vscodium/check_tags.sh

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#!/usr/bin/env bash
# shellcheck disable=SC2129
set -e
if [[ -z "${GH_TOKEN}" ]] && [[ -z "${GITHUB_TOKEN}" ]] && [[ -z "${GH_ENTERPRISE_TOKEN}" ]] && [[ -z "${GITHUB_ENTERPRISE_TOKEN}" ]]; then
echo "Will not build because no GITHUB_TOKEN defined"
exit 0
else
GITHUB_TOKEN="${GH_TOKEN:-${GITHUB_TOKEN:-${GH_ENTERPRISE_TOKEN:-${GITHUB_ENTERPRISE_TOKEN}}}}"
fi
# Support for GitHub Enterprise
GH_HOST="${GH_HOST:-github.com}"
APP_NAME_LC="$( echo "${APP_NAME}" | awk '{print tolower($0)}' )"
if [[ "${SHOULD_DEPLOY}" == "no" ]]; then
ASSETS="null"
else
GITHUB_RESPONSE=$( curl -s -H "Authorization: token ${GITHUB_TOKEN}" "https://api.${GH_HOST}/repos/${ASSETS_REPOSITORY}/releases/latest" )
LATEST_VERSION=$( echo "${GITHUB_RESPONSE}" | jq -c -r '.tag_name' )
RECHECK_ASSETS="${SHOULD_BUILD}"
if [[ "${LATEST_VERSION}" =~ ^([0-9]+\.[0-9]+\.[0-9]+) ]]; then
if [[ "${MS_TAG}" != "${BASH_REMATCH[1]}" ]]; then
echo "New VSCode version, new build"
export SHOULD_BUILD="yes"
elif [[ "${NEW_RELEASE}" == "true" ]]; then
echo "New release build"
export SHOULD_BUILD="yes"
elif [[ "${VSCODE_QUALITY}" == "insider" ]]; then
BODY=$( echo "${GITHUB_RESPONSE}" | jq -c -r '.body' )
if [[ "${BODY}" =~ \[([a-z0-9]+)\] ]]; then
if [[ "${MS_COMMIT}" != "${BASH_REMATCH[1]}" ]]; then
echo "New VSCode Insiders version, new build"
export SHOULD_BUILD="yes"
fi
fi
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
export RELEASE_VERSION="${LATEST_VERSION}"
echo "RELEASE_VERSION=${RELEASE_VERSION}" >> "${GITHUB_ENV}"
echo "Switch to release version: ${RELEASE_VERSION}"
ASSETS=$( echo "${GITHUB_RESPONSE}" | jq -c '.assets | map(.name)?' )
elif [[ "${RECHECK_ASSETS}" == "yes" ]]; then
export SHOULD_BUILD="no"
ASSETS=$( echo "${GITHUB_RESPONSE}" | jq -c '.assets | map(.name)?' )
else
ASSETS="null"
fi
else
echo "can't check assets"
exit 1
fi
fi
contains() {
# add " to match the end of a string so any hashs won't be matched by mistake
echo "${ASSETS}" | grep "${1}\""
}
# shellcheck disable=SC2153
if [[ "${CHECK_ASSETS}" == "no" ]]; then
echo "Don't check assets, yet"
elif [[ "${ASSETS}" != "null" ]]; then
if [[ "${IS_SPEARHEAD}" == "yes" ]]; then
if [[ -z $( contains "${APP_NAME}-${RELEASE_VERSION}-src.tar.gz" ) || -z $( contains "${APP_NAME}-${RELEASE_VERSION}-src.zip" ) ]]; then
echo "Building because we have no SRC"
export SHOULD_BUILD="yes"
export SHOULD_BUILD_SRC="yes"
fi
# macos
elif [[ "${OS_NAME}" == "osx" ]]; then
if [[ -z $( contains "${APP_NAME}-darwin-${VSCODE_ARCH}-${RELEASE_VERSION}.zip" ) ]]; then
echo "Building on MacOS because we have no ZIP"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains ".${VSCODE_ARCH}.${RELEASE_VERSION}.dmg" ) ]]; then
echo "Building on MacOS because we have no DMG"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DMG="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-darwin-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on MacOS because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the MacOS builds"
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
# windows-arm64
if [[ "${VSCODE_ARCH}" == "arm64" ]]; then
if [[ -z $( contains "${APP_NAME}Setup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" ) ]]; then
echo "Building on Windows arm64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "${APP_NAME}-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.zip" ) ]]; then
echo "Building on Windows arm64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
export SHOULD_BUILD_REH="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows arm64 builds"
fi
