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mirror of https://github.com/libretro/RetroArch synced 2024-07-08 12:15:49 +00:00

Combine video_renderchain_driver.c and video_driver.c

This commit is contained in:
twinaphex 2017-06-12 15:45:43 +02:00
parent 2496a6287c
commit c7ac70a923
12 changed files with 149 additions and 201 deletions

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@ -1033,7 +1033,6 @@ endif
ifeq ($(HAVE_D3D9), 1)
OBJ += gfx/drivers/d3d.o \
gfx/video_renderchain_driver.o \
gfx/common/d3d_common.o \
gfx/drivers_font/d3d_w32_font.o \
gfx/drivers_context/d3d_ctx.o

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@ -30,7 +30,7 @@
#include "../video_coord_array.h"
#include "../../configuration.h"
#include "../../dynamic.h"
#include "../video_renderchain_driver.h"
#include "../video_driver.h"
#ifdef HAVE_THREADS
#include "../video_thread_wrapper.h"

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@ -49,7 +49,6 @@
#include "../font_driver.h"
#include "../video_driver.h"
#include "../common/d3d_common.h"
#include "../video_renderchain_driver.h"
#ifdef _XBOX
#include "../../defines/xdk_defines.h"
#endif

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@ -34,7 +34,6 @@
#include "../drivers/d3d.h"
#include "../drivers/d3d_shaders/opaque.cg.d3d9.h"
#include "../video_renderchain_driver.h"
#include "../video_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"

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@ -39,7 +39,7 @@
#include <gfx/video_frame.h>
#include "gl_legacy_renderchain.h"
#include "../video_renderchain_driver.h"
#include "../video_driver.h"
#include "../common/gl_common.h"
#include "../../driver.h"

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@ -17,7 +17,8 @@
#include <stdlib.h>
#include <string.h>
#include <retro_inline.h>
#include "../video_renderchain_driver.h"
#include "../video_driver.h"
typedef struct null_renderchain
{

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@ -16,7 +16,6 @@
#include <string.h>
#include <retro_inline.h>
#include "../../video_renderchain_driver.h"
#include "../drivers/d3d.h"
#include "../common/d3d_common.h"

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@ -390,6 +390,17 @@ static const shader_backend_t *shader_ctx_drivers[] = {
NULL
};
static const renderchain_driver_t *renderchain_drivers[] = {
#if defined(_WIN32) && defined(HAVE_D3D9) && defined(HAVE_CG)
&cg_d3d9_renderchain,
#endif
#ifdef _XBOX
&xdk_d3d_renderchain,
#endif
&null_renderchain,
NULL
};
/* Stub functions */
static void update_window_title_null(void *data, void *data2)
@ -3352,3 +3363,23 @@ bool video_shader_driver_wrap_type(video_shader_ctx_wrap_t *wrap)
wrap->type = current_shader->wrap_type(shader_data, wrap->idx);
return true;
}
bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
void **renderchain_handle)
{
unsigned i;
for (i = 0; renderchain_drivers[i]; i++)
{
void *data = renderchain_drivers[i]->chain_new();
if (!data)
continue;
*renderchain_driver = renderchain_drivers[i];
*renderchain_handle = data;
return true;
}
return false;
}

