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![brian m. carlson](/assets/img/avatar_default.png)
Convert struct pack_idx_entry to use struct object_id by changing the definition and applying the following semantic patch, plus the standard object_id transforms: @@ struct pack_idx_entry E1; @@ - E1.sha1 + E1.oid.hash @@ struct pack_idx_entry *E1; @@ - E1->sha1 + E1->oid.hash Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
112 lines
2.2 KiB
C
112 lines
2.2 KiB
C
#include "cache.h"
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#include "object.h"
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#include "pack.h"
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#include "pack-objects.h"
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static uint32_t locate_object_entry_hash(struct packing_data *pdata,
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const unsigned char *sha1,
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int *found)
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{
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uint32_t i, mask = (pdata->index_size - 1);
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i = sha1hash(sha1) & mask;
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while (pdata->index[i] > 0) {
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uint32_t pos = pdata->index[i] - 1;
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if (!hashcmp(sha1, pdata->objects[pos].idx.oid.hash)) {
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*found = 1;
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return i;
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}
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i = (i + 1) & mask;
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}
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*found = 0;
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return i;
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}
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static inline uint32_t closest_pow2(uint32_t v)
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{
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v = v - 1;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return v + 1;
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}
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static void rehash_objects(struct packing_data *pdata)
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{
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uint32_t i;
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struct object_entry *entry;
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pdata->index_size = closest_pow2(pdata->nr_objects * 3);
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if (pdata->index_size < 1024)
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pdata->index_size = 1024;
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free(pdata->index);
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pdata->index = xcalloc(pdata->index_size, sizeof(*pdata->index));
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entry = pdata->objects;
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for (i = 0; i < pdata->nr_objects; i++) {
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int found;
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uint32_t ix = locate_object_entry_hash(pdata,
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entry->idx.oid.hash,
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&found);
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if (found)
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die("BUG: Duplicate object in hash");
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pdata->index[ix] = i + 1;
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entry++;
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}
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}
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struct object_entry *packlist_find(struct packing_data *pdata,
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const unsigned char *sha1,
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uint32_t *index_pos)
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{
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uint32_t i;
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int found;
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if (!pdata->index_size)
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return NULL;
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i = locate_object_entry_hash(pdata, sha1, &found);
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if (index_pos)
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*index_pos = i;
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if (!found)
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return NULL;
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return &pdata->objects[pdata->index[i] - 1];
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}
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struct object_entry *packlist_alloc(struct packing_data *pdata,
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const unsigned char *sha1,
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uint32_t index_pos)
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{
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struct object_entry *new_entry;
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if (pdata->nr_objects >= pdata->nr_alloc) {
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pdata->nr_alloc = (pdata->nr_alloc + 1024) * 3 / 2;
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REALLOC_ARRAY(pdata->objects, pdata->nr_alloc);
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}
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new_entry = pdata->objects + pdata->nr_objects++;
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memset(new_entry, 0, sizeof(*new_entry));
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hashcpy(new_entry->idx.oid.hash, sha1);
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if (pdata->index_size * 3 <= pdata->nr_objects * 4)
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rehash_objects(pdata);
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else
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pdata->index[index_pos] = pdata->nr_objects;
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return new_entry;
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}
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