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mirror of https://github.com/libretro/RetroArch synced 2024-07-03 00:38:44 +00:00

Merge core_impl.c into retroarch.c

This commit is contained in:
twinaphex 2019-06-19 09:51:56 +02:00
parent f7d24b7c10
commit 4d8f5f4dde
6 changed files with 529 additions and 599 deletions

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@ -164,7 +164,6 @@ OBJ += frontend/frontend.o \
ui/drivers/null/ui_null_browser_window.o \
ui/drivers/null/ui_null_msg_window.o \
ui/drivers/null/ui_null_application.o \
core_impl.o \
retroarch.o \
dirs.o \
paths.o \

8
core.h
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@ -203,14 +203,6 @@ bool core_reset_cheat(void);
bool core_api_version(retro_ctx_api_info_t *api);
/* Compare libretro core API version against API version
* used by RetroArch.
*
* TODO - when libretro v2 gets added, allow for switching
* between libretro version backend dynamically.
*/
bool core_verify_api_version(void);
bool core_get_region(retro_ctx_region_info_t *info);
bool core_get_memory(retro_ctx_memory_info_t *info);

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@ -1,546 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <boolean.h>
#include <lists/string_list.h>
#include <string/stdstring.h>
#include <libretro.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_NETWORKING
#include "network/netplay/netplay.h"
#endif
#include "core.h"
#include "content.h"
#include "dynamic.h"
#include "msg_hash.h"
#include "managers/state_manager.h"
#include "verbosity.h"
#include "retroarch.h"
#include "tasks/tasks_internal.h"
#ifdef HAVE_RUNAHEAD
#include "runahead/copy_load_info.h"
#include "runahead/secondary_core.h"
#endif
struct retro_callbacks retro_ctx;
struct retro_core_t current_core;
static void retro_run_null(void)
{
}
static void retro_frame_null(const void *data, unsigned width,
unsigned height, size_t pitch)
{
}
static void retro_input_poll_null(void)
{
}
static void core_input_state_poll_maybe(void)
{
if (current_core.poll_type == POLL_TYPE_NORMAL)
input_poll();
}
static int16_t core_input_state_poll(unsigned port,
unsigned device, unsigned idx, unsigned id)
{
if (current_core.poll_type == POLL_TYPE_LATE)
{
if (!current_core.input_polled)
input_poll();
current_core.input_polled = true;
}
return input_state(port, device, idx, id);
}
void core_set_input_state(retro_ctx_input_state_info_t *info)
{
current_core.retro_set_input_state(info->cb);
}
/**
* core_init_libretro_cbs:
* @data : pointer to retro_callbacks object
*
* Initializes libretro callbacks, and binds the libretro callbacks
* to default callback functions.
**/
static bool core_init_libretro_cbs(struct retro_callbacks *cbs)
{
current_core.retro_set_video_refresh(video_driver_frame);
current_core.retro_set_audio_sample(audio_driver_sample);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch);
current_core.retro_set_input_state(core_input_state_poll);
current_core.retro_set_input_poll(core_input_state_poll_maybe);
core_set_default_callbacks(cbs);
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
return true;
core_set_netplay_callbacks();
#endif
return true;
}
/**
* core_set_default_callbacks:
* @data : pointer to retro_callbacks object
*
* Binds the libretro callbacks to default callback functions.
**/
bool core_set_default_callbacks(struct retro_callbacks *cbs)
{
cbs->frame_cb = video_driver_frame;
cbs->sample_cb = audio_driver_sample;
cbs->sample_batch_cb = audio_driver_sample_batch;
cbs->state_cb = core_input_state_poll;
cbs->poll_cb = input_poll;
return true;
}
bool core_deinit(void *data)
{
struct retro_callbacks *cbs = (struct retro_callbacks*)data;
if (!cbs)
return false;
cbs->frame_cb = retro_frame_null;
cbs->sample_cb = NULL;
cbs->sample_batch_cb = NULL;
cbs->state_cb = NULL;
cbs->poll_cb = retro_input_poll_null;
current_core.inited = false;
return true;
}
bool core_uninit_libretro_callbacks(void)
{
return core_deinit(&retro_ctx);
}
/**
* core_set_rewind_callbacks:
*
* Sets the audio sampling callbacks based on whether or not
* rewinding is currently activated.
