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https://github.com/Microsoft/vscode
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docs(sash): 📝 add documentation for the Sash widget
Related-to: #124652
This commit is contained in:
parent
2b03df8938
commit
e7ea07d358
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
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@ -86,6 +86,7 @@
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"splitview",
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"table",
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"list",
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"git"
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"git",
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"sash"
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]
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}
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@ -13,29 +13,39 @@ import { Disposable, DisposableStore, toDisposable } from 'vs/base/common/lifecy
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import { isMacintosh } from 'vs/base/common/platform';
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import 'vs/css!./sash';
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/**
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* Allow the sashes to be visible at runtime.
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* @remark Use for development purposes only.
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*/
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let DEBUG = false;
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// DEBUG = Boolean("true"); // done "weirdly" so that a lint warning prevents you from pushing this
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export interface ISashLayoutProvider { }
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export interface IVerticalSashLayoutProvider extends ISashLayoutProvider {
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/**
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* A vertical sash layout provider provides position and height for a sash.
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*/
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export interface IVerticalSashLayoutProvider {
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getVerticalSashLeft(sash: Sash): number;
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getVerticalSashTop?(sash: Sash): number;
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getVerticalSashHeight?(sash: Sash): number;
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}
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export interface IHorizontalSashLayoutProvider extends ISashLayoutProvider {
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/**
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* A vertical sash layout provider provides position and width for a sash.
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*/
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export interface IHorizontalSashLayoutProvider {
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getHorizontalSashTop(sash: Sash): number;
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getHorizontalSashLeft?(sash: Sash): number;
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getHorizontalSashWidth?(sash: Sash): number;
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}
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type ISashLayoutProvider = IVerticalSashLayoutProvider | IHorizontalSashLayoutProvider;
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export interface ISashEvent {
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startX: number;
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currentX: number;
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startY: number;
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currentY: number;
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altKey: boolean;
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readonly startX: number;
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readonly currentX: number;
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readonly startY: number;
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readonly currentY: number;
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readonly altKey: boolean;
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}
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export enum OrthogonalEdge {
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@ -46,10 +56,41 @@ export enum OrthogonalEdge {
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}
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export interface ISashOptions {
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/**
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* Whether a sash is horizontal or vertical.
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*/
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readonly orientation: Orientation;
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readonly orthogonalStartSash?: Sash;
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readonly orthogonalEndSash?: Sash;
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/**
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* The width or height of a vertical or horizontal sash, respectively.
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*/
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readonly size?: number;
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/**
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* A reference to another sash, perpendicular to this one, which
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* aligns at the start of this one. A corner sash will be created
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* automatically at that location.
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*
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* The start of a horizontal sash is its left-most position.
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* The start of a vertical sash is its top-most position.
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*/
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readonly orthogonalStartSash?: Sash;
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/**
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* A reference to another sash, perpendicular to this one, which
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* aligns at the end of this one. A corner sash will be created
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* automatically at that location.
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*
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* The end of a horizontal sash is its right-most position.
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* The end of a vertical sash is its bottom-most position.
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*/
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readonly orthogonalEndSash?: Sash;
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/**
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* Provides a hint as to what mouse cursor to use whenever the user
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* hovers over a corner sash provided by this and an orthogonal sash.
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*/
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readonly orthogonalEdge?: OrthogonalEdge;
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}
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@ -67,9 +108,31 @@ export const enum Orientation {
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}
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export const enum SashState {
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/**
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* Disable any UI interaction.
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*/
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Disabled,
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Minimum,
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Maximum,
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/**
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* Allow dragging down or to the right, depending on the sash orientation.
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*
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* Some OSs allow customizing the mouse cursor differently whenever
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* some resizable component can't be any smaller, but can be larger.
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*/
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AtMinimum,
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/**
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* Allow dragging up or to the left, depending on the sash orientation.