# windows-ia32
elif [[ "${VSCODE_ARCH}" == "ia32" ]]; then
if [[ -z $( contains "${APP_NAME}Setup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" ) ]]; then
echo "Building on Windows ia32 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "${APP_NAME}-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.zip" ) ]]; then
echo "Building on Windows ia32 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "${APP_NAME}-${VSCODE_ARCH}-${RELEASE_VERSION}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "${APP_NAME}-${VSCODE_ARCH}-updates-disabled-${RELEASE_VERSION}.msi" ) ]]; then
echo "Building on Windows ia32 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Windows ia32 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows ia32 builds"
fi
# windows-x64
else
if [[ -z $( contains "${APP_NAME}Setup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" ) ]]; then
echo "Building on Windows x64 because we have no system setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_SYS="no"
fi
if [[ -z $( contains "UserSetup-${VSCODE_ARCH}-${RELEASE_VERSION}.exe" ) ]]; then
echo "Building on Windows x64 because we have no user setup"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_EXE_USR="no"
fi
if [[ -z $( contains "${APP_NAME}-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.zip" ) ]]; then
echo "Building on Windows x64 because we have no zip"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_ZIP="no"
fi
if [[ -z $( contains "${APP_NAME}-${VSCODE_ARCH}-${RELEASE_VERSION}.msi" ) ]]; then
echo "Building on Windows x64 because we have no msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI="no"
fi
if [[ -z $( contains "${APP_NAME}-${VSCODE_ARCH}-updates-disabled-${RELEASE_VERSION}.msi" ) ]]; then
echo "Building on Windows x64 because we have no updates-disabled msi"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_MSI_NOUP="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-win32-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Windows x64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Windows x64 builds"
fi
fi
elif [[ "${OS_NAME}" == "linux" ]]; then
if [[ "${CHECK_ONLY_REH}" == "yes" ]]; then
if [[ -z $( contains "${APP_NAME_LC}-reh-linux-${VSCODE_ARCH}-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux ${VSCODE_ARCH} because we have no REH archive"
export SHOULD_BUILD="yes"
else
echo "Already have the Linux REH ${VSCODE_ARCH} archive"
export SHOULD_BUILD_REH="no"
fi
else
# linux-arm64
if [[ "${VSCODE_ARCH}" == "arm64" || "${CHECK_ALL}" == "yes" ]]; then
if [[ -z $( contains "arm64.deb" ) ]]; then
echo "Building on Linux arm64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "aarch64.rpm" ) ]]; then
echo "Building on Linux arm64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "${APP_NAME}-linux-arm64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-linux-arm64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux arm64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm64 builds"
fi
fi
# linux-armhf
if [[ "${VSCODE_ARCH}" == "armhf" || "${CHECK_ALL}" == "yes" ]]; then
if [[ -z $( contains "armhf.deb" ) ]]; then
echo "Building on Linux arm because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "armv7hl.rpm" ) ]]; then
echo "Building on Linux arm because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "${APP_NAME}-linux-armhf-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-linux-armhf-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux arm because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
export SHOULD_BUILD_APPIMAGE="no"
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux arm builds"