**/
bool core_set_rewind_callbacks(void)
{
if (state_manager_frame_is_reversed())
{
current_core.retro_set_audio_sample(audio_driver_sample_rewind);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch_rewind);
}
else
{
current_core.retro_set_audio_sample(audio_driver_sample);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch);
}
return true;
}
#ifdef HAVE_NETWORKING
/**
* core_set_netplay_callbacks:
*
* Set the I/O callbacks to use netplay's interceding callback system. Should
* only be called while initializing netplay.
**/
bool core_set_netplay_callbacks(void)
{
/* Force normal poll type for netplay. */
current_core.poll_type = POLL_TYPE_NORMAL;
/* And use netplay's interceding callbacks */
current_core.retro_set_video_refresh(video_frame_net);
current_core.retro_set_audio_sample(audio_sample_net);
current_core.retro_set_audio_sample_batch(audio_sample_batch_net);
current_core.retro_set_input_state(input_state_net);
return true;
}
/**
* core_unset_netplay_callbacks
*
* Unset the I/O callbacks from having used netplay's interceding callback
* system. Should only be called while uninitializing netplay.
*/
bool core_unset_netplay_callbacks(void)
{
struct retro_callbacks cbs;
if (!core_set_default_callbacks(&cbs))
return false;
current_core.retro_set_video_refresh(cbs.frame_cb);
current_core.retro_set_audio_sample(cbs.sample_cb);
current_core.retro_set_audio_sample_batch(cbs.sample_batch_cb);
current_core.retro_set_input_state(cbs.state_cb);
return true;
}
#endif
bool core_set_cheat(retro_ctx_cheat_info_t *info)
{
current_core.retro_cheat_set(info->index, info->enabled, info->code);
return true;
}
bool core_reset_cheat(void)
{
current_core.retro_cheat_reset();
return true;
}
bool core_api_version(retro_ctx_api_info_t *api)
{
if (!api)
return false;
api->version = current_core.retro_api_version();
return true;
}
bool core_set_poll_type(unsigned *type)
{
current_core.poll_type = *type;
return true;
}
void core_uninit_symbols(void)
{
uninit_libretro_sym(&current_core);
current_core.symbols_inited = false;
}
bool core_init_symbols(enum rarch_core_type *type)
{
if (!type || !init_libretro_sym(*type, &current_core))
return false;
if (!current_core.retro_run)
current_core.retro_run = retro_run_null;
current_core.symbols_inited = true;
return true;
}
bool core_set_controller_port_device(retro_ctx_controller_info_t *pad)
{
if (!pad)
return false;
#ifdef HAVE_RUNAHEAD
remember_controller_port_device(pad->port, pad->device);
#endif
current_core.retro_set_controller_port_device(pad->port, pad->device);
return true;
}
bool core_get_memory(retro_ctx_memory_info_t *info)
{
if (!info)
return false;
info->size = current_core.retro_get_memory_size(info->id);
info->data = current_core.retro_get_memory_data(info->id);
return true;
}
bool core_load_game(retro_ctx_load_content_info_t *load_info)
{
bool contentless = false;
bool is_inited = false;
video_driver_set_cached_frame_ptr(NULL);
#ifdef HAVE_RUNAHEAD
set_load_content_info(load_info);
clear_controller_port_map();
#endif
content_get_status(&contentless, &is_inited);
set_save_state_in_background(false);
if (load_info && load_info->special)
current_core.game_loaded = current_core.retro_load_game_special(
load_info->special->id, load_info->info, load_info->content->size);
else if (load_info && !string_is_empty(load_info->content->elems[0].data))
current_core.game_loaded = current_core.retro_load_game(load_info->info);
else if (contentless)
current_core.game_loaded = current_core.retro_load_game(NULL);
else
current_core.game_loaded = false;
