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(D3D12) Fix some header includes - probably a mistake that wiiu_dbg.h

was added to the d3d12.c driver
This commit is contained in:
twinaphex 2021-07-30 15:16:14 +02:00
parent b3aafd2f86
commit ab9a4a95b1

View File

@ -44,7 +44,17 @@
#include "../gfx_widgets.h"
#endif
#include "wiiu/wiiu_dbg.h"
#include "../common/d3d_common.h"
#include "../common/d3d12_common.h"
#include "../common/dxgi_common.h"
#include "../common/d3dcompiler_common.h"
#ifdef HAVE_SLANG
#include "../drivers_shader/slang_process.h"
#endif
#ifdef __WINRT__
#include "../../uwp/uwp_func.h"
#endif
/* Temporary workaround for d3d12 not being able to poll flags during init */
static gfx_ctx_driver_t d3d12_fake_context;