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@ -37,6 +37,7 @@
#include "video_coord_array.h"
#include "video_filter.h"
#include "video_shader_parse.h"
#include "video_state_tracker.h"
#include "../input/input_driver.h"
@ -74,6 +75,20 @@ RETRO_BEGIN_DECLS
#define MAX_EGLIMAGE_TEXTURES 32
#endif
#define MAX_VARIABLES 64
enum
{
TEXTURES = 8,
TEXTURESMASK = TEXTURES - 1
};
struct LinkInfo
{
unsigned tex_w, tex_h;
struct video_shader_pass *pass;
};
enum gfx_ctx_api
{
GFX_CTX_NONE = 0,
@ -632,6 +647,22 @@ typedef struct gfx_ctx_ident
const char *ident;
} gfx_ctx_ident_t;
typedef struct video_viewport
{
int x;
int y;
unsigned width;
unsigned height;
unsigned full_width;
unsigned full_height;
} video_viewport_t;
struct aspect_ratio_elem
{
char name[64];
float value;
};
/* Optionally implemented interface to poke more
* deeply into video driver. */
@ -678,15 +709,6 @@ typedef struct video_poke_interface
const struct retro_hw_render_interface **iface);
} video_poke_interface_t;
typedef struct video_viewport
{
int x;
int y;
unsigned width;
unsigned height;
unsigned full_width;
unsigned full_height;
} video_viewport_t;
/* msg is for showing a message on the screen
* along with the video frame. */
@ -770,11 +792,35 @@ typedef struct video_driver
unsigned (*wrap_type_to_enum)(enum gfx_wrap_type type);
} video_driver_t;
struct aspect_ratio_elem
typedef struct renderchain_driver
{
char name[64];
float value;
};
void (*chain_free)(void *data);
void *(*chain_new)(void);
bool (*reinit)(void *data, const void *info_data);
bool (*init)(void *data,
const void *video_info_data,
void *dev_data,
const void *final_viewport_data,
const void *info_data,
bool rgb32);
void (*set_final_viewport)(void *data,
void *renderchain_data, const void *viewport_data);
bool (*add_pass)(void *data, const void *info_data);
bool (*add_lut)(void *data,
const char *id, const char *path,
bool smooth);
void (*add_state_tracker)(void *data, void *tracker_data);
bool (*render)(void *chain_data, const void *data,
unsigned width, unsigned height, unsigned pitch, unsigned rotation);
void (*convert_geometry)(void *data, const void *info_data,
unsigned *out_width, unsigned *out_height,
unsigned width, unsigned height,
void *final_viewport);
void (*set_font_rect)(void *data, const void *param_data);
bool (*read_viewport)(void *data, uint8_t *buffer, bool is_idle);
void (*viewport_info)(void *data, struct video_viewport *vp);
const char *ident;
} renderchain_driver_t;
extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
@ -1070,53 +1116,6 @@ void video_driver_get_status(uint64_t *frame_count, bool * is_alive,
void video_driver_set_resize(unsigned width, unsigned height);
extern video_driver_t video_gl;
extern video_driver_t video_vulkan;
extern video_driver_t video_psp1;
extern video_driver_t video_vita2d;
extern video_driver_t video_ctr;
extern video_driver_t video_d3d;
extern video_driver_t video_gx;
extern video_driver_t video_wiiu;
extern video_driver_t video_xenon360;
extern video_driver_t video_xvideo;
extern video_driver_t video_xdk_d3d;
extern video_driver_t video_sdl;
extern video_driver_t video_sdl2;
extern video_driver_t video_vg;
extern video_driver_t video_omap;
extern video_driver_t video_exynos;
extern video_driver_t video_dispmanx;
extern video_driver_t video_sunxi;
extern video_driver_t video_drm;
extern video_driver_t video_xshm;
extern video_driver_t video_caca;
extern video_driver_t video_gdi;
extern video_driver_t video_vga;
extern video_driver_t video_null;
extern const gfx_ctx_driver_t gfx_ctx_osmesa;
extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
extern const gfx_ctx_driver_t gfx_ctx_x_egl;
extern const gfx_ctx_driver_t gfx_ctx_wayland;
extern const gfx_ctx_driver_t gfx_ctx_x;
extern const gfx_ctx_driver_t gfx_ctx_d3d;
extern const gfx_ctx_driver_t gfx_ctx_drm;
extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_android;
extern const gfx_ctx_driver_t gfx_ctx_ps3;
extern const gfx_ctx_driver_t gfx_ctx_wgl;
extern const gfx_ctx_driver_t gfx_ctx_videocore;
extern const gfx_ctx_driver_t gfx_ctx_qnx;
extern const gfx_ctx_driver_t gfx_ctx_cgl;
extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
extern const gfx_ctx_driver_t gfx_ctx_emscripten;
extern const gfx_ctx_driver_t gfx_ctx_opendingux_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_khr_display;
extern const gfx_ctx_driver_t gfx_ctx_gdi;
extern const gfx_ctx_driver_t gfx_ctx_null;
/**
* video_context_driver_init_first:
* @data : Input data.
@ -1234,16 +1233,71 @@ bool video_shader_driver_compile_program(struct shader_program_info *program_inf
bool video_shader_driver_wrap_type(video_shader_ctx_wrap_t *wrap);
bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
void **renderchain_handle);
extern bool (*video_driver_cb_has_focus)(void);
extern shader_backend_t *current_shader;
extern void *shader_data;
extern video_driver_t video_gl;
extern video_driver_t video_vulkan;
extern video_driver_t video_psp1;
extern video_driver_t video_vita2d;
extern video_driver_t video_ctr;
extern video_driver_t video_d3d;
extern video_driver_t video_gx;
extern video_driver_t video_wiiu;
extern video_driver_t video_xenon360;
extern video_driver_t video_xvideo;
extern video_driver_t video_xdk_d3d;
extern video_driver_t video_sdl;
extern video_driver_t video_sdl2;
extern video_driver_t video_vg;
extern video_driver_t video_omap;
extern video_driver_t video_exynos;
extern video_driver_t video_dispmanx;
extern video_driver_t video_sunxi;
extern video_driver_t video_drm;
extern video_driver_t video_xshm;
extern video_driver_t video_caca;
extern video_driver_t video_gdi;
extern video_driver_t video_vga;
extern video_driver_t video_null;
extern const gfx_ctx_driver_t gfx_ctx_osmesa;
extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
extern const gfx_ctx_driver_t gfx_ctx_x_egl;
extern const gfx_ctx_driver_t gfx_ctx_wayland;
extern const gfx_ctx_driver_t gfx_ctx_x;
extern const gfx_ctx_driver_t gfx_ctx_d3d;
extern const gfx_ctx_driver_t gfx_ctx_drm;
extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_android;
extern const gfx_ctx_driver_t gfx_ctx_ps3;
extern const gfx_ctx_driver_t gfx_ctx_wgl;
extern const gfx_ctx_driver_t gfx_ctx_videocore;
extern const gfx_ctx_driver_t gfx_ctx_qnx;
extern const gfx_ctx_driver_t gfx_ctx_cgl;
extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
extern const gfx_ctx_driver_t gfx_ctx_emscripten;
extern const gfx_ctx_driver_t gfx_ctx_opendingux_fbdev;
extern const gfx_ctx_driver_t gfx_ctx_khr_display;
extern const gfx_ctx_driver_t gfx_ctx_gdi;
extern const gfx_ctx_driver_t gfx_ctx_null;
extern const shader_backend_t gl_glsl_backend;
extern const shader_backend_t hlsl_backend;
extern const shader_backend_t gl_cg_backend;
extern const shader_backend_t shader_null_backend;
extern renderchain_driver_t cg_d3d9_renderchain;
extern renderchain_driver_t xdk_d3d_renderchain;
extern renderchain_driver_t null_renderchain;
RETRO_END_DECLS
#endif