return current_core.game_loaded;
}
bool core_get_system_info(struct retro_system_info *system)
{
if (!system)
return false;
current_core.retro_get_system_info(system);
return true;
}
bool core_unserialize(retro_ctx_serialize_info_t *info)
{
if (!info || !current_core.retro_unserialize(info->data_const, info->size))
return false;
#if HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, info);
#endif
return true;
}
bool core_serialize(retro_ctx_serialize_info_t *info)
{
if (!info || !current_core.retro_serialize(info->data, info->size))
return false;
return true;
}
bool core_serialize_size(retro_ctx_size_info_t *info)
{
if (!info)
return false;
info->size = current_core.retro_serialize_size();
return true;
}
uint64_t core_serialization_quirks(void)
{
return current_core.serialization_quirks_v;
}
void core_set_serialization_quirks(uint64_t quirks)
{
current_core.serialization_quirks_v = quirks;
}
bool core_set_environment(retro_ctx_environ_info_t *info)
{
if (!info)
return false;
current_core.retro_set_environment(info->env);
return true;
}
bool core_get_system_av_info(struct retro_system_av_info *av_info)
{
if (!av_info)
return false;
current_core.retro_get_system_av_info(av_info);
return true;
}
bool core_reset(void)
{
video_driver_set_cached_frame_ptr(NULL);
current_core.retro_reset();
return true;
}
bool core_init(void)
{
video_driver_set_cached_frame_ptr(NULL);
current_core.retro_init();
current_core.inited = true;
return true;
}
bool core_unload(void)
{
video_driver_set_cached_frame_ptr(NULL);
if (current_core.inited)
current_core.retro_deinit();
return true;
}
bool core_unload_game(void)
{
video_driver_free_hw_context();
video_driver_set_cached_frame_ptr(NULL);
if (current_core.game_loaded)
{
current_core.retro_unload_game();
current_core.game_loaded = false;
}
audio_driver_stop();
return true;
}
bool core_run(void)
{
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL))
{
/* Paused due to netplay. We must poll and display something so that a
* netplay peer pausing doesn't just hang. */
input_poll();
video_driver_cached_frame();
return true;
}
#endif
switch (current_core.poll_type)
{
case POLL_TYPE_EARLY:
input_poll();
break;
case POLL_TYPE_LATE:
current_core.input_polled = false;
break;
default:
break;
}
current_core.retro_run();
if (current_core.poll_type == POLL_TYPE_LATE && !current_core.input_polled)
input_poll();
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif
return true;
}
bool core_run_no_input_polling(void)
{
current_core.retro_run();
return true;
}
bool core_load(unsigned poll_type_behavior)
{
current_core.poll_type = poll_type_behavior;
if (!core_verify_api_version())
return false;
if (!core_init_libretro_cbs(&retro_ctx))
return false;
core_get_system_av_info(video_viewport_get_system_av_info());
return true;
}
bool core_verify_api_version(void)
{
unsigned api_version = current_core.retro_api_version();
RARCH_LOG("%s: %u\n",
msg_hash_to_str(MSG_VERSION_OF_LIBRETRO_API),
api_version);
RARCH_LOG("%s: %u\n",
msg_hash_to_str(MSG_COMPILED_AGAINST_API),
RETRO_API_VERSION);
if (api_version != RETRO_API_VERSION)
{
RARCH_WARN("%s\n", msg_hash_to_str(MSG_LIBRETRO_ABI_BREAK));
return false;
}
return true;
}
bool core_get_region(retro_ctx_region_info_t *info)
{
if (!info)
return false;
info->region = current_core.retro_get_region();
return true;
}
bool core_has_set_input_descriptor(void)
{
return current_core.has_set_input_descriptors;
}
void core_set_input_descriptors(void)
{
current_core.has_set_input_descriptors = true;
}
void core_unset_input_descriptors(void)
{
