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RetroArch/msg_hash.h

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2015-07-01 12:37:20 +00:00
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
2017-03-22 02:09:18 +00:00
* Copyright (C) 2011-2017 - Daniel De Matteis
2019-01-09 22:19:19 +00:00
* Copyright (C) 2016-2019 - Brad Parker
2016-10-02 20:04:09 +00:00
*
2015-07-01 12:37:20 +00:00
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MSG_HASH_H
#define __MSG_HASH_H
#include <stdint.h>
#include <stddef.h>
#include <limits.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include "input/input_defines.h"
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#define MSG_HASH(Id, str) case Id: return str;
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RETRO_BEGIN_DECLS
enum msg_hash_action
{
MSG_HASH_NONE = 0,
MSG_HASH_USER_LANGUAGE
};
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enum msg_file_type
{
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FILE_TYPE_NONE = 0,
FILE_TYPE_PLAIN,
FILE_TYPE_DIRECTORY,
FILE_TYPE_PARENT_DIRECTORY,
FILE_TYPE_PATH,
FILE_TYPE_DEVICE,
FILE_TYPE_CORE,
FILE_TYPE_PLAYLIST_ENTRY,
FILE_TYPE_CONTENTLIST_ENTRY,
FILE_TYPE_SHADER_PRESET,
FILE_TYPE_SHADER,
FILE_TYPE_VIDEOFILTER,
FILE_TYPE_AUDIOFILTER,
FILE_TYPE_CHEAT,
FILE_TYPE_OVERLAY,
FILE_TYPE_FONT,
FILE_TYPE_CONFIG,
FILE_TYPE_USE_DIRECTORY,
FILE_TYPE_SCAN_DIRECTORY,
FILE_TYPE_CARCHIVE,
FILE_TYPE_IN_CARCHIVE,
FILE_TYPE_IMAGE,
FILE_TYPE_IMAGEVIEWER,
FILE_TYPE_REMAP,
FILE_TYPE_DOWNLOAD_CORE,
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FILE_TYPE_DOWNLOAD_URL,
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FILE_TYPE_DOWNLOAD_CORE_CONTENT,
FILE_TYPE_DOWNLOAD_CORE_INFO,
FILE_TYPE_DOWNLOAD_THUMBNAIL_CONTENT,
FILE_TYPE_DOWNLOAD_LAKKA,
FILE_TYPE_RDB,
FILE_TYPE_RDB_ENTRY,
FILE_TYPE_RPL_ENTRY,
FILE_TYPE_CURSOR,
FILE_TYPE_BOOL_ON,
FILE_TYPE_BOOL_OFF,
FILE_TYPE_RECORD_CONFIG,
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FILE_TYPE_STREAM_CONFIG,
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FILE_TYPE_PLAYLIST_COLLECTION,
FILE_TYPE_PLAYLIST_ASSOCIATION,
FILE_TYPE_MOVIE,
FILE_TYPE_MUSIC,
FILE_TYPE_SHADER_SLANG,
FILE_TYPE_SHADER_GLSL,
FILE_TYPE_SHADER_HLSL,
FILE_TYPE_SHADER_CG,
FILE_TYPE_SHADER_PRESET_GLSLP,
FILE_TYPE_SHADER_PRESET_HLSLP,
FILE_TYPE_SHADER_PRESET_CGP,
FILE_TYPE_SHADER_PRESET_SLANGP,
FILE_TYPE_DOWNLOAD_THUMBNAIL,
FILE_TYPE_MORE,
FILE_TYPE_COMPRESSED,
FILE_TYPE_SHA1,
FILE_TYPE_MD5,
FILE_TYPE_CRC,
FILE_TYPE_RGUI_THEME_PRESET,
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FILE_TYPE_VIDEO_LAYOUT,
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FILE_TYPE_WEBM,
FILE_TYPE_F4F,
FILE_TYPE_F4V,
FILE_TYPE_OGM,
FILE_TYPE_MKV,
FILE_TYPE_AVI,
FILE_TYPE_M4A,
FILE_TYPE_3GP,
FILE_TYPE_3G2,
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FILE_TYPE_MP4,
FILE_TYPE_MP3,
FILE_TYPE_FLAC,
FILE_TYPE_OGG,
FILE_TYPE_FLV,
FILE_TYPE_WAV,
FILE_TYPE_MOV,
FILE_TYPE_WMA,
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FILE_TYPE_WMV,
FILE_TYPE_MPG,
FILE_TYPE_MPEG,
FILE_TYPE_VOB,
FILE_TYPE_ASF,
FILE_TYPE_DIVX,
FILE_TYPE_M2P,
FILE_TYPE_M2TS,
FILE_TYPE_PS,
FILE_TYPE_TS,
FILE_TYPE_MXF,
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FILE_TYPE_JPEG,
FILE_TYPE_PNG,
FILE_TYPE_TGA,
FILE_TYPE_BMP,
FILE_TYPE_MOD,
FILE_TYPE_S3M,
FILE_TYPE_XM,
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FILE_TYPE_CUE,
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FILE_TYPE_GDI,
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FILE_TYPE_ISO,
FILE_TYPE_LUTRO,
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FILE_TYPE_CHD,
FILE_TYPE_WBFS,
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FILE_TYPE_DIRECT_LOAD,
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FILE_TYPE_GONG,
/* Note: New entries must be added at the end, otherwise
* menu_cbs_init_bind_get_string_representation_compare_type() breaks... */
FILE_TYPE_DOWNLOAD_PL_THUMBNAIL_CONTENT,
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FILE_TYPE_MANUAL_SCAN_DIRECTORY,
FILE_TYPE_MANUAL_SCAN_DAT,
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FILE_TYPE_SIDELOAD_CORE,
FILE_TYPE_VIDEO_FONT,
FILE_TYPE_DOWNLOAD_CORE_SYSTEM_FILES,
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FILE_TYPE_LAST
};
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#define MENU_LABEL(STR) \
MENU_ENUM_LABEL_##STR, \
MENU_ENUM_SUBLABEL_##STR, \
MENU_ENUM_LABEL_VALUE_##STR
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enum msg_hash_enums
{
MSG_UNKNOWN = 0,
MSG_ROOM_PASSWORDED,
MSG_INTERNET,
MSG_INTERNET_RELAY,
MSG_INTERNET_NOT_CONNECTABLE,
MSG_READ_WRITE,
MSG_READ_ONLY,
MSG_LOCAL,
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MSG_SETTING_DISK_IN_TRAY,
MSG_FAILED_TO_SET_DISK,
MSG_FAILED_TO_SET_INITIAL_DISK,
MSG_NETPLAY_NEED_CONTENT_LOADED,
MSG_FAILED_TO_CONNECT_TO_CLIENT,
MSG_FAILED_TO_CONNECT_TO_HOST,
MSG_NETPLAY_HOST_FULL,
MSG_NETPLAY_BANNED,
MSG_FAILED_TO_RECEIVE_HEADER_FROM_HOST,
MSG_NETPLAY_FAILED,
MSG_NETPLAY_UNSUPPORTED,
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MSG_UNKNOWN_NETPLAY_COMMAND_RECEIVED,
MSG_CONNECTING_TO_NETPLAY_HOST,
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MSG_NETPLAY_LAN_SCAN_COMPLETE,
MSG_NETPLAY_LAN_SCANNING,
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MSG_WAITING_FOR_CLIENT,
MSG_ROOM_NOT_CONNECTABLE,
MSG_NETPLAY_YOU_HAVE_LEFT_THE_GAME,
MSG_NETPLAY_YOU_HAVE_JOINED_AS_PLAYER_N,
MSG_NETPLAY_YOU_HAVE_JOINED_WITH_INPUT_DEVICES_S,
MSG_NETPLAY_PLAYER_S_LEFT,
MSG_NETPLAY_S_HAS_JOINED_AS_PLAYER_N,
MSG_NETPLAY_S_HAS_JOINED_WITH_INPUT_DEVICES_S,
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MSG_NETPLAY_NOT_RETROARCH,
MSG_NETPLAY_OUT_OF_DATE,
MSG_NETPLAY_DIFFERENT_VERSIONS,
MSG_NETPLAY_DIFFERENT_CORES,
MSG_NETPLAY_DIFFERENT_CORE_VERSIONS,
MSG_NETPLAY_ENDIAN_DEPENDENT,
MSG_NETPLAY_PLATFORM_DEPENDENT,
MSG_NETPLAY_ENTER_PASSWORD,
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
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MSG_NETPLAY_ENTER_CHAT,
MSG_NETPLAY_INCORRECT_PASSWORD,
MSG_NETPLAY_SERVER_NAMED_HANGUP,
MSG_NETPLAY_SERVER_HANGUP,
MSG_NETPLAY_CLIENT_HANGUP,
MSG_NETPLAY_CANNOT_PLAY_UNPRIVILEGED,
MSG_NETPLAY_CANNOT_PLAY_NO_SLOTS,
MSG_NETPLAY_CANNOT_PLAY_NOT_AVAILABLE,
MSG_NETPLAY_CANNOT_PLAY,
MSG_NETPLAY_PEER_PAUSED,
MSG_NETPLAY_CHANGED_NICK,
MSG_NETPLAY_KICKED_CLIENT_S,
MSG_NETPLAY_FAILED_TO_KICK_CLIENT_S,
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MSG_NETPLAY_BANNED_CLIENT_S,
MSG_NETPLAY_FAILED_TO_BAN_CLIENT_S,
MSG_NETPLAY_STATUS_PLAYING,
MSG_NETPLAY_STATUS_SPECTATING,
MSG_NETPLAY_CLIENT_DEVICES,
MSG_NETPLAY_CHAT_SUPPORTED,
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MSG_RESAMPLER_QUALITY_LOWEST,
MSG_RESAMPLER_QUALITY_LOWER,
MSG_RESAMPLER_QUALITY_NORMAL,
MSG_RESAMPLER_QUALITY_HIGHER,
MSG_RESAMPLER_QUALITY_HIGHEST,
MSG_DISCORD_CONNECTION_REQUEST,
MSG_ADDED_TO_FAVORITES,
MSG_ADD_TO_FAVORITES_FAILED,
MSG_SET_CORE_ASSOCIATION,
MSG_RESET_CORE_ASSOCIATION,
MSG_CORE_ASSOCIATION_RESET,
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MSG_AUTODETECT,
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MSG_AUDIO_VOLUME,
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MSG_AUDIO_MIXER_VOLUME,
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MSG_LIBRETRO_FRONTEND,
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MSG_CAPABILITIES,
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MSG_DEVICE_CONFIGURED_IN_PORT,
MSG_DEVICE_NOT_CONFIGURED,
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MSG_DEVICE_NOT_CONFIGURED_FALLBACK,
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MSG_DEVICE_DISCONNECTED_FROM_PORT,
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MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN,
MSG_COMPILER,
MSG_NATIVE,
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MSG_DYNAMIC,
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MSG_UNKNOWN_COMPILER,
MSG_AUTOLOADING_SAVESTATE_FAILED,
MSG_AUTOLOADING_SAVESTATE_SUCCEEDED,
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MSG_LOADING,
MSG_FIRMWARE,
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MSG_CONNECTING_TO_PORT,
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MSG_CONNECTED_TO,
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MSG_FAILED_TO_LOAD,
MSG_USING_CORE_NAME_FOR_NEW_CONFIG,
MSG_SAVED_NEW_CONFIG_TO,
MSG_FAILED_SAVING_CONFIG_TO,
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MSG_INFLATED_CHECKSUM_DID_NOT_MATCH_CRC32,
MSG_FAILED_TO_EXTRACT_CONTENT_FROM_COMPRESSED_FILE,
MSG_FILE_NOT_FOUND,
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MSG_VALUE_SHUTTING_DOWN,
MSG_VALUE_REBOOTING,
MSG_FAILED_TO_START_AUDIO_DRIVER,
MSG_FOUND_LAST_STATE_SLOT,
MSG_RESTORED_OLD_SAVE_STATE,
MSG_NO_STATE_HAS_BEEN_LOADED_YET,
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MSG_GOT_CONNECTION_FROM,
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MSG_GOT_CONNECTION_FROM_NAME,
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MSG_CONNECTION_SLOT,
MSG_PUBLIC_ADDRESS,
MSG_UPNP_FAILED,
MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET,
MSG_CANNOT_INFER_NEW_CONFIG_PATH,
MSG_UNDID_LOAD_STATE,
MSG_UNDID_SAVE_STATE,
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MSG_CONNECT_DEVICE_FROM_A_VALID_PORT,
MSG_VALUE_CONNECT_DEVICE_FROM_A_VALID_PORT,
MSG_DISCONNECT_DEVICE_FROM_A_VALID_PORT,
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MSG_DISCONNECTING_DEVICE_FROM_PORT,
MSG_VALUE_DISCONNECTING_DEVICE_FROM_PORT,
MSG_BRINGING_UP_COMMAND_INTERFACE_ON_PORT,
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MSG_FAILED_TO_ACCEPT_INCOMING_SPECTATOR,
MSG_FAILED_TO_GET_NICKNAME_FROM_CLIENT,
MSG_FAILED_TO_SEND_NICKNAME_TO_CLIENT,
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MSG_FAILED_TO_SEND_NICKNAME_TO_HOST,
MSG_FAILED_TO_RECEIVE_NICKNAME_SIZE_FROM_HOST,
MSG_FAILED_TO_RECEIVE_NICKNAME,
MSG_FAILED_TO_RECEIVE_NICKNAME_FROM_HOST,
MSG_FAILED_TO_RECEIVE_HEADER_FROM_CLIENT,
MSG_FAILED_TO_RECEIVE_SRAM_DATA_FROM_HOST,
MSG_FAILED_TO_SEND_NICKNAME_SIZE,
MSG_FAILED_TO_SEND_NICKNAME,
MSG_FAILED_TO_SEND_SRAM_DATA_TO_CLIENT,
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MSG_GAME_SPECIFIC_CORE_OPTIONS_FOUND_AT,
MSG_FOLDER_SPECIFIC_CORE_OPTIONS_FOUND_AT,
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MSG_INVALID_NICKNAME_SIZE,
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MSG_VERSION_OF_LIBRETRO_API,
MSG_COMPILED_AGAINST_API,
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MSG_ERROR_LIBRETRO_CORE_REQUIRES_SPECIAL_CONTENT,
MSG_ERROR_LIBRETRO_CORE_REQUIRES_CONTENT,
MSG_ERROR_LIBRETRO_CORE_REQUIRES_VFS,
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MSG_SEVERAL_PATCHES_ARE_EXPLICITLY_DEFINED,
MSG_DID_NOT_FIND_A_VALID_CONTENT_PATCH,
MSG_FAILED_TO_ALLOCATE_MEMORY_FOR_PATCHED_CONTENT,
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MSG_CONTENT_LOADING_SKIPPED_IMPLEMENTATION_WILL_DO_IT,
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MSG_PROGRAM,
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MSG_ERROR,
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MSG_FOUND_DISK_LABEL,
MSG_READING_FIRST_DATA_TRACK,
MSG_COULD_NOT_FIND_COMPATIBLE_SYSTEM,
MSG_COMPARING_WITH_KNOWN_MAGIC_NUMBERS,
MSG_COULD_NOT_FIND_VALID_DATA_TRACK,
MSG_COULD_NOT_OPEN_DATA_TRACK,
MSG_FOUND_FIRST_DATA_TRACK_ON_FILE,
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MSG_FRAMES,
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MSG_FOUND_SHADER,
MSG_LOADING_HISTORY_FILE,
MSG_LOADING_FAVORITES_FILE,
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MSG_COULD_NOT_READ_STATE_FROM_MOVIE,
MSG_MOVIE_FILE_IS_NOT_A_VALID_BSV1_FILE,
2016-10-20 16:08:31 +00:00
MSG_OVERRIDES_SAVED_SUCCESSFULLY,
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MSG_AUTOCONFIG_FILE_SAVED_SUCCESSFULLY,
MSG_AUTOCONFIG_FILE_ERROR_SAVING,
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MSG_OVERRIDES_ERROR_SAVING,
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MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER,
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MSG_AUTOLOADING_SAVESTATE_FROM,
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MSG_FOUND_AUTO_SAVESTATE_IN,
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MSG_SRAM_WILL_NOT_BE_SAVED,
2016-10-20 16:23:34 +00:00
MSG_FAILED_TO_BIND_SOCKET,
MSG_AUTO_SAVE_STATE_TO,
MSG_RESTORING_DEFAULT_SHADER_PRESET_TO,
MSG_SORRY_UNIMPLEMENTED_CORES_DONT_DEMAND_CONTENT_NETPLAY,
2016-06-14 13:04:49 +00:00
MSG_LOADING_CONTENT_FILE,
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MSG_FATAL_ERROR_RECEIVED_IN,
2016-06-20 02:01:58 +00:00
MSG_FAILED_TO_PATCH,
MSG_COULD_NOT_READ_MOVIE_HEADER,
MSG_CRC32_CHECKSUM_MISMATCH,
2016-06-14 13:04:49 +00:00
MSG_USING_LIBRETRO_DUMMY_CORE_RECORDING_SKIPPED,
2016-06-20 02:07:49 +00:00
MSG_FAILED_TO_OPEN_LIBRETRO_CORE,
MSG_COULD_NOT_FIND_ANY_NEXT_DRIVER,
2016-06-20 02:01:58 +00:00
MSG_MOVIE_FORMAT_DIFFERENT_SERIALIZER_VERSION,
2016-06-29 01:06:15 +00:00
MSG_CONTENT_CRC32S_DIFFER,
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MSG_PING_TOO_HIGH,
2016-06-14 13:04:49 +00:00
MSG_RECORDING_TERMINATED_DUE_TO_RESIZE,
MSG_FAILED_TO_START_RECORDING,
2016-06-20 01:54:42 +00:00
MSG_REVERTING_SAVEFILE_DIRECTORY_TO,
MSG_ERROR_PARSING_ARGUMENTS,
MSG_REVERTING_SAVESTATE_DIRECTORY_TO,
2016-07-01 03:42:53 +00:00
MSG_DOWNLOAD_FAILED,
MSG_APPLYING_CHEAT,
MSG_APPLYING_PATCH,
2016-07-01 03:42:53 +00:00
MSG_INPUT_CHEAT,
MSG_INPUT_PRESET_FILENAME,
MSG_INPUT_CHEAT_FILENAME,
2017-08-14 18:07:43 +00:00
MSG_INPUT_RENAME_ENTRY,
MSG_INPUT_ENABLE_SETTINGS_PASSWORD,
MSG_INPUT_ENABLE_SETTINGS_PASSWORD_OK,
MSG_INPUT_ENABLE_SETTINGS_PASSWORD_NOK,
MSG_INPUT_KIOSK_MODE_PASSWORD,
MSG_INPUT_KIOSK_MODE_PASSWORD_OK,
MSG_INPUT_KIOSK_MODE_PASSWORD_NOK,
2016-07-01 03:42:53 +00:00
MSG_REMAP_FILE_SAVED_SUCCESSFULLY,
2017-08-05 05:37:26 +00:00
MSG_REMAP_FILE_REMOVED_SUCCESSFULLY,
MSG_REMAP_FILE_RESET,
2016-07-27 23:11:58 +00:00
MSG_SHADER_PRESET_SAVED_SUCCESSFULLY,
2019-08-23 23:44:50 +00:00
MSG_SHADER_PRESET_REMOVED_SUCCESSFULLY,
2016-07-01 03:42:53 +00:00
MSG_ERROR_SAVING_REMAP_FILE,
2017-08-05 05:37:26 +00:00
MSG_ERROR_REMOVING_REMAP_FILE,
2016-07-27 23:11:58 +00:00
MSG_ERROR_SAVING_SHADER_PRESET,
2019-08-23 23:44:50 +00:00
MSG_ERROR_REMOVING_SHADER_PRESET,
2016-07-01 03:42:53 +00:00
MSG_FAILED_TO_CREATE_THE_DIRECTORY,
MSG_ERROR_SAVING_CORE_OPTIONS_FILE,
MSG_ERROR_REMOVING_CORE_OPTIONS_FILE,
2016-07-01 03:42:53 +00:00
MSG_CORE_OPTIONS_FILE_CREATED_SUCCESSFULLY,
MSG_CORE_OPTIONS_FILE_REMOVED_SUCCESSFULLY,
MSG_CORE_OPTIONS_RESET,
MSG_CORE_OPTIONS_FLUSHED,
MSG_CORE_OPTIONS_FLUSH_FAILED,
2016-07-01 03:42:53 +00:00
MSG_DECOMPRESSION_ALREADY_IN_PROGRESS,
MSG_DECOMPRESSION_FAILED,
2016-06-27 06:19:39 +00:00
MSG_DISK_EJECTED,
MSG_DISK_CLOSED,
MSG_REWIND_UNSUPPORTED,
2016-06-14 13:04:49 +00:00
MSG_REWIND_INIT,
MSG_REWIND_INIT_FAILED,
MSG_REWIND_INIT_FAILED_THREADED_AUDIO,
MSG_LIBRETRO_ABI_BREAK,
MSG_DETECTED_VIEWPORT_OF,
MSG_RECORDING_TO,
MSG_HW_RENDERED_MUST_USE_POSTSHADED_RECORDING,
MSG_VIEWPORT_SIZE_CALCULATION_FAILED,
MSG_AUTOSAVE_FAILED,
MSG_MOVIE_RECORD_STOPPED,
MSG_MOVIE_PLAYBACK_ENDED,
MSG_TAKING_SCREENSHOT,
MSG_SCREENSHOT_SAVED,
MSG_ACHIEVEMENT_UNLOCKED,
2019-03-11 12:31:27 +00:00
MSG_CHANGE_THUMBNAIL_TYPE,
2020-04-29 16:54:49 +00:00
MSG_TOGGLE_FULLSCREEN_THUMBNAILS,
MSG_TOGGLE_CONTENT_METADATA,
MSG_NO_THUMBNAIL_AVAILABLE,
2019-02-25 18:12:50 +00:00
MSG_PRESS_AGAIN_TO_QUIT,
MSG_BLUETOOTH_PAIRING_REMOVED,
2020-06-17 11:56:44 +00:00
MSG_BLUETOOTH_SCAN_COMPLETE,
2016-11-30 23:49:48 +00:00
MSG_WIFI_SCAN_COMPLETE,
MSG_WIFI_CONNECTING_TO,
MSG_WIFI_EMPTY_SSID,
2020-06-17 11:56:44 +00:00
MSG_SCANNING_BLUETOOTH_DEVICES,
2016-11-30 23:49:48 +00:00
MSG_SCANNING_WIRELESS_NETWORKS,
MSG_ENABLING_WIRELESS,
MSG_DISABLING_WIRELESS,
MSG_DISCONNECTING_WIRELESS,
2016-06-14 13:04:49 +00:00
MSG_FAILED_TO_TAKE_SCREENSHOT,
MSG_CUSTOM_TIMING_GIVEN,
MSG_SAVING_STATE,
2016-10-02 20:04:09 +00:00
MSG_UNDOING_SAVE_STATE,
2016-06-14 13:04:49 +00:00
MSG_LOADING_STATE,
MSG_FAILED_TO_SAVE_STATE_TO,
MSG_FAILED_TO_SAVE_SRAM,
MSG_FAILED_TO_LOAD_SRAM,
2016-06-14 13:04:49 +00:00
MSG_STATE_SIZE,
MSG_FAILED_TO_LOAD_CONTENT,
MSG_COULD_NOT_READ_CONTENT_FILE,
MSG_SAVED_SUCCESSFULLY_TO,
MSG_BYTES,
MSG_BLOCKING_SRAM_OVERWRITE,
MSG_UNRECOGNIZED_COMMAND,
MSG_SENDING_COMMAND,
MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT,
MSG_REWINDING,
MSG_SLOW_MOTION_REWIND,
MSG_SLOW_MOTION,
MSG_FAST_FORWARD,
2016-06-14 13:04:49 +00:00
MSG_REWIND_REACHED_END,
MSG_FAILED_TO_START_MOVIE_RECORD,
MSG_CHEEVOS_HARDCORE_MODE_ENABLE,
MSG_STATE_SLOT,
MSG_STARTING_MOVIE_RECORD_TO,
MSG_FAILED_TO_APPLY_SHADER,
MSG_FAILED_TO_APPLY_SHADER_PRESET,
2016-06-14 13:04:49 +00:00
MSG_APPLYING_SHADER,
MSG_SHADER,
MSG_REDIRECTING_SAVESTATE_TO,
MSG_REDIRECTING_SAVEFILE_TO,
MSG_REDIRECTING_CHEATFILE_TO,
MSG_PREPARING_FOR_CONTENT_SCAN,
2016-06-14 13:04:49 +00:00
MSG_SCANNING,
MSG_SCANNING_OF_DIRECTORY_FINISHED,
MSG_SCANNING_OF_FILE_FINISHED,
2016-06-14 13:04:49 +00:00
MSG_LOADED_STATE_FROM_SLOT,
MSG_LOADED_STATE_FROM_SLOT_AUTO,
2016-06-14 13:04:49 +00:00
MSG_REMOVING_TEMPORARY_CONTENT_FILE,
MSG_FAILED_TO_REMOVE_TEMPORARY_FILE,
MSG_STARTING_MOVIE_PLAYBACK,
MSG_APPENDED_DISK,
MSG_FAILED_TO_APPEND_DISK,
2016-06-14 13:04:49 +00:00
MSG_SKIPPING_SRAM_LOAD,
MSG_CONFIG_DIRECTORY_NOT_SET,
MSG_SAVED_STATE_TO_SLOT,
MSG_SAVED_STATE_TO_SLOT_AUTO,
2016-06-14 13:04:49 +00:00
MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES,
MSG_FAILED_TO_LOAD_STATE,
MSG_FAILED_TO_UNDO_LOAD_STATE,
MSG_FAILED_TO_UNDO_SAVE_STATE,
2016-06-14 13:04:49 +00:00
MSG_RESET,
MSG_AUDIO_MUTED,
MSG_AUDIO_UNMUTED,
MSG_FAILED_TO_UNMUTE_AUDIO,
MSG_FAILED_TO_LOAD_OVERLAY,
MSG_PAUSED,
MSG_UNPAUSED,
MSG_CORE_DOES_NOT_SUPPORT_DISK_OPTIONS,
MSG_GRAB_MOUSE_STATE,
MSG_GAME_FOCUS_ON,
MSG_GAME_FOCUS_OFF,
2016-06-14 13:04:49 +00:00
MSG_FAILED_TO_LOAD_MOVIE_FILE,
MSG_FAILED_TO,
MSG_SAVING_RAM_TYPE,
MSG_TO,
MSG_REMOVED_DISK_FROM_TRAY,
MSG_FAILED_TO_REMOVE_DISK_FROM_TRAY,
MSG_VIRTUAL_DISK_TRAY_EJECT,
MSG_VIRTUAL_DISK_TRAY_CLOSE,
2016-06-14 13:04:49 +00:00
MSG_GOT_INVALID_DISK_INDEX,
MSG_INDEX_FILE,
2016-06-14 13:04:49 +00:00
MSG_DOWNLOADING,
MSG_EXTRACTING,
2016-07-01 06:35:12 +00:00
MSG_EXTRACTING_FILE,
MSG_NO_CONTENT_STARTING_DUMMY_CORE,
MSG_CONFIG_OVERRIDE_LOADED,
MSG_GAME_REMAP_FILE_LOADED,
MSG_DIRECTORY_REMAP_FILE_LOADED,
MSG_CORE_REMAP_FILE_LOADED,
MSG_REMAP_FILE_FLUSHED,
MSG_REMAP_FILE_FLUSH_FAILED,
MSG_RUNAHEAD_ENABLED,
MSG_RUNAHEAD_ENABLED_WITH_SECOND_INSTANCE,
MSG_RUNAHEAD_DISABLED,
MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_SAVESTATES,
MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_RUNAHEAD,
MSG_RUNAHEAD_FAILED_TO_SAVE_STATE,
MSG_RUNAHEAD_FAILED_TO_LOAD_STATE,
MSG_RUNAHEAD_FAILED_TO_CREATE_SECONDARY_INSTANCE,
2018-11-17 13:34:37 +00:00
MSG_MISSING_ASSETS,
2020-12-09 16:48:09 +00:00
MSG_RGUI_MISSING_FONTS,
MSG_RGUI_INVALID_LANGUAGE,
#ifdef HAVE_LAKKA
MSG_LOCALAP_SWITCHING_OFF,
MSG_WIFI_DISCONNECT_FROM,
MSG_LOCALAP_ALREADY_RUNNING,
MSG_LOCALAP_NOT_RUNNING,
MSG_LOCALAP_STARTING,
MSG_LOCALAP_ERROR_CONFIG_CREATE,
MSG_LOCALAP_ERROR_CONFIG_PARSE,
#endif
MSG_UNSUPPORTED_VIDEO_MODE,
MSG_CORE_INFO_CACHE_UNSUPPORTED,
MSG_LOADING_ENTRY_STATE_FROM,
MSG_FOUND_ENTRY_STATE_IN,
MSG_FAILED_TO_ENTER_GAMEMODE,
MSG_FAILED_TO_ENTER_GAMEMODE_LINUX,
MSG_VRR_RUNLOOP_ENABLED,
MSG_VRR_RUNLOOP_DISABLED,
2018-11-17 13:34:37 +00:00
MSG_IOS_TOUCH_MOUSE_ENABLED,
MSG_IOS_TOUCH_MOUSE_DISABLED,
MENU_LABEL(MENU_XMB_ANIMATION_HORIZONTAL_HIGHLIGHT),
MENU_LABEL(MENU_XMB_ANIMATION_MOVE_UP_DOWN),
MENU_LABEL(MENU_XMB_ANIMATION_OPENING_MAIN_MENU),
2019-05-05 19:54:49 +00:00
MENU_LABEL(SCAN_WITHOUT_CORE_MATCH),
2018-09-27 11:38:32 +00:00
MENU_LABEL(STREAMING_TITLE),
2018-09-26 21:34:45 +00:00
MENU_LABEL(STREAMING_MODE),
MENU_LABEL(VIDEO_RECORD_QUALITY),
MENU_LABEL(VIDEO_STREAM_QUALITY),
MENU_LABEL(STREAMING_URL),
MENU_LABEL(UDP_STREAM_PORT),
MENU_LABEL(ADD_TO_MIXER),
2018-05-02 18:27:01 +00:00
MENU_LABEL(ADD_TO_MIXER_AND_PLAY),
MENU_LABEL(ADD_TO_MIXER_AND_COLLECTION),
2018-05-02 19:09:53 +00:00
MENU_LABEL(ADD_TO_MIXER_AND_COLLECTION_AND_PLAY),
2018-09-26 21:22:12 +00:00
MENU_LABEL(TWITCH_STREAM_KEY),
MENU_LABEL(YOUTUBE_STREAM_KEY),
2020-12-19 12:14:14 +00:00
MENU_LABEL(FACEBOOK_STREAM_KEY),
MENU_ENUM_LABEL_MENU_TOGGLE,
2016-11-22 12:29:27 +00:00
2017-05-31 22:25:13 +00:00
MENU_LABEL(FILTER_BY_CURRENT_CORE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(NO_HISTORY_AVAILABLE),
MENU_LABEL(NO_MUSIC_AVAILABLE),
MENU_LABEL(NO_VIDEOS_AVAILABLE),
MENU_LABEL(NO_IMAGES_AVAILABLE),
2018-11-05 13:30:08 +00:00
MENU_LABEL(NO_FAVORITES_AVAILABLE),
2018-05-29 09:14:21 +00:00
MENU_ENUM_LABEL_DISCORD_IN_MENU,
MENU_ENUM_LABEL_VALUE_DISCORD_IN_MENU,
MENU_ENUM_LABEL_DISCORD_IN_GAME,
MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME,
MENU_ENUM_LABEL_DISCORD_IN_GAME_PAUSED,
MENU_ENUM_LABEL_VALUE_DISCORD_IN_GAME_PAUSED,
MENU_ENUM_LABEL_DISCORD_STATUS_PLAYING,
MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PLAYING,
MENU_ENUM_LABEL_DISCORD_STATUS_PAUSED,
MENU_ENUM_LABEL_VALUE_DISCORD_STATUS_PAUSED,
2018-05-29 09:14:21 +00:00
2018-05-03 00:08:21 +00:00
2016-07-14 22:11:16 +00:00
MENU_ENUM_LABEL_VALUE_REMAP_FILE,
MENU_ENUM_LABEL_VALUE_CHEAT_FILE,
MENU_ENUM_LABEL_VALUE_CHEAT_FILE_APPEND,
2016-07-10 12:49:41 +00:00
MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN,
MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END = MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN + RARCH_BIND_LIST_END,
2019-10-09 10:33:02 +00:00
MENU_LABEL(MENU_SCALE_FACTOR),
MENU_LABEL(MENU_WIDGET_SCALE_AUTO),
2020-02-13 17:26:16 +00:00
MENU_LABEL(MENU_WIDGET_SCALE_FACTOR),
MENU_LABEL(MENU_WIDGET_SCALE_FACTOR_FULLSCREEN),
MENU_LABEL(MENU_WIDGET_SCALE_FACTOR_WINDOWED),
2016-11-22 12:29:27 +00:00
MENU_LABEL(MENU_WALLPAPER_OPACITY),
MENU_LABEL(MENU_FRAMEBUFFER_OPACITY),
MENU_LABEL(MENU_USE_PREFERRED_SYSTEM_COLOR_THEME),
2016-07-09 13:13:06 +00:00
2016-07-14 22:11:16 +00:00
MENU_ENUM_LABEL_VALUE_CONFIG,
MENU_ENUM_LABEL_VALUE_OVERLAY,
2016-07-14 22:00:57 +00:00
MENU_ENUM_LABEL_VALUE_AUTO,
MENU_LABEL(MATERIALUI_ICONS_ENABLE),
MENU_LABEL(MATERIALUI_PLAYLIST_ICONS_ENABLE),
MENU_LABEL(MATERIALUI_SHOW_NAV_BAR),
MENU_LABEL(MATERIALUI_AUTO_ROTATE_NAV_BAR),
2019-11-08 16:25:36 +00:00
MENU_LABEL(MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE),
2019-11-11 16:11:32 +00:00
MENU_LABEL(MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE),
