mirror of
https://github.com/git/git
synced 2024-10-30 14:03:28 +00:00
3254310863
In particular, sparse issues the following warnings: compat/obstack.c:176:17: warning: Using plain integer as NULL pointer compat/obstack.c:224:17: warning: Using plain integer as NULL pointer compat/obstack.c:324:16: warning: Using plain integer as NULL pointer compat/obstack.c:329:16: warning: Using plain integer as NULL pointer compat/obstack.c:347:16: warning: Using plain integer as NULL pointer compat/obstack.c:362:19: warning: Using plain integer as NULL pointer compat/obstack.c:379:29: warning: Using plain integer as NULL pointer compat/obstack.c:399:1: error: symbol 'print_and_abort' redeclared with \ different type (originally declared at compat/obstack.c:95) \ - different modifiers Signed-off-by: Ramsay Jones <ramsay@ramsay1.demon.co.uk> Signed-off-by: Junio C Hamano <gitster@pobox.com>
413 lines
14 KiB
C
413 lines
14 KiB
C
/* obstack.c - subroutines used implicitly by object stack macros
|
||
Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
|
||
1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
|
||
This file is part of the GNU C Library.
|
||
|
||
The GNU C Library is free software; you can redistribute it and/or
|
||
modify it under the terms of the GNU Lesser General Public
|
||
License as published by the Free Software Foundation; either
|
||
version 2.1 of the License, or (at your option) any later version.
|
||
|
||
The GNU C Library is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
Lesser General Public License for more details.
|
||
|
||
You should have received a copy of the GNU Lesser General Public
|
||
License along with the GNU C Library; if not, write to the Free
|
||
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||
Boston, MA 02110-1301, USA. */
|
||
|
||
#include "git-compat-util.h"
|
||
#include <gettext.h>
|
||
#include "obstack.h"
|
||
|
||
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
|
||
incremented whenever callers compiled using an old obstack.h can no
|
||
longer properly call the functions in this obstack.c. */
|
||
#define OBSTACK_INTERFACE_VERSION 1
|
||
|
||
/* Comment out all this code if we are using the GNU C Library, and are not
|
||
actually compiling the library itself, and the installed library
|
||
supports the same library interface we do. This code is part of the GNU
|
||
C Library, but also included in many other GNU distributions. Compiling
|
||
and linking in this code is a waste when using the GNU C library
|
||
(especially if it is a shared library). Rather than having every GNU
|
||
program understand `configure --with-gnu-libc' and omit the object
|
||
files, it is simpler to just do this in the source for each such file. */
|
||
|
||
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
|
||
#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
|
||
# include <gnu-versions.h>
|
||
# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
|
||
# define ELIDE_CODE
|
||
# endif
|
||
#endif
|
||
|
||
#include <stddef.h>
|
||
|
||
#ifndef ELIDE_CODE
|
||
|
||
|
||
# if HAVE_INTTYPES_H
|
||
# include <inttypes.h>
|
||
# endif
|
||
# if HAVE_STDINT_H || defined _LIBC
|
||
# include <stdint.h>
|
||
# endif
|
||
|
||
/* Determine default alignment. */
|
||
union fooround
|
||
{
|
||
uintmax_t i;
|
||
long double d;
|
||
void *p;
|
||
};
|
||
struct fooalign
|
||
{
|
||
char c;
|
||
union fooround u;
|
||
};
|
||
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
|
||
But in fact it might be less smart and round addresses to as much as
|
||
DEFAULT_ROUNDING. So we prepare for it to do that. */
|
||
enum
|
||
{
|
||
DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
|
||
DEFAULT_ROUNDING = sizeof (union fooround)
|
||
};
|
||
|
||
/* When we copy a long block of data, this is the unit to do it with.
