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![Ævar Arnfjörð Bjarmason](/assets/img/avatar_default.png)
The alloc_report() function has been orphaned since its introduction
in 855419f764
(Add specialized object allocator, 2006-06-19), it
appears to have been used for demonstration purposes in that commit
message.
These might be handy to manually use in a debugger, but keeping them
and the "count" member of "alloc_state" just for that doesn't seem
worth it.
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
123 lines
2.7 KiB
C
123 lines
2.7 KiB
C
/*
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* alloc.c - specialized allocator for internal objects
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*
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* Copyright (C) 2006 Linus Torvalds
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*
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* The standard malloc/free wastes too much space for objects, partly because
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* it maintains all the allocation infrastructure, but even more because it ends
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* up with maximal alignment because it doesn't know what the object alignment
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* for the new allocation is.
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*/
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#include "cache.h"
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#include "object.h"
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#include "blob.h"
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#include "tree.h"
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#include "commit.h"
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#include "tag.h"
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#include "alloc.h"
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#define BLOCKING 1024
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union any_object {
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struct object object;
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struct blob blob;
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struct tree tree;
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struct commit commit;
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struct tag tag;
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};
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struct alloc_state {
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int nr; /* number of nodes left in current allocation */
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void *p; /* first free node in current allocation */
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/* bookkeeping of allocations */
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void **slabs;
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int slab_nr, slab_alloc;
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};
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struct alloc_state *allocate_alloc_state(void)
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{
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return xcalloc(1, sizeof(struct alloc_state));
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}
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void clear_alloc_state(struct alloc_state *s)
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{
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while (s->slab_nr > 0) {
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s->slab_nr--;
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free(s->slabs[s->slab_nr]);
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}
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FREE_AND_NULL(s->slabs);
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}
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static inline void *alloc_node(struct alloc_state *s, size_t node_size)
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{
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void *ret;
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if (!s->nr) {
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s->nr = BLOCKING;
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s->p = xmalloc(BLOCKING * node_size);
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ALLOC_GROW(s->slabs, s->slab_nr + 1, s->slab_alloc);
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s->slabs[s->slab_nr++] = s->p;
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}
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s->nr--;
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ret = s->p;
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s->p = (char *)s->p + node_size;
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memset(ret, 0, node_size);
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return ret;
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}
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void *alloc_blob_node(struct repository *r)
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{
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struct blob *b = alloc_node(r->parsed_objects->blob_state, sizeof(struct blob));
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b->object.type = OBJ_BLOB;
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return b;
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}
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void *alloc_tree_node(struct repository *r)
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{
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struct tree *t = alloc_node(r->parsed_objects->tree_state, sizeof(struct tree));
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t->object.type = OBJ_TREE;
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return t;
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}
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void *alloc_tag_node(struct repository *r)
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{
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struct tag *t = alloc_node(r->parsed_objects->tag_state, sizeof(struct tag));
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t->object.type = OBJ_TAG;
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return t;
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}
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void *alloc_object_node(struct repository *r)
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{
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struct object *obj = alloc_node(r->parsed_objects->object_state, sizeof(union any_object));
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obj->type = OBJ_NONE;
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return obj;
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}
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/*
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* The returned count is to be used as an index into commit slabs,
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* that are *NOT* maintained per repository, and that is why a single
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* global counter is used.
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*/
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static unsigned int alloc_commit_index(void)
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{
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static unsigned int parsed_commits_count;
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return parsed_commits_count++;
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}
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void init_commit_node(struct commit *c)
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{
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c->object.type = OBJ_COMMIT;
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c->index = alloc_commit_index();
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}
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void *alloc_commit_node(struct repository *r)
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{
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struct commit *c = alloc_node(r->parsed_objects->commit_state, sizeof(struct commit));
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init_commit_node(c);
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return c;
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}
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