2019-01-09 10:44:38 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CUSTOM,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_RED,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_ORANGE,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_YELLOW,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_GREEN,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_BLUE,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_VIOLET,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_CLASSIC_GREY,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_LEGACY_RED,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_DARK_PURPLE,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_MIDNIGHT_BLUE,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GOLDEN,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_ELECTRIC_BLUE,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_APPLE_GREEN,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_VOLCANIC_RED,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_LAGOON,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_BROGRAMMER,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_DRACULA,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_FAIRYFLOSS,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_FLATUI,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GRUVBOX_DARK,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GRUVBOX_LIGHT,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_NORD,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_NOVA,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_ONE_DARK,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_PALENIGHT,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_SOLARIZED_DARK,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_SOLARIZED_LIGHT,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_TANGO_DARK,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_TANGO_LIGHT,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_ZENBURN,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_ANTI_ZENBURN,
2019-11-02 14:33:51 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_FLUX,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_DYNAMIC,
2022-03-22 13:42:00 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GRAY_DARK,
MENU_ENUM_LABEL_VALUE_RGUI_MENU_COLOR_THEME_GRAY_LIGHT,
2019-01-09 10:44:38 +00:00
2018-10-27 14:50:48 +00:00
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BASIC_WHITE,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BASIC_BLACK,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_NORD,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRUVBOX_DARK,
2020-08-12 15:37:22 +00:00
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_BOYSENBERRY,
2020-11-03 02:07:20 +00:00
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_HACKING_THE_KERNEL,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_TWILIGHT_ZONE,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_DRACULA,
new ozone theme: solarized dark (#1) * feat: adding solarized dark theme to ozone * fix: variable not defined in header * fix: added string for selecting theme in menu * fix: added message hash for string * feat: copied solarized dark translations into msg hashes * fix: forgot to change name of enum label after copying * first pass of new colors * added selection border and fixed sublabel color * sublabel color from blue to muted gray * trying cyan for sublabel * adjusted selected text color to match philosophy from solarized website * testing what the entries_ colors do * chose colors for entries_, adjusted other border and bgs * match selection border to sublabel color * trying gray for sublabel * accidentally put the color in the wrong place, reverting and updating * trying to change selected option color to orange * not feeling orange, lets try teal * try for orange border * try for magenta border * try for violet border * trying blue border again * trying omar blue bc why not * reverting to regular blue for icons and green for border * try magenta for footer border * trying font color for footer border * trying to get message background to show * can't get it to render, but changed message background to violet * testing sidebar changes * sidebar colors * lighter sidebar color * trying gray sidebar * try a gradient * screwed up one of the coordinates * reversing gradient * attempting gradient with colors i made up * accidentally wrote gradient to dracula instead of solarized dark * adding gradient to the top, reversing bottom gradient * randomly trying shuffling bottom gradient coords * moving top right coordinate somewhere else * swapped top two bottom coords to see * swapped them back, i got lucky and things were right * think i figured out the order, BL, BR, TL, TR * making background gradient lil darker * fixed coords * lessening gradient effect * lessening gradient effect, but by making darker instead of lighter * of course, messed up two coords * removed top and bottom gradients * dark and flat sidebar * forgot to change running background * made running background a bit less transparent since this is a low contrast theme
2021-10-15 07:16:13 +00:00
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_SOLARIZED_DARK,
feat: solarized light ozone theme (#5) * feat: adding solarized dark theme to ozone * fix: variable not defined in header * fix: added string for selecting theme in menu * fix: added message hash for string * feat: copied solarized dark translations into msg hashes * fix: forgot to change name of enum label after copying * first pass of new colors * added selection border and fixed sublabel color * sublabel color from blue to muted gray * trying cyan for sublabel * adjusted selected text color to match philosophy from solarized website * testing what the entries_ colors do * chose colors for entries_, adjusted other border and bgs * match selection border to sublabel color * trying gray for sublabel * accidentally put the color in the wrong place, reverting and updating * trying to change selected option color to orange * not feeling orange, lets try teal * try for orange border * try for magenta border * try for violet border * trying blue border again * trying omar blue bc why not * reverting to regular blue for icons and green for border * try magenta for footer border * trying font color for footer border * trying to get message background to show * can't get it to render, but changed message background to violet * testing sidebar changes * sidebar colors * lighter sidebar color * trying gray sidebar * try a gradient * screwed up one of the coordinates * reversing gradient * attempting gradient with colors i made up * accidentally wrote gradient to dracula instead of solarized dark * adding gradient to the top, reversing bottom gradient * randomly trying shuffling bottom gradient coords * moving top right coordinate somewhere else * swapped top two bottom coords to see * swapped them back, i got lucky and things were right * think i figured out the order, BL, BR, TL, TR * making background gradient lil darker * fixed coords * lessening gradient effect * lessening gradient effect, but by making darker instead of lighter * of course, messed up two coords * removed top and bottom gradients * dark and flat sidebar * forgot to change running background * made running background a bit less transparent since this is a low contrast theme * added underscore to theme name * adjusting message background color * fixing message background color * fixed cursor color border * adjusting text to be one notch brighter, base0 -> base1, base01 -> base0 * adjusting sublabel text to use base00 instead, its in between base01 and base0 * added message hashes for light theme name * added defines and enums for the light theme * added solarized light structs into ozone.c, theyre all clones of dark for now * fixing solarized dark ozone theme fixing name of theme in ozone.c so assets load properly, fixing cursor and message colors to be green instead of purple * added message hashes for light theme name * added defines and enums for the light theme * added solarized light structs into ozone.c, theyre all clones of dark for now * i had based this branch on the wrong branch, fixed * first pass, only changing background and regular text * trying orange and magenta highlights * Revert "trying orange and magenta highlights" This reverts commit 1f1e107888cee0e97c6354a8d114863b39af8d00. * applying the new colors to the right theme this time :) * trying red instead of pink * trying magenta icons in a desperate attempt to justify the use of the color * trying magenta icons, orange labels and selector * back to orange and red, sigh * trying sidebar colors * fixing sidebar gradient * light theme red animated border colors * trying magenta for second border color * that was bad, trying a less light red * going even darker * made cursor border get darker instead of lighter * that was a little too dark * changed light theme running background to be..light
2021-10-16 20:17:16 +00:00
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_SOLARIZED_LIGHT,
2022-03-21 17:38:05 +00:00
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRAY_DARK,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRAY_LIGHT,
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_PURPLE_RAIN,
2018-10-27 14:50:48 +00:00
2016-07-14 22:00:57 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_MONOCHROME,
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_MONOCHROME_INVERTED,
2016-07-14 22:00:57 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_FLATUI,
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_RETROACTIVE,
2017-11-17 22:42:03 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_RETROSYSTEM,
2016-07-14 22:00:57 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_PIXEL,
2016-10-31 20:15:33 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_NEOACTIVE,
2016-12-09 05:39:39 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_SYSTEMATIC,
2017-01-31 02:13:44 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_DOTART,
2016-07-14 22:00:57 +00:00
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_CUSTOM,
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_AUTOMATIC,
MENU_ENUM_LABEL_VALUE_XMB_ICON_THEME_AUTOMATIC_INVERTED,
2016-07-14 22:00:57 +00:00
2016-07-10 12:35:27 +00:00
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_LEGACY_RED,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_DARK_PURPLE,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_MIDNIGHT_BLUE,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_GOLDEN,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_ELECTRIC_BLUE,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_APPLE_GREEN,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_UNDERSEA,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_VOLCANIC_RED,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_DARK,
2017-12-27 22:33:39 +00:00
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_LIGHT,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_PLAIN,
2018-03-12 00:37:49 +00:00
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_MORNING_BLUE,
2019-10-19 11:50:58 +00:00
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_SUNBEAM,
2020-03-01 09:39:45 +00:00
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_LIME,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_PIKACHU_YELLOW,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_GAMECUBE_PURPLE,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_FAMICOM_RED,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_FLAMING_HOT,
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_ICE_COLD,
2020-03-01 09:58:59 +00:00
MENU_ENUM_LABEL_VALUE_XMB_MENU_COLOR_THEME_MIDGAR,
2016-07-10 12:35:27 +00:00
MENU_LABEL(SHADER_PIPELINE_RIBBON_SIMPLIFIED),
MENU_LABEL(SHADER_PIPELINE_RIBBON),
MENU_LABEL(SHADER_PIPELINE_SIMPLE_SNOW),
MENU_LABEL(SHADER_PIPELINE_SNOW),
2017-01-08 02:56:47 +00:00
MENU_LABEL(SHADER_PIPELINE_BOKEH),
2017-12-03 03:47:16 +00:00
MENU_LABEL(SHADER_PIPELINE_SNOWFLAKE),
2016-07-10 12:35:27 +00:00
2019-05-05 18:52:09 +00:00
MENU_LABEL(VIDEO_SHADERS_ENABLE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(MATERIALUI_MENU_HEADER_OPACITY),
MENU_LABEL(MATERIALUI_MENU_FOOTER_OPACITY),
2016-07-10 14:11:03 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_BLUE,
2016-07-10 19:23:57 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_BLUE_GREY,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_RED,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_GREEN,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_YELLOW,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_NVIDIA_SHIELD,
2016-07-10 14:11:03 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_DARK_BLUE,
2019-10-16 16:16:35 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_MATERIALUI,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_MATERIALUI_DARK,
2019-10-17 16:14:48 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_OZONE_DARK,
2019-10-23 14:34:17 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_NORD,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_GRUVBOX_DARK,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_SOLARIZED_DARK,
2019-10-28 23:24:34 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_BLUE,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_CYAN,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_GREEN,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_ORANGE,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_PINK,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_PURPLE,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_CUTIE_RED,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_VIRTUAL_BOY,
2020-08-20 09:13:27 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_HACKING_THE_KERNEL,
2022-03-22 11:39:19 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_GRAY_DARK,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_COLOR_THEME_GRAY_LIGHT,
2019-10-23 14:34:17 +00:00
MENU_LABEL(MATERIALUI_MENU_TRANSITION_ANIMATION),
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_AUTO,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_FADE,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_SLIDE,
MENU_ENUM_LABEL_VALUE_MATERIALUI_MENU_TRANSITION_ANIM_NONE,
2016-07-10 12:35:27 +00:00
2019-10-31 17:24:24 +00:00
MENU_LABEL(MATERIALUI_MENU_THUMBNAIL_VIEW_PORTRAIT),
MENU_LABEL(MATERIALUI_MENU_THUMBNAIL_VIEW_LANDSCAPE),
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT_DISABLED,
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT_LIST_SMALL,
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT_LIST_MEDIUM,
2019-11-08 16:25:36 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT_DUAL_ICON,
2019-10-31 17:24:24 +00:00
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_DISABLED,
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_LIST_SMALL,
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_LIST_MEDIUM,
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_LIST_LARGE,
MENU_ENUM_LABEL_VALUE_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE_DESKTOP,
2019-10-31 17:24:24 +00:00
2019-11-08 16:25:36 +00:00
MENU_LABEL(MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION),
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION_DISABLED,
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION_ALWAYS,
MENU_ENUM_LABEL_VALUE_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION_EXCLUDE_THUMBNAIL_VIEWS,
2016-07-10 12:35:27 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_LATE,
MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_NORMAL,
MENU_ENUM_LABEL_VALUE_INPUT_POLL_TYPE_BEHAVIOR_EARLY,
MENU_ENUM_LABEL_PLAYLIST_COLLECTION_ENTRY,
2016-11-22 12:29:27 +00:00
MENU_LABEL(CHEEVOS_UNLOCKED_ENTRY),
2017-11-24 01:35:54 +00:00
MENU_LABEL(CHEEVOS_UNLOCKED_ENTRY_HARDCORE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(CHEEVOS_LOCKED_ENTRY),
MENU_LABEL(CHEEVOS_UNSUPPORTED_ENTRY),
MENU_LABEL(CHEEVOS_UNOFFICIAL_ENTRY),
MENU_ENUM_LABEL_VALUE_CHEEVOS_RECENTLY_UNLOCKED_ENTRY,
MENU_ENUM_LABEL_VALUE_CHEEVOS_ALMOST_THERE_ENTRY,
MENU_ENUM_LABEL_VALUE_CHEEVOS_ACTIVE_CHALLENGES_ENTRY,
MENU_ENUM_LABEL_VALUE_CHEEVOS_TRACKERS_ONLY,
MENU_ENUM_LABEL_VALUE_CHEEVOS_NOTIFICATIONS_ONLY,
2016-11-22 12:29:27 +00:00
2016-07-07 00:21:33 +00:00
MENU_ENUM_LABEL_SHADER_PARAMETERS_ENTRY,
MENU_ENUM_LABEL_RDB_ENTRY,
2016-07-07 00:51:29 +00:00
MENU_ENUM_LABEL_URL_ENTRY,
2020-05-27 16:00:47 +00:00
MENU_ENUM_LABEL_CORE_UPDATER_ENTRY,
2016-07-07 00:51:29 +00:00
MENU_ENUM_LABEL_CORE_OPTION_ENTRY,
MENU_ENUM_LABEL_NETWORK_INFO_ENTRY,
MENU_ENUM_LABEL_SYSTEM_INFO_ENTRY,
MENU_ENUM_LABEL_SYSTEM_INFO_CONTROLLER_ENTRY,
2016-07-04 14:50:58 +00:00
MENU_ENUM_LABEL_CORE_INFO_ENTRY,
2020-06-11 13:12:20 +00:00
MENU_ENUM_LABEL_CORE_MANAGER_ENTRY,
#ifdef HAVE_MIST
MENU_ENUM_LABEL_CORE_MANAGER_STEAM_ENTRY,
#endif
2016-07-04 15:35:59 +00:00
MENU_ENUM_LABEL_PLAYLIST_ENTRY,
2016-11-22 12:29:27 +00:00
MENU_LABEL(START_VIDEO_PROCESSOR),
MENU_LABEL(START_NET_RETROPAD),
2019-12-22 02:08:02 +00:00
MENU_LABEL(START_GONG),
/* System information */
2016-11-22 08:25:57 +00:00
MENU_LABEL(CPU_CORES),
2016-11-22 10:14:29 +00:00
MENU_LABEL(CPU_ARCHITECTURE),
/* Input */
2016-10-02 20:04:09 +00:00
MENU_ENUM_LABEL_INPUT_LIBRETRO_DEVICE,
2016-07-21 19:35:50 +00:00
MENU_ENUM_LABEL_INPUT_LIBRETRO_DEVICE_LAST = MENU_ENUM_LABEL_INPUT_LIBRETRO_DEVICE + MAX_USERS,
MENU_ENUM_LABEL_INPUT_PLAYER_ANALOG_DPAD_MODE,
2016-07-21 19:35:50 +00:00
MENU_ENUM_LABEL_INPUT_PLAYER_ANALOG_DPAD_MODE_LAST = MENU_ENUM_LABEL_INPUT_PLAYER_ANALOG_DPAD_MODE + MAX_USERS,
2021-02-05 16:15:10 +00:00
MENU_ENUM_LABEL_INPUT_DEVICE_INDEX,
MENU_ENUM_LABEL_INPUT_DEVICE_INDEX_LAST = MENU_ENUM_LABEL_INPUT_DEVICE_INDEX + MAX_USERS,
2021-02-05 23:59:54 +00:00
MENU_ENUM_LABEL_INPUT_MOUSE_INDEX,
MENU_ENUM_LABEL_INPUT_MOUSE_INDEX_LAST = MENU_ENUM_LABEL_INPUT_MOUSE_INDEX + MAX_USERS,
MENU_ENUM_LABEL_INPUT_REMAP_PORT,
MENU_ENUM_LABEL_INPUT_REMAP_PORT_LAST = MENU_ENUM_LABEL_INPUT_REMAP_PORT + MAX_USERS,
MENU_ENUM_LABEL_INPUT_SETTINGS_BEGIN,
2016-11-21 19:32:15 +00:00
2016-11-22 09:45:43 +00:00
MENU_LABEL(INPUT_HOTKEY_BINDS),
MENU_LABEL(INPUT_HOTKEY_BLOCK_DELAY),
2018-09-30 21:39:31 +00:00
MENU_LABEL(INPUT_SPLIT_JOYCON),
2016-11-22 08:25:57 +00:00
2016-11-22 08:14:55 +00:00
MENU_ENUM_LABEL_INPUT_HOTKEY_BINDS_BEGIN,
2016-11-21 19:32:15 +00:00
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_TURBO_PERIOD),
MENU_LABEL(INPUT_TURBO_MODE),
MENU_LABEL(INPUT_TURBO_DEFAULT_BUTTON),
2016-11-22 07:33:36 +00:00
MENU_ENUM_LABEL_INPUT_PLAYER1_JOYPAD_INDEX,
MENU_ENUM_LABEL_INPUT_PLAYER2_JOYPAD_INDEX,
MENU_ENUM_LABEL_INPUT_PLAYER3_JOYPAD_INDEX,
MENU_ENUM_LABEL_INPUT_PLAYER4_JOYPAD_INDEX,
MENU_ENUM_LABEL_INPUT_PLAYER5_JOYPAD_INDEX,
MENU_ENUM_LABEL_INPUT_BIND_DEVICE_TYPE,
2021-02-05 16:15:10 +00:00
MENU_ENUM_LABEL_INPUT_BIND_DEVICE_INDEX,
MENU_ENUM_LABEL_INPUT_DRIVER_LINUXRAW,
MENU_ENUM_LABEL_INPUT_DRIVER_UDEV,
MENU_ENUM_LABEL_INPUT_USER_1_BINDS,
MENU_ENUM_LABEL_INPUT_USER_2_BINDS,
MENU_ENUM_LABEL_INPUT_USER_3_BINDS,
MENU_ENUM_LABEL_INPUT_USER_4_BINDS,
MENU_ENUM_LABEL_INPUT_USER_5_BINDS,
MENU_ENUM_LABEL_INPUT_USER_6_BINDS,
MENU_ENUM_LABEL_INPUT_USER_7_BINDS,
MENU_ENUM_LABEL_INPUT_USER_8_BINDS,
MENU_ENUM_LABEL_INPUT_USER_9_BINDS,
MENU_ENUM_LABEL_INPUT_USER_10_BINDS,
MENU_ENUM_LABEL_INPUT_USER_11_BINDS,
MENU_ENUM_LABEL_INPUT_USER_12_BINDS,
MENU_ENUM_LABEL_INPUT_USER_13_BINDS,
MENU_ENUM_LABEL_INPUT_USER_14_BINDS,
MENU_ENUM_LABEL_INPUT_USER_15_BINDS,
MENU_ENUM_LABEL_INPUT_USER_16_BINDS,
MENU_ENUM_LABEL_INPUT_HOTKEY_SETTINGS,
2016-11-22 09:45:43 +00:00
2016-11-22 12:29:27 +00:00
MENU_LABEL(INPUT_REMAPPING_DIRECTORY),
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_INPUT_BIND_MODE,
MENU_ENUM_LABEL_INPUT_OVERLAY,
MENU_ENUM_LABEL_INPUT_OSK_OVERLAY,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3,
MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3,
MENU_ENUM_LABEL_VALUE_INPUT_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_LEFT,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_RIGHT,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_MIDDLE,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_BUTTON4,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_BUTTON5,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_WHEEL_UP,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_WHEEL_DOWN,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_HORIZ_WHEEL_UP,
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_HORIZ_WHEEL_DOWN,
2016-10-25 17:57:04 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS,
MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT,
MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT,
MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY,
2018-03-10 17:42:45 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_VRR_RUNLOOP_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY,
2020-09-03 16:40:07 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_CLOSE_CONTENT_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY,
2019-10-22 15:08:27 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS,
MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS,
MENU_ENUM_LABEL_VALUE_INPUT_META_BSV_RECORD_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE,
MENU_ENUM_LABEL_VALUE_INPUT_META_RESET,
MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT,
MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV,
MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS,
MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS,
MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT,
MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE,
MENU_ENUM_LABEL_VALUE_INPUT_META_OSK,
2018-11-29 12:12:11 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_STATISTICS_TOGGLE,
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PING_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO,
2019-03-09 22:48:03 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH,
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PLAYER_CHAT,
MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY,
MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP,
MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN,
MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT,
MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT,
MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV,
MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE,
2018-04-30 18:33:05 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE,
MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE,
MENU_ENUM_LABEL_VALUE_INPUT_DEVICE_INDEX,
MENU_ENUM_LABEL_VALUE_INPUT_DEVICE_TYPE,
MENU_ENUM_LABEL_VALUE_INPUT_ADC_TYPE,
MENU_ENUM_LABEL_VALUE_INPUT_BIND_ALL,
MENU_ENUM_LABEL_VALUE_INPUT_BIND_DEFAULT_ALL,
MENU_ENUM_LABEL_VALUE_INPUT_SAVE_AUTOCONFIG,
2017-06-08 14:13:45 +00:00
MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_INDEX,
MENU_ENUM_LABEL_VALUE_INPUT_REMAP_PORT,
MENU_ENUM_SUBLABEL_INPUT_ADC_TYPE,
MENU_ENUM_SUBLABEL_INPUT_REMAP_PORT,
MENU_ENUM_SUBLABEL_INPUT_META_FAST_FORWARD_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_FAST_FORWARD_HOLD_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_SLOWMOTION_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_SLOWMOTION_HOLD_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_VRR_RUNLOOP_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_LOAD_STATE_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_SAVE_STATE_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_FULLSCREEN_TOGGLE_KEY,
2020-09-03 16:40:07 +00:00
MENU_ENUM_SUBLABEL_INPUT_META_CLOSE_CONTENT_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_QUIT_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_RESTART_KEY,
MENU_ENUM_SUBLABEL_INPUT_META_STATE_SLOT_PLUS,
MENU_ENUM_SUBLABEL_INPUT_META_STATE_SLOT_MINUS,
MENU_ENUM_SUBLABEL_INPUT_META_REWIND_HOTKEY,
MENU_ENUM_SUBLABEL_INPUT_META_BSV_RECORD_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_PAUSE_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_FRAMEADVANCE,
MENU_ENUM_SUBLABEL_INPUT_META_RESET,
MENU_ENUM_SUBLABEL_INPUT_META_SHADER_NEXT,
MENU_ENUM_SUBLABEL_INPUT_META_SHADER_PREV,
MENU_ENUM_SUBLABEL_INPUT_META_CHEAT_INDEX_PLUS,
MENU_ENUM_SUBLABEL_INPUT_META_CHEAT_INDEX_MINUS,
MENU_ENUM_SUBLABEL_INPUT_META_CHEAT_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_SCREENSHOT,
MENU_ENUM_SUBLABEL_INPUT_META_MUTE,
MENU_ENUM_SUBLABEL_INPUT_META_OSK,
MENU_ENUM_SUBLABEL_INPUT_META_FPS_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_STATISTICS_TOGGLE,
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_PING_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_SEND_DEBUG_INFO,
MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_HOST_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_GAME_WATCH,
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_PLAYER_CHAT,
MENU_ENUM_SUBLABEL_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_ENABLE_HOTKEY,
MENU_ENUM_SUBLABEL_INPUT_META_VOLUME_UP,
MENU_ENUM_SUBLABEL_INPUT_META_VOLUME_DOWN,
MENU_ENUM_SUBLABEL_INPUT_META_OVERLAY_NEXT,
MENU_ENUM_SUBLABEL_INPUT_META_DISK_EJECT_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_DISK_NEXT,
MENU_ENUM_SUBLABEL_INPUT_META_DISK_PREV,
MENU_ENUM_SUBLABEL_INPUT_META_GRAB_MOUSE_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_GAME_FOCUS_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_UI_COMPANION_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_RECORDING_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_STREAMING_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_RUNAHEAD_TOGGLE,
MENU_ENUM_SUBLABEL_INPUT_META_AI_SERVICE,
MENU_ENUM_SUBLABEL_INPUT_META_MENU_TOGGLE,
2020-07-23 16:19:41 +00:00
MENU_ENUM_LABEL_INPUT_DESCRIPTION,
MENU_ENUM_LABEL_INPUT_DESCRIPTION_KBD,
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_MAX_USERS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(INPUT_USER_BINDS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_DUTY_CYCLE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(INPUT_AUTODETECT_ENABLE),
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
MENU_LABEL(INPUT_NOWINKEY_ENABLE),
#endif
MENU_LABEL(INPUT_SENSORS_ENABLE),
2021-07-28 21:28:26 +00:00
MENU_LABEL(INPUT_AUTO_MOUSE_GRAB),
MENU_LABEL(INPUT_AUTO_GAME_FOCUS),
MENU_ENUM_LABEL_VALUE_INPUT_AUTO_GAME_FOCUS_OFF,
MENU_ENUM_LABEL_VALUE_INPUT_AUTO_GAME_FOCUS_ON,
MENU_ENUM_LABEL_VALUE_INPUT_AUTO_GAME_FOCUS_DETECT,
2016-11-22 12:29:27 +00:00
MENU_LABEL(INPUT_DESCRIPTOR_LABEL_SHOW),
MENU_LABEL(INPUT_DESCRIPTOR_HIDE_UNBOUND),
MENU_LABEL(INPUT_BUTTON_AXIS_THRESHOLD),
2019-09-14 22:46:02 +00:00
#if defined(GEKKO)
MENU_LABEL(INPUT_MOUSE_SCALE),
#endif
MENU_LABEL(INPUT_TOUCH_SCALE),
MENU_LABEL(INPUT_ANALOG_DEADZONE),
MENU_LABEL(INPUT_ANALOG_SENSITIVITY),
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_BIND_TIMEOUT),
2018-04-04 08:33:59 +00:00
MENU_LABEL(INPUT_BIND_HOLD),
2016-11-22 12:29:27 +00:00
MENU_LABEL(INPUT_REMAP_BINDS_ENABLE),
MENU_LABEL(MENU_INPUT_SWAP_OK_CANCEL),
MENU_LABEL(INPUT_OVERLAY_ENABLE),
MENU_LABEL(INPUT_OSK_OVERLAY_ENABLE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_MENU_ENUM_TOGGLE_GAMEPAD_COMBO),
MENU_LABEL(INPUT_QUIT_GAMEPAD_COMBO),
MENU_LABEL(INPUT_OVERLAY_BEHIND_MENU),
2016-11-22 12:29:27 +00:00
MENU_LABEL(INPUT_OVERLAY_HIDE_IN_MENU),
MENU_LABEL(INPUT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED),
#if defined(ANDROID)
MENU_ENUM_SUBLABEL_INPUT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED_ANDROID,
#endif
/* Legacy enums - no longer needed, but cannot
* delete because they are used by Crowdin
* translations... */
MENU_LABEL(INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS),
MENU_LABEL(INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT),
MENU_LABEL(INPUT_OVERLAY_SHOW_INPUTS),
MENU_LABEL(INPUT_OVERLAY_SHOW_INPUTS_PORT),
MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_INPUTS_NONE,
MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_INPUTS_TOUCHED,
MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_SHOW_INPUTS_PHYSICAL,
MENU_LABEL(INPUT_OVERLAY_SHOW_MOUSE_CURSOR),
MENU_LABEL(INPUT_OVERLAY_AUTO_ROTATE),
MENU_LABEL(INPUT_OVERLAY_AUTO_SCALE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(INPUT_KEYBOARD_GAMEPAD_MAPPING_TYPE),
MENU_LABEL(INPUT_SMALL_KEYBOARD_ENABLE),
MENU_LABEL(INPUT_TOUCH_ENABLE),
MENU_LABEL(INPUT_PREFER_FRONT_TOUCH),
MENU_LABEL(INPUT_ICADE_ENABLE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_ALL_USERS_CONTROL_MENU),
MENU_LABEL(INPUT_POLL_TYPE_BEHAVIOR),
2016-12-11 00:29:53 +00:00
MENU_LABEL(INPUT_UNIFIED_MENU_CONTROLS),
MENU_LABEL(INPUT_RUMBLE_GAIN),
2016-11-21 09:28:17 +00:00
2019-02-25 18:12:50 +00:00
MENU_LABEL(QUIT_PRESS_TWICE),
MENU_LABEL(QUIT_ON_CLOSE_CONTENT),
MENU_LABEL(ANDROID_INPUT_DISCONNECT_WORKAROUND),
MENU_ENUM_LABEL_VALUE_QUIT_ON_CLOSE_CONTENT_DISABLED,
MENU_ENUM_LABEL_VALUE_QUIT_ON_CLOSE_CONTENT_ENABLED,
MENU_ENUM_LABEL_VALUE_QUIT_ON_CLOSE_CONTENT_CLI,
2019-02-25 18:12:50 +00:00
/* Video */
MENU_LABEL(BRIGHTNESS_CONTROL),
MENU_LABEL(CRT_SWITCH_RESOLUTION),
2018-03-26 14:07:46 +00:00
MENU_LABEL(CRT_SWITCH_RESOLUTION_SUPER),
2018-09-17 01:25:34 +00:00
MENU_LABEL(CRT_SWITCH_RESOLUTION_OUTPUT_DISPLAY_ID),
Ver 0.9.2 SR2 (Switchres API) Implimantation Fixed SR close match refresh bug. Added menu high resolution option. Fixed desktop restore bug cuusing endless resolution change requests. Fixed file conflicts Added destop restore resolution back in for manu only. Pulled Switchres fixes. Added better PI rsolution support. Ver 0.7 SR2 (Switchres API) Implimantation Removed HH experimetal check. This is better done via teh switchres.ini at present. Fixed refresh rate bug. Now new resolution and refesh is added correctly. Removed SR deinit from menu restore. Meanu now stays at last content resolution. Ver 0.6.2 SR2 (Switchres API) Implimantation Fixed super resolution bug casuing abnormal video size and aspect ratio Fixed logging issue casuing seg falts on RA exit Ver 0.6 SR2 (Switchres API) Implimantation Ver 0.2 SR2 (Switchres API) Implimantation Added forced super resolutions. Added Multi-monitor/monitor selection support. Added desktop resolution restore when switching back to menu only. Added new menu items for 31KHz standard and 120hz monitor profiles. Added new menu item INI. load monitor profile from switchrss.ini. Fixed winraw driver. Coordinates new refreshed after a resolution change. Fixed Menu aspect ratio in super resolutions. Removed static glabals. These have been added to videocrt_switch struct. Ver 0.1 SR2 (Switchres API) Implimantation Removed old CRTSwitchRes method. Added new SR2 API implimantaion. Resolution swithcing is now done by switchres libs. Both Linux and Windows working with native and super resolutions. Working multi-monitor support with monitor index selection. Working 31KHz support with standard and 120Hxz modes. The monitor index selection is still done via the RA UI. Only choose native and 15KHz form the CRT options in the RA UI as all options are now set in the switchres.ini. All other CRT optoins in the RA UI currently do nothing. Added SR wrapper to fix compile issues. Added back RPi functionality Fixed windows resize/scaling issues on resolution change Thanks @Calamity no more need for crt_switch_driver_refresh() Fix broken case after prevous commit Monitor preset options 15/31KHz now active. Added new meu option. Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your monitor preset will be selected from your switchres.ini file. Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz, Standard Fixed winraw input coordinates after switching resolution. Code cleanup Fixed menu aspect ratio issue Added menu resolution restore after closing content Fixed aspect ratio after menu resolution restore. code clean up Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution. super width bug with restoring menu resolution fix added super resolution check after setting desktop resolutoion variables when menu active only sr_deinit() used to restore desktop mode. Fixed menu sr_deinit bug. now setting sr_active false Removed static globals, added them to video_switch struct Fixex compile bug due to comment // Fixed compile issues doe to c++ comments in teh switchres_wrapper.h Temporarily removed SR2 logging to fix compile isses for c90 added logging back in. Removed support for winnt and osx Added define for C89. Disabled SR if defined C89 Removed all RA compile fixes fro C89 C90 etc. Swithing now working again. Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2 Ver 0.5 SR2 Implimentation. Ver 0.4 SR2 Implimantation. Bake SR inside RA Removed temporary log files Disable switchres when C89/C99 builds. Removed C89 and C90 checks for SR Fixed switchres_wrapper.h location Ver 0.3 SR2 Implimenation Dissable logging for C89 __STDC__ Fix For RPi fixed missing EOL fixed RPi function definition added vidrocrt_switch stuct to RPI funcion fixed xoffset for RPi Removed old RPi function call SR disabled for videocore until VC4 switching ported Reverted back to state 5c8a56c Bake SR inside RA Use native win32 api for threads. Fix static lib linking LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_ Added lidstc++ to makefile.common for switchres Fixed RPi switching. Disabled Switchres for videocore unill it is ported. removed RAA.log. Should not exist Added check for when SR fails to set mode with an aspect ratio fix. added video driver re init for RPi GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI Added logas back in. Checking STDC verstion >= C11 Fixed c89 for loop declaration. Code clean up. Added new functions Fix resolution switching bug introduces with HH code clean up. Fixed menu restore bug on closw content after code clean up Moved SR logging to relevant RA logs Update makefile. Checks for X11 and xrandr fixed makefile Use native win32 api for threads. Fix static lib linking LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_ Update switchres_wrapper.* header comments Update year copyright DRMKMS: build only if libdrm has the required version XRANDR: build only if xrandr is available Simplified maklefile Fixed RPI compile error with unsued functions. As before Disable Griffin. No switching support available. Never has been Removed log file 1 Added Win32 static define Added SR source Removed Videocore check on destroy SR Moved SR deinit to trigger earlier on RA exit. Fixed compile error after upstream rebase Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found Fixed refresh rate changes when no reolution change is detected. Forgot to add teh resolution cahge in with the refresh change oops Fixed endless no detection log. Removed HH check. This can been better adjusted using the switchres.ini fixed compile issue Added better PI crt switching and fixed typo Pulled Swicthres fixes. Updated desktop restore resolution. removed unused makefile Lockec menu refresh to 60hz fixed missing new line Fixed file conflicts Forced 640x480@60 for menu Added high resolution menu option Removed item logg checker Fixed typos Removed unused functions Fixed SR close match refesh bug. Fixed typo
2021-05-11 09:08:15 +00:00
MENU_LABEL(CRT_SWITCH_HIRES_MENU),
2018-09-16 23:56:18 +00:00
MENU_LABEL(CRT_SWITCH_RESOLUTION_USE_CUSTOM_REFRESH_RATE),
MENU_LABEL(CRT_SWITCH_X_AXIS_CENTERING),
MENU_LABEL(CRT_SWITCH_PORCH_ADJUST),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_FONT_ENABLE),
MENU_LABEL(VIDEO_FONT_PATH),
MENU_LABEL(VIDEO_FONT_SIZE),
MENU_LABEL(VIDEO_MESSAGE_POS_X),
MENU_LABEL(VIDEO_MESSAGE_POS_Y),
2017-10-12 18:26:17 +00:00
MENU_LABEL(VIDEO_MESSAGE_COLOR_RED),
MENU_LABEL(VIDEO_MESSAGE_COLOR_GREEN),
MENU_LABEL(VIDEO_MESSAGE_COLOR_BLUE),
MENU_LABEL(VIDEO_MESSAGE_BGCOLOR_ENABLE),
MENU_LABEL(VIDEO_MESSAGE_BGCOLOR_RED),
MENU_LABEL(VIDEO_MESSAGE_BGCOLOR_GREEN),
MENU_LABEL(VIDEO_MESSAGE_BGCOLOR_BLUE),
MENU_LABEL(VIDEO_MESSAGE_BGCOLOR_OPACITY),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_FILTER_FLICKER),
MENU_LABEL(VIDEO_SOFT_FILTER),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_MAX_SWAPCHAIN_IMAGES),
MENU_LABEL(VIDEO_WAITABLE_SWAPCHAINS),
MENU_LABEL(VIDEO_MAX_FRAME_LATENCY),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_GPU_SCREENSHOT),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_BLACK_FRAME_INSERTION),
MENU_LABEL(VIDEO_FRAME_DELAY),
MENU_LABEL(VIDEO_FRAME_DELAY_AUTO),
2022-06-08 22:29:06 +00:00
MENU_ENUM_LABEL_VALUE_VIDEO_FRAME_DELAY_AUTOMATIC,
MENU_ENUM_LABEL_VALUE_VIDEO_FRAME_DELAY_EFFECTIVE,
MENU_LABEL(VIDEO_SHADER_DELAY),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_VSYNC),
MENU_LABEL(VIDEO_ADAPTIVE_VSYNC),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_HARD_SYNC),
MENU_LABEL(VIDEO_HARD_SYNC_FRAMES),
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_WINDOWED_FULLSCREEN),
MENU_LABEL(VIDEO_AUTOSWITCH_REFRESH_RATE),
MENU_ENUM_LABEL_VALUE_VIDEO_AUTOSWITCH_REFRESH_RATE_EXCLUSIVE_FULLSCREEN,
MENU_ENUM_LABEL_VALUE_VIDEO_AUTOSWITCH_REFRESH_RATE_WINDOWED_FULLSCREEN,
MENU_ENUM_LABEL_VALUE_VIDEO_AUTOSWITCH_REFRESH_RATE_ALL_FULLSCREEN,
2016-11-24 00:43:50 +00:00
MENU_LABEL(VIDEO_WINDOW_WIDTH),
MENU_LABEL(VIDEO_WINDOW_HEIGHT),
MENU_LABEL(VIDEO_WINDOW_AUTO_WIDTH_MAX),
MENU_LABEL(VIDEO_WINDOW_AUTO_HEIGHT_MAX),
MENU_LABEL(VIDEO_WINDOW_OPACITY),
MENU_LABEL(VIDEO_FULLSCREEN_X),
MENU_LABEL(VIDEO_FULLSCREEN_Y),
2021-04-20 09:47:32 +00:00
MENU_LABEL(VIDEO_FORCE_RESOLUTION),
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_FORCE_SRGB_DISABLE),
MENU_LABEL(VIDEO_ROTATION),
MENU_LABEL(SCREEN_ORIENTATION),
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_SCALE),
2018-11-25 20:41:26 +00:00
MENU_LABEL(VIDEO_RECORD_THREADS),
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_SMOOTH),
MENU_LABEL(VIDEO_CTX_SCALING),
#ifdef HAVE_ODROIDGO2
MENU_LABEL(VIDEO_RGA_SCALING),
#endif
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_CROP_OVERSCAN),
MENU_LABEL(VIDEO_NOTCH_WRITE_OVER),
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_SCALE_INTEGER),
2021-06-23 21:56:52 +00:00
MENU_LABEL(VIDEO_SCALE_INTEGER_OVERSCALE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_VIEWPORT_CUSTOM_X),
MENU_LABEL(VIDEO_VIEWPORT_CUSTOM_Y),
MENU_LABEL(VIDEO_VIEWPORT_CUSTOM_WIDTH),
MENU_LABEL(VIDEO_VIEWPORT_CUSTOM_HEIGHT),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_GAMMA),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_ALLOW_ROTATE),
MENU_LABEL(VIDEO_SHARED_CONTEXT),
MENU_LABEL(DRIVER_SWITCH_ENABLE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_THREADED),
2016-11-21 19:32:15 +00:00
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_SWAP_INTERVAL),
MENU_ENUM_LABEL_VALUE_VIDEO_SWAP_INTERVAL_AUTO,
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_FULLSCREEN),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_MONITOR_INDEX),
MENU_LABEL(VIDEO_WIIU_PREFER_DRC),
2016-11-24 01:23:56 +00:00
MENU_LABEL(VIDEO_WINDOW_SCALE),
MENU_LABEL(VIDEO_WINDOW_OFFSET_X),
MENU_LABEL(VIDEO_WINDOW_OFFSET_Y),
2016-11-22 08:25:57 +00:00
MENU_LABEL(VIDEO_REFRESH_RATE),
MENU_LABEL(VIDEO_REFRESH_RATE_AUTO),
MENU_LABEL(VIDEO_REFRESH_RATE_POLLED),
2016-11-21 19:32:15 +00:00
MENU_LABEL(VIDEO_HDR_ENABLE),
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) * Add HDR support * Attempt to fix Mingw build and Metal builds * (D3D12) Fix relative header includes * Add missing hdr_sm5.hlsl.h * (d3d12_common.c) Some C89 build fixes * Fix MSVC build * - Attempt to fix build on mingw/msys unix with dirty hack - Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio - the define was seen as an error and was causing the first pipeline to error out - Make sure we manually set handle of backBuffer to NULL * Moving the release of the texture above the freeing of desc.srv_heap and desc.rtv_heap solves the hard crashes on teardown/setup in RA - it was crashing hard in d3d12_release_texture before * Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now because of several things that are Windows desktop-specific right now (GetWindowRect) * Add dirty GUID hack - should work for both mingw/msys on Windows/Linux as well as MSVC/Visual Studio (hopefully) * Change HAVE_D3D12_HDR to HAVE_DXGI_HDR * Move away from camelcase named variables * Fix RARCH_ERR logs - they need a newline at the end * d3d12_check_display_hdr_support - make it return a bool on return and set d3d12->hdr.support and d3d12->hdr.enable outside of the function * (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and move it to dxgi_common.c instead * (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and rename it dxgi_swapchain_color_space * (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and rename it dxgi_set_hdr_metadata * (DXGI) dxgi_check_display_hdr_support - better error handling? * Fix typo * Remove video_force_resolution * (D3D12) Address TODO/FIXME * (D3D12) Backport https://github.com/libretro/RetroArch/pull/12916/commits/c1b6c0bff2aa33cde035b43cb31ac7e78ff2a07a - Fixed resource transition for present when HDR is off Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader * Move d3d12_hdr_uniform_t to dxgi_common.h and rename it dxgi_hdr_uniform_t * (D3D11) Add HDR support * Add TODO/FIXME notes * Cache hdr_enable in video_frame_info_t * Update comment
2021-09-03 04:15:25 +00:00
MENU_LABEL(VIDEO_HDR_MAX_NITS),
MENU_LABEL(VIDEO_HDR_PAPER_WHITE_NITS),
MENU_LABEL(VIDEO_HDR_CONTRAST),
MENU_LABEL(VIDEO_HDR_EXPAND_GAMUT),
2019-03-29 18:24:33 +00:00
MENU_LABEL(VIDEO_LAYOUT_ENABLE),
MENU_LABEL(VIDEO_LAYOUT_PATH),
MENU_LABEL(VIDEO_LAYOUT_SELECTED_VIEW),
2016-11-22 10:14:29 +00:00
MENU_LABEL(PARENT_DIRECTORY),
MENU_LABEL(FILE_BROWSER_OPEN_UWP_PERMISSIONS),
MENU_LABEL(FILE_BROWSER_OPEN_PICKER),
MENU_ENUM_LABEL_CONTENT_ACTIONS,
/* Menu settings */
MENU_LABEL(MENU_SHOW_LOAD_CORE),
MENU_LABEL(MENU_SHOW_LOAD_CONTENT),
2019-07-21 10:16:16 +00:00
MENU_LABEL(MENU_SHOW_LOAD_DISC),
MENU_LABEL(MENU_SHOW_DUMP_DISC),
#ifdef HAVE_LAKKA
MENU_LABEL(MENU_SHOW_EJECT_DISC),
#endif
MENU_LABEL(MENU_SHOW_INFORMATION),
MENU_LABEL(MENU_SHOW_CONFIGURATIONS),
MENU_LABEL(MENU_SHOW_HELP),
MENU_LABEL(MENU_SHOW_QUIT_RETROARCH),
MENU_LABEL(MENU_SHOW_RESTART_RETROARCH),
MENU_LABEL(MENU_SHOW_REBOOT),
MENU_LABEL(MENU_SHOW_SHUTDOWN),
2017-06-19 23:42:28 +00:00
MENU_LABEL(MENU_SHOW_ONLINE_UPDATER),
2017-06-20 00:22:07 +00:00
MENU_LABEL(MENU_SHOW_CORE_UPDATER),
MENU_LABEL(MENU_SHOW_LEGACY_THUMBNAIL_UPDATER),
MENU_LABEL(MENU_SCROLL_FAST),
2021-03-26 01:06:56 +00:00
MENU_LABEL(MENU_SCROLL_DELAY),
MENU_LABEL(MENU_ENABLE_KIOSK_MODE),
MENU_LABEL(MENU_DISABLE_KIOSK_MODE),
MENU_LABEL(MENU_KIOSK_MODE_PASSWORD),
MENU_LABEL(RUN_MUSIC),
2017-02-02 06:18:24 +00:00
MENU_LABEL(RUN),
2016-11-22 09:45:43 +00:00
MENU_LABEL(MENU_WALLPAPER),
MENU_LABEL(DYNAMIC_WALLPAPER),
MENU_LABEL(PAUSE_NONACTIVE),
2021-04-01 16:25:45 +00:00
MENU_LABEL(MENU_SCREENSAVER_TIMEOUT),
MENU_LABEL(MENU_SCREENSAVER_ANIMATION),
MENU_LABEL(MENU_SCREENSAVER_ANIMATION_SPEED),
MENU_ENUM_LABEL_VALUE_MENU_SCREENSAVER_ANIMATION_SNOW,
MENU_ENUM_LABEL_VALUE_MENU_SCREENSAVER_ANIMATION_STARFIELD,
MENU_ENUM_LABEL_VALUE_MENU_SCREENSAVER_ANIMATION_VORTEX,
2016-11-22 09:45:43 +00:00
MENU_LABEL(MOUSE_ENABLE),
MENU_LABEL(POINTER_ENABLE),
2018-04-24 14:01:51 +00:00
MENU_LABEL(MENU_RGUI_BORDER_FILLER_ENABLE),
MENU_LABEL(MENU_RGUI_BACKGROUND_FILLER_THICKNESS_ENABLE),
MENU_LABEL(MENU_RGUI_BORDER_FILLER_THICKNESS_ENABLE),
2019-02-13 11:02:15 +00:00
MENU_LABEL(MENU_RGUI_INTERNAL_UPSCALE_LEVEL),
2019-03-19 11:48:22 +00:00
MENU_LABEL(MENU_RGUI_ASPECT_RATIO),
MENU_LABEL(MENU_RGUI_ASPECT_RATIO_LOCK),
2019-02-25 12:24:59 +00:00
MENU_LABEL(MENU_RGUI_FULL_WIDTH_LAYOUT),
MENU_LABEL(MENU_RGUI_TRANSPARENCY),
2019-04-01 12:52:10 +00:00
MENU_LABEL(MENU_RGUI_SHADOWS),
MENU_LABEL(MENU_RGUI_PARTICLE_EFFECT),
MENU_LABEL(MENU_RGUI_PARTICLE_EFFECT_SPEED),
2021-04-01 16:25:45 +00:00
MENU_LABEL(MENU_RGUI_PARTICLE_EFFECT_SCREENSAVER),
MENU_LABEL(MENU_RGUI_EXTENDED_ASCII),
MENU_LABEL(MENU_RGUI_SWITCH_ICONS),
2016-11-22 12:29:27 +00:00
MENU_LABEL(MENU_LINEAR_FILTER),
2017-07-14 19:11:27 +00:00
MENU_LABEL(MENU_HORIZONTAL_ANIMATION),
2016-11-22 12:29:27 +00:00
MENU_LABEL(NAVIGATION_WRAPAROUND),
MENU_LABEL(SHOW_ADVANCED_SETTINGS),
MENU_LABEL(THREADED_DATA_RUNLOOP_ENABLE),
MENU_LABEL(XMB_ALPHA_FACTOR),
MENU_LABEL(MENU_FONT_COLOR_RED),
MENU_LABEL(MENU_FONT_COLOR_GREEN),
MENU_LABEL(MENU_FONT_COLOR_BLUE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(XMB_FONT),
MENU_LABEL(XMB_LAYOUT),
2016-11-22 12:29:27 +00:00
MENU_LABEL(XMB_THEME),
MENU_LABEL(XMB_MAIN_MENU_ENABLE_SETTINGS),
2016-11-22 12:59:06 +00:00
MENU_LABEL(XMB_SHADOWS_ENABLE),
MENU_LABEL(CONTENT_SHOW_REWIND),
MENU_LABEL(CONTENT_SHOW_LATENCY),
MENU_LABEL(CONTENT_SHOW_OVERLAYS),
