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![Stefan Beller](/assets/img/avatar_default.png)
This should make these functions easier to find and cache.h less overwhelming to read. In particular, this moves: - read_object_file - oid_object_info - write_object_file As a result, most of the codebase needs to #include object-store.h. In this patch the #include is only added to files that would fail to compile otherwise. It would be better to #include wherever identifiers from the header are used. That can happen later when we have better tooling for it. Signed-off-by: Stefan Beller <sbeller@google.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
39 lines
864 B
C
39 lines
864 B
C
#include "builtin.h"
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#include "config.h"
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#include "object-store.h"
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static char *create_temp_file(struct object_id *oid)
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{
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static char path[50];
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void *buf;
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enum object_type type;
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unsigned long size;
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int fd;
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buf = read_object_file(oid, &type, &size);
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if (!buf || type != OBJ_BLOB)
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die("unable to read blob object %s", oid_to_hex(oid));
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xsnprintf(path, sizeof(path), ".merge_file_XXXXXX");
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fd = xmkstemp(path);
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if (write_in_full(fd, buf, size) < 0)
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die_errno("unable to write temp-file");
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close(fd);
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return path;
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}
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int cmd_unpack_file(int argc, const char **argv, const char *prefix)
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{
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struct object_id oid;
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if (argc != 2 || !strcmp(argv[1], "-h"))
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usage("git unpack-file <sha1>");
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if (get_oid(argv[1], &oid))
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die("Not a valid object name %s", argv[1]);
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git_config(git_default_config, NULL);
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puts(create_temp_file(&oid));
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return 0;
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}
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