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![Jeff King](/assets/img/avatar_default.png)
Many call-sites of parse_object assume that they will get a non-NULL return value; this is not the case if we encounter an error while parsing the object. This patch adds a wrapper function around parse_object that handles dying automatically, and uses it anywhere we immediately try to access the return value as a non-NULL pointer (i.e., anywhere that we would currently segfault). This wrapper may also be useful in other places. The most obvious one is code like: o = parse_object(sha1); if (!o) die(...); However, these should not be mechanically converted to parse_object_or_die, as the die message is sometimes customized. Later patches can address these sites on a case-by-case basis. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
93 lines
2.8 KiB
C
93 lines
2.8 KiB
C
#ifndef OBJECT_H
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#define OBJECT_H
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struct object_list {
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struct object *item;
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struct object_list *next;
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};
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struct object_array {
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unsigned int nr;
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unsigned int alloc;
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struct object_array_entry {
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struct object *item;
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const char *name;
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unsigned mode;
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} *objects;
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};
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#define OBJECT_ARRAY_INIT { 0, 0, NULL }
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#define TYPE_BITS 3
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#define FLAG_BITS 27
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/*
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* The object type is stored in 3 bits.
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*/
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struct object {
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unsigned parsed : 1;
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unsigned used : 1;
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unsigned type : TYPE_BITS;
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unsigned flags : FLAG_BITS;
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unsigned char sha1[20];
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};
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extern const char *typename(unsigned int type);
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extern int type_from_string(const char *str);
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extern unsigned int get_max_object_index(void);
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extern struct object *get_indexed_object(unsigned int);
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/*
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* This can be used to see if we have heard of the object before, but
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* it can return "yes we have, and here is a half-initialised object"
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* for an object that we haven't loaded/parsed yet.
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*
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* When parsing a commit to create an in-core commit object, its
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* parents list holds commit objects that represent its parents, but
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* they are expected to be lazily initialized and do not know what
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* their trees or parents are yet. When this function returns such a
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* half-initialised objects, the caller is expected to initialize them
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* by calling parse_object() on them.
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*/
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struct object *lookup_object(const unsigned char *sha1);
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extern void *create_object(const unsigned char *sha1, int type, void *obj);
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/*
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* Returns the object, having parsed it to find out what it is.
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*
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* Returns NULL if the object is missing or corrupt.
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*/
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struct object *parse_object(const unsigned char *sha1);
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/*
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* Like parse_object, but will die() instead of returning NULL. If the
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* "name" parameter is not NULL, it is included in the error message
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* (otherwise, the sha1 hex is given).
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*/
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struct object *parse_object_or_die(const unsigned char *sha1, const char *name);
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/* Given the result of read_sha1_file(), returns the object after
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* parsing it. eaten_p indicates if the object has a borrowed copy
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* of buffer and the caller should not free() it.
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*/
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struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
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/** Returns the object, with potentially excess memory allocated. **/
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struct object *lookup_unknown_object(const unsigned char *sha1);
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struct object_list *object_list_insert(struct object *item,
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struct object_list **list_p);
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int object_list_contains(struct object_list *list, struct object *obj);
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/* Object array handling .. */
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void add_object_array(struct object *obj, const char *name, struct object_array *array);
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void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode);
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void object_array_remove_duplicates(struct object_array *);
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void clear_object_flags(unsigned flags);
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#endif /* OBJECT_H */
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