2019-03-29 18:24:33 +00:00
MENU_LABEL(CONTENT_SHOW_VIDEO_LAYOUT),
MENU_LABEL(CONTENT_SHOW_SETTINGS),
MENU_LABEL(CONTENT_SHOW_SETTINGS_PASSWORD),
MENU_LABEL(CONTENT_SHOW_FAVORITES),
MENU_LABEL(CONTENT_SHOW_IMAGES),
MENU_LABEL(CONTENT_SHOW_MUSIC),
MENU_LABEL(CONTENT_SHOW_VIDEO),
MENU_LABEL(CONTENT_SHOW_NETPLAY),
MENU_LABEL(CONTENT_SHOW_HISTORY),
MENU_LABEL(CONTENT_SHOW_ADD),
MENU_LABEL(CONTENT_SHOW_ADD_ENTRY),
2018-04-17 15:53:24 +00:00
MENU_LABEL(CONTENT_SHOW_PLAYLISTS),
MENU_LABEL(CONTENT_SHOW_EXPLORE),
2022-02-22 18:23:48 +00:00
MENU_LABEL(CONTENT_SHOW_CONTENTLESS_CORES),
MENU_ENUM_LABEL_VALUE_SHOW_CONTENTLESS_CORES_ALL,
MENU_ENUM_LABEL_VALUE_SHOW_CONTENTLESS_CORES_SINGLE_PURPOSE,
MENU_ENUM_LABEL_VALUE_SHOW_CONTENTLESS_CORES_CUSTOM,
2016-11-22 12:59:06 +00:00
MENU_LABEL(XMB_RIBBON_ENABLE),
MENU_LABEL(THUMBNAILS),
MENU_LABEL(THUMBNAILS_RGUI),
2019-11-08 16:25:36 +00:00
MENU_LABEL(THUMBNAILS_MATERIALUI),
MENU_LABEL(LEFT_THUMBNAILS),
MENU_LABEL(LEFT_THUMBNAILS_RGUI),
MENU_LABEL(LEFT_THUMBNAILS_OZONE),
2019-11-08 16:25:36 +00:00
MENU_LABEL(LEFT_THUMBNAILS_MATERIALUI),
2018-04-04 22:52:46 +00:00
MENU_LABEL(XMB_VERTICAL_THUMBNAILS),
2019-06-07 15:38:17 +00:00
MENU_LABEL(MENU_XMB_THUMBNAIL_SCALE_FACTOR),
MENU_LABEL(MENU_XMB_VERTICAL_FADE_FACTOR),
2022-03-18 10:56:16 +00:00
MENU_LABEL(MENU_XMB_TITLE_MARGIN),
MENU_LABEL(MENU_THUMBNAIL_UPSCALE_THRESHOLD),
MENU_LABEL(MENU_RGUI_INLINE_THUMBNAILS),
MENU_LABEL(MENU_RGUI_SWAP_THUMBNAILS),
MENU_LABEL(MENU_RGUI_THUMBNAIL_DOWNSCALER),
MENU_LABEL(MENU_RGUI_THUMBNAIL_DELAY),
2016-11-22 12:59:06 +00:00
MENU_LABEL(TIMEDATE_ENABLE),
MENU_LABEL(TIMEDATE_STYLE),
MENU_LABEL(TIMEDATE_DATE_SEPARATOR),
MENU_LABEL(BATTERY_LEVEL_ENABLE),
2019-02-11 14:38:10 +00:00
MENU_LABEL(MENU_SHOW_SUBLABELS),
2019-01-09 10:44:38 +00:00
MENU_LABEL(RGUI_MENU_COLOR_THEME),
MENU_LABEL(RGUI_MENU_THEME_PRESET),
2018-10-27 14:50:48 +00:00
MENU_LABEL(XMB_MENU_COLOR_THEME),
MENU_LABEL(OZONE_MENU_COLOR_THEME),
MENU_LABEL(OZONE_COLLAPSE_SIDEBAR),
MENU_LABEL(OZONE_TRUNCATE_PLAYLIST_NAME),
MENU_LABEL(OZONE_SORT_AFTER_TRUNCATE_PLAYLIST_NAME),
MENU_LABEL(OZONE_SCROLL_CONTENT_METADATA),
MENU_LABEL(OZONE_THUMBNAIL_SCALE_FACTOR),
2016-11-22 12:59:06 +00:00
MENU_LABEL(MATERIALUI_MENU_COLOR_THEME),
MENU_LABEL(QUICK_MENU_OVERRIDE_OPTIONS),
MENU_LABEL(SETTINGS_SHOW_DRIVERS),
MENU_LABEL(SETTINGS_SHOW_VIDEO),
MENU_LABEL(SETTINGS_SHOW_AUDIO),
2019-08-20 22:27:40 +00:00
MENU_LABEL(SETTINGS_SHOW_INPUT),
MENU_LABEL(SETTINGS_SHOW_LATENCY),
MENU_LABEL(SETTINGS_SHOW_CORE),
MENU_LABEL(SETTINGS_SHOW_CONFIGURATION),
MENU_LABEL(SETTINGS_SHOW_SAVING),
MENU_LABEL(SETTINGS_SHOW_LOGGING),
MENU_LABEL(SETTINGS_SHOW_FILE_BROWSER),
MENU_LABEL(SETTINGS_SHOW_FRAME_THROTTLE),
MENU_LABEL(SETTINGS_SHOW_RECORDING),
MENU_LABEL(SETTINGS_SHOW_ONSCREEN_DISPLAY),
MENU_LABEL(SETTINGS_SHOW_USER_INTERFACE),
MENU_LABEL(SETTINGS_SHOW_AI_SERVICE),
MENU_LABEL(SETTINGS_SHOW_ACCESSIBILITY),
MENU_LABEL(SETTINGS_SHOW_POWER_MANAGEMENT),
MENU_LABEL(SETTINGS_SHOW_ACHIEVEMENTS),
MENU_LABEL(SETTINGS_SHOW_NETWORK),
MENU_LABEL(SETTINGS_SHOW_PLAYLISTS),
MENU_LABEL(SETTINGS_SHOW_USER),
MENU_LABEL(SETTINGS_SHOW_DIRECTORY),
MENU_LABEL(SETTINGS_SHOW_STEAM),
MENU_LABEL(QUICK_MENU_SHOW_RESUME_CONTENT),
MENU_LABEL(QUICK_MENU_SHOW_RESTART_CONTENT),
MENU_LABEL(QUICK_MENU_SHOW_CLOSE_CONTENT),
MENU_LABEL(QUICK_MENU_SHOW_TAKE_SCREENSHOT),
2022-04-05 22:58:48 +00:00
MENU_LABEL(QUICK_MENU_SHOW_SAVESTATE_SUBMENU),
MENU_LABEL(QUICK_MENU_SHOW_SAVE_LOAD_STATE),
MENU_LABEL(QUICK_MENU_SHOW_UNDO_SAVE_LOAD_STATE),
MENU_LABEL(QUICK_MENU_SHOW_ADD_TO_FAVORITES),
MENU_LABEL(QUICK_MENU_SHOW_START_RECORDING),
MENU_LABEL(QUICK_MENU_SHOW_START_STREAMING),
MENU_LABEL(QUICK_MENU_SHOW_SET_CORE_ASSOCIATION),
MENU_LABEL(QUICK_MENU_SHOW_RESET_CORE_ASSOCIATION),
MENU_LABEL(QUICK_MENU_SHOW_OPTIONS),
MENU_LABEL(QUICK_MENU_SHOW_CORE_OPTIONS_FLUSH),
MENU_LABEL(QUICK_MENU_SHOW_CONTROLS),
MENU_LABEL(QUICK_MENU_SHOW_CHEATS),
MENU_LABEL(QUICK_MENU_SHOW_SHADERS),
MENU_LABEL(QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES),
MENU_LABEL(QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES),
MENU_LABEL(QUICK_MENU_SHOW_INFORMATION),
MENU_LABEL(QUICK_MENU_START_RECORDING),
MENU_LABEL(QUICK_MENU_STOP_RECORDING),
MENU_LABEL(QUICK_MENU_START_STREAMING),
MENU_LABEL(QUICK_MENU_STOP_STREAMING),
MENU_LABEL(QUICK_MENU_SHOW_DOWNLOAD_THUMBNAILS),
MENU_LABEL(MENU_TICKER_TYPE),
MENU_LABEL(MENU_TICKER_SPEED),
MENU_LABEL(MENU_TICKER_SMOOTH),
MENU_ENUM_LABEL_VALUE_MENU_TICKER_TYPE_BOUNCE,
MENU_ENUM_LABEL_VALUE_MENU_TICKER_TYPE_LOOP,
MENU_ENUM_LABEL_VALUE_SCROLL_NORMAL,
MENU_ENUM_LABEL_VALUE_SCROLL_FAST,
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_MAIN_TAB,
MENU_ENUM_LABEL_VALUE_MENU_ADD_CONTENT_ENTRY_DISPLAY_PLAYLISTS_TAB,
/* UI settings */
2016-11-22 10:14:29 +00:00
MENU_LABEL(VIDEO_DISABLE_COMPOSITION),
2016-11-22 09:45:43 +00:00
MENU_LABEL(UI_COMPANION_ENABLE),
MENU_LABEL(UI_COMPANION_START_ON_BOOT),
2018-04-30 18:33:05 +00:00
MENU_LABEL(UI_COMPANION_TOGGLE),
MENU_LABEL(DESKTOP_MENU_ENABLE),
2016-11-22 09:45:43 +00:00
MENU_LABEL(UI_MENUBAR_ENABLE),
MENU_LABEL(NEW3DS_SPEEDUP_ENABLE),
MENU_LABEL(VIDEO_3DS_LCD_BOTTOM),
MENU_LABEL(VIDEO_3DS_DISPLAY_MODE),
MENU_ENUM_LABEL_VALUE_CTR_VIDEO_MODE_3D,
MENU_ENUM_LABEL_VALUE_CTR_VIDEO_MODE_2D,
2020-06-02 07:28:00 +00:00
MENU_ENUM_LABEL_VALUE_CTR_VIDEO_MODE_2D_400X240,
MENU_ENUM_LABEL_VALUE_CTR_VIDEO_MODE_2D_800X240,
2016-07-27 19:01:39 +00:00
MENU_ENUM_LABEL_FILE_CONFIG,
2016-07-27 19:28:33 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_COMPRESSED_ARCHIVE,
2016-07-27 19:01:39 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_CONFIG,
2016-07-27 18:47:54 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_RECORD_CONFIG,
MENU_ENUM_LABEL_FILE_BROWSER_CURSOR,
2016-07-26 06:10:48 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY,
MENU_ENUM_LABEL_FILE_BROWSER_PLAIN_FILE,
2016-07-27 14:37:28 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_SHADER_PRESET,
MENU_ENUM_LABEL_FILE_BROWSER_SHADER,
2016-07-27 14:49:13 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_REMAP,
2016-07-26 06:10:48 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_CORE,
2016-07-27 14:37:28 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_OVERLAY,
2019-03-29 18:24:33 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_VIDEO_LAYOUT,
2016-07-27 14:37:28 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_CHEAT,
MENU_ENUM_LABEL_FILE_BROWSER_FONT,
MENU_ENUM_LABEL_FILE_BROWSER_RDB,
MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION,
MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION_CURRENT_CORE,
2016-07-26 06:10:48 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_CORE_DETECTED,
2016-07-26 08:24:20 +00:00
MENU_ENUM_LABEL_FILE_BROWSER_IMAGE,
MENU_ENUM_LABEL_FILE_BROWSER_IMAGE_OPEN_WITH_VIEWER,
MENU_ENUM_LABEL_FILE_BROWSER_MOVIE_OPEN,
MENU_ENUM_LABEL_FILE_BROWSER_MUSIC_OPEN,
2016-07-26 06:10:48 +00:00
/* Menu file browser */
2016-11-22 12:29:27 +00:00
MENU_LABEL(NAVIGATION_BROWSER_FILTER_SUPPORTED_EXTENSIONS_ENABLE),
/* Playlists */
2016-11-22 10:14:29 +00:00
MENU_LABEL(HISTORY_LIST_ENABLE),
MENU_LABEL(CONTENT_HISTORY_SIZE),
MENU_LABEL(CONTENT_FAVORITES_SIZE),
MENU_LABEL(PLAYLIST_ENTRY_REMOVE),
MENU_LABEL(PLAYLIST_ENTRY_RENAME),
MENU_LABEL(GOTO_FAVORITES),
MENU_LABEL(GOTO_MUSIC),
MENU_LABEL(GOTO_IMAGES),
MENU_LABEL(GOTO_VIDEO),
MENU_LABEL(GOTO_EXPLORE),
2022-02-22 18:23:48 +00:00
MENU_LABEL(GOTO_CONTENTLESS_CORES),
2017-08-12 14:04:12 +00:00
MENU_LABEL(ADD_TO_FAVORITES),
MENU_LABEL(ADD_TO_FAVORITES_PLAYLIST),
MENU_LABEL(SET_CORE_ASSOCIATION),
MENU_LABEL(RESET_CORE_ASSOCIATION),
2016-11-22 10:14:29 +00:00
MENU_LABEL(MENU_THROTTLE_FRAMERATE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NO_ACHIEVEMENTS_TO_DISPLAY),
MENU_LABEL(NOT_LOGGED_IN),
MENU_LABEL(NETWORK_ERROR),
MENU_LABEL(UNKNOWN_GAME),
MENU_LABEL(CANNOT_ACTIVATE_ACHIEVEMENTS_WITH_THIS_CORE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NO_ENTRIES_TO_DISPLAY),
MENU_LABEL(DOWNLOAD_PL_ENTRY_THUMBNAILS),
/* Help */
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_SCROLL_UP,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_SCROLL_DOWN,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_CONFIRM,
2018-10-27 03:48:44 +00:00
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_OK,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_BACK,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_START,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_INFO,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_TOGGLE_MENU,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_QUIT,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_CONTROLS_TOGGLE_KEYBOARD,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_SCROLL_UP,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_CONFIRM,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_START,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_INFO,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_TOGGLE_MENU,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_QUIT,
MENU_ENUM_LABEL_VALUE_BASIC_MENU_ENUM_CONTROLS_TOGGLE_KEYBOARD,
2017-06-20 00:04:23 +00:00
MENU_LABEL(MENU_VIEWS_SETTINGS),
MENU_LABEL(QUICK_MENU_VIEWS_SETTINGS),
MENU_LABEL(SETTINGS_VIEWS_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(MENU_SETTINGS),
2016-11-22 10:14:29 +00:00
MENU_LABEL(THUMBNAILS_UPDATER_LIST),
MENU_LABEL(PL_THUMBNAILS_UPDATER_LIST),
2020-01-10 11:08:36 +00:00
MENU_LABEL(PL_THUMBNAILS_UPDATER_ENTRY),
2016-11-22 08:25:57 +00:00
MENU_LABEL(USER_INTERFACE_SETTINGS),
2018-06-19 04:23:38 +00:00
MENU_LABEL(POWER_MANAGEMENT_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(RETRO_ACHIEVEMENTS_SETTINGS),
2016-11-22 10:14:29 +00:00
MENU_LABEL(MENU_FILE_BROWSER_SETTINGS),
MENU_LABEL(UPDATER_SETTINGS),
2020-06-17 11:56:44 +00:00
MENU_LABEL(BLUETOOTH_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(WIFI_SETTINGS),
MENU_LABEL(WIFI_NETWORKS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(USER_SETTINGS),
MENU_LABEL(DIRECTORY_SETTINGS),
MENU_LABEL(PRIVACY_SETTINGS),
2018-06-04 05:48:08 +00:00
MENU_LABEL(MIDI_SETTINGS),
MENU_LABEL(SUBSYSTEM_SETTINGS),
2019-12-30 02:01:52 +00:00
MENU_LABEL(NETWORK_HOSTING_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(NETWORK_SETTINGS),
MENU_LABEL(NETPLAY_LOBBY_FILTERS),
2016-12-03 03:40:26 +00:00
MENU_LABEL(NETPLAY_LAN_SCAN_SETTINGS),
MENU_LABEL(WIFI_ENABLED),
MENU_LABEL(WIFI_NETWORK_SCAN),
MENU_LABEL(WIFI_DISCONNECT),
2016-11-21 14:44:59 +00:00
2020-06-17 11:56:44 +00:00
MENU_ENUM_LABEL_CONNECT_BLUETOOTH,
MENU_ENUM_LABEL_CONNECT_WIFI,
2017-01-19 14:31:01 +00:00
MENU_ENUM_LABEL_CONNECT_NETPLAY_ROOM,
2016-12-03 03:40:26 +00:00
MENU_ENUM_LABEL_CONNECT_NETPLAY_LAN,
2016-11-22 12:59:06 +00:00
MENU_LABEL(MENU_ENUM_LINEAR_FILTER),
2016-11-22 09:45:43 +00:00
MENU_LABEL(MENU_ENUM_THROTTLE_FRAMERATE),
MENU_LABEL(STATE_SLOT),
MENU_ENUM_LABEL_PLAYLIST_SETTINGS_BEGIN,
2016-11-15 23:50:16 +00:00
MENU_ENUM_LABEL_VALUE_CHEEVOS_SETTINGS,
2017-02-02 00:03:14 +00:00
MENU_LABEL(CHEEVOS_USERNAME),
MENU_LABEL(CHEEVOS_PASSWORD),
MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_SETTINGS,
MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_PASSWORD,
2016-11-22 12:29:27 +00:00
MENU_LABEL(ACCOUNTS_CHEEVOS_USERNAME),
2016-11-22 08:25:57 +00:00
MENU_LABEL(CHEEVOS_HARDCORE_MODE_ENABLE),
2017-10-31 05:58:35 +00:00
MENU_LABEL(CHEEVOS_LEADERBOARDS_ENABLE),
MENU_LABEL(CHEEVOS_RICHPRESENCE_ENABLE),
2017-11-23 16:55:53 +00:00
MENU_LABEL(CHEEVOS_BADGES_ENABLE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(CHEEVOS_TEST_UNOFFICIAL),
MENU_LABEL(CHEEVOS_VERBOSE_ENABLE),
MENU_LABEL(CHEEVOS_UNLOCK_SOUND_ENABLE),
2018-03-14 07:49:48 +00:00
MENU_LABEL(CHEEVOS_AUTO_SCREENSHOT),
2020-05-15 14:00:48 +00:00
MENU_LABEL(CHEEVOS_START_ACTIVE),
MENU_LABEL(CHEEVOS_CHALLENGE_INDICATORS),
2016-11-22 12:29:27 +00:00
MENU_LABEL(CHEEVOS_ENABLE),
MENU_LABEL(CHEEVOS_DESCRIPTION),
MENU_LABEL(ACCOUNTS_RETRO_ACHIEVEMENTS),
2018-09-26 21:00:00 +00:00
MENU_LABEL(ACCOUNTS_TWITCH),
MENU_LABEL(ACCOUNTS_YOUTUBE),
2020-12-19 12:14:14 +00:00
MENU_LABEL(ACCOUNTS_FACEBOOK),
2016-11-22 12:59:06 +00:00
MENU_LABEL(ACCOUNTS_LIST),
MENU_ENUM_LABEL_VALUE_ACCOUNTS_LIST_END,
MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG,
2016-11-22 09:45:43 +00:00
MENU_LABEL(HELP_WHAT_IS_A_CORE),
MENU_LABEL(HELP_LOADING_CONTENT),
2016-11-22 08:25:57 +00:00
MENU_LABEL(HELP_LIST),
2016-11-22 09:45:43 +00:00
MENU_LABEL(HELP_CONTROLS),
MENU_LABEL(HELP_CHEEVOS_DESCRIPTION),
MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT,
MENU_ENUM_LABEL_WELCOME_TO_RETROARCH,
2016-12-26 05:39:12 +00:00
MENU_LABEL(BROWSE_URL),
MENU_LABEL(BROWSE_START),
/* Deferred */
2019-08-23 23:44:50 +00:00
MENU_ENUM_LABEL_DEFERRED_VIDEO_SHADER_PRESET_REMOVE_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_SHADER_PRESET_SAVE_LIST,
2019-07-11 04:34:27 +00:00
MENU_ENUM_LABEL_DEFERRED_CDROM_INFO_LIST,
MENU_ENUM_LABEL_DEFERRED_CDROM_INFO_DETAIL_LIST,
2019-07-05 17:55:04 +00:00
MENU_ENUM_LABEL_DEFERRED_LOAD_DISC_LIST,
MENU_ENUM_LABEL_DEFERRED_DUMP_DISC_LIST,
#ifdef HAVE_LAKKA
MENU_ENUM_LABEL_DEFERRED_EJECT_DISC,
#endif
MENU_ENUM_LABEL_DEFERRED_REMAP_FILE_MANAGER_LIST,
MENU_ENUM_LABEL_DEFERRED_REMAPPINGS_PORT_LIST,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_SPECIAL,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_RESOLUTION,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_VIDEO_SHADER_PARAMETER,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_VIDEO_SHADER_PRESET_PARAMETER,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_VIDEO_SHADER_NUM_PASSES,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_PLAYLIST_DEFAULT_CORE,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_PLAYLIST_LABEL_DISPLAY_MODE,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_PLAYLIST_RIGHT_THUMBNAIL_MODE,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_PLAYLIST_LEFT_THUMBNAIL_MODE,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_PLAYLIST_SORT_MODE,
2019-11-29 17:13:35 +00:00
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_MANUAL_CONTENT_SCAN_SYSTEM_NAME,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_MANUAL_CONTENT_SCAN_CORE_NAME,
2020-01-14 12:28:10 +00:00
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_DISK_INDEX,
2021-02-04 15:06:19 +00:00
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_INPUT_DEVICE_TYPE,
2021-02-05 16:15:10 +00:00
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_INPUT_DEVICE_INDEX,
2020-07-23 16:19:41 +00:00
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_INPUT_DESCRIPTION,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_INPUT_DESCRIPTION_KBD,
MENU_ENUM_LABEL_DEFERRED_DROPDOWN_BOX_LIST_NETPLAY_MITM_SERVER,
MENU_ENUM_LABEL_DEFERRED_MIXER_STREAM_SETTINGS_LIST,
2018-02-06 13:45:04 +00:00
MENU_ENUM_LABEL_DEFERRED_CONFIGURATIONS_LIST,
MENU_ENUM_LABEL_DEFERRED_FAVORITES_LIST,
2017-10-04 06:26:41 +00:00
MENU_ENUM_LABEL_DEFERRED_PLAYLIST_LIST,
MENU_ENUM_LABEL_DEFERRED_IMAGES_LIST,
MENU_ENUM_LABEL_DEFERRED_MUSIC_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_LIST,
MENU_ENUM_LABEL_DEFERRED_EXPLORE_LIST,
2022-02-22 18:23:48 +00:00
MENU_ENUM_LABEL_DEFERRED_CONTENTLESS_CORES_LIST,
2017-06-07 22:11:00 +00:00
MENU_ENUM_LABEL_DEFERRED_NETPLAY,
MENU_ENUM_LABEL_DEFERRED_MUSIC,
2016-12-26 23:02:09 +00:00
MENU_ENUM_LABEL_DEFERRED_BROWSE_URL_START,
2016-12-26 05:39:12 +00:00
MENU_ENUM_LABEL_DEFERRED_BROWSE_URL_LIST,
MENU_ENUM_LABEL_DEFERRED_ARCHIVE_ACTION_DETECT_CORE,
MENU_ENUM_LABEL_DEFERRED_ARCHIVE_ACTION,
MENU_ENUM_LABEL_DEFERRED_ARCHIVE_OPEN_DETECT_CORE,
MENU_ENUM_LABEL_DEFERRED_ARCHIVE_OPEN,
MENU_ENUM_LABEL_DEFERRED_CORE_CONTENT_LIST,
2016-06-20 22:46:55 +00:00
MENU_ENUM_LABEL_DEFERRED_CORE_CONTENT_DIRS_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_CONTENT_DIRS_SUBDIR_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_SYSTEM_FILES_LIST,
MENU_ENUM_LABEL_DEFERRED_LAKKA_LIST,
MENU_ENUM_LABEL_DEFERRED_INPUT_HOTKEY_BINDS_LIST,
MENU_ENUM_LABEL_DEFERRED_DATABASE_MANAGER_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_FILTER,
MENU_ENUM_LABEL_DEFERRED_CORE_LIST_SET,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_DEVELOPER,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_PUBLISHER,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_ORIGIN,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_FRANCHISE,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_EDGE_MAGAZINE_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_EDGE_MAGAZINE_ISSUE,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_FAMITSU_MAGAZINE_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_ENHANCEMENT_HW,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_RELEASEMONTH,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_RELEASEYEAR,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_ESRB_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_ELSPA_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_PEGI_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_CERO_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_BBFC_RATING,
MENU_ENUM_LABEL_DEFERRED_CURSOR_MANAGER_LIST_RDB_ENTRY_MAX_USERS,
MENU_ENUM_LABEL_DEFERRED_RDB_ENTRY_DETAIL,
MENU_ENUM_LABEL_DEFERRED_RPL_ENTRY_ACTIONS,
MENU_ENUM_LABEL_DEFERRED_CORE_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_UPDATER_LIST,
2020-06-11 13:12:20 +00:00
MENU_ENUM_LABEL_DEFERRED_CORE_MANAGER_LIST,
#ifdef HAVE_MIST
MENU_ENUM_LABEL_DEFERRED_STEAM_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_MANAGER_STEAM_LIST,
#endif
MENU_ENUM_LABEL_DEFERRED_THUMBNAILS_UPDATER_LIST,
MENU_ENUM_LABEL_DEFERRED_PL_THUMBNAILS_UPDATER_LIST,
2016-10-08 13:05:31 +00:00
MENU_ENUM_LABEL_DEFERRED_RECORDING_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_PLAYLIST_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_PLAYLIST_MANAGER_LIST,
MENU_ENUM_LABEL_DEFERRED_PLAYLIST_MANAGER_SETTINGS,
MENU_ENUM_LABEL_DEFERRED_INPUT_SETTINGS_LIST,
2021-03-25 16:45:31 +00:00
MENU_ENUM_LABEL_DEFERRED_INPUT_TURBO_FIRE_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_INPUT_HAPTIC_FEEDBACK_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_INPUT_MENU_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_LATENCY_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_DRIVER_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_WINDOWED_MODE_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_FULLSCREEN_MODE_SETTINGS_LIST,
2019-12-19 18:15:57 +00:00
MENU_ENUM_LABEL_DEFERRED_VIDEO_OUTPUT_SETTINGS_LIST,
2019-12-19 18:39:02 +00:00
MENU_ENUM_LABEL_DEFERRED_VIDEO_SYNCHRONIZATION_SETTINGS_LIST,
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) * Add HDR support * Attempt to fix Mingw build and Metal builds * (D3D12) Fix relative header includes * Add missing hdr_sm5.hlsl.h * (d3d12_common.c) Some C89 build fixes * Fix MSVC build * - Attempt to fix build on mingw/msys unix with dirty hack - Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio - the define was seen as an error and was causing the first pipeline to error out - Make sure we manually set handle of backBuffer to NULL * Moving the release of the texture above the freeing of desc.srv_heap and desc.rtv_heap solves the hard crashes on teardown/setup in RA - it was crashing hard in d3d12_release_texture before * Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now because of several things that are Windows desktop-specific right now (GetWindowRect) * Add dirty GUID hack - should work for both mingw/msys on Windows/Linux as well as MSVC/Visual Studio (hopefully) * Change HAVE_D3D12_HDR to HAVE_DXGI_HDR * Move away from camelcase named variables * Fix RARCH_ERR logs - they need a newline at the end * d3d12_check_display_hdr_support - make it return a bool on return and set d3d12->hdr.support and d3d12->hdr.enable outside of the function * (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and move it to dxgi_common.c instead * (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and rename it dxgi_swapchain_color_space * (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and rename it dxgi_set_hdr_metadata * (DXGI) dxgi_check_display_hdr_support - better error handling? * Fix typo * Remove video_force_resolution * (D3D12) Address TODO/FIXME * (D3D12) Backport https://github.com/libretro/RetroArch/pull/12916/commits/c1b6c0bff2aa33cde035b43cb31ac7e78ff2a07a - Fixed resource transition for present when HDR is off Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader * Move d3d12_hdr_uniform_t to dxgi_common.h and rename it dxgi_hdr_uniform_t * (D3D11) Add HDR support * Add TODO/FIXME notes * Cache hdr_enable in video_frame_info_t * Update comment
2021-09-03 04:15:25 +00:00
MENU_ENUM_LABEL_DEFERRED_VIDEO_HDR_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_VIDEO_SCALING_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CRT_SWITCHRES_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CONFIGURATION_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_SAVING_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_FRAME_THROTTLE_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_REWIND_SETTINGS_LIST,
2019-08-24 16:18:24 +00:00
MENU_ENUM_LABEL_DEFERRED_FRAME_TIME_COUNTER_SETTINGS_LIST,
2019-08-21 18:43:32 +00:00
MENU_ENUM_LABEL_DEFERRED_AI_SERVICE_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_ACCESSIBILITY_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CHEAT_DETAILS_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CHEAT_SEARCH_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_ONSCREEN_DISPLAY_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_ONSCREEN_OVERLAY_SETTINGS_LIST,
2019-03-29 18:24:33 +00:00
MENU_ENUM_LABEL_DEFERRED_ONSCREEN_VIDEO_LAYOUT_SETTINGS_LIST,
2016-11-23 13:28:15 +00:00
MENU_ENUM_LABEL_DEFERRED_ONSCREEN_NOTIFICATIONS_SETTINGS_LIST,
2020-07-16 15:30:38 +00:00
MENU_ENUM_LABEL_DEFERRED_ONSCREEN_NOTIFICATIONS_VIEWS_SETTINGS_LIST,
2017-06-20 00:04:23 +00:00
MENU_ENUM_LABEL_DEFERRED_MENU_VIEWS_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_QUICK_MENU_VIEWS_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_SETTINGS_VIEWS_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_QUICK_MENU_OVERRIDE_OPTIONS,
2016-07-02 18:40:27 +00:00
MENU_ENUM_LABEL_DEFERRED_MENU_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_USER_INTERFACE_SETTINGS_LIST,
2018-06-19 04:23:38 +00:00