current_core.has_set_input_descriptors = false;
}
bool core_is_inited(void)
{
return current_core.inited;
}
bool core_is_symbols_inited(void)
{
return current_core.symbols_inited;
}
bool core_is_game_loaded(void)
{
return current_core.game_loaded;
}
void core_free_retro_game_info(struct retro_game_info *dest)
{
if (!dest)
return;
if (dest->path)
free((void*)dest->path);
if (dest->data)
free((void*)dest->data);
if (dest->meta)
free((void*)dest->meta);
dest->path = NULL;
dest->data = NULL;
dest->meta = NULL;
}

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@ -1071,7 +1071,6 @@ GIT
/*============================================================
RETROARCH
============================================================ */
#include "../core_impl.c"
#include "../retroarch.c"
#include "../dirs.c"
#include "../paths.c"

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@ -164,6 +164,8 @@
#include "retroarch.h"
#ifdef HAVE_RUNAHEAD
#include "runahead/copy_load_info.h"
#include "runahead/secondary_core.h"
#include "runahead/run_ahead.h"
#endif
@ -7742,6 +7744,20 @@ static void video_driver_pixel_converter_free(void)
video_driver_scaler_ptr = NULL;
}
static void video_driver_free_hw_context(void)
{
video_driver_context_lock();
if (hw_render.context_destroy)
hw_render.context_destroy();
memset(&hw_render, 0, sizeof(hw_render));
video_driver_context_unlock();
hw_render_context_negotiation = NULL;
}
static void video_driver_free_internal(void)
{
#ifdef HAVE_THREADS
@ -8398,7 +8414,7 @@ static void video_driver_lock_new(void)
#endif
}
void video_driver_destroy(void)
static void video_driver_destroy(void)
{
video_display_server_destroy();
crt_video_restore();
@ -8595,27 +8611,6 @@ bool video_driver_get_prev_video_out(void)
return true;
}
bool video_driver_init(bool *video_is_threaded)
{
video_driver_lock_new();
video_driver_filter_free();
video_driver_set_cached_frame_ptr(NULL);
return video_driver_init_internal(video_is_threaded);
}
void video_driver_destroy_data(void)
{
video_driver_data = NULL;
}
void video_driver_free(void)
{
video_driver_free_internal();
video_driver_lock_free();
video_driver_data = NULL;
video_driver_set_cached_frame_ptr(NULL);
}
void video_driver_monitor_reset(void)
{
video_driver_frame_time_count = 0;
@ -8963,19 +8958,6 @@ bool video_driver_is_hw_context(void)
return is_hw_context;
}
void video_driver_free_hw_context(void)
{
video_driver_context_lock();
if (hw_render.context_destroy)
hw_render.context_destroy();
memset(&hw_render, 0, sizeof(hw_render));
video_driver_context_unlock();
hw_render_context_negotiation = NULL;
}
const struct retro_hw_render_context_negotiation_interface *
video_driver_get_context_negotiation_interface(void)
@ -11422,7 +11404,11 @@ void drivers_init(int flags)
video_driver_get_hw_context_internal();
video_driver_monitor_reset();
video_driver_init(&video_is_threaded);
video_driver_lock_new();
video_driver_filter_free();
video_driver_set_cached_frame_ptr(NULL);
video_driver_init_internal(&video_is_threaded);
if (!video_driver_is_video_cache_context_ack()
&& hwr->context_reset)
@ -11588,13 +11574,20 @@ void driver_uninit(int flags)
led_driver_free();
if (flags & DRIVERS_VIDEO_INPUT)
video_driver_free();
{
video_driver_free_internal();
video_driver_lock_free();
video_driver_data = NULL;
video_driver_set_cached_frame_ptr(NULL);
}
if (flags & DRIVER_AUDIO_MASK)
audio_driver_deinit();
if ((flags & DRIVER_VIDEO_MASK))
video_driver_destroy_data();
{
video_driver_data = NULL;
}
if ((flags & DRIVER_INPUT_MASK))
{
@ -16337,3 +16330,501 @@ enum retro_language rarch_get_language_from_iso(const char *iso639)
