Merge pull request #150559 from microsoft/tyriar/canvas_clarify

Clarify sub-optimal gpuAcceleration options
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Daniel Imms 2022-05-27 11:01:25 -07:00 committed by GitHub
commit e5b6724c53
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@ -280,8 +280,8 @@ const terminalConfiguration: IConfigurationNode = {
markdownEnumDescriptions: [
localize('terminal.integrated.gpuAcceleration.auto', "Let VS Code detect which renderer will give the best experience."),
localize('terminal.integrated.gpuAcceleration.on', "Enable GPU acceleration within the terminal."),
localize('terminal.integrated.gpuAcceleration.off', "Disable GPU acceleration within the terminal."),
localize('terminal.integrated.gpuAcceleration.canvas', "Use the fallback canvas renderer within the terminal. This uses a 2d context instead of webgl and may be better on some systems.")
localize('terminal.integrated.gpuAcceleration.off', "Disable GPU acceleration within the terminal. The terminal will render much slower when GPU acceleration is off but it should reliably work on all systems."),
localize('terminal.integrated.gpuAcceleration.canvas', "Use the terminal's fallback canvas renderer which uses a 2d context instead of webgl which may perform better on some systems. Note that some features are limited in the canvas renderer like opaque selection.")
],
default: 'auto',
description: localize('terminal.integrated.gpuAcceleration', "Controls whether the terminal will leverage the GPU to do its rendering.")