MENU_ENUM_LABEL_DEFERRED_POWER_MANAGEMENT_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CPU_PERFPOWER_LIST,
MENU_ENUM_LABEL_DEFERRED_CPU_POLICY_ENTRY,
2019-01-27 16:22:16 +00:00
MENU_ENUM_LABEL_DEFERRED_MENU_SOUNDS_LIST,
2016-07-02 18:40:27 +00:00
MENU_ENUM_LABEL_DEFERRED_MENU_FILE_BROWSER_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_RETRO_ACHIEVEMENTS_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_UPDATER_SETTINGS_LIST,
2020-06-17 11:56:44 +00:00
MENU_ENUM_LABEL_DEFERRED_BLUETOOTH_SETTINGS_LIST,
2016-09-21 19:58:43 +00:00
MENU_ENUM_LABEL_DEFERRED_WIFI_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_WIFI_NETWORKS_LIST,
MENU_ENUM_LABEL_DEFERRED_SUBSYSTEM_SETTINGS_LIST,
2019-12-30 02:01:52 +00:00
MENU_ENUM_LABEL_DEFERRED_NETWORK_HOSTING_SETTINGS_LIST,
2016-07-02 18:40:27 +00:00
MENU_ENUM_LABEL_DEFERRED_NETWORK_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_NETPLAY_LOBBY_FILTERS_LIST,
MENU_ENUM_LABEL_DEFERRED_NETPLAY_LAN_SCAN_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_LAKKA_SERVICES_LIST,
2016-07-02 18:40:27 +00:00
MENU_ENUM_LABEL_DEFERRED_USER_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_DIRECTORY_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_PRIVACY_SETTINGS_LIST,
2018-06-04 05:48:08 +00:00
MENU_ENUM_LABEL_DEFERRED_MIDI_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_LOGGING_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_AUDIO_SETTINGS_LIST,
2019-12-20 01:16:11 +00:00
MENU_ENUM_LABEL_DEFERRED_AUDIO_RESAMPLER_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_AUDIO_OUTPUT_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_AUDIO_SYNCHRONIZATION_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_AUDIO_MIXER_SETTINGS_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_SETTINGS_LIST,
2020-05-28 16:48:18 +00:00
MENU_ENUM_LABEL_DEFERRED_CORE_INFORMATION_LIST,
#ifdef HAVE_MIST
MENU_ENUM_LABEL_DEFERRED_CORE_INFORMATION_STEAM_LIST,
#endif
MENU_ENUM_LABEL_DEFERRED_CORE_RESTORE_BACKUP_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_DELETE_BACKUP_LIST,
MENU_ENUM_LABEL_DEFERRED_CORE_OPTION_OVERRIDE_LIST,
MENU_ENUM_LABEL_DEFERRED_USER_BINDS_LIST,
MENU_ENUM_LABEL_DEFERRED_ACCOUNTS_CHEEVOS_LIST,
2018-09-26 21:00:00 +00:00
MENU_ENUM_LABEL_DEFERRED_ACCOUNTS_TWITCH_LIST,
MENU_ENUM_LABEL_DEFERRED_ACCOUNTS_YOUTUBE_LIST,
2020-12-19 12:14:14 +00:00
MENU_ENUM_LABEL_DEFERRED_ACCOUNTS_FACEBOOK_LIST,
MENU_ENUM_LABEL_DEFERRED_ACCOUNTS_LIST,
MENU_ENUM_LABEL_DEFERRED_INFORMATION,
2019-11-29 17:13:35 +00:00
MENU_ENUM_LABEL_DEFERRED_MANUAL_CONTENT_SCAN_LIST,
MENU_LABEL(FILE_DETECT_CORE_LIST_PUSH_DIR),
2016-11-22 10:14:29 +00:00
MENU_LABEL(DOWNLOADED_FILE_DETECT_CORE_LIST),
MENU_ENUM_LABEL_VALUE_SEARCH,
2016-11-22 09:45:43 +00:00
MENU_LABEL(DOWNLOAD_CORE_CONTENT),
MENU_LABEL(DOWNLOAD_CORE_CONTENT_DIRS),
MENU_LABEL(DOWNLOAD_CORE_SYSTEM_FILES),
2016-11-22 09:45:43 +00:00
MENU_LABEL(SCAN_THIS_DIRECTORY),
MENU_LABEL(SCAN_DIRECTORY),
MENU_LABEL(SCAN_FILE),
MENU_LABEL(NETPLAY_SHOW_ONLY_CONNECTABLE),
MENU_LABEL(NETPLAY_SHOW_ONLY_INSTALLED_CORES),
MENU_LABEL(NETPLAY_SHOW_PASSWORDED),
2017-01-19 05:52:53 +00:00
MENU_LABEL(NETPLAY_REFRESH_ROOMS),
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_LABEL(NETPLAY_REFRESH_LAN),
2017-01-25 16:30:19 +00:00
MENU_LABEL(NETPLAY_ROOM_NICKNAME),
2017-02-28 02:58:39 +00:00
MENU_LABEL(NETPLAY_ROOM_NICKNAME_LAN),
2016-11-22 08:25:57 +00:00
MENU_LABEL(ADD_CONTENT_LIST),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CONFIGURATIONS_LIST),
MENU_ENUM_LABEL_VALUE_DONT_CARE,
MENU_ENUM_LABEL_VALUE_LINEAR,
MENU_ENUM_LABEL_VALUE_NEAREST,
MENU_ENUM_LABEL_VALUE_MAIN,
MENU_ENUM_LABEL_VALUE_CONTENT,
MENU_ENUM_LABEL_VALUE_UNKNOWN,
MENU_ENUM_LABEL_VALUE_USER,
2017-09-10 05:04:18 +00:00
MENU_ENUM_LABEL_VALUE_KEYBOARD,
MENU_ENUM_LABEL_VALUE_CHEAT,
MENU_ENUM_LABEL_VALUE_SHADER,
MENU_ENUM_LABEL_VALUE_DIRECTORY_CONTENT,
MENU_ENUM_LABEL_VALUE_DIRECTORY_NONE,
MENU_ENUM_LABEL_VALUE_DIRECTORY_DEFAULT,
MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE,
MENU_ENUM_LABEL_VALUE_ASK_ARCHIVE,
/* Online Updater */
2016-11-22 10:14:29 +00:00
MENU_LABEL(UPDATE_ASSETS),
MENU_LABEL(UPDATE_LAKKA),
MENU_LABEL(UPDATE_CHEATS),
MENU_LABEL(UPDATE_AUTOCONFIG_PROFILES),
MENU_LABEL(UPDATE_DATABASES),
MENU_LABEL(UPDATE_CG_SHADERS),
MENU_LABEL(UPDATE_OVERLAYS),
MENU_LABEL(UPDATE_GLSL_SHADERS),
MENU_LABEL(UPDATE_SLANG_SHADERS),
MENU_LABEL(UPDATE_CORE_INFO_FILES),
2016-11-22 09:45:43 +00:00
MENU_LABEL(INFORMATION),
MENU_LABEL(INFORMATION_LIST),
MENU_LABEL(USE_BUILTIN_PLAYER),
2017-06-07 22:19:43 +00:00
MENU_LABEL(NETPLAY_SETTINGS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CONTENT_SETTINGS),
MENU_LABEL(LOAD_CONTENT_LIST),
2017-07-10 05:22:30 +00:00
MENU_LABEL(LOAD_CONTENT_SPECIAL),
2016-11-22 09:45:43 +00:00
MENU_LABEL(NO_SETTINGS_FOUND),
MENU_LABEL(NO_PRESETS_FOUND),
2020-06-17 11:56:44 +00:00
MENU_LABEL(NO_BT_DEVICES_FOUND),
2016-11-30 23:35:20 +00:00
MENU_LABEL(NO_NETWORKS_FOUND),
2016-11-22 09:45:43 +00:00
MENU_LABEL(NO_PERFORMANCE_COUNTERS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(FRAME_THROTTLE_SETTINGS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(FRAME_THROTTLE_ENABLE),
MENU_LABEL(CORE_ENABLE),
/* Netplay */
2016-11-22 10:14:29 +00:00
MENU_LABEL(NETPLAY_ENABLE_HOST),
MENU_LABEL(NETPLAY_DISABLE_HOST),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NETPLAY_ENABLE_CLIENT),
MENU_LABEL(NETPLAY_DISCONNECT),
MENU_LABEL(NETPLAY_CONNECT_TO),
MENU_LABEL(NETPLAY_KICK),
MENU_ENUM_LABEL_DEFERRED_NETPLAY_KICK_LIST,
MENU_ENUM_LABEL_NETPLAY_KICK_CLIENT,
2022-07-07 14:08:46 +00:00
MENU_LABEL(NETPLAY_BAN),
MENU_ENUM_LABEL_DEFERRED_NETPLAY_BAN_LIST,
MENU_ENUM_LABEL_NETPLAY_BAN_CLIENT,
MENU_LABEL(NO_NETPLAY_HOSTS_FOUND),
MENU_LABEL(NO_NETPLAY_CLIENTS_FOUND),
MENU_ENUM_LABEL_RESET,
2018-03-10 17:42:45 +00:00
MENU_ENUM_LABEL_SLOWMOTION_HOLD,
MENU_ENUM_LABEL_HOLD_FAST_FORWARD,
MENU_ENUM_LABEL_CHEAT_TOGGLE,
MENU_ENUM_LABEL_PAUSE_TOGGLE,
2016-11-22 10:14:29 +00:00
MENU_LABEL(PAUSE_LIBRETRO),
MENU_LABEL(MENU_SAVESTATE_RESUME),
2020-01-14 12:28:10 +00:00
MENU_LABEL(MENU_INSERT_DISK_RESUME),
2016-11-23 13:42:59 +00:00
MENU_LABEL(DIRECTORY_NOT_FOUND),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NO_ITEMS),
MENU_LABEL(NO_PLAYLISTS),
2016-06-30 03:35:45 +00:00
MSG_INTERFACE,
MSG_MEMORY,
MSG_IN_BYTES,
MSG_IN_MEGABYTES,
MSG_IN_GIGABYTES,
2016-11-28 22:03:03 +00:00
MSG_INTERNAL_STORAGE,
MSG_REMOVABLE_STORAGE,
MSG_APPLICATION_DIR,
MSG_EXTERNAL_APPLICATION_DIR,
2016-11-22 09:45:43 +00:00
MENU_LABEL(SHADER_OPTIONS),
MENU_LABEL(USE_THIS_DIRECTORY),
2022-04-05 22:58:48 +00:00
MENU_LABEL(SAVESTATE_LIST),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CORE_OPTIONS),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NO_SHADER_PARAMETERS),
MENU_LABEL(NO_CORE_INFORMATION_AVAILABLE),
MENU_LABEL(NO_CORE_BACKUPS_AVAILABLE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NO_CORES_AVAILABLE),
/* Audio */
2016-11-22 08:25:57 +00:00
MENU_LABEL(AUDIO_ENABLE),
2018-04-28 22:41:53 +00:00
MENU_LABEL(AUDIO_ENABLE_MENU),
2016-11-22 08:25:57 +00:00
MENU_LABEL(AUDIO_MAX_TIMING_SKEW),
2016-11-22 10:14:29 +00:00
MENU_LABEL(AUDIO_OUTPUT_RATE),
MENU_LABEL(AUDIO_DEVICE),
MENU_LABEL(AUDIO_BLOCK_FRAMES),
MENU_LABEL(AUDIO_DSP_PLUGIN),
2020-10-19 10:30:28 +00:00
MENU_LABEL(AUDIO_DSP_PLUGIN_REMOVE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(AUDIO_MUTE),
2017-06-08 21:53:24 +00:00
MENU_LABEL(AUDIO_MIXER_MUTE),
MENU_LABEL(AUDIO_FASTFORWARD_MUTE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(AUDIO_SYNC),
MENU_LABEL(AUDIO_VOLUME),
2017-06-08 20:58:43 +00:00
MENU_LABEL(AUDIO_MIXER_VOLUME),
2016-11-22 08:25:57 +00:00
MENU_LABEL(AUDIO_RATE_CONTROL_DELTA),
MENU_LABEL(AUDIO_LATENCY),
MENU_LABEL(AUDIO_RESAMPLER_QUALITY),
MENU_LABEL(AUDIO_WASAPI_EXCLUSIVE_MODE),
MENU_LABEL(AUDIO_WASAPI_FLOAT_FORMAT),
MENU_LABEL(AUDIO_WASAPI_SH_BUFFER_LENGTH),
2016-11-22 12:29:27 +00:00
MENU_LABEL(SAVE_STATE),
MENU_LABEL(LOAD_STATE),
MENU_LABEL(UNDO_LOAD_STATE),
MENU_LABEL(UNDO_SAVE_STATE),
2016-11-21 06:40:54 +00:00
MENU_LABEL(NETPLAY_GAME_WATCH),
2016-11-25 23:31:29 +00:00
MENU_LABEL(CHEAT_INDEX_MINUS),
MENU_LABEL(CHEAT_INDEX_PLUS),
MENU_LABEL(SHADER_NEXT),
MENU_LABEL(SHADER_PREV),
MENU_LABEL(FRAME_ADVANCE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(FPS_SHOW),
MENU_LABEL(FPS_UPDATE_INTERVAL),
MENU_LABEL(MEMORY_SHOW),
MENU_LABEL(MEMORY_UPDATE_INTERVAL),
MENU_LABEL(STATISTICS_SHOW),
MENU_LABEL(FRAMECOUNT_SHOW),
MENU_LABEL(BSV_RECORD_TOGGLE),
MENU_ENUM_LABEL_L_X_PLUS,
MENU_ENUM_LABEL_L_X_MINUS,
MENU_ENUM_LABEL_L_Y_PLUS,
MENU_ENUM_LABEL_L_Y_MINUS,
MENU_ENUM_LABEL_R_X_PLUS,
MENU_ENUM_LABEL_R_X_MINUS,
MENU_ENUM_LABEL_R_Y_MINUS,
MENU_ENUM_LABEL_R_Y_PLUS,
2016-11-22 12:59:06 +00:00
MENU_LABEL(BLOCK_SRAM_OVERWRITE),
MENU_LABEL(GAME_SPECIFIC_OPTIONS),
MENU_LABEL(CORE_OPTION_OVERRIDE_LIST),
MENU_LABEL(GAME_SPECIFIC_CORE_OPTIONS_CREATE),
MENU_LABEL(GAME_SPECIFIC_CORE_OPTIONS_REMOVE),
MENU_LABEL(FOLDER_SPECIFIC_CORE_OPTIONS_CREATE),
MENU_LABEL(FOLDER_SPECIFIC_CORE_OPTIONS_REMOVE),
MENU_LABEL(CORE_OPTION_OVERRIDE_INFO),
MENU_LABEL(CORE_OPTIONS_RESET),
MENU_LABEL(CORE_OPTIONS_FLUSH),
/* Legacy (unused)
* > Cannot remove these because they are
* referenced in the translation files,
* which are handled via Crowdin */
2016-11-22 12:59:06 +00:00
MENU_LABEL(GAME_SPECIFIC_OPTIONS_CREATE),
MENU_LABEL(GAME_SPECIFIC_OPTIONS_IN_USE),
2016-11-22 12:59:06 +00:00
MENU_LABEL(AUTO_OVERRIDES_ENABLE),
MENU_LABEL(AUTO_REMAPS_ENABLE),
MENU_LABEL(GLOBAL_CORE_OPTIONS),
2016-11-22 12:59:06 +00:00
MENU_LABEL(AUTO_SHADERS_ENABLE),
MENU_LABEL(RGUI_SHOW_START_SCREEN),
2016-11-25 23:31:29 +00:00
MENU_LABEL(SCREENSHOT),
MENU_LABEL(REWIND),
2016-11-22 12:59:06 +00:00
MENU_LABEL(REWIND_GRANULARITY),
MENU_LABEL(REWIND_BUFFER_SIZE),
MENU_LABEL(REWIND_BUFFER_SIZE_STEP),
/* TODO/FIXME: INPUT_META_REWIND is incorrectly defined;
* the LABEL/SUBLABEL enums should be entered 'manually',
* like all the other hotkeys. Moreover, the resultant
* MENU_ENUM_SUBLABEL_INPUT_META_REWIND enum is incorrectly
* used for the MENU_ENUM_LABEL_REWIND_SETTINGS menu entry.
* Because of this mistake, we now have improper entries
* in all the translation files, which cannot easily be removed
* now that everything is handled via Crowdin.
* To work around this error, we have to use a separate
* MENU_ENUM_SUBLABEL_INPUT_META_REWIND_HOTKEY enum
* for the actual rewind hotkey sublabel... */
2017-02-02 08:01:58 +00:00
MENU_LABEL(INPUT_META_REWIND),
MENU_LABEL(INPUT_META_CHEAT_DETAILS),
MENU_LABEL(INPUT_META_CHEAT_SEARCH),
MENU_LABEL(CHEAT_IDX),
MENU_LABEL(CHEAT_DESC),
MENU_LABEL(CHEAT_STATE),
MENU_LABEL(CHEAT_CODE),
MENU_LABEL(CHEAT_HANDLER),
MENU_LABEL(CHEAT_MEMORY_SEARCH_SIZE),
MENU_LABEL(CHEAT_TYPE),
MENU_LABEL(CHEAT_VALUE),
MENU_LABEL(CHEAT_ADDRESS),
MENU_LABEL(CHEAT_ADDRESS_BIT_POSITION),
MENU_LABEL(CHEAT_REPEAT_COUNT),
MENU_LABEL(CHEAT_REPEAT_ADD_TO_VALUE),
MENU_LABEL(CHEAT_REPEAT_ADD_TO_ADDRESS),
MENU_LABEL(CHEAT_RUMBLE_TYPE),
MENU_LABEL(CHEAT_RUMBLE_VALUE),
MENU_LABEL(CHEAT_RUMBLE_PORT),
MENU_LABEL(CHEAT_RUMBLE_PRIMARY_STRENGTH),
MENU_LABEL(CHEAT_RUMBLE_PRIMARY_DURATION),
MENU_LABEL(CHEAT_RUMBLE_SECONDARY_STRENGTH),
MENU_LABEL(CHEAT_RUMBLE_SECONDARY_DURATION),
MENU_LABEL(CHEAT_ADD_NEW_AFTER),
MENU_LABEL(CHEAT_ADD_NEW_BEFORE),
MENU_LABEL(CHEAT_COPY_AFTER),
MENU_LABEL(CHEAT_COPY_BEFORE),
MENU_LABEL(CHEAT_DELETE),
MENU_LABEL(CHEAT_START_OR_CONT),
MENU_LABEL(CHEAT_START_OR_RESTART),
MENU_LABEL(CHEAT_SEARCH_EXACT),
MENU_LABEL(CHEAT_SEARCH_LT),
MENU_LABEL(CHEAT_SEARCH_GT),
MENU_LABEL(CHEAT_SEARCH_LTE),
MENU_LABEL(CHEAT_SEARCH_GTE),
MENU_LABEL(CHEAT_SEARCH_EQ),
MENU_LABEL(CHEAT_SEARCH_NEQ),
MENU_LABEL(CHEAT_SEARCH_EQPLUS),
MENU_LABEL(CHEAT_SEARCH_EQMINUS),
MENU_LABEL(CHEAT_ADD_MATCHES),
MENU_LABEL(CHEAT_CREATE_OPTION),
MENU_LABEL(CHEAT_DELETE_OPTION),
MENU_LABEL(CHEAT_ADD_NEW_TOP),
MENU_LABEL(CHEAT_ADD_NEW_BOTTOM),
MENU_LABEL(CHEAT_DELETE_ALL),
MENU_LABEL(CHEAT_RELOAD_CHEATS),
MENU_LABEL(CHEAT_BIG_ENDIAN),
MENU_LABEL(CHEAT_MATCH_IDX),
MENU_LABEL(CHEAT_MATCH),
MENU_LABEL(CHEAT_BROWSE_MEMORY),
MENU_LABEL(CHEAT_COPY_MATCH),
MENU_LABEL(CHEAT_DELETE_MATCH),
2016-11-22 12:59:06 +00:00
MENU_LABEL(SCREEN_RESOLUTION),
MSG_SCREEN_RESOLUTION_FORMAT_NO_DESC,
MSG_SCREEN_RESOLUTION_FORMAT_DESC,
MSG_SCREEN_RESOLUTION_DEFAULT,
MSG_SCREEN_RESOLUTION_NO_DESC,
MSG_SCREEN_RESOLUTION_DESC,
MSG_SCREEN_RESOLUTION_APPLYING_DEFAULT,
MSG_SCREEN_RESOLUTION_APPLYING_NO_DESC,
MSG_SCREEN_RESOLUTION_APPLYING_DESC,
MSG_SCREEN_RESOLUTION_RESETTING_DEFAULT,
MSG_SCREEN_RESOLUTION_RESETTING_NO_DESC,
MSG_SCREEN_RESOLUTION_RESETTING_DESC,
2016-11-22 10:14:29 +00:00
MENU_LABEL(SAVESTATE_AUTO_INDEX),
MENU_LABEL(SAVESTATE_MAX_KEEP),
2016-11-22 10:14:29 +00:00
MENU_LABEL(SAVESTATE_AUTO_SAVE),
MENU_LABEL(SAVESTATE_AUTO_LOAD),
MENU_LABEL(SAVESTATE_THUMBNAIL_ENABLE),
MENU_LABEL(SAVE_FILE_COMPRESSION),
2020-04-15 14:48:41 +00:00
MENU_LABEL(SAVESTATE_FILE_COMPRESSION),
2016-11-21 19:32:15 +00:00
2016-11-22 08:25:57 +00:00
MENU_LABEL(SUSPEND_SCREENSAVER_ENABLE),
MENU_ENUM_LABEL_VOLUME_UP,
MENU_ENUM_LABEL_VOLUME_DOWN,
2016-11-21 19:32:15 +00:00
2016-11-22 08:25:57 +00:00
MENU_LABEL(LOG_VERBOSITY),
2019-03-21 16:56:24 +00:00
MENU_LABEL(LOG_TO_FILE),
MENU_LABEL(LOG_TO_FILE_TIMESTAMP),
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_OVERLAY_NEXT,
2016-11-21 19:32:15 +00:00
2016-11-22 12:59:06 +00:00
MENU_LABEL(NETPLAY_ENABLE),
#ifdef HAVE_LAKKA
2016-11-22 08:25:57 +00:00
MENU_LABEL(SSH_ENABLE),
MENU_LABEL(SAMBA_ENABLE),
MENU_LABEL(BLUETOOTH_ENABLE),
MENU_LABEL(LOCALAP_ENABLE),
MENU_LABEL(TIMEZONE),
#endif
2016-11-22 12:59:06 +00:00
MENU_LABEL(NETPLAY_DELAY_FRAMES),
MENU_LABEL(NETPLAY_PUBLIC_ANNOUNCE),
MENU_LABEL(NETPLAY_START_AS_SPECTATOR),
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_LABEL(NETPLAY_FADE_CHAT),
MENU_LABEL(NETPLAY_ALLOW_PAUSING),
MENU_LABEL(NETPLAY_ALLOW_SLAVES),
MENU_LABEL(NETPLAY_REQUIRE_SLAVES),
MENU_LABEL(NETPLAY_STATELESS_MODE),
2016-11-22 12:59:06 +00:00
MENU_LABEL(NETPLAY_CHECK_FRAMES),
2017-01-19 18:27:52 +00:00
MENU_LABEL(NETPLAY_INPUT_LATENCY_FRAMES_MIN),
MENU_LABEL(NETPLAY_INPUT_LATENCY_FRAMES_RANGE),
2016-11-22 12:59:06 +00:00
MENU_LABEL(NETPLAY_SPECTATOR_MODE_ENABLE),
MENU_LABEL(NETPLAY_TCP_UDP_PORT),
MENU_LABEL(NETPLAY_MAX_CONNECTIONS),
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_LABEL(NETPLAY_MAX_PING),
MENU_LABEL(NETPLAY_NAT_TRAVERSAL),
MENU_LABEL(NETPLAY_REQUEST_DEVICE_I),
Netplay Stuff (#13375) * Netplay Stuff ## PROTOCOL FALLBACK In order to support older clients a protocol fallback system was introduced. The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on. Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on. To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host. Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host. ## NETPLAY CHAT Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command. Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5. Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected. Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages. As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback. If a new overlay and/or input system is desired, no backwards compatibility changes need to be made. Only clients in playing mode (as opposed to spectating mode) can send and receive chat. ## SETTINGS SHARING Some settings are better used when both host and clients share the same configuration. As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing. ## NETPLAY TUNNEL/MITM With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system. This new system uses a tunneling approach, which is similar to most VPN and tunneling services around. Tunnel commands: RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host. RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client. RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive. Operations: Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server. Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server. Improvements (from current MITM system): No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server. Very little cpu usage. About 95% net I/O bound now. Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers. No longer operates the host in client mode, which was a source of many of the current problems. Cleaner and more maintainable system and code. Notable functions: netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server. init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client. handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance). ## MISC Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake. Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host. LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button. ## FIXES Many minor fixes to the current netplay implementation are also included. * Remove NETPLAY_TEST_BUILD
2021-12-19 15:58:01 +00:00
MENU_LABEL(NETPLAY_PING_SHOW),
MENU_ENUM_LABEL_NETPLAY_REQUEST_DEVICE_1,
MENU_ENUM_LABEL_NETPLAY_REQUEST_DEVICE_LAST = MENU_ENUM_LABEL_NETPLAY_REQUEST_DEVICE_1 + MAX_USERS,
2017-09-11 02:49:25 +00:00
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_NONE,
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_NO_PREFERENCE,
MENU_LABEL(NETPLAY_SHARE_DIGITAL),
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_DIGITAL_OR,
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_DIGITAL_XOR,
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_DIGITAL_VOTE,
MENU_LABEL(NETPLAY_SHARE_ANALOG),
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_ANALOG_MAX,
MENU_ENUM_LABEL_VALUE_NETPLAY_SHARE_ANALOG_AVERAGE,
2016-11-22 12:59:06 +00:00
MENU_LABEL(SORT_SAVEFILES_ENABLE),
MENU_LABEL(SORT_SAVESTATES_ENABLE),
MENU_LABEL(SORT_SAVEFILES_BY_CONTENT_ENABLE),
MENU_LABEL(SORT_SAVESTATES_BY_CONTENT_ENABLE),
2017-08-05 18:14:26 +00:00
MENU_LABEL(SAVEFILES_IN_CONTENT_DIR_ENABLE),
MENU_LABEL(SAVESTATES_IN_CONTENT_DIR_ENABLE),
MENU_LABEL(SYSTEMFILES_IN_CONTENT_DIR_ENABLE),
MENU_LABEL(SCREENSHOTS_IN_CONTENT_DIR_ENABLE),
MENU_LABEL(SORT_SCREENSHOTS_BY_CONTENT_ENABLE),
2016-11-22 12:59:06 +00:00
MENU_LABEL(NETPLAY_IP_ADDRESS),
2016-12-14 03:03:10 +00:00
MENU_LABEL(NETPLAY_PASSWORD),
2016-12-15 03:25:46 +00:00
MENU_LABEL(NETPLAY_SPECTATE_PASSWORD),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NETPLAY_MODE),
MENU_LABEL(PERFCNT_ENABLE),
2020-09-08 12:36:45 +00:00
MENU_LABEL(OVERLAY_SCALE_LANDSCAPE),
MENU_LABEL(OVERLAY_ASPECT_ADJUST_LANDSCAPE),
MENU_LABEL(OVERLAY_X_SEPARATION_LANDSCAPE),
MENU_LABEL(OVERLAY_Y_SEPARATION_LANDSCAPE),
MENU_LABEL(OVERLAY_X_OFFSET_LANDSCAPE),
MENU_LABEL(OVERLAY_Y_OFFSET_LANDSCAPE),
MENU_LABEL(OVERLAY_SCALE_PORTRAIT),
MENU_LABEL(OVERLAY_ASPECT_ADJUST_PORTRAIT),
MENU_LABEL(OVERLAY_X_SEPARATION_PORTRAIT),
MENU_LABEL(OVERLAY_Y_SEPARATION_PORTRAIT),
2020-09-08 12:36:45 +00:00
MENU_LABEL(OVERLAY_X_OFFSET_PORTRAIT),
MENU_LABEL(OVERLAY_Y_OFFSET_PORTRAIT),
MENU_LABEL(OVERLAY_PRESET),
MENU_LABEL(OVERLAY_OPACITY),
/* TODO/FIXME: These legacy enums are no longer
* required, but we cannot delete them until the
* corresponding translation file entries have
* been removed via Crowdin... */
2016-11-22 10:14:29 +00:00
MENU_LABEL(OVERLAY_SCALE),
MENU_LABEL(OVERLAY_CENTER_X),
MENU_LABEL(OVERLAY_CENTER_Y),
2016-11-22 10:14:29 +00:00
MENU_LABEL(FASTFORWARD_RATIO),
MENU_LABEL(FASTFORWARD_FRAMESKIP),
2018-08-04 22:34:10 +00:00
MENU_LABEL(VRR_RUNLOOP_ENABLE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(REWIND_ENABLE),
MENU_LABEL(CHEAT_APPLY_AFTER_TOGGLE),
MENU_LABEL(CHEAT_APPLY_AFTER_LOAD),
2016-11-22 10:14:29 +00:00
MENU_ENUM_LABEL_ENABLE_HOTKEY,
MENU_ENUM_LABEL_DISK_EJECT_TOGGLE,
MENU_ENUM_LABEL_DISK_NEXT,
MENU_ENUM_LABEL_GRAB_MOUSE_TOGGLE,
MENU_ENUM_LABEL_GAME_FOCUS_TOGGLE,
2016-11-22 10:14:29 +00:00
MENU_LABEL(STATE_SLOT_DECREASE),
MENU_LABEL(STATE_SLOT_INCREASE),
2016-11-21 19:32:15 +00:00
2019-08-19 23:18:26 +00:00
MENU_LABEL(FRONTEND_LOG_LEVEL),
2016-11-22 10:14:29 +00:00
MENU_LABEL(LIBRETRO_LOG_LEVEL),
MENU_LABEL(AUTOSAVE_INTERVAL),
2016-11-22 08:25:57 +00:00
MENU_LABEL(CONFIG_SAVE_ON_EXIT),
MENU_LABEL(REMAP_SAVE_ON_EXIT),
2016-12-08 15:44:02 +00:00
MENU_LABEL(CONFIGURATION_LIST),
2016-11-22 10:14:29 +00:00
MENU_LABEL(CONFIRM_ON_EXIT),
2016-11-22 08:25:57 +00:00
MENU_LABEL(SHOW_HIDDEN_FILES),
MENU_LABEL(USE_LAST_START_DIRECTORY),
/* Driver settings */
2016-11-22 10:14:29 +00:00
MENU_LABEL(AUDIO_DRIVER),
MENU_LABEL(JOYPAD_DRIVER),
MENU_LABEL(MENU_DRIVER),
MENU_LABEL(LOCATION_DRIVER),
MENU_LABEL(CAMERA_DRIVER),
2020-06-17 11:56:44 +00:00
MENU_LABEL(BLUETOOTH_DRIVER),
2016-11-22 10:14:29 +00:00
MENU_LABEL(WIFI_DRIVER),
MENU_LABEL(AUDIO_RESAMPLER_DRIVER),
MENU_LABEL(RECORD_DRIVER),
MENU_LABEL(VIDEO_DRIVER),
MENU_LABEL(INPUT_DRIVER),
2018-06-04 05:48:08 +00:00
MENU_LABEL(MIDI_DRIVER),
MENU_ENUM_LABEL_VIDEO_DRIVER_GL,
MENU_ENUM_LABEL_VIDEO_DRIVER_SDL2,
MENU_ENUM_LABEL_VIDEO_DRIVER_SDL1,
MENU_ENUM_LABEL_VIDEO_DRIVER_D3D,
MENU_ENUM_LABEL_VIDEO_DRIVER_EXYNOS,
MENU_ENUM_LABEL_VIDEO_DRIVER_SUNXI,
2016-07-03 08:37:07 +00:00
MENU_ENUM_LABEL_VIDEO_DRIVER_DRM,
2016-11-22 10:14:29 +00:00
MENU_LABEL(MENU_ENUM_DRIVER),
MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_SINC,
MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_CC,
2016-11-22 10:14:29 +00:00
MENU_LABEL(SAVEFILE_DIRECTORY),
MENU_LABEL(SAVESTATE_DIRECTORY),
MENU_LABEL(DYNAMIC_WALLPAPERS_DIRECTORY),
MENU_LABEL(THUMBNAILS_DIRECTORY),
2016-11-22 10:14:29 +00:00
MENU_LABEL(SLOWMOTION_RATIO),
MENU_LABEL(RUN_AHEAD_UNSUPPORTED),
2018-03-28 19:22:07 +00:00
MENU_LABEL(RUN_AHEAD_ENABLED),
MENU_LABEL(RUN_AHEAD_SECONDARY_INSTANCE),
MENU_LABEL(RUN_AHEAD_HIDE_WARNINGS),
2018-03-28 19:22:07 +00:00
MENU_LABEL(RUN_AHEAD_FRAMES),
MENU_LABEL(INPUT_BLOCK_TIMEOUT),
2016-11-25 23:31:29 +00:00
MENU_LABEL(TURBO),
/* Privacy settings */
2016-11-22 08:25:57 +00:00
MENU_LABEL(CAMERA_ALLOW),
2018-05-29 10:18:01 +00:00
MENU_LABEL(DISCORD_ALLOW),
2016-11-22 08:25:57 +00:00
MENU_LABEL(LOCATION_ALLOW),
/* RDB Settings */
2016-11-21 19:32:15 +00:00
2016-11-22 12:59:06 +00:00
MENU_LABEL(RDB_ENTRY_ANALOG),
MENU_LABEL(RDB_ENTRY_SERIAL),
MENU_LABEL(RDB_ENTRY_RUMBLE),
MENU_LABEL(RDB_ENTRY_COOP),
MENU_LABEL(RDB_ENTRY_START_CONTENT),
MENU_LABEL(RDB_ENTRY_DESCRIPTION),
MENU_LABEL(RDB_ENTRY_GENRE),
MENU_LABEL(RDB_ENTRY_ACHIEVEMENTS),
MENU_LABEL(RDB_ENTRY_CATEGORY),
MENU_LABEL(RDB_ENTRY_LANGUAGE),
MENU_LABEL(RDB_ENTRY_REGION),
MENU_LABEL(RDB_ENTRY_CONSOLE_EXCLUSIVE),
MENU_LABEL(RDB_ENTRY_PLATFORM_EXCLUSIVE),
MENU_LABEL(RDB_ENTRY_SCORE),
MENU_LABEL(RDB_ENTRY_MEDIA),
