vscode/.vscode
Matt Bierner 5b21c7f28b
Run our custom eslint rules using ts-node (#157532)
* Run our custom eslint rules using ts-node

Use `ts-node` to run our custom eslint rules.  This lets us delete the pre-compiled js. It also means you can don't have to compile the rules while editing them

As part of this change, I've also switched us to using an eslint plugin instead of a rulesDir. This is now the preferred way to ship custom rules

* Fix two more disables

* Move ts-node to project root

* Enable transpileOnly
2022-08-29 09:39:09 -07:00
..
notebooks Update list of team members in my-endgame notebook (#159082) 2022-08-24 19:48:25 +02:00
searches 💄 2021-12-14 18:00:09 +01:00
cglicenses.schema.json Adopt new OSS tool format for cglicenses.json 2019-08-26 12:34:58 +02:00
cgmanifest.schema.json rename isOnlyDevelopmentDependency to developmentDependency 2018-11-21 16:17:52 +01:00
extensions.json add ms-vscode.vscode-selfhost-test-provider to workspace recommendations (#150979) 2022-06-01 15:40:57 +00:00
launch.json Fix #158219 (#159289) 2022-08-26 14:05:37 +02:00
settings.json Run our custom eslint rules using ts-node (#157532) 2022-08-29 09:39:09 -07:00
shared.code-snippets fix #66135 2019-01-07 10:45:13 +01:00
tasks.json Add restart VS Code build task 2022-02-22 14:29:23 +01:00