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![Shawn O. Pearce](/assets/img/avatar_default.png)
Like write_or_die read_or_die reads the entire length requested or it kills the current process with a die call. Signed-off-by: Shawn O. Pearce <spearce@spearce.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
62 lines
1.1 KiB
C
62 lines
1.1 KiB
C
#include "cache.h"
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void read_or_die(int fd, void *buf, size_t count)
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{
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char *p = buf;
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ssize_t loaded;
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while (count > 0) {
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loaded = xread(fd, p, count);
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if (loaded == 0)
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die("unexpected end of file");
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else if (loaded < 0)
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die("read error (%s)", strerror(errno));
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count -= loaded;
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p += loaded;
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}
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}
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void write_or_die(int fd, const void *buf, size_t count)
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{
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const char *p = buf;
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ssize_t written;
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while (count > 0) {
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written = xwrite(fd, p, count);
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if (written == 0)
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die("disk full?");
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else if (written < 0) {
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if (errno == EPIPE)
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exit(0);
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die("write error (%s)", strerror(errno));
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}
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count -= written;
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p += written;
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}
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}
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int write_or_whine(int fd, const void *buf, size_t count, const char *msg)
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{
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const char *p = buf;
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ssize_t written;
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while (count > 0) {
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written = xwrite(fd, p, count);
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if (written == 0) {
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fprintf(stderr, "%s: disk full?\n", msg);
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return 0;
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}
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else if (written < 0) {
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if (errno == EPIPE)
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exit(0);
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fprintf(stderr, "%s: write error (%s)\n",
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msg, strerror(errno));
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return 0;
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}
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count -= written;
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p += written;
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}
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return 1;
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}
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