|
||
On some machines, copying successive ints does not work;
|
||
in such a case, redefine COPYING_UNIT to `long' (if that works)
|
||
or `char' as a last resort. */
|
||
# ifndef COPYING_UNIT
|
||
# define COPYING_UNIT int
|
||
# endif
|
||
|
||
|
||
/* The functions allocating more room by calling `obstack_chunk_alloc'
|
||
jump to the handler pointed to by `obstack_alloc_failed_handler'.
|
||
This can be set to a user defined function which should either
|
||
abort gracefully or use longjump - but shouldn't return. This
|
||
variable by default points to the internal function
|
||
`print_and_abort'. */
|
||
static void print_and_abort (void);
|
||
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
|
||
|
||
# ifdef _LIBC
|
||
# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
|
||
/* A looong time ago (before 1994, anyway; we're not sure) this global variable
|
||
was used by non-GNU-C macros to avoid multiple evaluation. The GNU C
|
||
library still exports it because somebody might use it. */
|
||
struct obstack *_obstack_compat;
|
||
compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
|
||
# endif
|
||
# endif
|
||
|
||
/* Define a macro that either calls functions with the traditional malloc/free
|
||
calling interface, or calls functions with the mmalloc/mfree interface
|
||
(that adds an extra first argument), based on the state of use_extra_arg.
|
||
For free, do not use ?:, since some compilers, like the MIPS compilers,
|
||
do not allow (expr) ? void : void. */
|
||
|
||
# define CALL_CHUNKFUN(h, size) \
|
||
(((h) -> use_extra_arg) \
|
||
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
|
||
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
|
||
|
||
# define CALL_FREEFUN(h, old_chunk) \
|
||
do { \
|
||
if ((h) -> use_extra_arg) \
|
||
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
|
||
else \
|
||
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
|
||
} while (0)
|
||
|
||
|
||
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
|
||
Objects start on multiples of ALIGNMENT (0 means use default).
|
||
CHUNKFUN is the function to use to allocate chunks,
|
||
and FREEFUN the function to free them.
|
||
|
||
Return nonzero if successful, calls obstack_alloc_failed_handler if
|
||
allocation fails. */
|
||
|
||
int
|
||
_obstack_begin (struct obstack *h,
|
||
int size, int alignment,
|
||
void *(*chunkfun) (long),
|
||
void (*freefun) (void *))
|
||
{
|
||
register struct _obstack_chunk *chunk; /* points to new chunk */
|
||
|
||
if (alignment == 0)
|
||
alignment = DEFAULT_ALIGNMENT;
|
||
if (size == 0)
|
||
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
||
{
|
||
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
||
Use the values for range checking, because if range checking is off,
|
||
the extra bytes won't be missed terribly, but if range checking is on
|
||
and we used a larger request, a whole extra 4096 bytes would be
|
||
allocated.
|
||
|
||
These number are irrelevant to the new GNU malloc. I suspect it is
|
||
less sensitive to the size of the request. */
|
||
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
||
+ 4 + DEFAULT_ROUNDING - 1)
|
||
& ~(DEFAULT_ROUNDING - 1));
|
||
size = 4096 - extra;
|
||
}
|
||
|
||
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
|
||
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
||
h->chunk_size = size;
|
||
h->alignment_mask = alignment - 1;
|
||
h->use_extra_arg = 0;
|
||
|
||
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
||
if (!chunk)
|
||
(*obstack_alloc_failed_handler) ();
|
||
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
||
alignment - 1);
|
||
h->chunk_limit = chunk->limit
|
||
= (char *) chunk + h->chunk_size;
|
||
chunk->prev = NULL;
|
||
/* The initial chunk now contains no empty object. */
|
||
h->maybe_empty_object = 0;
|
||
h->alloc_failed = 0;
|
||
return 1;
|
||
}
|
||
|
||
int
|
||
_obstack_begin_1 (struct obstack *h, int size, int alignment,
|
||
void *(*chunkfun) (void *, long),
|
||
void (*freefun) (void *, void *),
|
||
void *arg)
|
||
{
|
||
register struct _obstack_chunk *chunk; /* points to new chunk */
|
||
|
||
if (alignment == 0)
|
||
alignment = DEFAULT_ALIGNMENT;
|
||
if (size == 0)
|
||
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
||
{
|
||
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
||
Use the values for range checking, because if range checking is off,
|
||
the extra bytes won't be missed terribly, but if range checking is on
|
||
and we used a larger request, a whole extra 4096 bytes would be
|
||
allocated.