return lang;
}
/* Libretro core loader */
struct retro_callbacks retro_ctx;
struct retro_core_t current_core;
static void retro_run_null(void)
{
}
static void retro_frame_null(const void *data, unsigned width,
unsigned height, size_t pitch)
{
}
static void retro_input_poll_null(void)
{
}
static void core_input_state_poll_maybe(void)
{
if (current_core.poll_type == POLL_TYPE_NORMAL)
input_poll();
}
static int16_t core_input_state_poll(unsigned port,
unsigned device, unsigned idx, unsigned id)
{
if (current_core.poll_type == POLL_TYPE_LATE)
{
if (!current_core.input_polled)
input_poll();
current_core.input_polled = true;
}
return input_state(port, device, idx, id);
}
void core_set_input_state(retro_ctx_input_state_info_t *info)
{
current_core.retro_set_input_state(info->cb);
}
/**
* core_init_libretro_cbs:
* @data : pointer to retro_callbacks object
*
* Initializes libretro callbacks, and binds the libretro callbacks
* to default callback functions.
**/
static bool core_init_libretro_cbs(struct retro_callbacks *cbs)
{
current_core.retro_set_video_refresh(video_driver_frame);
current_core.retro_set_audio_sample(audio_driver_sample);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch);
current_core.retro_set_input_state(core_input_state_poll);
current_core.retro_set_input_poll(core_input_state_poll_maybe);
core_set_default_callbacks(cbs);
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
return true;
core_set_netplay_callbacks();
#endif
return true;
}
/**
* core_set_default_callbacks:
* @data : pointer to retro_callbacks object
*
* Binds the libretro callbacks to default callback functions.
**/
bool core_set_default_callbacks(struct retro_callbacks *cbs)
{
cbs->frame_cb = video_driver_frame;
cbs->sample_cb = audio_driver_sample;
cbs->sample_batch_cb = audio_driver_sample_batch;
cbs->state_cb = core_input_state_poll;
cbs->poll_cb = input_poll;
return true;
}
bool core_deinit(void *data)
{
struct retro_callbacks *cbs = (struct retro_callbacks*)data;
if (!cbs)
return false;
cbs->frame_cb = retro_frame_null;
cbs->sample_cb = NULL;
cbs->sample_batch_cb = NULL;
cbs->state_cb = NULL;
cbs->poll_cb = retro_input_poll_null;
current_core.inited = false;
return true;
}
bool core_uninit_libretro_callbacks(void)
{
return core_deinit(&retro_ctx);
}
/**
* core_set_rewind_callbacks:
*
* Sets the audio sampling callbacks based on whether or not
* rewinding is currently activated.
**/
bool core_set_rewind_callbacks(void)
{
if (state_manager_frame_is_reversed())
{
current_core.retro_set_audio_sample(audio_driver_sample_rewind);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch_rewind);
}
else
{
current_core.retro_set_audio_sample(audio_driver_sample);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch);
}
return true;
}
#ifdef HAVE_NETWORKING
/**
* core_set_netplay_callbacks:
*
* Set the I/O callbacks to use netplay's interceding callback system. Should
* only be called while initializing netplay.
**/
bool core_set_netplay_callbacks(void)
{
/* Force normal poll type for netplay. */
current_core.poll_type = POLL_TYPE_NORMAL;
/* And use netplay's interceding callbacks */
current_core.retro_set_video_refresh(video_frame_net);
current_core.retro_set_audio_sample(audio_sample_net);
current_core.retro_set_audio_sample_batch(audio_sample_batch_net);
current_core.retro_set_input_state(input_state_net);
return true;
}
/**
* core_unset_netplay_callbacks
*
* Unset the I/O callbacks from having used netplay's interceding callback
* system. Should only be called while uninitializing netplay.