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*
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* Some OSs allow customizing the mouse cursor differently whenever
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* some resizable component can't be any larger, but can be smaller.
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*/
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AtMaximum,
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/**
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* Enable dragging.
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*/
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Enabled
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}
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@ -159,52 +222,101 @@ class OrthogonalPointerEventFactory implements IPointerEventFactory {
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}
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}
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/**
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* The {@link Sash} is the UI component which allows the user to resize other
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* components. It's usually an invisible horizontal or vertical line which, when
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* hovered, becomes highlighted and can be dragged along the perpendicular dimension
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* to its direction.
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*
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* Features:
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* - Touch event handling
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* - Corner sash support
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* - Hover with different mouse cursor support
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* - Configurable hover size
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* - Linked sash support, for 2x2 corner sashes
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*/
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export class Sash extends Disposable {
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private el: HTMLElement;
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private layoutProvider: ISashLayoutProvider;
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private orientation!: Orientation;
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private orientation: Orientation;
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private size: number;
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private hoverDelay = globalHoverDelay;
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private hoverDelayer = this._register(new Delayer(this.hoverDelay));
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private _state: SashState = SashState.Enabled;
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private readonly onDidEnablementChange = this._register(new Emitter<SashState>());
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private readonly _onDidStart = this._register(new Emitter<ISashEvent>());
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private readonly _onDidChange = this._register(new Emitter<ISashEvent>());
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private readonly _onDidReset = this._register(new Emitter<void>());
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private readonly _onDidEnd = this._register(new Emitter<void>());
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private readonly orthogonalStartSashDisposables = this._register(new DisposableStore());
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private _orthogonalStartSash: Sash | undefined;
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private readonly orthogonalStartDragHandleDisposables = this._register(new DisposableStore());
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private _orthogonalStartDragHandle: HTMLElement | undefined;
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private readonly orthogonalEndSashDisposables = this._register(new DisposableStore());
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private _orthogonalEndSash: Sash | undefined;
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private readonly orthogonalEndDragHandleDisposables = this._register(new DisposableStore());
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private _orthogonalEndDragHandle: HTMLElement | undefined;
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get state(): SashState { return this._state; }
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get orthogonalStartSash(): Sash | undefined { return this._orthogonalStartSash; }
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get orthogonalEndSash(): Sash | undefined { return this._orthogonalEndSash; }
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/**
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* The state of a sash defines whether it can be interacted with by the user
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* as well as what mouse cursor to use, when hovered.
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*/
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set state(state: SashState) {
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if (this._state === state) {
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return;
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}
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this.el.classList.toggle('disabled', state === SashState.Disabled);
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this.el.classList.toggle('minimum', state === SashState.Minimum);
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this.el.classList.toggle('maximum', state === SashState.Maximum);
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this.el.classList.toggle('minimum', state === SashState.AtMinimum);
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this.el.classList.toggle('maximum', state === SashState.AtMaximum);
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this._state = state;
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this._onDidEnablementChange.fire(state);
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this.onDidEnablementChange.fire(state);
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}
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private readonly _onDidEnablementChange = this._register(new Emitter<SashState>());
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readonly onDidEnablementChange: Event<SashState> = this._onDidEnablementChange.event;
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private readonly _onDidStart = this._register(new Emitter<ISashEvent>());
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/**
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* An event which fires whenever the user starts dragging this sash.
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*/
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readonly onDidStart: Event<ISashEvent> = this._onDidStart.event;
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private readonly _onDidChange = this._register(new Emitter<ISashEvent>());
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/**
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* An event which fires whenever the user moves the mouse while
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* dragging this sash.
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*/
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readonly onDidChange: Event<ISashEvent> = this._onDidChange.event;
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private readonly _onDidReset = this._register(new Emitter<void>());
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/**
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* An event which fires whenever the user double clicks this sash.
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*/
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readonly onDidReset: Event<void> = this._onDidReset.event;
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private readonly _onDidEnd = this._register(new Emitter<void>());
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/**
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* An event which fires whenever the user stops dragging this sash.