|
||
|
||
These number are irrelevant to the new GNU malloc. I suspect it is
|
||
less sensitive to the size of the request. */
|
||
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
||
+ 4 + DEFAULT_ROUNDING - 1)
|
||
& ~(DEFAULT_ROUNDING - 1));
|
||
size = 4096 - extra;
|
||
}
|
||
|
||
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
|
||
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
||
h->chunk_size = size;
|
||
h->alignment_mask = alignment - 1;
|
||
h->extra_arg = arg;
|
||
h->use_extra_arg = 1;
|
||
|
||
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
||
if (!chunk)
|
||
(*obstack_alloc_failed_handler) ();
|
||
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
||
alignment - 1);
|
||
h->chunk_limit = chunk->limit
|
||
= (char *) chunk + h->chunk_size;
|
||
chunk->prev = NULL;
|
||
/* The initial chunk now contains no empty object. */
|
||
h->maybe_empty_object = 0;
|
||
h->alloc_failed = 0;
|
||
return 1;
|
||
}
|
||
|
||
/* Allocate a new current chunk for the obstack *H
|
||
on the assumption that LENGTH bytes need to be added
|
||
to the current object, or a new object of length LENGTH allocated.
|
||
Copies any partial object from the end of the old chunk
|
||
to the beginning of the new one. */
|
||
|
||
void
|
||
_obstack_newchunk (struct obstack *h, int length)
|
||
{
|
||
register struct _obstack_chunk *old_chunk = h->chunk;
|
||
register struct _obstack_chunk *new_chunk;
|
||
register long new_size;
|
||
register long obj_size = h->next_free - h->object_base;
|
||
register long i;
|
||
long already;
|
||
char *object_base;
|
||
|
||
/* Compute size for new chunk. */
|
||
new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
|
||
if (new_size < h->chunk_size)
|
||
new_size = h->chunk_size;
|
||
|
||
/* Allocate and initialize the new chunk. */
|
||
new_chunk = CALL_CHUNKFUN (h, new_size);
|
||
if (!new_chunk)
|
||
(*obstack_alloc_failed_handler) ();
|
||
h->chunk = new_chunk;
|
||
new_chunk->prev = old_chunk;
|
||
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
|
||
|
||
/* Compute an aligned object_base in the new chunk */
|
||
object_base =
|
||
__PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
|
||
|
||
/* Move the existing object to the new chunk.
|
||
Word at a time is fast and is safe if the object
|
||
is sufficiently aligned. */
|
||
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
|
||
{
|
||
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
|
||
i >= 0; i--)
|
||
((COPYING_UNIT *)object_base)[i]
|
||
= ((COPYING_UNIT *)h->object_base)[i];
|
||
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
|
||
but that can cross a page boundary on a machine
|
||
which does not do strict alignment for COPYING_UNITS. */
|
||
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
|
||
}
|
||
else
|
||
already = 0;
|
||
/* Copy remaining bytes one by one. */
|
||
for (i = already; i < obj_size; i++)
|
||
object_base[i] = h->object_base[i];
|
||
|
||
/* If the object just copied was the only data in OLD_CHUNK,
|
||
free that chunk and remove it from the chain.