*/
bool core_unset_netplay_callbacks(void)
{
struct retro_callbacks cbs;
if (!core_set_default_callbacks(&cbs))
return false;
current_core.retro_set_video_refresh(cbs.frame_cb);
current_core.retro_set_audio_sample(cbs.sample_cb);
current_core.retro_set_audio_sample_batch(cbs.sample_batch_cb);
current_core.retro_set_input_state(cbs.state_cb);
return true;
}
#endif
bool core_set_cheat(retro_ctx_cheat_info_t *info)
{
current_core.retro_cheat_set(info->index, info->enabled, info->code);
return true;
}
bool core_reset_cheat(void)
{
current_core.retro_cheat_reset();
return true;
}
bool core_api_version(retro_ctx_api_info_t *api)
{
if (!api)
return false;
api->version = current_core.retro_api_version();
return true;
}
bool core_set_poll_type(unsigned *type)
{
current_core.poll_type = *type;
return true;
}
void core_uninit_symbols(void)
{
uninit_libretro_sym(&current_core);
current_core.symbols_inited = false;
}
bool core_init_symbols(enum rarch_core_type *type)
{
if (!type || !init_libretro_sym(*type, &current_core))
return false;
if (!current_core.retro_run)
current_core.retro_run = retro_run_null;
current_core.symbols_inited = true;
return true;
}
bool core_set_controller_port_device(retro_ctx_controller_info_t *pad)
{
if (!pad)
return false;
#ifdef HAVE_RUNAHEAD
remember_controller_port_device(pad->port, pad->device);
#endif
current_core.retro_set_controller_port_device(pad->port, pad->device);
return true;
}
bool core_get_memory(retro_ctx_memory_info_t *info)
{
if (!info)
return false;
info->size = current_core.retro_get_memory_size(info->id);
info->data = current_core.retro_get_memory_data(info->id);
return true;
}
bool core_load_game(retro_ctx_load_content_info_t *load_info)
{
bool contentless = false;
bool is_inited = false;
video_driver_set_cached_frame_ptr(NULL);
#ifdef HAVE_RUNAHEAD
set_load_content_info(load_info);
clear_controller_port_map();
#endif
content_get_status(&contentless, &is_inited);
set_save_state_in_background(false);
if (load_info && load_info->special)
current_core.game_loaded = current_core.retro_load_game_special(
load_info->special->id, load_info->info, load_info->content->size);
else if (load_info && !string_is_empty(load_info->content->elems[0].data))
current_core.game_loaded = current_core.retro_load_game(load_info->info);
else if (contentless)
current_core.game_loaded = current_core.retro_load_game(NULL);
else
current_core.game_loaded = false;
return current_core.game_loaded;
}
bool core_get_system_info(struct retro_system_info *system)
{
if (!system)
return false;
current_core.retro_get_system_info(system);
return true;
}
bool core_unserialize(retro_ctx_serialize_info_t *info)
{
if (!info || !current_core.retro_unserialize(info->data_const, info->size))
return false;
#if HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, info);
#endif
return true;
}
bool core_serialize(retro_ctx_serialize_info_t *info)
{
if (!info || !current_core.retro_serialize(info->data, info->size))
return false;
return true;
}
bool core_serialize_size(retro_ctx_size_info_t *info)
{
if (!info)
return false;
info->size = current_core.retro_serialize_size();
return true;
}
uint64_t core_serialization_quirks(void)
{
return current_core.serialization_quirks_v;
}
void core_set_serialization_quirks(uint64_t quirks)
{
current_core.serialization_quirks_v = quirks;
}
bool core_set_environment(retro_ctx_environ_info_t *info)
{
if (!info)
return false;
current_core.retro_set_environment(info->env);
return true;
}
bool core_get_system_av_info(struct retro_system_av_info *av_info)
{
if (!av_info)
return false;
current_core.retro_get_system_av_info(av_info);
return true;
}
bool core_reset(void)
{