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*/
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readonly onDidEnd: Event<void> = this._onDidEnd.event;
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/**
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* A linked sash will be forwarded the same user interactions and events
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* so it moves exactly the same way as this sash.
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*
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* Useful in 2x2 grids. Not meant for widespread usage.
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*/
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linkedSash: Sash | undefined = undefined;
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private readonly orthogonalStartSashDisposables = this._register(new DisposableStore());
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private _orthogonalStartSash: Sash | undefined;
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private readonly orthogonalStartDragHandleDisposables = this._register(new DisposableStore());
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private _orthogonalStartDragHandle: HTMLElement | undefined;
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get orthogonalStartSash(): Sash | undefined { return this._orthogonalStartSash; }
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/**
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* A reference to another sash, perpendicular to this one, which
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* aligns at the start of this one. A corner sash will be created
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* automatically at that location.
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*
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* The start of a horizontal sash is its left-most position.
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* The start of a vertical sash is its top-most position.
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*/
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set orthogonalStartSash(sash: Sash | undefined) {
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this.orthogonalStartDragHandleDisposables.clear();
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this.orthogonalStartSashDisposables.clear();
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}
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};
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this.orthogonalStartSashDisposables.add(sash.onDidEnablementChange(onChange, this));
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this.orthogonalStartSashDisposables.add(sash.onDidEnablementChange.event(onChange, this));
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onChange(sash.state);
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}
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this._orthogonalStartSash = sash;
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}
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private readonly orthogonalEndSashDisposables = this._register(new DisposableStore());
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private _orthogonalEndSash: Sash | undefined;
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private readonly orthogonalEndDragHandleDisposables = this._register(new DisposableStore());
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private _orthogonalEndDragHandle: HTMLElement | undefined;
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get orthogonalEndSash(): Sash | undefined { return this._orthogonalEndSash; }
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/**
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* A reference to another sash, perpendicular to this one, which
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* aligns at the end of this one. A corner sash will be created
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* automatically at that location.
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*
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* The end of a horizontal sash is its right-most position.
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* The end of a vertical sash is its bottom-most position.
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*/
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set orthogonalEndSash(sash: Sash | undefined) {
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this.orthogonalEndDragHandleDisposables.clear();
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this.orthogonalEndSashDisposables.clear();
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@ -253,15 +369,30 @@ export class Sash extends Disposable {
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}
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};
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this.orthogonalEndSashDisposables.add(sash.onDidEnablementChange(onChange, this));
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this.orthogonalEndSashDisposables.add(sash.onDidEnablementChange.event(onChange, this));
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onChange(sash.state);
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}
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this._orthogonalEndSash = sash;
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}
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constructor(container: HTMLElement, layoutProvider: IVerticalSashLayoutProvider, options: ISashOptions);
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constructor(container: HTMLElement, layoutProvider: IHorizontalSashLayoutProvider, options: ISashOptions);
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/**
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* Create a new vertical sash.
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*
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* @param container A DOM node to append the sash to.
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* @param verticalLayoutProvider A vertical layout provider.
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* @param options The options.
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*/
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constructor(container: HTMLElement, verticalLayoutProvider: IVerticalSashLayoutProvider, options: IVerticalSashOptions);
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/**
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* Create a new horizontal sash.
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*
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* @param container A DOM node to append the sash to.
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* @param horizontalLayoutProvider A horizontal layout provider.
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* @param options The options.