|
||
But not if that chunk might contain an empty object. */
|
||
if (! h->maybe_empty_object
|
||
&& (h->object_base
|
||
== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
|
||
h->alignment_mask)))
|
||
{
|
||
new_chunk->prev = old_chunk->prev;
|
||
CALL_FREEFUN (h, old_chunk);
|
||
}
|
||
|
||
h->object_base = object_base;
|
||
h->next_free = h->object_base + obj_size;
|
||
/* The new chunk certainly contains no empty object yet. */
|
||
h->maybe_empty_object = 0;
|
||
}
|
||
# ifdef _LIBC
|
||
libc_hidden_def (_obstack_newchunk)
|
||
# endif
|
||
|
||
/* Return nonzero if object OBJ has been allocated from obstack H.
|
||
This is here for debugging.
|
||
If you use it in a program, you are probably losing. */
|
||
|
||
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
|
||
obstack.h because it is just for debugging. */
|
||
int _obstack_allocated_p (struct obstack *h, void *obj);
|
||
|
||
int
|
||
_obstack_allocated_p (struct obstack *h, void *obj)
|
||
{
|
||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||
|
||
lp = (h)->chunk;
|
||
/* We use >= rather than > since the object cannot be exactly at
|
||
the beginning of the chunk but might be an empty object exactly
|
||
at the end of an adjacent chunk. */
|
||
while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
||
{
|
||
plp = lp->prev;
|
||
lp = plp;
|
||
}
|
||
return lp != NULL;
|
||
}
|
||
|
||
/* Free objects in obstack H, including OBJ and everything allocate
|
||
more recently than OBJ. If OBJ is zero, free everything in H. */
|
||
|
||
# undef obstack_free
|
||
|
||
void
|
||
obstack_free (struct obstack *h, void *obj)
|
||
{
|
||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||
|
||
lp = h->chunk;
|
||
/* We use >= because there cannot be an object at the beginning of a chunk.
|
||
But there can be an empty object at that address
|
||
at the end of another chunk. */
|
||
while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
||
{
|
||
plp = lp->prev;
|
||
CALL_FREEFUN (h, lp);
|
||
lp = plp;
|
||
/* If we switch chunks, we can't tell whether the new current
|
||
chunk contains an empty object, so assume that it may. */
|
||
h->maybe_empty_object = 1;
|
||
}
|
||
if (lp)
|
||
{
|
||
h->object_base = h->next_free = (char *) (obj);
|
||
h->chunk_limit = lp->limit;
|
||
h->chunk = lp;
|
||
}
|
||
else if (obj != NULL)
|
||
/* obj is not in any of the chunks! */
|
||
abort ();
|
||
}
|
||
|
||
# ifdef _LIBC
|
||
/* Older versions of libc used a function _obstack_free intended to be
|
||
called by non-GCC compilers. */
|
||
strong_alias (obstack_free, _obstack_free)
|
||
# endif
|
||
|
||
int
|
||
_obstack_memory_used (struct obstack *h)
|
||
{
|
||
register struct _obstack_chunk* lp;
|
||
register int nbytes = 0;
|
||
|
||
for (lp = h->chunk; lp != NULL; lp = lp->prev)
|
||
{
|
||
nbytes += lp->limit - (char *) lp;
|
||
}
|
||
return nbytes;
|
||
}
|
||
|
||
# ifdef _LIBC
|
||
# include <libio/iolibio.h>
|
||
# endif
|
||
|
||
# ifndef __attribute__
|
||
/* This feature is available in gcc versions 2.5 and later. */
|
||
# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
|
||
# define __attribute__(Spec) /* empty */
|
||
# endif
|
||
# endif
|
||
|
||
static void
|
||
print_and_abort (void)
|
||
{
|
||
/* Don't change any of these strings. Yes, it would be possible to add
|
||
the newline to the string and use fputs or so. But this must not
|
||
happen because the "memory exhausted" message appears in other places
|
||
like this and the translation should be reused instead of creating
|
||
a very similar string which requires a separate translation. */
|
||
# ifdef _LIBC
|
||
(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
|
||
# else
|
||
fprintf (stderr, "%s\n", _("memory exhausted"));
|
||
# endif
|
||
exit (1);
|
||
}
|
||
|
||
#endif /* !ELIDE_CODE */
|