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@ -1,49 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include "video_renderchain_driver.h"
static const renderchain_driver_t *renderchain_drivers[] = {
#if defined(_WIN32) && defined(HAVE_D3D9) && defined(HAVE_CG)
&cg_d3d9_renderchain,
#endif
#ifdef _XBOX
&xdk_d3d_renderchain,
#endif
&null_renderchain,
NULL
};
bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
void **renderchain_handle)
{
unsigned i;
for (i = 0; renderchain_drivers[i]; i++)
{
void *data = renderchain_drivers[i]->chain_new();
if (!data)
continue;
*renderchain_driver = renderchain_drivers[i];
*renderchain_handle = data;
return true;
}
return false;
}

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@ -1,84 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __VIDEO_RENDER_CHAIN_H
#define __VIDEO_RENDER_CHAIN_H
#include <retro_common_api.h>
#include <libretro.h>
#include "video_driver.h"
#include "video_shader_parse.h"
#include "video_state_tracker.h"
#include "../defines/d3d_defines.h"
RETRO_BEGIN_DECLS
struct LinkInfo
{
unsigned tex_w, tex_h;
struct video_shader_pass *pass;
};
#define MAX_VARIABLES 64
enum
{
TEXTURES = 8,
TEXTURESMASK = TEXTURES - 1
};
typedef struct renderchain_driver
{
void (*chain_free)(void *data);
void *(*chain_new)(void);
bool (*reinit)(void *data, const void *info_data);
bool (*init)(void *data,
const void *video_info_data,
void *dev_data,
const void *final_viewport_data,
const void *info_data,
bool rgb32);
void (*set_final_viewport)(void *data,
void *renderchain_data, const void *viewport_data);
bool (*add_pass)(void *data, const void *info_data);
bool (*add_lut)(void *data,
const char *id, const char *path,
bool smooth);
void (*add_state_tracker)(void *data, void *tracker_data);
bool (*render)(void *chain_data, const void *data,
unsigned width, unsigned height, unsigned pitch, unsigned rotation);
void (*convert_geometry)(void *data, const void *info_data,
unsigned *out_width, unsigned *out_height,
unsigned width, unsigned height,
void *final_viewport);
void (*set_font_rect)(void *data, const void *param_data);
bool (*read_viewport)(void *data, uint8_t *buffer, bool is_idle);
void (*viewport_info)(void *data, struct video_viewport *vp);
const char *ident;
} renderchain_driver_t;
extern renderchain_driver_t cg_d3d9_renderchain;
extern renderchain_driver_t xdk_d3d_renderchain;
extern renderchain_driver_t null_renderchain;
bool renderchain_init_first(const renderchain_driver_t **renderchain_driver,
void **renderchain_handle);
RETRO_END_DECLS
#endif

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@ -301,7 +301,6 @@ VIDEO DRIVER
#include "../gfx/drivers/drm_gfx.c"
#endif
#include "../gfx/video_renderchain_driver.c"
#include "../gfx/drivers_renderchain/null_renderchain.c"
#ifdef HAVE_OPENGL