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![Jeff King](/assets/img/avatar_default.png)
khash lets us define a hash as either a map or a set (i.e., with no "value" type). For the oid maps we define, "oid" is the set and "oid_map" is the map. As the bug in the previous commit shows, it's easy to pick the wrong one. So let's make the names more distinct: "oid_set" and "oid_map". An alternative naming scheme would be to actually name the type after the key/value types. So e.g., "oid" _would_ be the set, since it has no value type. And "oid_map" would become "oid_void" or similar (and "oid_pos" becomes "oid_int"). That's better in some ways: it's more regular, and a given map type can be more reasily reused in multiple contexts (e.g., something storing an "int" that isn't a "pos"). But it's also slightly less descriptive. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
38 lines
818 B
C
38 lines
818 B
C
#include "cache.h"
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#include "oidset.h"
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void oidset_init(struct oidset *set, size_t initial_size)
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{
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memset(&set->set, 0, sizeof(set->set));
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if (initial_size)
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kh_resize_oid_set(&set->set, initial_size);
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}
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int oidset_contains(const struct oidset *set, const struct object_id *oid)
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{
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khiter_t pos = kh_get_oid_set(&set->set, *oid);
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return pos != kh_end(&set->set);
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}
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int oidset_insert(struct oidset *set, const struct object_id *oid)
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{
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int added;
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kh_put_oid_set(&set->set, *oid, &added);
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return !added;
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}
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int oidset_remove(struct oidset *set, const struct object_id *oid)
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{
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khiter_t pos = kh_get_oid_set(&set->set, *oid);
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if (pos == kh_end(&set->set))
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return 0;
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kh_del_oid_set(&set->set, pos);
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return 1;
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}
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void oidset_clear(struct oidset *set)
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{
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kh_release_oid_set(&set->set);
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oidset_init(set, 0);
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}
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