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mirror of https://github.com/libretro/RetroArch synced 2024-07-08 12:15:49 +00:00

(iOS) Get rid of this dead code - remnants of when we had a companion UI

This commit is contained in:
libretroadmin 2022-11-24 19:57:45 +01:00
parent 8368c2daad
commit 03e71e651f

View File

@ -51,29 +51,6 @@ static id apple_platform;
#endif
static CFRunLoopObserverRef iterate_observer;
/* Forward declaration */
static void apple_rarch_exited(void);
static void rarch_enable_ui(void)
{
bool boolean = true;
uico_state_get_ptr()->flags |= UICO_ST_FLAG_IS_ON_FOREGROUND;
retroarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
retroarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
retroarch_menu_running();
}
static void rarch_disable_ui(void)
{
bool boolean = false;
uico_state_get_ptr()->flags &= ~UICO_ST_FLAG_IS_ON_FOREGROUND;
retroarch_ctl(RARCH_CTL_SET_PAUSED, &boolean);
retroarch_ctl(RARCH_CTL_SET_IDLE, &boolean);
retroarch_menu_running_finished(false);
}
static void ui_companion_cocoatouch_event_command(
void *data, enum event_command cmd) { }
@ -437,8 +414,7 @@ enum
[self refreshSystemConfig];
[self showGameView];
if (rarch_main(argc, argv, NULL))
apple_rarch_exited();
rarch_main(argc, argv, NULL);
iterate_observer = CFRunLoopObserverCreate(0, kCFRunLoopBeforeWaiting,
true, 0, rarch_draw_observer, 0);
@ -507,19 +483,6 @@ enum
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
command_event(CMD_EVENT_AUDIO_START, NULL);
});
rarch_disable_ui();
}
- (IBAction)showPauseMenu:(id)sender
{
rarch_enable_ui();
#if TARGET_OS_IOS
[[UIApplication sharedApplication] setStatusBarHidden:false withAnimation:UIStatusBarAnimationNone];
#endif
[[UIApplication sharedApplication] setIdleTimerDisabled:false];
[self.window setRootViewController:self];
}
- (void)refreshSystemConfig
@ -553,10 +516,3 @@ int main(int argc, char *argv[])
return UIApplicationMain(argc, argv, NSStringFromClass([RApplication class]), NSStringFromClass([RetroArch_iOS class]));
}
}
static void apple_rarch_exited(void)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
if (ap)
[ap showPauseMenu:ap];
}