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(XDK) Xbox buildfixes

This commit is contained in:
twinaphex 2018-01-04 17:00:21 +01:00
parent 99c00b438b
commit 73c36c47e2

View File

@ -169,10 +169,10 @@ dylib_t dylib_load_d3dx(void)
bool d3d_initialize_symbols(void)
{
#ifdef HAVE_DYNAMIC_D3D
if (dylib_initialized)
return true;
#ifdef HAVE_DYNAMIC_D3D
#if defined(HAVE_D3D9)
g_d3d_dll = dylib_load("d3d9.dll");
#ifdef HAVE_D3DX
@ -236,7 +236,9 @@ bool d3d_initialize_symbols(void)
#ifdef _XBOX
SDKVersion = 0;
#endif
#ifdef HAVE_DYNAMIC_D3D
dylib_initialized = true;
#endif
return true;
@ -247,6 +249,7 @@ error:
void d3d_deinitialize_symbols(void)
{
#ifdef HAVE_DYNAMIC_D3D
if (g_d3d_dll)
dylib_close(g_d3d_dll);
#ifdef HAVE_D3DX
@ -257,6 +260,7 @@ void d3d_deinitialize_symbols(void)
g_d3d_dll = NULL;
dylib_initialized = false;
#endif
}
bool d3d_swap(void *data, LPDIRECT3DDEVICE dev)