video_driver_set_cached_frame_ptr(NULL);
current_core.retro_reset();
return true;
}
bool core_init(void)
{
video_driver_set_cached_frame_ptr(NULL);
current_core.retro_init();
current_core.inited = true;
return true;
}
bool core_unload(void)
{
video_driver_set_cached_frame_ptr(NULL);
if (current_core.inited)
current_core.retro_deinit();
return true;
}
bool core_unload_game(void)
{
video_driver_free_hw_context();
video_driver_set_cached_frame_ptr(NULL);
if (current_core.game_loaded)
{
current_core.retro_unload_game();
current_core.game_loaded = false;
}
audio_driver_stop();
return true;
}
bool core_run(void)
{
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL))
{
/* Paused due to netplay. We must poll and display something so that a
* netplay peer pausing doesn't just hang. */
input_poll();
video_driver_cached_frame();
return true;
}
#endif
switch (current_core.poll_type)
{
case POLL_TYPE_EARLY:
input_poll();
break;
case POLL_TYPE_LATE:
current_core.input_polled = false;
break;
default:
break;
}
current_core.retro_run();
if (current_core.poll_type == POLL_TYPE_LATE && !current_core.input_polled)
input_poll();
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif
return true;
}
bool core_run_no_input_polling(void)
{
current_core.retro_run();
return true;
}
static bool core_verify_api_version(void)
{
unsigned api_version = current_core.retro_api_version();
RARCH_LOG("%s: %u\n",
msg_hash_to_str(MSG_VERSION_OF_LIBRETRO_API),
api_version);
RARCH_LOG("%s: %u\n",
msg_hash_to_str(MSG_COMPILED_AGAINST_API),
RETRO_API_VERSION);
if (api_version != RETRO_API_VERSION)
{
RARCH_WARN("%s\n", msg_hash_to_str(MSG_LIBRETRO_ABI_BREAK));
return false;
}
return true;
}
bool core_load(unsigned poll_type_behavior)
{
current_core.poll_type = poll_type_behavior;
if (!core_verify_api_version())
return false;
if (!core_init_libretro_cbs(&retro_ctx))
return false;
core_get_system_av_info(video_viewport_get_system_av_info());
return true;
}
bool core_get_region(retro_ctx_region_info_t *info)
{
if (!info)
return false;
info->region = current_core.retro_get_region();
return true;
}
bool core_has_set_input_descriptor(void)
{
return current_core.has_set_input_descriptors;
}
void core_set_input_descriptors(void)
{
current_core.has_set_input_descriptors = true;
}
void core_unset_input_descriptors(void)
{
current_core.has_set_input_descriptors = false;
}
bool core_is_inited(void)
{
return current_core.inited;
}
bool core_is_symbols_inited(void)
{
return current_core.symbols_inited;
}
bool core_is_game_loaded(void)
{
return current_core.game_loaded;
}
void core_free_retro_game_info(struct retro_game_info *dest)
{
if (!dest)
return;
if (dest->path)
free((void*)dest->path);
if (dest->data)
free((void*)dest->data);
if (dest->meta)
free((void*)dest->meta);
dest->path = NULL;
dest->data = NULL;
dest->meta = NULL;
}

View File

@ -1649,7 +1649,6 @@ bool video_driver_has_windowed(void);
bool video_driver_cached_frame_has_valid_framebuffer(void);
void video_driver_destroy(void);
void video_driver_set_cached_frame_ptr(const void *data);
void video_driver_set_stub_frame(void);
void video_driver_unset_stub_frame(void);
@ -1667,10 +1666,6 @@ void video_driver_unset_rgba(void);
bool video_driver_supports_rgba(void);
bool video_driver_get_next_video_out(void);
bool video_driver_get_prev_video_out(void);
bool video_driver_init(bool *video_is_threaded);
void video_driver_destroy_data(void);
void video_driver_free(void);
void video_driver_free_hw_context(void);
void video_driver_monitor_reset(void);
void video_driver_set_aspect_ratio(void);
void video_driver_update_viewport(struct video_viewport* vp, bool force_full, bool keep_aspect);