU_SETTINGS_SCREENSHOT, 0);
#endif
file_list_push(menu->selection_buf, "Resume Content", MENU_SETTINGS_RESUME_GAME, 0);
file_list_push(menu->selection_buf, "Restart Content", MENU_SETTINGS_RESTART_GAME, 0);
@ -2719,13 +2715,11 @@ static int menu_common_iterate(unsigned action)
strlcpy(g_settings.assets_directory, dir, sizeof(g_settings.assets_directory));
menu_flush_stack_type(MENU_SETTINGS_PATH_OPTIONS);
}
#ifdef HAVE_SCREENSHOTS
else if (menu_type == MENU_SCREENSHOT_DIR_PATH)
{
strlcpy(g_settings.screenshot_directory, dir, sizeof(g_settings.screenshot_directory));
menu_flush_stack_type(MENU_SETTINGS_PATH_OPTIONS);
}
#endif
else if (menu_type == MENU_SAVEFILE_DIR_PATH)
{
strlcpy(g_extern.savefile_dir, dir, sizeof(g_extern.savefile_dir));
@ -4258,12 +4252,10 @@ static int menu_common_setting_set(unsigned setting, unsigned action)
if (action == MENU_ACTION_START)
*g_settings.assets_directory = '\0';
break;
#ifdef HAVE_SCREENSHOTS
case MENU_SCREENSHOT_DIR_PATH:
if (action == MENU_ACTION_START)
*g_settings.screenshot_directory = '\0';
break;
#endif
case MENU_SAVEFILE_DIR_PATH:
if (action == MENU_ACTION_START)
strlcpy(g_extern.savefile_dir, g_defaults.sram_dir, sizeof(g_extern.savefile_dir));
@ -5009,11 +5001,9 @@ static void menu_common_setting_set_label(char *type_str, size_t type_str_size,
case MENU_SETTINGS_REWIND_ENABLE:
strlcpy(type_str, g_settings.rewind_enable ? "ON" : "OFF", type_str_size);
break;
#ifdef HAVE_SCREENSHOTS
case MENU_SETTINGS_GPU_SCREENSHOT:
strlcpy(type_str, g_settings.video.gpu_screenshot ? "ON" : "OFF", type_str_size);
break;
#endif
case MENU_SETTINGS_REWIND_GRANULARITY:
snprintf(type_str, type_str_size, "%u", g_settings.rewind_granularity);
break;
@ -5104,11 +5094,9 @@ static void menu_common_setting_set_label(char *type_str, size_t type_str_size,
case MENU_ASSETS_DIR_PATH:
strlcpy(type_str, *g_settings.assets_directory ? g_settings.assets_directory : "<default>", type_str_size);
break;
#ifdef HAVE_SCREENSHOTS
case MENU_SCREENSHOT_DIR_PATH:
strlcpy(type_str, *g_settings.screenshot_directory ? g_settings.screenshot_directory : "<ROM dir>", type_str_size);
break;
#endif
case MENU_SAVEFILE_DIR_PATH:
strlcpy(type_str, *g_extern.savefile_dir ? g_extern.savefile_dir : "<ROM dir>", type_str_size);
break;

View File

@ -372,10 +372,8 @@ static void rgui_render(void)
snprintf(title, sizeof(title), "BROWSER DIR %s", dir);
else if (menu_type == MENU_CONTENT_DIR_PATH)
snprintf(title, sizeof(title), "CONTENT DIR %s", dir);
#ifdef HAVE_SCREENSHOTS
else if (menu_type == MENU_SCREENSHOT_DIR_PATH)
snprintf(title, sizeof(title), "SCREENSHOT DIR %s", dir);
#endif
else if (menu_type == MENU_AUTOCONFIG_DIR_PATH)
snprintf(title, sizeof(title), "AUTOCONFIG DIR %s", dir);
else if (menu_type == MENU_SHADER_DIR_PATH)