MENU_LABEL(RDB_ENTRY_CONTROLS),
MENU_LABEL(RDB_ENTRY_ARTSTYLE),
MENU_LABEL(RDB_ENTRY_GAMEPLAY),
MENU_LABEL(RDB_ENTRY_NARRATIVE),
MENU_LABEL(RDB_ENTRY_PACING),
MENU_LABEL(RDB_ENTRY_PERSPECTIVE),
MENU_LABEL(RDB_ENTRY_SETTING),
MENU_LABEL(RDB_ENTRY_VISUAL),
MENU_LABEL(RDB_ENTRY_VEHICULAR),
2016-11-22 12:59:06 +00:00
MENU_LABEL(RDB_ENTRY_ENHANCEMENT_HW),
MENU_LABEL(RDB_ENTRY_FRANCHISE),
MENU_LABEL(RDB_ENTRY_ORIGIN),
MENU_LABEL(RDB_ENTRY_DEVELOPER),
MENU_LABEL(RDB_ENTRY_NAME),
MENU_LABEL(RDB_ENTRY_PUBLISHER),
MENU_LABEL(RDB_ENTRY_ESRB_RATING),
MENU_LABEL(RDB_ENTRY_BBFC_RATING),
MENU_LABEL(RDB_ENTRY_ELSPA_RATING),
MENU_LABEL(RDB_ENTRY_PEGI_RATING),
MENU_LABEL(RDB_ENTRY_CERO_RATING),
MENU_LABEL(RDB_ENTRY_EDGE_MAGAZINE_RATING),
MENU_LABEL(RDB_ENTRY_EDGE_MAGAZINE_ISSUE),
MENU_LABEL(RDB_ENTRY_EDGE_MAGAZINE_REVIEW),
MENU_LABEL(RDB_ENTRY_FAMITSU_MAGAZINE_RATING),
MENU_LABEL(RDB_ENTRY_TGDB_RATING),
MENU_LABEL(RDB_ENTRY_RELEASE_MONTH),
MENU_LABEL(RDB_ENTRY_RELEASE_YEAR),
MENU_LABEL(RDB_ENTRY_MAX_USERS),
MENU_LABEL(RDB_ENTRY_SHA1),
MENU_LABEL(RDB_ENTRY_MD5),
MENU_LABEL(RDB_ENTRY_CRC32),
MENU_LABEL(RDB_ENTRY_DETAIL),
/* Explore tab */
MENU_LABEL(EXPLORE_INITIALISING_LIST),
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_RELEASE_YEAR,
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_PLAYER_COUNT,
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_REGION,
MENU_ENUM_LABEL_VALUE_EXPLORE_CATEGORY_TAG,
MENU_ENUM_LABEL_VALUE_EXPLORE_SEARCH_NAME,
MENU_ENUM_LABEL_VALUE_EXPLORE_SHOW_ALL,
MENU_ENUM_LABEL_VALUE_EXPLORE_ADDITIONAL_FILTER,
MENU_ENUM_LABEL_VALUE_EXPLORE_ALL,
MENU_ENUM_LABEL_VALUE_EXPLORE_ADD_ADDITIONAL_FILTER,
2020-08-01 20:09:39 +00:00
MENU_ENUM_LABEL_VALUE_EXPLORE_ITEMS_COUNT,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_DEVELOPER,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PUBLISHER,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_RELEASE_YEAR,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PLAYER_COUNT,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_GENRE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_ACHIEVEMENTS,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_CATEGORY,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_LANGUAGE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_CONSOLE_EXCLUSIVE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PLATFORM_EXCLUSIVE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_RUMBLE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SCORE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_MEDIA,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_CONTROLS,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_ARTSTYLE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_GAMEPLAY,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_NARRATIVE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PACING,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_PERSPECTIVE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SETTING,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_VISUAL,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_VEHICULAR,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_ORIGIN,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_REGION,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_FRANCHISE,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_TAG,
MENU_ENUM_LABEL_VALUE_EXPLORE_BY_SYSTEM_NAME,
/* Content information settings */
MENU_LABEL(CONTENT_INFO_LABEL),
MENU_LABEL(CONTENT_INFO_PATH),
MENU_LABEL(CONTENT_INFO_ENTRY_IDX),
MENU_LABEL(CONTENT_INFO_CORE_NAME),
MENU_LABEL(CONTENT_INFO_DATABASE),
MENU_LABEL(CONTENT_INFO_RUNTIME),
MENU_LABEL(CONTENT_INFO_LAST_PLAYED),
MENU_LABEL(CONTENT_INFO_CHEEVOS_HASH),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NO_PLAYLIST_ENTRIES_AVAILABLE),
MENU_ENUM_LABEL_VIDEO_SHADER_DEFAULT_FILTER,
MENU_ENUM_LABEL_VIDEO_SHADER_FILTER_PASS,
MENU_ENUM_LABEL_VIDEO_SHADER_SCALE_PASS,
2016-11-22 12:59:06 +00:00
MENU_LABEL(VIDEO_SHADER_NUM_PASSES),
MENU_LABEL(CHEAT_NUM_PASSES),
2016-11-25 23:31:29 +00:00
MENU_LABEL(NO_DISK),
MENU_ENUM_LABEL_VALUE_MD5,
MENU_ENUM_LABEL_VALUE_SHA1,
MENU_ENUM_LABEL_VALUE_CRC,
MENU_ENUM_LABEL_VALUE_MORE,
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_TAB),
MENU_LABEL(MUSIC_TAB),
MENU_LABEL(IMAGES_TAB),
MENU_LABEL(HORIZONTAL_MENU),
MENU_LABEL(SETTINGS_TAB),
MENU_LABEL(HISTORY_TAB),
MENU_LABEL(FAVORITES_TAB),
MENU_ENUM_LABEL_EXPLORE_TAB,
MENU_ENUM_LABEL_EXPLORE_ITEM,
MENU_ENUM_LABEL_VALUE_EXPLORE_TAB,
2022-02-22 18:23:48 +00:00
MENU_LABEL(CONTENTLESS_CORES_TAB),
MENU_LABEL(CONTENTLESS_CORE),
2016-11-22 09:45:43 +00:00
MENU_LABEL(ADD_TAB),
MENU_LABEL(NETPLAY_TAB),
2016-11-22 09:45:43 +00:00
MENU_LABEL(PLAYLISTS_TAB),
MENU_LABEL(MAIN_MENU),
2016-11-22 08:25:57 +00:00
MENU_LABEL(INPUT_SETTINGS),
MENU_LABEL(INPUT_MENU_SETTINGS),
2021-03-25 16:45:31 +00:00
MENU_LABEL(INPUT_TURBO_FIRE_SETTINGS),
MENU_LABEL(INPUT_HAPTIC_FEEDBACK_SETTINGS),
MENU_LABEL(ACCESSIBILITY_SETTINGS),
MENU_LABEL(ACCESSIBILITY_ENABLED),
MENU_LABEL(ACCESSIBILITY_NARRATOR_SPEECH_SPEED),
2019-08-21 18:43:32 +00:00
MENU_LABEL(AI_SERVICE_SETTINGS),
2019-08-22 05:07:07 +00:00
MENU_LABEL(AI_SERVICE_MODE),
2019-08-22 17:39:00 +00:00
MENU_LABEL(AI_SERVICE_TARGET_LANG),
MENU_LABEL(AI_SERVICE_SOURCE_LANG),
2019-08-22 05:07:07 +00:00
MENU_LABEL(AI_SERVICE_URL),
MENU_LABEL(AI_SERVICE_ENABLE),
2019-10-19 18:53:17 +00:00
MENU_LABEL(AI_SERVICE_PAUSE),
2016-11-21 19:32:15 +00:00
2016-11-25 21:00:18 +00:00
MENU_LABEL(ON),
MENU_LABEL(OFF),
2016-11-25 22:04:00 +00:00
MENU_LABEL(DISABLED),
MENU_LABEL(ENABLED),
MENU_ENUM_LABEL_VALUE_TRUE,
MENU_ENUM_LABEL_VALUE_FALSE,
MENU_ENUM_LABEL_VALUE_COMP,
MENU_ENUM_LABEL_VALUE_MUSIC,
MENU_ENUM_LABEL_VALUE_IMAGE,
MENU_ENUM_LABEL_VALUE_MOVIE,
MENU_ENUM_LABEL_VALUE_CORE,
MENU_ENUM_LABEL_VALUE_CURSOR,
MENU_ENUM_LABEL_VALUE_FILE,
MENU_ENUM_LABEL_VALUE_MISSING_REQUIRED,
MENU_ENUM_LABEL_VALUE_PRESENT_OPTIONAL,
MENU_ENUM_LABEL_VALUE_MISSING_OPTIONAL,
MENU_ENUM_LABEL_VALUE_PRESENT_REQUIRED,
MENU_ENUM_LABEL_VALUE_RDB,
MENU_ENUM_LABEL_VALUE_DIR,
MENU_ENUM_LABEL_VALUE_NO_CORE,
MENU_ENUM_LABEL_VALUE_DETECT,
MENU_ENUM_LABEL_VALUE_GLSLP,
MENU_ENUM_LABEL_VALUE_CGP,
MENU_ENUM_LABEL_VALUE_GLSL,
MENU_ENUM_LABEL_VALUE_CG,
MENU_ENUM_LABEL_VALUE_SLANG,
MENU_ENUM_LABEL_VALUE_SLANGP,
MENU_ENUM_LABEL_VALUE_RETROPAD,
MENU_ENUM_LABEL_VALUE_RETROPAD_WITH_ANALOG,
MENU_ENUM_LABEL_VALUE_RETROKEYBOARD,
2016-11-22 10:14:29 +00:00
MENU_LABEL(SYSTEM_BGM_ENABLE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(NETWORK_CMD_ENABLE),
MENU_LABEL(NETWORK_CMD_PORT),
MENU_LABEL(STDIN_CMD_ENABLE),
MENU_LABEL(NETWORK_REMOTE_ENABLE),
MENU_LABEL(NETWORK_REMOTE_PORT),
MENU_LABEL(NETWORK_ON_DEMAND_THUMBNAILS),
2016-07-06 23:52:10 +00:00
MENU_ENUM_LABEL_NETWORK_REMOTE_USER_1_ENABLE,
MENU_ENUM_LABEL_NETWORK_REMOTE_USER_LAST_ENABLE = MENU_ENUM_LABEL_NETWORK_REMOTE_USER_1_ENABLE + MAX_USERS,
MENU_LABEL(NETWORK_USER_REMOTE_ENABLE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(DUMMY_ON_CORE_SHUTDOWN),
MENU_LABEL(CHECK_FOR_MISSING_FIRMWARE),
MENU_LABEL(CORE_OPTION_CATEGORY_ENABLE),
MENU_LABEL(CORE_INFO_CACHE_ENABLE),
#ifndef HAVE_DYNAMIC
MENU_LABEL(ALWAYS_RELOAD_CORE_ON_RUN_CONTENT),
#endif
2016-11-22 07:48:37 +00:00
MENU_LABEL(DETECT_CORE_LIST_OK_CURRENT_CORE),
2016-11-25 23:31:29 +00:00
MENU_LABEL(DETECT_CORE_LIST_OK),
2016-12-13 00:06:28 +00:00
MENU_LABEL(FAVORITES),
2016-11-22 10:14:29 +00:00
MENU_LABEL(START_CORE),
MENU_LABEL(CORE_UPDATER_LIST),
2020-06-11 13:12:20 +00:00
MENU_LABEL(CORE_MANAGER_LIST),
#ifdef HAVE_MIST
/* Steam settings */
MENU_LABEL(STEAM_SETTINGS),
MENU_LABEL(STEAM_RICH_PRESENCE_ENABLE),
MENU_LABEL(STEAM_RICH_PRESENCE_FORMAT),
MENU_ENUM_LABEL_VALUE_STEAM_RICH_PRESENCE_FORMAT_CONTENT,
MENU_ENUM_LABEL_VALUE_STEAM_RICH_PRESENCE_FORMAT_CORE,
MENU_ENUM_LABEL_VALUE_STEAM_RICH_PRESENCE_FORMAT_SYSTEM,
MENU_ENUM_LABEL_VALUE_STEAM_RICH_PRESENCE_FORMAT_CONTENT_SYSTEM,
MENU_ENUM_LABEL_VALUE_STEAM_RICH_PRESENCE_FORMAT_CONTENT_CORE,
MENU_ENUM_LABEL_VALUE_STEAM_RICH_PRESENCE_FORMAT_CONTENT_SYSTEM_CORE,
/* Steam Core Manager */
MENU_LABEL(CORE_MANAGER_STEAM_LIST),
MENU_LABEL(CORE_STEAM_INSTALL),
MENU_LABEL(CORE_STEAM_UNINSTALL),
MENU_LABEL(MENU_SHOW_CORE_MANAGER_STEAM),
MSG_CORE_STEAM_INSTALLING,
MSG_CORE_STEAM_UNINSTALLED,
MSG_CORE_STEAM_CURRENTLY_DOWNLOADING,
#endif
2016-11-22 10:14:29 +00:00
MENU_LABEL(CORE_UPDATER_AUTO_EXTRACT_ARCHIVE),
2020-05-27 16:00:47 +00:00
MENU_LABEL(CORE_UPDATER_SHOW_EXPERIMENTAL_CORES),
MENU_LABEL(CORE_UPDATER_AUTO_BACKUP),
MENU_LABEL(CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE),
2016-11-22 10:14:29 +00:00
MENU_LABEL(CORE_UPDATER_BUILDBOT_URL),
MENU_LABEL(BUILDBOT_ASSETS_URL),
MENU_LABEL(CORE_SET_SUPPORTS_NO_CONTENT_ENABLE),
MENU_LABEL(CLOSE_CONTENT),
MENU_LABEL(SHOW_WIMP),
2016-11-22 10:14:29 +00:00
MENU_LABEL(QUIT_RETROARCH),
MENU_LABEL(RESTART_RETROARCH),
2016-11-22 10:14:29 +00:00
MENU_LABEL(SHUTDOWN),
MENU_LABEL(REBOOT),
MENU_LABEL(DISK_IMAGE_APPEND),
MENU_ENUM_SUBLABEL_DISK_IMAGE_APPEND_TRAY_OPEN,
MENU_LABEL(SUBSYSTEM_ADD),
2018-02-11 01:23:24 +00:00
MENU_LABEL(SUBSYSTEM_LOAD),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CORE_LIST),
MENU_LABEL(DOWNLOAD_CORE),
2018-12-06 20:54:25 +00:00
MENU_LABEL(SIDELOAD_CORE_LIST),
MENU_LABEL(SIDELOAD_CORE_ERROR),
MENU_LABEL(SIDELOAD_CORE_SUCCESS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(MANAGEMENT),
2020-06-17 11:56:44 +00:00
MENU_LABEL(BT_CONNECTED),
2016-11-22 09:45:43 +00:00
MENU_LABEL(ONLINE),
2016-11-22 08:25:57 +00:00
MENU_LABEL(ONLINE_UPDATER),
MENU_LABEL(NETPLAY),
2016-11-22 09:45:43 +00:00
MENU_LABEL(SETTINGS),
MENU_LABEL(FRONTEND_COUNTERS),
MENU_LABEL(CORE_COUNTERS),
MENU_LABEL(LOAD_CONTENT_HISTORY),
2019-07-02 23:08:20 +00:00
MENU_LABEL(LOAD_DISC),
MENU_LABEL(DUMP_DISC),
#ifdef HAVE_LAKKA
MENU_LABEL(EJECT_DISC),
#endif
2016-11-22 09:45:43 +00:00
MENU_LABEL(NETWORK_INFORMATION),
MENU_LABEL(SYSTEM_INFORMATION),
MENU_LABEL(ACHIEVEMENT_LIST),
MENU_LABEL(ACHIEVEMENT_LIST_HARDCORE),
MENU_LABEL(ACHIEVEMENT_PAUSE_MENU),
MENU_LABEL(ACHIEVEMENT_PAUSE_CANCEL),
MENU_LABEL(ACHIEVEMENT_RESUME_CANCEL),
MENU_LABEL(ACHIEVEMENT_PAUSE),
MENU_LABEL(ACHIEVEMENT_RESUME),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CORE_INFORMATION),
2019-07-11 03:45:31 +00:00
MENU_LABEL(DISC_INFORMATION),
MENU_LABEL(CORE_LOCK),
MENU_LABEL(CORE_SET_STANDALONE_EXEMPT),
MENU_LABEL(CORE_DELETE),
2016-11-21 19:32:15 +00:00
MSG_CORE_LOCK_FAILED,
MSG_CORE_UNLOCK_FAILED,
MSG_CORE_SET_STANDALONE_EXEMPT_FAILED,
MSG_CORE_UNSET_STANDALONE_EXEMPT_FAILED,
MSG_CORE_DELETE_DISABLED,
/* Core updater */
MENU_LABEL(UPDATE_INSTALLED_CORES),
MENU_LABEL(SWITCH_INSTALLED_CORES_PFD),
MSG_FETCHING_CORE_LIST,
MSG_CORE_LIST_FAILED,
MSG_LATEST_CORE_INSTALLED,
MSG_UPDATING_CORE,
MSG_DOWNLOADING_CORE,
MSG_EXTRACTING_CORE,
MSG_CORE_INSTALLED,
MSG_CORE_INSTALL_FAILED,
MSG_SCANNING_CORES,
MSG_CHECKING_CORE,
MSG_ALL_CORES_UPDATED,
MSG_ALL_CORES_SWITCHED_PFD,
MSG_NUM_CORES_UPDATED,
MSG_NUM_CORES_LOCKED,
MSG_CORE_UPDATE_DISABLED,
/* Core backup/restore */
MENU_LABEL(CORE_CREATE_BACKUP),
MENU_LABEL(CORE_RESTORE_BACKUP_LIST),
MENU_LABEL(CORE_DELETE_BACKUP_LIST),
MENU_ENUM_LABEL_CORE_RESTORE_BACKUP_ENTRY,
MENU_ENUM_LABEL_CORE_DELETE_BACKUP_ENTRY,
MENU_ENUM_LABEL_VALUE_CORE_BACKUP_MODE_AUTO,
MENU_ENUM_LABEL_VALUE_CORE_BACKUP_CRC,
MSG_CORE_BACKUP_SCANNING_CORE,
MSG_CORE_BACKUP_ALREADY_EXISTS,
MSG_BACKING_UP_CORE,
MSG_PRUNING_CORE_BACKUP_HISTORY,
MSG_CORE_BACKUP_COMPLETE,
MSG_CORE_RESTORATION_ALREADY_INSTALLED,
MSG_RESTORING_CORE,
MSG_CORE_RESTORATION_COMPLETE,
MSG_CORE_INSTALLATION_ALREADY_INSTALLED,
MSG_INSTALLING_CORE,
MSG_CORE_INSTALLATION_COMPLETE,
MSG_CORE_RESTORATION_INVALID_CONTENT,
MSG_CORE_BACKUP_FAILED,
MSG_CORE_RESTORATION_FAILED,
MSG_CORE_INSTALLATION_FAILED,
MSG_CORE_RESTORATION_DISABLED,
MSG_CORE_INSTALLATION_DISABLED,
2016-11-22 12:29:27 +00:00
MENU_LABEL(VIDEO_SHADER_PARAMETERS),
MENU_LABEL(VIDEO_SHADER_PRESET_PARAMETERS),
MENU_LABEL(DISK_OPTIONS),
MENU_LABEL(DISK_CYCLE_TRAY_STATUS),
2020-01-14 12:28:10 +00:00
MENU_LABEL(DISK_TRAY_EJECT),
MENU_LABEL(DISK_TRAY_INSERT),
2016-11-22 12:29:27 +00:00
MENU_LABEL(NO_CORE_OPTIONS_AVAILABLE),
MENU_LABEL(DISK_INDEX),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CORE_CHEAT_OPTIONS),
MENU_LABEL(CORE_INPUT_REMAPPING_OPTIONS),
2017-02-02 07:40:06 +00:00
MENU_LABEL(DATABASE_MANAGER),
MENU_LABEL(CURSOR_MANAGER),
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_DATABASE_MANAGER_LIST,
MENU_ENUM_LABEL_CURSOR_MANAGER_LIST,
2016-07-14 22:11:16 +00:00
MENU_ENUM_LABEL_VALUE_SUPPORTED_CORES,
MENU_ENUM_LABEL_VIDEO_SHADER_PASS,
2016-07-14 22:11:16 +00:00
MENU_ENUM_LABEL_VIDEO_SHADER_PRESET_TWO,
2016-11-22 09:45:43 +00:00
2017-02-02 20:23:16 +00:00
MENU_LABEL(VIDEO_SHADER_PRESET),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CHEAT_FILE_LOAD),
MENU_LABEL(CHEAT_FILE_LOAD_APPEND),
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_MESSAGE,
MENU_ENUM_LABEL_INFO_SCREEN,
2016-11-22 09:45:43 +00:00
2016-11-22 12:29:27 +00:00
MENU_LABEL(CUSTOM_RATIO),
MENU_LABEL(HELP),
MENU_LABEL(CHEAT_DATABASE_PATH),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CURSOR_DIRECTORY),
MENU_LABEL(OSK_OVERLAY_DIRECTORY),
MENU_LABEL(RECORDING_OUTPUT_DIRECTORY),
MENU_LABEL(RECORDING_CONFIG_DIRECTORY),
2016-11-22 12:29:27 +00:00
MENU_LABEL(VIDEO_FILTER),
2020-10-01 14:54:11 +00:00
MENU_LABEL(VIDEO_FILTER_REMOVE),
2016-11-22 12:29:27 +00:00
MENU_LABEL(PAL60_ENABLE),
2016-11-22 09:45:43 +00:00
2016-11-25 23:35:59 +00:00
MENU_LABEL(CONTENT_HISTORY_PATH),
2016-11-22 09:45:43 +00:00
MENU_LABEL(RGUI_BROWSER_DIRECTORY),
MENU_LABEL(CONTENT_DATABASE_DIRECTORY),
MENU_LABEL(PLAYLIST_DIRECTORY),
MENU_LABEL(CONTENT_FAVORITES_DIRECTORY),
MENU_LABEL(CONTENT_HISTORY_DIRECTORY),
MENU_LABEL(CONTENT_IMAGE_HISTORY_DIRECTORY),
MENU_LABEL(CONTENT_MUSIC_HISTORY_DIRECTORY),
MENU_LABEL(CONTENT_VIDEO_HISTORY_DIRECTORY),
MENU_LABEL(RUNTIME_LOG_DIRECTORY),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CORE_ASSETS_DIRECTORY),
MENU_LABEL(SCREENSHOT_DIRECTORY),
MENU_LABEL(CONTENT_DIRECTORY),
MENU_LABEL(VIDEO_SHADER_DIR),
MENU_LABEL(VIDEO_FILTER_DIR),
MENU_LABEL(AUDIO_FILTER_DIR),
2019-03-21 16:56:24 +00:00
MENU_LABEL(LOG_DIR),
2016-11-22 09:45:43 +00:00
MENU_LABEL(TURBO_DEADZONE_LIST),
MENU_LABEL(LIBRETRO_DIR_PATH),
MENU_LABEL(LIBRETRO_INFO_PATH),
MENU_LABEL(RGUI_CONFIG_DIRECTORY),
MENU_LABEL(OVERLAY_DIRECTORY),
2019-03-29 18:24:33 +00:00
MENU_LABEL(VIDEO_LAYOUT_DIRECTORY),
2016-11-22 09:45:43 +00:00
MENU_LABEL(SYSTEM_DIRECTORY),
MENU_LABEL(ASSETS_DIRECTORY),
MENU_LABEL(CACHE_DIRECTORY),
MENU_LABEL(JOYPAD_AUTOCONFIG_DIR),
2016-11-22 08:25:57 +00:00
MENU_LABEL(DRIVER_SETTINGS),
MENU_LABEL(VIDEO_SETTINGS),
MENU_LABEL(VIDEO_WINDOWED_MODE_SETTINGS),
MENU_LABEL(VIDEO_FULLSCREEN_MODE_SETTINGS),
2019-12-19 18:15:57 +00:00
MENU_LABEL(VIDEO_OUTPUT_SETTINGS),
2019-12-19 18:39:02 +00:00
MENU_LABEL(VIDEO_SYNCHRONIZATION_SETTINGS),
MENU_LABEL(VIDEO_SCALING_SETTINGS),
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) * Add HDR support * Attempt to fix Mingw build and Metal builds * (D3D12) Fix relative header includes * Add missing hdr_sm5.hlsl.h * (d3d12_common.c) Some C89 build fixes * Fix MSVC build * - Attempt to fix build on mingw/msys unix with dirty hack - Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio - the define was seen as an error and was causing the first pipeline to error out - Make sure we manually set handle of backBuffer to NULL * Moving the release of the texture above the freeing of desc.srv_heap and desc.rtv_heap solves the hard crashes on teardown/setup in RA - it was crashing hard in d3d12_release_texture before * Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now because of several things that are Windows desktop-specific right now (GetWindowRect) * Add dirty GUID hack - should work for both mingw/msys on Windows/Linux as well as MSVC/Visual Studio (hopefully) * Change HAVE_D3D12_HDR to HAVE_DXGI_HDR * Move away from camelcase named variables * Fix RARCH_ERR logs - they need a newline at the end * d3d12_check_display_hdr_support - make it return a bool on return and set d3d12->hdr.support and d3d12->hdr.enable outside of the function * (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and move it to dxgi_common.c instead * (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and rename it dxgi_swapchain_color_space * (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and rename it dxgi_set_hdr_metadata * (DXGI) dxgi_check_display_hdr_support - better error handling? * Fix typo * Remove video_force_resolution * (D3D12) Address TODO/FIXME * (D3D12) Backport https://github.com/libretro/RetroArch/pull/12916/commits/c1b6c0bff2aa33cde035b43cb31ac7e78ff2a07a - Fixed resource transition for present when HDR is off Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader * Move d3d12_hdr_uniform_t to dxgi_common.h and rename it dxgi_hdr_uniform_t * (D3D11) Add HDR support * Add TODO/FIXME notes * Cache hdr_enable in video_frame_info_t * Update comment
2021-09-03 04:15:25 +00:00
MENU_LABEL(VIDEO_HDR_SETTINGS),
MENU_LABEL(CRT_SWITCHRES_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(AUDIO_SETTINGS),
2019-12-20 01:16:11 +00:00
MENU_LABEL(AUDIO_RESAMPLER_SETTINGS),
MENU_LABEL(AUDIO_OUTPUT_SETTINGS),
MENU_LABEL(AUDIO_SYNCHRONIZATION_SETTINGS),
MENU_LABEL(AUDIO_MIXER_SETTINGS),
MENU_LABEL(LATENCY_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(CORE_SETTINGS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CONFIGURATION_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(LOGGING_SETTINGS),
MENU_LABEL(SAVING_SETTINGS),
MENU_LABEL(RECORDING_SETTINGS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(OVERLAY_SETTINGS),
MENU_LABEL(REWIND_SETTINGS),
2019-08-24 16:18:24 +00:00
MENU_LABEL(FRAME_TIME_COUNTER_SETTINGS),
MENU_LABEL(FRAME_TIME_COUNTER_RESET_AFTER_FASTFORWARDING),
MENU_LABEL(FRAME_TIME_COUNTER_RESET_AFTER_LOAD_STATE),
MENU_LABEL(FRAME_TIME_COUNTER_RESET_AFTER_SAVE_STATE),
MENU_LABEL(CHEAT_SETTINGS),
MENU_LABEL(CHEAT_DETAILS_SETTINGS),
MENU_LABEL(CHEAT_SEARCH_SETTINGS),
2016-11-22 09:45:43 +00:00
2016-12-08 15:44:02 +00:00
MENU_ENUM_LABEL_ONSCREEN_KEYBOARD_OVERLAY_SETTINGS,
2016-11-21 19:32:15 +00:00
2016-11-23 13:48:08 +00:00
MENU_LABEL(MULTIMEDIA_SETTINGS),
2016-11-22 08:25:57 +00:00
MENU_LABEL(PLAYLIST_SETTINGS),
MENU_LABEL(PLAYLIST_MANAGER_LIST),
MENU_LABEL(PLAYLIST_MANAGER_SETTINGS),
MENU_LABEL(PLAYLIST_MANAGER_DEFAULT_CORE),
MENU_LABEL(PLAYLIST_MANAGER_RESET_CORES),
MSG_PLAYLIST_MANAGER_RESETTING_CORES,
MSG_PLAYLIST_MANAGER_CORES_RESET,
MENU_LABEL(PLAYLIST_MANAGER_LABEL_DISPLAY_MODE),
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_DEFAULT,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_REMOVE_PARENS,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_REMOVE_BRACKETS,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_REMOVE_PARENS_AND_BRACKETS,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_KEEP_REGION,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_KEEP_DISC_INDEX,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE_KEEP_REGION_AND_DISC_INDEX,
MENU_LABEL(PLAYLIST_MANAGER_RIGHT_THUMBNAIL_MODE),
MENU_LABEL(PLAYLIST_MANAGER_LEFT_THUMBNAIL_MODE),
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_THUMBNAIL_MODE_DEFAULT,
MENU_LABEL(PLAYLIST_MANAGER_SORT_MODE),
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_SORT_MODE_DEFAULT,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_SORT_MODE_ALPHABETICAL,
MENU_ENUM_LABEL_VALUE_PLAYLIST_MANAGER_SORT_MODE_OFF,
MENU_LABEL(PLAYLIST_MANAGER_CLEAN_PLAYLIST),
MSG_PLAYLIST_MANAGER_CLEANING_PLAYLIST,
MSG_PLAYLIST_MANAGER_PLAYLIST_CLEANED,
MENU_LABEL(PLAYLIST_MANAGER_REFRESH_PLAYLIST),
MSG_PLAYLIST_MANAGER_REFRESH_MISSING_CONFIG,
MSG_PLAYLIST_MANAGER_REFRESH_INVALID_CONTENT_DIR,
MSG_PLAYLIST_MANAGER_REFRESH_INVALID_SYSTEM_NAME,
MSG_PLAYLIST_MANAGER_REFRESH_INVALID_CORE,
MSG_PLAYLIST_MANAGER_REFRESH_INVALID_DAT_FILE,
MSG_PLAYLIST_MANAGER_REFRESH_DAT_FILE_TOO_LARGE,
2016-11-22 10:14:29 +00:00
MENU_LABEL(CORE_UPDATER_SETTINGS),
MENU_LABEL(LAKKA_SERVICES),
MENU_LABEL(SHADER_APPLY_CHANGES),
MENU_LABEL(SHADER_WATCH_FOR_CHANGES),
MENU_LABEL(VIDEO_SHADER_REMEMBER_LAST_DIR),
2016-11-22 10:14:29 +00:00
MENU_LABEL(SAVE_NEW_CONFIG),
2016-11-22 08:25:57 +00:00
MENU_LABEL(ONSCREEN_DISPLAY_SETTINGS),
2016-11-22 10:14:29 +00:00
MENU_LABEL(ONSCREEN_OVERLAY_SETTINGS),
2019-03-29 18:24:33 +00:00
MENU_LABEL(ONSCREEN_VIDEO_LAYOUT_SETTINGS),
2016-11-23 13:28:15 +00:00
MENU_LABEL(ONSCREEN_NOTIFICATIONS_SETTINGS),
2020-07-16 15:30:38 +00:00
MENU_LABEL(ONSCREEN_NOTIFICATIONS_VIEWS_SETTINGS),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CHEAT_APPLY_CHANGES),
MENU_LABEL(CHEAT_START_SEARCH),
MENU_LABEL(CHEAT_CONTINUE_SEARCH),
MENU_LABEL(CHEAT_VIEW_MATCHES),
2016-11-22 09:45:43 +00:00
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_COLLECTION,
2016-11-22 09:45:43 +00:00
MENU_LABEL(CONFIGURATIONS),
2016-12-26 05:39:12 +00:00
MENU_LABEL(BROWSE_URL_LIST),
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_CUSTOM_BIND,
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_CUSTOM_BIND_ALL,
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_CUSTOM_BIND_DEFAULTS,
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_EXIT_EMULATOR,
MENU_ENUM_LABEL_OSK_ENABLE,
MENU_LABEL(REMAP_FILE_MANAGER_LIST),
MENU_LABEL(REMAP_FILE_INFO),
MENU_LABEL(REMAP_FILE_LOAD),
2016-11-22 09:45:43 +00:00
MENU_LABEL(REMAP_FILE_SAVE_CORE),
MENU_LABEL(REMAP_FILE_SAVE_CONTENT_DIR),
2016-11-22 09:45:43 +00:00
MENU_LABEL(REMAP_FILE_SAVE_GAME),
2017-08-05 05:37:26 +00:00
MENU_LABEL(REMAP_FILE_REMOVE_CORE),
MENU_LABEL(REMAP_FILE_REMOVE_CONTENT_DIR),
2017-08-05 05:37:26 +00:00
MENU_LABEL(REMAP_FILE_REMOVE_GAME),
MENU_LABEL(REMAP_FILE_RESET),
MENU_LABEL(REMAP_FILE_FLUSH),
2016-11-22 09:45:43 +00:00
MENU_LABEL(RESTART_CONTENT),
2017-02-02 07:54:08 +00:00
MENU_LABEL(RESUME),
2016-11-22 09:45:43 +00:00
MENU_LABEL(RESUME_CONTENT),
2016-11-22 09:45:43 +00:00
MENU_LABEL(CHEAT_FILE_SAVE_AS),
MENU_LABEL(DELETE_ENTRY),
MENU_LABEL(RENAME_ENTRY),
2016-11-22 09:45:43 +00:00
MENU_LABEL(TAKE_SCREENSHOT),
2016-11-22 09:45:43 +00:00
MENU_ENUM_LABEL_VALUE_UNABLE_TO_READ_COMPRESSED_FILE,
2019-08-23 23:44:50 +00:00
MENU_LABEL(VIDEO_SHADER_PRESET_REMOVE),
MENU_LABEL(VIDEO_SHADER_PRESET_REMOVE_GLOBAL),
MENU_LABEL(VIDEO_SHADER_PRESET_REMOVE_CORE),
MENU_LABEL(VIDEO_SHADER_PRESET_REMOVE_PARENT),
MENU_LABEL(VIDEO_SHADER_PRESET_REMOVE_GAME),