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*/
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constructor(container: HTMLElement, horizontalLayoutProvider: IHorizontalSashLayoutProvider, options: IHorizontalSashOptions);
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constructor(container: HTMLElement, layoutProvider: ISashLayoutProvider, options: ISashOptions) {
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super();
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@ -381,17 +512,17 @@ export class Sash extends Disposable {
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if (isMultisashResize) {
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cursor = 'all-scroll';
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} else if (this.orientation === Orientation.HORIZONTAL) {
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if (this.state === SashState.Minimum) {
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if (this.state === SashState.AtMinimum) {
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cursor = 's-resize';
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} else if (this.state === SashState.Maximum) {
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} else if (this.state === SashState.AtMaximum) {
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cursor = 'n-resize';
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} else {
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cursor = isMacintosh ? 'row-resize' : 'ns-resize';
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}
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} else {
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if (this.state === SashState.Minimum) {
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if (this.state === SashState.AtMinimum) {
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cursor = 'e-resize';
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} else if (this.state === SashState.Maximum) {
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} else if (this.state === SashState.AtMaximum) {
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cursor = 'w-resize';
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} else {
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cursor = isMacintosh ? 'col-resize' : 'ew-resize';
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@ -406,7 +537,7 @@ export class Sash extends Disposable {
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updateStyle();
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if (!isMultisashResize) {
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this.onDidEnablementChange(updateStyle, null, disposables);
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this.onDidEnablementChange.event(updateStyle, null, disposables);
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}
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const onPointerMove = (e: PointerEvent) => {
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@ -472,10 +603,19 @@ export class Sash extends Disposable {
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}
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}
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/**
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* Forcefully stop any user interactions with this sash.
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* Useful when hiding a parent component, while the user is still
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* interacting with the sash.
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*/
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clearSashHoverState(): void {
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Sash.onMouseLeave(this);
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}
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/**
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* Layout the sash. The sash will size and position itself
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* based on its provided {@link ISashLayoutProvider layout provider}.
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*/
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layout(): void {
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if (this.orientation === Orientation.VERTICAL) {
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const verticalProvider = (<IVerticalSashLayoutProvider>this.layoutProvider);
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@ -964,16 +964,16 @@ export class SplitView<TLayoutContext = undefined> extends Disposable {
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const snappedAfter = typeof snapAfterIndex === 'number' && !this.viewItems[snapAfterIndex].visible;
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if (snappedBefore && collapsesUp[index] && (position > 0 || this.startSnappingEnabled)) {
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sash.state = SashState.Minimum;
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sash.state = SashState.AtMinimum;
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} else if (snappedAfter && collapsesDown[index] && (position < this.contentSize || this.endSnappingEnabled)) {
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sash.state = SashState.Maximum;
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sash.state = SashState.AtMaximum;
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} else {
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sash.state = SashState.Disabled;
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}
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} else if (min && !max) {
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sash.state = SashState.Minimum;
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sash.state = SashState.AtMinimum;
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} else if (!min && max) {
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sash.state = SashState.Maximum;
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sash.state = SashState.AtMaximum;
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} else {
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sash.state = SashState.Enabled;
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}
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@ -297,12 +297,12 @@ suite('Splitview', () => {
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assert.strictEqual(sashes[1].state, SashState.Disabled, 'second sash is disabled');
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view1.maximumSize = 300;
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assert.strictEqual(sashes[0].state, SashState.Minimum, 'first sash is enabled');
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assert.strictEqual(sashes[1].state, SashState.Minimum, 'second sash is enabled');
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assert.strictEqual(sashes[0].state, SashState.AtMinimum, 'first sash is enabled');
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assert.strictEqual(sashes[1].state, SashState.AtMinimum, 'second sash is enabled');
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view2.maximumSize = 200;
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assert.strictEqual(sashes[0].state, SashState.Minimum, 'first sash is enabled');
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assert.strictEqual(sashes[1].state, SashState.Minimum, 'second sash is enabled');
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assert.strictEqual(sashes[0].state, SashState.AtMinimum, 'first sash is enabled');
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assert.strictEqual(sashes[1].state, SashState.AtMinimum, 'second sash is enabled');
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splitview.resizeView(0, 40);
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assert.strictEqual(sashes[0].state, SashState.Enabled, 'first sash is enabled');
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