View File

@ -235,10 +235,8 @@ static void rmenu_render(void)
snprintf(title, sizeof(title), "BROWSER DIR %s", dir);
else if (menu_type == MENU_CONTENT_DIR_PATH)
snprintf(title, sizeof(title), "CONTENT DIR %s", dir);
#ifdef HAVE_SCREENSHOTS
else if (menu_type == MENU_SCREENSHOT_DIR_PATH)
snprintf(title, sizeof(title), "SCREENSHOT DIR %s", dir);
#endif
else if (menu_type == MENU_AUTOCONFIG_DIR_PATH)
snprintf(title, sizeof(title), "AUTOCONFIG DIR %s", dir);
else if (menu_type == MENU_SHADER_DIR_PATH)

View File

@ -469,10 +469,8 @@ static void rmenu_xui_render(void)
snprintf(title, sizeof(title), "BROWSER DIR %s", dir);
else if (menu_type == MENU_CONTENT_DIR_PATH)
snprintf(title, sizeof(title), "CONTENT DIR %s", dir);
#ifdef HAVE_SCREENSHOTS
else if (menu_type == MENU_SCREENSHOT_DIR_PATH)
snprintf(title, sizeof(title), "SCREENSHOT DIR %s", dir);
#endif
else if (menu_type == MENU_AUTOCONFIG_DIR_PATH)
snprintf(title, sizeof(title), "AUTOCONFIG DIR %s", dir);
else if (menu_type == MENU_SHADER_DIR_PATH)

View File

@ -592,7 +592,7 @@ SCREENSHOTS
============================================================ */
#if defined(_XBOX1)
#include "../xdk/screenshot_xdk1.c"
#elif defined(HAVE_SCREENSHOTS)
#else
#include "../screenshot.c"
#endif

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@ -113,7 +113,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -152,7 +152,7 @@
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -192,7 +192,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
@ -237,7 +237,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -279,7 +279,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE=1;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_RMENU_XUI;HAVE_MENU;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -321,7 +321,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU_XUI;HAVE_MENU;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_CC_RESAMPLER;HAVE_HLSL;HAVE_D3D9;RARCH_INTERNAL;MSB_FIRST;_XBOX360;HAVE_FBO;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_XAUDIO;WANT_RPNG;HAVE_THREADS;HAVE_OVERLAY;HAVE_BUILTIN_AUTOCONFIG</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -436,4 +436,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -100,7 +100,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;HAVE_CC_RESAMPLER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;HAVE_CC_RESAMPLER;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
@ -120,7 +120,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
@ -142,7 +142,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;HAVE_CC_RESAMPLER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;HAVE_ZLIB;WANT_MINIZ;HAVE_CC_RESAMPLER;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\rzlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
@ -166,7 +166,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_SCREENSHOTS;HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_ZLIB;WANT_MINIZ;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_WIN32_D3D9;HAVE_CG;HAVE_GLSL;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BSV_MOVIE;HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_WINXINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_ZLIB;WANT_MINIZ;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(MSBuildProjectDirectory)\..\..\deps\rzlib;$(CG_INC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<CompileAs>CompileAsCpp</CompileAs>
@ -339,4 +339,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -943,9 +943,7 @@ rarch_setting_t* setting_data_get_list(void)
START_SUB_GROUP("Miscellaneous")
CONFIG_BOOL(g_settings.video.post_filter_record, "video_post_filter_record", "Post filter record Enable", post_filter_record, GROUP_NAME, SUBGROUP_NAME, general_change_handler)
CONFIG_BOOL(g_settings.video.gpu_record, "video_gpu_record", "GPU Record Enable", gpu_record, GROUP_NAME, SUBGROUP_NAME, general_change_handler)
#ifdef HAVE_SCREENSHOTS
CONFIG_BOOL(g_settings.video.gpu_screenshot, "video_gpu_screenshot", "GPU Screenshot Enable", gpu_screenshot, GROUP_NAME, SUBGROUP_NAME, general_change_handler)
#endif
CONFIG_BOOL(g_settings.video.allow_rotate, "video_allow_rotate", "Allow rotation", allow_rotate, GROUP_NAME, SUBGROUP_NAME, general_change_handler)
CONFIG_BOOL(g_settings.video.crop_overscan, "video_crop_overscan", "Crop Overscan (reload)", crop_overscan, GROUP_NAME, SUBGROUP_NAME, general_change_handler)
#ifndef HAVE_FILTERS_BUILTIN