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE),
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE_REFERENCE),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE_AS),
2019-08-17 18:05:20 +00:00
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE_GLOBAL),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE_CORE),
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE_PARENT),
2019-08-17 18:05:20 +00:00
MENU_LABEL(VIDEO_SHADER_PRESET_SAVE_GAME),
2016-11-22 09:45:43 +00:00
MENU_LABEL(USER_LANGUAGE),
MENU_LABEL(NETPLAY_NICKNAME),
MENU_LABEL(VIDEO_VI_WIDTH),
MENU_LABEL(VIDEO_OVERSCAN_CORRECTION_TOP),
MENU_LABEL(VIDEO_OVERSCAN_CORRECTION_BOTTOM),
MENU_LABEL(VIDEO_ASPECT_RATIO),
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_FORCE_ASPECT),
MENU_LABEL(VIDEO_ASPECT_RATIO_AUTO),
MENU_LABEL(VIDEO_ASPECT_RATIO_INDEX),
2020-10-01 14:54:11 +00:00
#if defined(DINGUX)
MENU_LABEL(VIDEO_DINGUX_IPU_KEEP_ASPECT),
MENU_LABEL(VIDEO_DINGUX_IPU_FILTER_TYPE),
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_BICUBIC,
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_BILINEAR,
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_IPU_FILTER_NEAREST,
2021-04-06 13:02:40 +00:00
#if defined(DINGUX_BETA)
MENU_LABEL(VIDEO_DINGUX_REFRESH_RATE),
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_REFRESH_RATE_60HZ,
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_REFRESH_RATE_50HZ,
#endif
#if defined(RS90) || defined(MIYOO)
MENU_LABEL(VIDEO_DINGUX_RS90_SOFTFILTER_TYPE),
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_RS90_SOFTFILTER_POINT,
MENU_ENUM_LABEL_VALUE_VIDEO_DINGUX_RS90_SOFTFILTER_BRESENHAM_HORZ,
#endif
2020-10-01 14:54:11 +00:00
#endif
2016-11-22 09:45:43 +00:00
MENU_LABEL(VIDEO_VFILTER),
MENU_LABEL(VIDEO_GPU_RECORD),
MENU_LABEL(RECORD_USE_OUTPUT_DIRECTORY),
MENU_LABEL(RECORD_CONFIG),
2018-09-24 00:02:12 +00:00
MENU_LABEL(STREAM_CONFIG),
2016-11-22 09:45:43 +00:00
MENU_LABEL(RECORD_PATH),
MENU_LABEL(VIDEO_POST_FILTER_RECORD),
MENU_LABEL(RECORD_ENABLE),
2016-11-25 22:06:36 +00:00
MENU_LABEL(SECONDS),
MENU_LABEL(STATUS),
MENU_ENUM_LABEL_VALUE_CORE_INFO_CORE_NAME,
MENU_ENUM_LABEL_VALUE_CORE_INFO_CORE_LABEL,
MENU_ENUM_LABEL_VALUE_CORE_INFO_CORE_VERSION,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SYSTEM_NAME,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SYSTEM_MANUFACTURER,
MENU_ENUM_LABEL_VALUE_CORE_INFO_CATEGORIES,
MENU_ENUM_LABEL_VALUE_CORE_INFO_AUTHORS,
MENU_ENUM_LABEL_VALUE_CORE_INFO_PERMISSIONS,
MENU_ENUM_LABEL_VALUE_CORE_INFO_LICENSES,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SUPPORTED_EXTENSIONS,
MENU_ENUM_LABEL_VALUE_CORE_INFO_FIRMWARE,
MENU_ENUM_LABEL_VALUE_CORE_INFO_REQUIRED_HW_API,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_SUPPORT_LEVEL,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_DISABLED,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_BASIC,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_SERIALIZED,
MENU_ENUM_LABEL_VALUE_CORE_INFO_SAVESTATE_DETERMINISTIC,
/* System information */
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_LAKKA_VERSION,
2016-11-23 13:42:59 +00:00
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DYNAMIC_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_BUILD_DATE,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_GIT_VERSION,
2019-05-22 14:50:21 +00:00
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_CPU_MODEL,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_CPU_FEATURES,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_IDENTIFIER,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_NAME,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FRONTEND_OS,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RETRORATING_LEVEL,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_NO_SOURCE,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_CHARGING,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_CHARGED,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_POWER_SOURCE_DISCHARGING,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_VIDEO_CONTEXT_DRIVER,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_MM_WIDTH,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_MM_HEIGHT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DISPLAY_METRIC_DPI,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_LIBRETRODB_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OVERLAY_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_COMMAND_IFACE_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETWORK_COMMAND_IFACE_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETWORK_REMOTE_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_COCOA_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RTGA_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RBMP_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RJPEG_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RPNG_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_SDL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_SDL2_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_VULKAN_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_METAL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENGL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENGLES_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_THREADING_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_KMS_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_UDEV_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENVG_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_EGL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_X11_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_WAYLAND_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_XVIDEO_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_ALSA_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OSS_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENAL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_COREAUDIO_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_COREAUDIO3_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_OPENSL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_RSOUND_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_ROARAUDIO_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_JACK_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_PULSEAUDIO_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DSOUND_SUPPORT,
2017-04-09 21:53:55 +00:00
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_WASAPI_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_XAUDIO2_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_ZLIB_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_7ZIP_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_DYLIB_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_CG_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_GLSL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_SLANG_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_HLSL_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_SDL_IMAGE_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FBO_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FFMPEG_SUPPORT,
2018-06-20 02:50:58 +00:00
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_MPV_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_CORETEXT_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_FREETYPE_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_STB_TRUETYPE_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_NETPLAY_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_V4L2_SUPPORT,
MENU_ENUM_LABEL_VALUE_SYSTEM_INFO_LIBUSB_SUPPORT,
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_VALUE_CORE_ASSETS_DIR,
2016-06-20 19:47:11 +00:00
2017-02-02 08:43:07 +00:00
MENU_LABEL(CONTENT_DIR),
2016-11-25 17:45:47 +00:00
MENU_LABEL(DATABASE_SELECTION),
MENU_LABEL(DATABASE_CURSOR_LIST),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_DEVELOPER),
2016-11-25 17:48:50 +00:00
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_PUBLISHER),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_ORIGIN),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_FRANCHISE),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_ESRB_RATING),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_ELSPA_RATING),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_PEGI_RATING),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_CERO_RATING),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_BBFC_RATING),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_MAX_USERS),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_EDGE_MAGAZINE_ISSUE),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_EDGE_MAGAZINE_RATING),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_RELEASEDATE_BY_MONTH),
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_RELEASEDATE_BY_YEAR),
2016-11-26 00:43:37 +00:00
MENU_LABEL(DATABASE_CURSOR_LIST_ENTRY_DATABASE_INFO),
2016-06-20 19:47:11 +00:00
MENU_ENUM_LABEL_VALUE_NO,
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_VALUE_YES,
MENU_ENUM_LABEL_VALUE_PORT,
MENU_ENUM_LABEL_VALUE_PORT_DEVICE_NAME,
MENU_ENUM_LABEL_VALUE_LEFT_ANALOG,
MENU_ENUM_LABEL_VALUE_RIGHT_ANALOG,
MENU_ENUM_LABEL_VALUE_LEFT_ANALOG_FORCED,
MENU_ENUM_LABEL_VALUE_RIGHT_ANALOG_FORCED,
MENU_ENUM_LABEL_VALUE_LANG_ENGLISH,
MENU_ENUM_LABEL_VALUE_LANG_JAPANESE,
MENU_ENUM_LABEL_VALUE_LANG_FRENCH,
MENU_ENUM_LABEL_VALUE_LANG_SPANISH,
MENU_ENUM_LABEL_VALUE_LANG_GERMAN,
MENU_ENUM_LABEL_VALUE_LANG_ITALIAN,
MENU_ENUM_LABEL_VALUE_LANG_DUTCH,
MENU_ENUM_LABEL_VALUE_LANG_PORTUGUESE_BRAZIL,
MENU_ENUM_LABEL_VALUE_LANG_PORTUGUESE_PORTUGAL,
MENU_ENUM_LABEL_VALUE_LANG_RUSSIAN,
MENU_ENUM_LABEL_VALUE_LANG_KOREAN,
MENU_ENUM_LABEL_VALUE_LANG_CHINESE_TRADITIONAL,
MENU_ENUM_LABEL_VALUE_LANG_CHINESE_SIMPLIFIED,
MENU_ENUM_LABEL_VALUE_LANG_ESPERANTO,
MENU_ENUM_LABEL_VALUE_LANG_POLISH,
MENU_ENUM_LABEL_VALUE_LANG_VIETNAMESE,
2018-02-05 19:54:55 +00:00
MENU_ENUM_LABEL_VALUE_LANG_ARABIC,
MENU_ENUM_LABEL_VALUE_LANG_GREEK,
MENU_ENUM_LABEL_VALUE_LANG_TURKISH,
MENU_ENUM_LABEL_VALUE_LANG_ASTURIAN,
2019-08-22 19:33:02 +00:00
MENU_ENUM_LABEL_VALUE_LANG_CZECH,
MENU_ENUM_LABEL_VALUE_LANG_DANISH,
MENU_ENUM_LABEL_VALUE_LANG_SWEDISH,
MENU_ENUM_LABEL_VALUE_LANG_CROATIAN,
MENU_ENUM_LABEL_VALUE_LANG_CATALAN,
MENU_ENUM_LABEL_VALUE_LANG_BULGARIAN,
MENU_ENUM_LABEL_VALUE_LANG_BENGALI,
MENU_ENUM_LABEL_VALUE_LANG_BASQUE,
MENU_ENUM_LABEL_VALUE_LANG_AZERBAIJANI,
MENU_ENUM_LABEL_VALUE_LANG_ALBANIAN,
MENU_ENUM_LABEL_VALUE_LANG_AFRIKAANS,
MENU_ENUM_LABEL_VALUE_LANG_ESTONIAN,
2019-08-22 20:20:31 +00:00
MENU_ENUM_LABEL_VALUE_LANG_FILIPINO,
2019-08-22 19:33:02 +00:00
MENU_ENUM_LABEL_VALUE_LANG_FINNISH,
MENU_ENUM_LABEL_VALUE_LANG_GALICIAN,
MENU_ENUM_LABEL_VALUE_LANG_GEORGIAN,
MENU_ENUM_LABEL_VALUE_LANG_GUJARATI,
MENU_ENUM_LABEL_VALUE_LANG_HAITIAN_CREOLE,
MENU_ENUM_LABEL_VALUE_LANG_HEBREW,
MENU_ENUM_LABEL_VALUE_LANG_HINDI,
MENU_ENUM_LABEL_VALUE_LANG_HUNGARIAN,
MENU_ENUM_LABEL_VALUE_LANG_ICELANDIC,
MENU_ENUM_LABEL_VALUE_LANG_INDONESIAN,
MENU_ENUM_LABEL_VALUE_LANG_IRISH,
MENU_ENUM_LABEL_VALUE_LANG_KANNADA,
MENU_ENUM_LABEL_VALUE_LANG_LATIN,
MENU_ENUM_LABEL_VALUE_LANG_LATVIAN,
MENU_ENUM_LABEL_VALUE_LANG_LITHUANIAN,
MENU_ENUM_LABEL_VALUE_LANG_MACEDONIAN,
MENU_ENUM_LABEL_VALUE_LANG_MALAY,
MENU_ENUM_LABEL_VALUE_LANG_MALTESE,
MENU_ENUM_LABEL_VALUE_LANG_NORWEGIAN,
MENU_ENUM_LABEL_VALUE_LANG_PERSIAN,
MENU_ENUM_LABEL_VALUE_LANG_ROMANIAN,
MENU_ENUM_LABEL_VALUE_LANG_SERBIAN,
MENU_ENUM_LABEL_VALUE_LANG_SLOVAK,
MENU_ENUM_LABEL_VALUE_LANG_SLOVENIAN,
MENU_ENUM_LABEL_VALUE_LANG_SWAHILI,
MENU_ENUM_LABEL_VALUE_LANG_TAMIL,
MENU_ENUM_LABEL_VALUE_LANG_TELUGU,
MENU_ENUM_LABEL_VALUE_LANG_THAI,
MENU_ENUM_LABEL_VALUE_LANG_UKRAINIAN,
MENU_ENUM_LABEL_VALUE_LANG_URDU,
MENU_ENUM_LABEL_VALUE_LANG_CATALAN_VALENCIA,
2019-08-22 19:33:02 +00:00
MENU_ENUM_LABEL_VALUE_LANG_WELSH,
MENU_ENUM_LABEL_VALUE_LANG_YIDDISH,
2019-08-23 18:00:33 +00:00
MENU_ENUM_LABEL_VALUE_AI_SERVICE_IMAGE_MODE,
MENU_ENUM_LABEL_VALUE_AI_SERVICE_SPEECH_MODE,
2019-12-04 07:41:20 +00:00
MENU_ENUM_LABEL_VALUE_AI_SERVICE_NARRATOR_MODE,
2019-08-22 19:33:02 +00:00
MENU_ENUM_LABEL_VALUE_NONE,
MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE,
2016-11-22 09:45:43 +00:00
MENU_LABEL(USE_BUILTIN_IMAGE_VIEWER),
MENU_LABEL(OVERLAY_AUTOLOAD_PREFERRED),
MENU_LABEL(LOAD_ARCHIVE),
MENU_LABEL(OPEN_ARCHIVE),
MENU_ENUM_LABEL_LOAD_ARCHIVE_DETECT_CORE,
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_OPEN_ARCHIVE_DETECT_CORE,
MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC,
2016-11-22 09:45:43 +00:00
MENU_LABEL(HELP_CHANGE_VIRTUAL_GAMEPAD),
MENU_LABEL(HELP_CHANGE_VIRTUAL_GAMEPAD_DESC),
MENU_LABEL(HELP_AUDIO_VIDEO_TROUBLESHOOTING),
MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC,
2016-11-22 09:45:43 +00:00
MENU_LABEL(HELP_SCANNING_CONTENT),
MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC,
2018-10-01 00:13:53 +00:00
MENU_LABEL(RESET_TO_DEFAULT_CONFIG),
2016-11-22 09:45:43 +00:00
MENU_LABEL(SAVE_CURRENT_CONFIG),
MENU_LABEL(SAVE_CURRENT_CONFIG_OVERRIDE_CORE),
2018-05-14 03:33:06 +00:00
MENU_LABEL(SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR),
2016-11-22 09:45:43 +00:00
MENU_LABEL(SAVE_CURRENT_CONFIG_OVERRIDE_GAME),
2016-11-21 19:32:15 +00:00
MENU_ENUM_LABEL_VALUE_THUMBNAIL_MODE_BOXARTS,
2016-07-01 14:33:43 +00:00
MENU_ENUM_LABEL_VALUE_THUMBNAIL_MODE_SCREENSHOTS,
MENU_ENUM_LABEL_VALUE_THUMBNAIL_MODE_TITLE_SCREENS,
MENU_ENUM_LABEL_VALUE_RGUI_THUMB_SCALE_POINT,
MENU_ENUM_LABEL_VALUE_RGUI_THUMB_SCALE_BILINEAR,
MENU_ENUM_LABEL_VALUE_RGUI_THUMB_SCALE_SINC,
2019-02-13 11:02:15 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_NONE,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_AUTO,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X2,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X3,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X4,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X5,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X6,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X7,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X8,
MENU_ENUM_LABEL_VALUE_RGUI_UPSCALE_X9,
2019-03-19 11:48:22 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_4_3,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_16_9,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_16_9_CENTRE,
2019-03-19 11:48:22 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_16_10,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_16_10_CENTRE,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_3_2,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_3_2_CENTRE,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_5_3,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_5_3_CENTRE,
2019-03-19 11:48:22 +00:00
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_LOCK_NONE,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_LOCK_FIT_SCREEN,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_LOCK_INTEGER,
MENU_ENUM_LABEL_VALUE_RGUI_ASPECT_RATIO_LOCK_FILL_SCREEN,
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_NONE,
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_SNOW,
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_SNOW_ALT,
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_RAIN,
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_VORTEX,
MENU_ENUM_LABEL_VALUE_RGUI_PARTICLE_EFFECT_STARFIELD,
/* Callback strings */
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_CORE_CONTENT_DIRS_LIST,
MENU_ENUM_LABEL_CB_CORE_CONTENT_DOWNLOAD,
MENU_ENUM_LABEL_CB_CORE_CONTENT_LIST,
MENU_ENUM_LABEL_CB_CORE_SYSTEM_FILES_DOWNLOAD,
MENU_ENUM_LABEL_CB_CORE_SYSTEM_FILES_LIST,
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_CORE_THUMBNAILS_DOWNLOAD,
MENU_ENUM_LABEL_CB_CORE_UPDATER_DOWNLOAD,
MENU_ENUM_LABEL_CB_CORE_UPDATER_LIST,
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_DOWNLOAD_URL,
MENU_ENUM_LABEL_CB_LAKKA_DOWNLOAD,
MENU_ENUM_LABEL_CB_LAKKA_LIST,
2016-06-20 14:14:59 +00:00
MENU_ENUM_LABEL_CB_MENU_THUMBNAIL,
MENU_ENUM_LABEL_CB_MENU_LEFT_THUMBNAIL,
2016-12-01 01:43:53 +00:00
MENU_ENUM_LABEL_CB_MENU_SAVESTATE_THUMBNAIL,
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_MENU_WALLPAPER,
MENU_ENUM_LABEL_CB_PL_THUMBNAILS_DOWNLOAD,
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_THUMBNAILS_UPDATER_DOWNLOAD,
MENU_ENUM_LABEL_CB_THUMBNAILS_UPDATER_LIST,
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_UPDATE_ASSETS,
MENU_ENUM_LABEL_CB_UPDATE_AUTOCONFIG_PROFILES,
MENU_ENUM_LABEL_CB_UPDATE_CHEATS,
2016-11-16 04:43:42 +00:00
MENU_ENUM_LABEL_CB_UPDATE_CORE_INFO_FILES,
MENU_ENUM_LABEL_CB_UPDATE_DATABASES,
MENU_ENUM_LABEL_CB_UPDATE_OVERLAYS,
MENU_ENUM_LABEL_CB_UPDATE_SHADERS_CG,
MENU_ENUM_LABEL_CB_UPDATE_SHADERS_GLSL,
MENU_ENUM_LABEL_CB_UPDATE_SHADERS_SLANG,
MENU_ENUM_LABEL_CB_DISCORD_AVATAR,
MENU_ENUM_LABEL_CB_SINGLE_THUMBNAIL,
2016-10-20 14:19:14 +00:00
2016-11-16 07:35:57 +00:00
/* Sublabels */
2020-07-27 04:27:35 +00:00
MENU_LABEL(MIXER_ACTION_PLAY),
MENU_LABEL(MIXER_ACTION_PLAY_LOOPED),
MENU_LABEL(MIXER_ACTION_PLAY_SEQUENTIAL),
MENU_LABEL(MIXER_ACTION_STOP),
MENU_LABEL(MIXER_ACTION_REMOVE),
MENU_LABEL(MIXER_ACTION_VOLUME),
2016-11-16 07:35:57 +00:00
MENU_ENUM_SUBLABEL_INFORMATION_LIST_LIST,
#ifdef HAVE_LAKKA
2016-11-25 23:37:33 +00:00
MENU_ENUM_SUBLABEL_SERVICES_SETTINGS,
#endif
2016-11-25 23:37:33 +00:00
MENU_LABEL(MENU_WIDGETS_ENABLE),
MENU_LABEL(MENU_SHOW_LOAD_CONTENT_ANIMATION),
2020-07-16 15:30:38 +00:00
MENU_LABEL(NOTIFICATION_SHOW_AUTOCONFIG),
MENU_LABEL(NOTIFICATION_SHOW_CHEATS_APPLIED),
MENU_LABEL(NOTIFICATION_SHOW_PATCH_APPLIED),
2020-07-16 15:30:38 +00:00
MENU_LABEL(NOTIFICATION_SHOW_REMAP_LOAD),
MENU_LABEL(NOTIFICATION_SHOW_CONFIG_OVERRIDE_LOAD),
MENU_LABEL(NOTIFICATION_SHOW_SET_INITIAL_DISK),
2020-07-16 15:30:38 +00:00
MENU_LABEL(NOTIFICATION_SHOW_FAST_FORWARD),
MENU_LABEL(NOTIFICATION_SHOW_SCREENSHOT),
MENU_LABEL(NOTIFICATION_SHOW_SCREENSHOT_DURATION),
MENU_LABEL(NOTIFICATION_SHOW_SCREENSHOT_FLASH),
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_NORMAL,
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_FAST,
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_VERY_FAST,
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_DURATION_INSTANT,
2020-07-16 15:30:38 +00:00
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_FLASH_NORMAL,
MENU_ENUM_LABEL_VALUE_NOTIFICATION_SHOW_SCREENSHOT_FLASH_FAST,
MENU_LABEL(NOTIFICATION_SHOW_REFRESH_RATE),
MENU_LABEL(NOTIFICATION_SHOW_NETPLAY_EXTRA),
MENU_LABEL(NOTIFICATION_SHOW_WHEN_MENU_IS_ALIVE),
MENU_LABEL(SELECT_FILE),
MENU_LABEL(SELECT_FROM_PLAYLIST),
MENU_ENUM_LABEL_VALUE_FILTER,
MENU_ENUM_LABEL_VALUE_SCALE,
2016-12-25 05:38:18 +00:00
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
2017-01-23 03:45:48 +00:00
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_LOOK,
MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_NO_CORE,
MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_NO_PLAYLISTS,
MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND,
MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_NOT_FOUND,
2017-03-04 21:03:15 +00:00
MENU_LABEL(NETPLAY_USE_MITM_SERVER),
MENU_LABEL(NETPLAY_MITM_SERVER),
MENU_ENUM_LABEL_NETPLAY_MITM_SERVER_LOCATION,
MENU_LABEL(NETPLAY_CUSTOM_MITM_SERVER),
MENU_ENUM_LABEL_VALUE_NETPLAY_MITM_SERVER_LOCATION_1,
MENU_ENUM_LABEL_VALUE_NETPLAY_MITM_SERVER_LOCATION_2,
MENU_ENUM_LABEL_VALUE_NETPLAY_MITM_SERVER_LOCATION_3,
MENU_ENUM_LABEL_VALUE_NETPLAY_MITM_SERVER_LOCATION_4,
MENU_ENUM_LABEL_VALUE_NETPLAY_MITM_SERVER_LOCATION_CUSTOM,
MENU_LABEL(VIDEO_WINDOW_SHOW_DECORATIONS),
MENU_LABEL(VIDEO_WINDOW_SAVE_POSITION),
MENU_LABEL(VIDEO_WINDOW_CUSTOM_SIZE_ENABLE),
2018-04-30 18:33:05 +00:00
MENU_ENUM_LABEL_VALUE_QT_INFO,
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE,
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_LOAD_CORE,
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_UNLOAD_CORE,
MENU_ENUM_LABEL_VALUE_QT_MENU_FILE_EXIT,
MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT,
MENU_ENUM_LABEL_VALUE_QT_MENU_EDIT_SEARCH,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW,
MENU_ENUM_LABEL_VALUE_QT_MENU_SEARCH_CLEAR,
2018-04-30 18:33:05 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_CLOSED_DOCKS,
2018-08-14 04:47:10 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_SHADER_PARAMS,
2018-04-30 18:33:05 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SAVE_DOCK_POSITIONS,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SAVE_GEOMETRY,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SAVE_LAST_TAB,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_SYSTEM_DEFAULT,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_DARK,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THEME_CUSTOM,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_TITLE,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_HIGHLIGHT_COLOR,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SUGGEST_LOADED_CORE_FIRST,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_SHOW_HIDDEN_FILES,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_ALL_PLAYLISTS_LIST_MAX_COUNT,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_ALL_PLAYLISTS_GRID_MAX_COUNT,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_STARTUP_PLAYLIST,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THUMBNAIL_TYPE,
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THUMBNAIL_CACHE_LIMIT,
2020-03-13 21:46:46 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_VIEW_OPTIONS_THUMBNAIL_DROP_SIZE_LIMIT,
MENU_ENUM_LABEL_VALUE_QT_MENU_TOOLS,
2018-08-03 03:21:39 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP,
2018-04-30 18:33:05 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_DOCK_CONTENT_BROWSER,
MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_BOXART,
MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_SCREENSHOT,
MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_TITLE_SCREEN,
MENU_ENUM_LABEL_VALUE_QT_LOAD_CORE,
MENU_ENUM_LABEL_VALUE_QT_LOAD_CUSTOM_CORE,
MENU_ENUM_LABEL_VALUE_QT_LOADING_CORE,
MENU_ENUM_LABEL_VALUE_QT_NAME,
MENU_ENUM_LABEL_VALUE_QT_CORE_VERSION,
MENU_ENUM_LABEL_VALUE_QT_TAB_PLAYLISTS,
MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER,
MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER_TOP,
MENU_ENUM_LABEL_VALUE_QT_TAB_FILE_BROWSER_UP,
MENU_ENUM_LABEL_VALUE_QT_ALL_PLAYLISTS,
MENU_ENUM_LABEL_VALUE_QT_CORE,