fi
fi
# linux-ppc64le
if [[ "${VSCODE_ARCH}" == "ppc64le" || "${CHECK_ALL}" == "yes" ]]; then
SHOULD_BUILD_APPIMAGE="no"
SHOULD_BUILD_DEB="no"
SHOULD_BUILD_RPM="no"
SHOULD_BUILD_TAR="no"
if [[ -z $( contains "${APP_NAME_LC}-reh-linux-ppc64le-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux PowerPC64LE because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux PowerPC64LE builds"
fi
fi
# linux-riscv64
if [[ "${VSCODE_ARCH}" == "riscv64" || "${CHECK_ALL}" == "yes" ]]; then
export SHOULD_BUILD_DEB="no"
export SHOULD_BUILD_RPM="no"
export SHOULD_BUILD_APPIMAGE="no"
if [[ -z $( contains "${APP_NAME}-linux-riscv64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux RISC-V 64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "${APP_NAME_LC}-reh-linux-riscv64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux RISC-V 64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux riscv64 builds"
fi
fi
# linux-x64
if [[ "${VSCODE_ARCH}" == "x64" || "${CHECK_ALL}" == "yes" ]]; then
if [[ -z $( contains "amd64.deb" ) ]]; then
echo "Building on Linux x64 because we have no DEB"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_DEB="no"
fi
if [[ -z $( contains "x86_64.rpm" ) ]]; then
echo "Building on Linux x64 because we have no RPM"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_RPM="no"
fi
if [[ -z $( contains "${APP_NAME}-linux-x64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no TAR"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_TAR="no"
fi
if [[ -z $( contains "x86_64.AppImage" ) ]]; then
echo "Building on Linux x64 because we have no AppImage"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_APPIMAGE="no"
fi
if [[ "${CHECK_REH}" != "no" && -z $( contains "${APP_NAME_LC}-reh-linux-x64-${RELEASE_VERSION}.tar.gz" ) ]]; then
echo "Building on Linux x64 because we have no REH archive"
export SHOULD_BUILD="yes"
else
export SHOULD_BUILD_REH="no"
fi
if [[ "${SHOULD_BUILD}" != "yes" ]]; then
echo "Already have all the Linux x64 builds"
fi
fi
fi
fi
else
if [[ "${IS_SPEARHEAD}" == "yes" ]]; then
export SHOULD_BUILD_SRC="yes"
elif [[ "${OS_NAME}" == "linux" ]]; then
if [[ "${VSCODE_ARCH}" == "ppc64le" ]]; then
SHOULD_BUILD_DEB="no"
SHOULD_BUILD_RPM="no"
SHOULD_BUILD_TAR="no"
elif [[ "${VSCODE_ARCH}" == "riscv64" ]]; then
SHOULD_BUILD_DEB="no"
SHOULD_BUILD_RPM="no"
fi
if [[ "${VSCODE_ARCH}" != "x64" ]]; then
export SHOULD_BUILD_APPIMAGE="no"
fi
elif [[ "${OS_NAME}" == "windows" ]]; then
if [[ "${VSCODE_ARCH}" == "arm64" ]]; then
export SHOULD_BUILD_REH="no"
fi
fi
echo "Release assets do not exist at all, continuing build"
export SHOULD_BUILD="yes"
fi
echo "SHOULD_BUILD=${SHOULD_BUILD}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_APPIMAGE=${SHOULD_BUILD_APPIMAGE}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DEB=${SHOULD_BUILD_DEB}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_DMG=${SHOULD_BUILD_DMG}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_SYS=${SHOULD_BUILD_EXE_SYS}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_EXE_USR=${SHOULD_BUILD_EXE_USR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI=${SHOULD_BUILD_MSI}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_MSI_NOUP=${SHOULD_BUILD_MSI_NOUP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_REH=${SHOULD_BUILD_REH}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_RPM=${SHOULD_BUILD_RPM}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_TAR=${SHOULD_BUILD_TAR}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_ZIP=${SHOULD_BUILD_ZIP}" >> "${GITHUB_ENV}"
echo "SHOULD_BUILD_SRC=${SHOULD_BUILD_SRC}" >> "${GITHUB_ENV}"