MENU_ENUM_LABEL_VALUE_QT_CORE_INFO,
MENU_ENUM_LABEL_VALUE_QT_CORE_SELECTION_ASK,
MENU_ENUM_LABEL_VALUE_QT_INFORMATION,
MENU_ENUM_LABEL_VALUE_QT_WARNING,
MENU_ENUM_LABEL_VALUE_QT_ERROR,
MENU_ENUM_LABEL_VALUE_QT_RESTART_TO_TAKE_EFFECT,
MENU_ENUM_LABEL_VALUE_QT_LOG,
MENU_ENUM_LABEL_VALUE_QT_SCAN_FINISHED,
MENU_ENUM_LABEL_VALUE_QT_DONT_SHOW_AGAIN,
MENU_ENUM_LABEL_VALUE_QT_STOP,
MENU_ENUM_LABEL_VALUE_QT_ASSOCIATE_CORE,
MENU_ENUM_LABEL_VALUE_QT_HIDDEN_PLAYLISTS,
MENU_ENUM_LABEL_VALUE_QT_HIDE,
MENU_ENUM_LABEL_VALUE_QT_CHOOSE,
MENU_ENUM_LABEL_VALUE_QT_SELECT_COLOR,
MENU_ENUM_LABEL_VALUE_QT_SELECT_THEME,
MENU_ENUM_LABEL_VALUE_QT_CUSTOM_THEME,
MENU_ENUM_LABEL_VALUE_QT_FILE_PATH_IS_BLANK,
MENU_ENUM_LABEL_VALUE_QT_FILE_IS_EMPTY,
MENU_ENUM_LABEL_VALUE_QT_FILE_READ_OPEN_FAILED,
MENU_ENUM_LABEL_VALUE_QT_FILE_WRITE_OPEN_FAILED,
2018-04-30 18:33:05 +00:00
MENU_ENUM_LABEL_VALUE_QT_FILE_DOES_NOT_EXIST,
MENU_ENUM_LABEL_VALUE_QT_ZOOM,
MENU_ENUM_LABEL_VALUE_QT_VIEW,
MENU_ENUM_LABEL_VALUE_QT_VIEW_TYPE_ICONS,
MENU_ENUM_LABEL_VALUE_QT_VIEW_TYPE_LIST,
MENU_ENUM_LABEL_VALUE_QT_PROGRESS,
MENU_ENUM_LABEL_VALUE_QT_NEW_PLAYLIST,
MENU_ENUM_LABEL_VALUE_QT_ENTER_NEW_PLAYLIST_NAME,
MENU_ENUM_LABEL_VALUE_QT_DELETE_PLAYLIST,
2018-09-18 18:09:25 +00:00
MENU_ENUM_LABEL_VALUE_QT_RENAME_PLAYLIST,
MENU_ENUM_LABEL_VALUE_QT_CONFIRM_DELETE_PLAYLIST,
MENU_ENUM_LABEL_VALUE_QT_CONFIRM_DELETE_PLAYLIST_ITEM,
MENU_ENUM_LABEL_VALUE_QT_QUESTION,
MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_DELETE_FILE,
MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_RENAME_FILE,
MENU_ENUM_LABEL_VALUE_QT_GATHERING_LIST_OF_FILES,
MENU_ENUM_LABEL_VALUE_QT_ADDING_FILES_TO_PLAYLIST,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_NAME,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_PATH,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_CORE,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_DATABASE,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_EXTENSIONS,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_EXTENSIONS_PLACEHOLDER,
MENU_ENUM_LABEL_VALUE_QT_PLAYLIST_ENTRY_FILTER_INSIDE_ARCHIVES,
MENU_ENUM_LABEL_VALUE_QT_FOR_THUMBNAILS,
MENU_ENUM_LABEL_VALUE_QT_CANNOT_ADD_TO_ALL_PLAYLISTS,
MENU_ENUM_LABEL_VALUE_QT_DELETE,
MENU_ENUM_LABEL_VALUE_QT_ADD_ENTRY,
MENU_ENUM_LABEL_VALUE_QT_ADD_FILES,
MENU_ENUM_LABEL_VALUE_QT_ADD_FOLDER,
MENU_ENUM_LABEL_VALUE_QT_EDIT,
MENU_ENUM_LABEL_VALUE_QT_SELECT_FILES,
MENU_ENUM_LABEL_VALUE_QT_SELECT_FOLDER,
MENU_ENUM_LABEL_VALUE_QT_FIELD_MULTIPLE,
MENU_ENUM_LABEL_VALUE_QT_COULD_NOT_UPDATE_PLAYLIST_ENTRY,
MENU_ENUM_LABEL_VALUE_QT_PLEASE_FILL_OUT_REQUIRED_FIELDS,
2018-08-03 03:21:39 +00:00
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_ABOUT,
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_ABOUT_CONTRIBUTORS,
MENU_ENUM_LABEL_VALUE_QT_MENU_HELP_DOCUMENTATION,
MENU_ENUM_LABEL_VALUE_QT_NETWORK_ERROR,
MENU_ENUM_LABEL_VALUE_QT_UPDATE_RETROARCH_NIGHTLY,
MENU_ENUM_LABEL_VALUE_QT_UPDATE_RETROARCH_FINISHED,
MENU_ENUM_LABEL_VALUE_QT_UPDATE_RETROARCH_FAILED,
MENU_ENUM_LABEL_VALUE_QT_CURRENT_SHADER,
MENU_ENUM_LABEL_VALUE_QT_MOVE_DOWN,
MENU_ENUM_LABEL_VALUE_QT_MOVE_UP,
MENU_ENUM_LABEL_VALUE_QT_LOAD,
MENU_ENUM_LABEL_VALUE_QT_SAVE,
MENU_ENUM_LABEL_VALUE_QT_REMOVE,
MENU_ENUM_LABEL_VALUE_QT_REMOVE_PASSES,
MENU_ENUM_LABEL_VALUE_QT_APPLY,
MENU_ENUM_LABEL_VALUE_QT_SHADER_ADD_PASS,
MENU_ENUM_LABEL_VALUE_QT_SHADER_CLEAR_ALL_PASSES,
MENU_ENUM_LABEL_VALUE_QT_SHADER_NO_PASSES,
MENU_ENUM_LABEL_VALUE_QT_RESET_PASS,
MENU_ENUM_LABEL_VALUE_QT_RESET_ALL_PASSES,
MENU_ENUM_LABEL_VALUE_QT_RESET_PARAMETER,
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_THUMBNAIL,
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_ALREADY_IN_PROGRESS,
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_ALL_THUMBNAILS,
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_ALL_THUMBNAILS_ENTIRE_SYSTEM,
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_ALL_THUMBNAILS_THIS_PLAYLIST,
MENU_ENUM_LABEL_VALUE_QT_THUMBNAIL_PACK_DOWNLOADED_SUCCESSFULLY,
MENU_ENUM_LABEL_VALUE_QT_DOWNLOAD_PLAYLIST_THUMBNAIL_PROGRESS,
2018-08-29 15:34:36 +00:00
MENU_ENUM_LABEL_VALUE_QT_CORE_OPTIONS,
MENU_ENUM_LABEL_VALUE_QT_ITEMS_COUNT,
MENU_ENUM_LABEL_VALUE_QT_DROP_IMAGE_HERE,
MENU_ENUM_LABEL_VALUE_QT_RESET,
MENU_ENUM_LABEL_VALUE_QT_RESET_ALL,
2018-04-30 18:33:05 +00:00
2018-06-04 05:48:08 +00:00
MENU_LABEL(MIDI_INPUT),
MENU_LABEL(MIDI_OUTPUT),
MENU_LABEL(MIDI_VOLUME),
/* Power Management */
MENU_LABEL(SUSTAINED_PERFORMANCE_MODE),
MENU_LABEL(CPU_PERF_MODE),
MENU_LABEL(CPU_PERFPOWER),
MENU_LABEL(CPU_POLICY_ENTRY),
MENU_LABEL(CPU_POLICY_MIN_FREQ),
MENU_LABEL(CPU_POLICY_MAX_FREQ),
MENU_LABEL(CPU_POLICY_GOVERNOR),
MENU_LABEL(CPU_POLICY_CORE_GOVERNOR),
MENU_LABEL(CPU_POLICY_MENU_GOVERNOR),
MENU_LABEL(CPU_MANAGED_MIN_FREQ),
MENU_LABEL(CPU_MANAGED_MAX_FREQ),
MENU_LABEL(GAMEMODE_ENABLE),
MENU_ENUM_SUBLABEL_GAMEMODE_ENABLE_LINUX,
MENU_ENUM_LABEL_VALUE_CPU_PERF_MODE_MANAGED_PERF,
MENU_ENUM_LABEL_VALUE_CPU_PERF_MODE_MANAGED_PER_CONTEXT,
MENU_ENUM_LABEL_VALUE_CPU_PERF_MODE_MAX_PERF,
MENU_ENUM_LABEL_VALUE_CPU_PERF_MODE_MIN_POWER,
MENU_ENUM_LABEL_VALUE_CPU_PERF_MODE_BALANCED,
MENU_ENUM_LABEL_VALUE_CPU_PERF_MODE_MANUAL,
MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MANAGED_PERF,
MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MANAGED_PER_CONTEXT,
MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MAX_PERF,
MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MIN_POWER,
MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_BALANCED,
MENU_ENUM_SUBLABEL_VALUE_CPU_PERF_MODE_MANUAL,
MENU_ENUM_LABEL_CHEAT_HANDLER_TYPE_EMU,
MENU_ENUM_LABEL_CHEAT_HANDLER_TYPE_RETRO,
MENU_ENUM_LABEL_CHEAT_TYPE_DISABLED,
MENU_ENUM_LABEL_CHEAT_TYPE_SET_TO_VALUE,
MENU_ENUM_LABEL_CHEAT_TYPE_INCREASE_VALUE,
MENU_ENUM_LABEL_CHEAT_TYPE_DECREASE_VALUE,
MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_EQ,
MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_NEQ,
MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_LT,
MENU_ENUM_LABEL_CHEAT_TYPE_RUN_NEXT_IF_GT,
MENU_ENUM_LABEL_RUMBLE_TYPE_DISABLED,
MENU_ENUM_LABEL_RUMBLE_TYPE_CHANGES,
MENU_ENUM_LABEL_RUMBLE_TYPE_DOES_NOT_CHANGE,
MENU_ENUM_LABEL_RUMBLE_TYPE_INCREASE,
MENU_ENUM_LABEL_RUMBLE_TYPE_DECREASE,
MENU_ENUM_LABEL_RUMBLE_TYPE_EQ_VALUE,
MENU_ENUM_LABEL_RUMBLE_TYPE_NEQ_VALUE,
MENU_ENUM_LABEL_RUMBLE_TYPE_LT_VALUE,
MENU_ENUM_LABEL_RUMBLE_TYPE_GT_VALUE,
MENU_ENUM_LABEL_RUMBLE_TYPE_INCREASE_BY_VALUE,
MENU_ENUM_LABEL_RUMBLE_TYPE_DECREASE_BY_VALUE,
MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_1,
MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_2,
MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_4,
MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_8,
MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_16,
MENU_ENUM_LABEL_CHEAT_MEMORY_SIZE_32,
MENU_ENUM_LABEL_RUMBLE_PORT_0,
MENU_ENUM_LABEL_RUMBLE_PORT_1,
MENU_ENUM_LABEL_RUMBLE_PORT_2,
MENU_ENUM_LABEL_RUMBLE_PORT_3,
MENU_ENUM_LABEL_RUMBLE_PORT_4,
MENU_ENUM_LABEL_RUMBLE_PORT_5,
MENU_ENUM_LABEL_RUMBLE_PORT_6,
MENU_ENUM_LABEL_RUMBLE_PORT_7,
MENU_ENUM_LABEL_RUMBLE_PORT_8,
MENU_ENUM_LABEL_RUMBLE_PORT_9,
MENU_ENUM_LABEL_RUMBLE_PORT_10,
MENU_ENUM_LABEL_RUMBLE_PORT_11,
MENU_ENUM_LABEL_RUMBLE_PORT_12,
MENU_ENUM_LABEL_RUMBLE_PORT_13,
MENU_ENUM_LABEL_RUMBLE_PORT_14,
MENU_ENUM_LABEL_RUMBLE_PORT_15,
MENU_ENUM_LABEL_RUMBLE_PORT_16,
MENU_ENUM_LABEL_CHEAT_SEARCH_EXACT_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_LT_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_LTE_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_GT_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_GTE_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_EQ_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_NEQ_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_EQPLUS_VAL,
MENU_ENUM_LABEL_CHEAT_SEARCH_EQMINUS_VAL,
MSG_CHEAT_INIT_SUCCESS,
MSG_CHEAT_INIT_FAIL,
MSG_CHEAT_SEARCH_NOT_INITIALIZED,
MSG_CHEAT_SEARCH_FOUND_MATCHES,
MSG_CHEAT_SEARCH_ADDED_MATCHES_SUCCESS,
MSG_CHEAT_SEARCH_ADDED_MATCHES_FAIL,
MSG_CHEAT_SEARCH_ADDED_MATCHES_TOO_MANY,
MSG_CHEAT_DELETE_ALL_INSTRUCTIONS,
MSG_CHEAT_ADD_TOP_SUCCESS,
MSG_CHEAT_ADD_BOTTOM_SUCCESS,
MSG_CHEAT_DELETE_ALL_SUCCESS,
MSG_CHEAT_ADD_AFTER_SUCCESS,
MSG_CHEAT_ADD_BEFORE_SUCCESS,
MSG_CHEAT_COPY_AFTER_SUCCESS,
MSG_CHEAT_COPY_BEFORE_SUCCESS,
MSG_CHEAT_DELETE_SUCCESS,
MSG_CHEAT_SEARCH_ADD_MATCH_SUCCESS,
MSG_CHEAT_SEARCH_ADD_MATCH_FAIL,
MSG_CHEAT_SEARCH_DELETE_MATCH_SUCCESS,
MSG_CHEEVOS_LOAD_STATE_PREVENTED_BY_HARDCORE_MODE,
MSG_CHEEVOS_HARDCORE_MODE_DISABLED,
MSG_CHEEVOS_HARDCORE_MODE_DISABLED_CHEAT,
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MSG_CHEEVOS_MASTERED_GAME,
MSG_CHEEVOS_COMPLETED_GAME,
2020-05-21 23:26:06 +00:00
MENU_ENUM_LABEL_VALUE_TIMEDATE_YMD_HMS,
MENU_ENUM_LABEL_VALUE_TIMEDATE_YMD_HM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_YMD,
MENU_ENUM_LABEL_VALUE_TIMEDATE_YM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MDYYYY_HMS,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MDYYYY_HM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MD_HM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MDYYYY,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MD,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMMYYYY_HMS,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMMYYYY_HM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMM_HM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMMYYYY,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_HMS,
MENU_ENUM_LABEL_VALUE_TIMEDATE_HM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_YMD_HMS_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_YMD_HM_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MDYYYY_HMS_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MDYYYY_HM_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_MD_HM_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMMYYYY_HMS_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMMYYYY_HM_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_DDMM_HM_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_HMS_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_HM_AMPM,
MENU_ENUM_LABEL_VALUE_TIMEDATE_AGO,
2020-07-27 04:27:35 +00:00
MENU_LABEL(SWITCH_GPU_PROFILE),
MENU_LABEL(SWITCH_CPU_PROFILE),
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MENU_ENUM_LABEL_VALUE_DOWN_Y_L_R,
MENU_ENUM_LABEL_VALUE_L3_R3,
MENU_ENUM_LABEL_VALUE_L1_R1_START_SELECT,
MENU_ENUM_LABEL_VALUE_START_SELECT,
MENU_ENUM_LABEL_VALUE_L3_R,
MENU_ENUM_LABEL_VALUE_L_R,
MENU_ENUM_LABEL_VALUE_HOLD_START,
MENU_ENUM_LABEL_VALUE_HOLD_SELECT,
2019-01-28 16:43:57 +00:00
MENU_ENUM_LABEL_VALUE_DOWN_SELECT,
MENU_ENUM_LABEL_VALUE_L2_R2,
2019-01-09 22:13:13 +00:00
MENU_LABEL(PLAYLIST_USE_OLD_FORMAT),
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MENU_LABEL(PLAYLIST_COMPRESSION),
2019-01-27 16:22:16 +00:00
MENU_LABEL(MENU_SOUNDS),
MENU_LABEL(MENU_SOUND_OK),
MENU_LABEL(MENU_SOUND_CANCEL),
MENU_LABEL(MENU_SOUND_NOTICE),
MENU_LABEL(MENU_SOUND_BGM),
MENU_ENUM_LABEL_VALUE_VIDEO_DRIVER_FALLBACK,
MENU_LABEL(CONTENT_RUNTIME_LOG),
MENU_LABEL(CONTENT_RUNTIME_LOG_AGGREGATE),
MENU_LABEL(PLAYLIST_SHOW_INLINE_CORE_NAME),
MENU_LABEL(PLAYLIST_SORT_ALPHABETICAL),
MENU_LABEL(PLAYLIST_SHOW_SUBLABELS),
MENU_LABEL(PLAYLIST_SHOW_HISTORY_ICONS),
MENU_LABEL(PLAYLIST_SHOW_ENTRY_IDX),
MENU_LABEL(PLAYLIST_FUZZY_ARCHIVE_MATCH),
MENU_LABEL(PLAYLIST_SUBLABEL_RUNTIME_TYPE),
MENU_LABEL(PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE),
MENU_LABEL(PLAYLIST_PORTABLE_PATHS),
MENU_ENUM_LABEL_VALUE_PLAYLIST_INLINE_CORE_DISPLAY_HIST_FAV,
MENU_ENUM_LABEL_VALUE_PLAYLIST_INLINE_CORE_DISPLAY_ALWAYS,
MENU_ENUM_LABEL_VALUE_PLAYLIST_INLINE_CORE_DISPLAY_NEVER,
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_HIST_FAV,
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_ALL,
MENU_ENUM_LABEL_VALUE_PLAYLIST_ENTRY_REMOVE_ENABLE_NONE,
MENU_ENUM_LABEL_VALUE_PLAYLIST_SUBLABEL_CORE,
MENU_ENUM_LABEL_VALUE_PLAYLIST_SUBLABEL_RUNTIME,
MENU_ENUM_LABEL_VALUE_PLAYLIST_SUBLABEL_LAST_PLAYED,
MENU_ENUM_LABEL_VALUE_PLAYLIST_RUNTIME_PER_CORE,
MENU_ENUM_LABEL_VALUE_PLAYLIST_RUNTIME_AGGREGATE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_SECONDS_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_SECONDS_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_MINUTES_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_MINUTES_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_HOURS_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_HOURS_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_DAYS_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_DAYS_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_WEEKS_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_WEEKS_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_MONTHS_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_MONTHS_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_YEARS_SINGLE,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_YEARS_PLURAL,
MENU_ENUM_LABEL_VALUE_TIME_UNIT_AGO,
MENU_LABEL(HELP_SEND_DEBUG_INFO),
MENU_ENUM_LABEL_VALUE_HELP_SEND_DEBUG_INFO_DESC,
MSG_FAILED_TO_SAVE_DEBUG_INFO,
MSG_FAILED_TO_SEND_DEBUG_INFO,
MSG_SENDING_DEBUG_INFO,
MSG_SENT_DEBUG_INFO,
MSG_PRESS_TWO_MORE_TIMES_TO_SEND_DEBUG_INFO,
MSG_PRESS_ONE_MORE_TIME_TO_SEND_DEBUG_INFO,
MENU_LABEL(VIBRATE_ON_KEYPRESS),
MENU_LABEL(ENABLE_DEVICE_VIBRATION),
MENU_LABEL(VIDEO_GPU_INDEX),
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MSG_DUMPING_DISC,
MSG_DRIVE_NUMBER,
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MSG_LOAD_CORE_FIRST,
MSG_DISC_DUMP_FAILED_TO_READ_FROM_DRIVE,
MSG_DISC_DUMP_FAILED_TO_WRITE_TO_DISK,
MSG_NO_DISC_INSERTED,
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MENU_LABEL(DELETE_PLAYLIST),
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2019-11-29 17:13:35 +00:00
/* Manual content scan */
MENU_LABEL(MANUAL_CONTENT_SCAN_LIST),
MENU_LABEL(MANUAL_CONTENT_SCAN_DIR),
MENU_LABEL(MANUAL_CONTENT_SCAN_SYSTEM_NAME),
MENU_LABEL(MANUAL_CONTENT_SCAN_SYSTEM_NAME_CUSTOM),
MENU_LABEL(MANUAL_CONTENT_SCAN_CORE_NAME),
MENU_LABEL(MANUAL_CONTENT_SCAN_FILE_EXTS),
MENU_LABEL(MANUAL_CONTENT_SCAN_SEARCH_RECURSIVELY),
MENU_LABEL(MANUAL_CONTENT_SCAN_SEARCH_ARCHIVES),
MENU_LABEL(MANUAL_CONTENT_SCAN_DAT_FILE),
MENU_LABEL(MANUAL_CONTENT_SCAN_DAT_FILE_FILTER),
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MENU_LABEL(MANUAL_CONTENT_SCAN_OVERWRITE),
MENU_LABEL(MANUAL_CONTENT_SCAN_VALIDATE_ENTRIES),
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MENU_LABEL(MANUAL_CONTENT_SCAN_START),
MENU_ENUM_LABEL_VALUE_MANUAL_CONTENT_SCAN_SYSTEM_NAME_USE_CONTENT_DIR,
MENU_ENUM_LABEL_VALUE_MANUAL_CONTENT_SCAN_SYSTEM_NAME_USE_CUSTOM,
MENU_ENUM_LABEL_VALUE_MANUAL_CONTENT_SCAN_CORE_NAME_DETECT,
MSG_MANUAL_CONTENT_SCAN_DAT_FILE_INVALID,
MSG_MANUAL_CONTENT_SCAN_DAT_FILE_TOO_LARGE,
MSG_MANUAL_CONTENT_SCAN_DAT_FILE_LOAD_ERROR,
2019-11-29 17:13:35 +00:00
MSG_MANUAL_CONTENT_SCAN_INVALID_CONFIG,
MSG_MANUAL_CONTENT_SCAN_INVALID_CONTENT,
MSG_MANUAL_CONTENT_SCAN_START,
MSG_MANUAL_CONTENT_SCAN_PLAYLIST_CLEANUP,
2019-11-29 17:13:35 +00:00
MSG_MANUAL_CONTENT_SCAN_IN_PROGRESS,
MSG_MANUAL_CONTENT_SCAN_M3U_CLEANUP,
2019-11-29 17:13:35 +00:00
MSG_MANUAL_CONTENT_SCAN_END,
MSG_3DS_BOTTOM_MENU_DEFAULT,
MSG_3DS_BOTTOM_MENU_ASSET_NOT_FOUND,
MSG_3DS_BOTTOM_MENU_NO_STATE_DATA,
MSG_3DS_BOTTOM_MENU_NO_STATE_THUMBNAIL,
MSG_3DS_BOTTOM_MENU_RESUME,
MSG_3DS_BOTTOM_MENU_SAVE_STATE,
MSG_3DS_BOTTOM_MENU_LOAD_STATE,
MSG_LAST,
/* Ensure sizeof(enum) == sizeof(int) */
MSG_DUMMY = INT_MAX
2016-06-14 13:04:49 +00:00
};
/* Callback strings */
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const char *msg_hash_to_str(enum msg_hash_enums msg);
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const char *msg_hash_to_str_fr(enum msg_hash_enums msg);
int msg_hash_get_help_fr_enum(enum msg_hash_enums msg, char *s, size_t len);
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2016-06-14 13:04:49 +00:00
const char *msg_hash_to_str_ru(enum msg_hash_enums msg);
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const char *msg_hash_to_str_de(enum msg_hash_enums msg);
int msg_hash_get_help_de_enum(enum msg_hash_enums msg, char *s, size_t len);
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const char *msg_hash_to_str_es(enum msg_hash_enums msg);
int msg_hash_get_help_es_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-01 12:37:20 +00:00
2016-06-14 13:04:49 +00:00
const char *msg_hash_to_str_eo(enum msg_hash_enums msg);
int msg_hash_get_help_eo_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-01 12:37:20 +00:00
2016-06-14 13:04:49 +00:00
const char *msg_hash_to_str_it(enum msg_hash_enums msg);
int msg_hash_get_help_it_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-01 12:37:20 +00:00
2016-08-20 19:37:03 +00:00
const char *msg_hash_to_str_jp(enum msg_hash_enums msg);
int msg_hash_get_help_jp_enum(enum msg_hash_enums msg, char *s, size_t len);
2017-03-04 16:42:14 +00:00
const char *msg_hash_to_str_ko(enum msg_hash_enums msg);
int msg_hash_get_help_ko_enum(enum msg_hash_enums msg, char *s, size_t len);
2016-08-20 19:37:03 +00:00
const char *msg_hash_to_str_pt_br(enum msg_hash_enums msg);
int msg_hash_get_help_pt_br_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_pt_pt(enum msg_hash_enums msg);
int msg_hash_get_help_pt_pt_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-01 12:37:20 +00:00
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const char *msg_hash_to_str_pl(enum msg_hash_enums msg);
int msg_hash_get_help_pl_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-07 00:56:27 +00:00
2016-06-14 13:04:49 +00:00
const char *msg_hash_to_str_nl(enum msg_hash_enums msg);
int msg_hash_get_help_nl_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-01 12:37:20 +00:00
const char *msg_hash_to_str_vn(enum msg_hash_enums msg);
int msg_hash_get_help_vn_enum(enum msg_hash_enums msg, char *s, size_t len);
2016-10-29 04:07:28 +00:00
const char *msg_hash_to_str_chs(enum msg_hash_enums msg);
int msg_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len);
2016-10-29 04:07:28 +00:00
2017-07-23 06:43:42 +00:00
const char *msg_hash_to_str_cht(enum msg_hash_enums msg);
int msg_hash_get_help_cht_enum(enum msg_hash_enums msg, char *s, size_t len);
2017-07-23 06:43:42 +00:00
2016-06-14 13:04:49 +00:00
const char *msg_hash_to_str_us(enum msg_hash_enums msg);
int msg_hash_get_help_us_enum(enum msg_hash_enums msg, char *s, size_t len);
2016-06-20 01:35:09 +00:00
2018-02-05 19:54:55 +00:00
const char *msg_hash_to_str_ar(enum msg_hash_enums msg);
int msg_hash_get_help_ar_enum(enum msg_hash_enums msg, char *s, size_t len);
2018-02-05 19:54:55 +00:00
const char *msg_hash_to_str_el(enum msg_hash_enums msg);
int msg_hash_get_help_el_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_tr(enum msg_hash_enums msg);
int msg_hash_get_help_tr_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_sk(enum msg_hash_enums msg);
int msg_hash_get_help_sk_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_fa(enum msg_hash_enums msg);
int msg_hash_get_help_fa_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_he(enum msg_hash_enums msg);
int msg_hash_get_help_he_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_ast(enum msg_hash_enums msg);
int msg_hash_get_help_ast_enum(enum msg_hash_enums msg, char *s, size_t len);
2020-12-05 21:10:29 +00:00
const char *msg_hash_to_str_fi(enum msg_hash_enums msg);
int msg_hash_get_help_fi_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_id(enum msg_hash_enums msg);
int msg_hash_get_help_id_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_sv(enum msg_hash_enums msg);
int msg_hash_get_help_sv_enum(enum msg_hash_enums msg, char *s, size_t len);
const char *msg_hash_to_str_uk(enum msg_hash_enums msg);
int msg_hash_get_help_uk_enum(enum msg_hash_enums msg, char *s, size_t len);
2022-03-07 18:11:39 +00:00
const char *msg_hash_to_str_cs(enum msg_hash_enums msg);
int msg_hash_get_help_cs_enum(enum msg_hash_enums msg, char *s, size_t len);
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const char *msg_hash_to_str_val(enum msg_hash_enums msg);
int msg_hash_get_help_val_enum(enum msg_hash_enums msg, char *s, size_t len);
2022-04-20 12:37:24 +00:00
const char *msg_hash_to_str_ca(enum msg_hash_enums msg);
int msg_hash_get_help_ca_enum(enum msg_hash_enums msg, char *s, size_t len);
int msg_hash_get_help_enum(enum msg_hash_enums msg, char *s, size_t len);
2015-07-01 12:37:20 +00:00
2016-06-28 10:19:18 +00:00
enum msg_file_type msg_hash_to_file_type(uint32_t hash);
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unsigned *msg_hash_get_uint(enum msg_hash_action type);
void msg_hash_set_uint(enum msg_hash_action type, unsigned val);
/* Latin languages typically consist of regular
* alpha numeric characters with a 'standard'
* on-screen pixel width.
* Non-Latin languages (e.g. CJK) typically consist
* of so-called 'wide' Unicode glyphs, which may have
* an on-screen pixel width several times that of Latin
* characters.
* In order to determine efficiently the on-screen width
* of a text string (e.g. when word wrapping), it is
* therefore necessary to:
* - Identify which languages make use of 'wide' Unicode
* glyphs
* - For each of these languages, provide a mechanism for
* measuring the typical on-screen pixel width of
* language-specific 'wide' Unicode glyphs
* As such, msg_hash_get_wideglyph_str() returns a pointer
* to a 'wide' Unicode character of typical on-screen pixel
* width for the currently set user language.
* - If msg_hash_get_wideglyph_str() returns NULL, the current
* language is assumed to be Latin-based, with no usage
* of 'wide' Unicode glyphs
* - If msg_hash_get_wideglyph_str() returns a valid pointer,
* actual 'wide' glyph width for the current language may
* be found by passing said pointer to the current font
* rendering implementation */
const char *msg_hash_get_wideglyph_str(void);
const char *msg_hash_get_wideglyph_str_chs(void);
const char *msg_hash_get_wideglyph_str_cht(void);
const char *msg_hash_get_wideglyph_str_jp(void);
const char *msg_hash_get_wideglyph_str_ko(void);
2015-07-01 17:30:34 +00:00
uint32_t msg_hash_calculate(const char *s);
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const char *get_user_language_iso639_1(bool limit);
2016-06-03 00:39:35 +00:00
RETRO_END_DECLS
2016-06-03 00:08:27 +00:00
2015-07-01 12:37:20 +00:00
#endif