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![Matheus Tavares](/assets/img/avatar_default.png)
The parallel checkout machinery will call checkout_entry() for entries that could not be written in parallel due to path collisions. At this point, we will already be holding the conversion attributes for each entry, and it would be wasteful to let checkout_entry() load these again. Instead, let's add the checkout_entry_ca() variant, which optionally takes a preloaded conv_attrs struct. Signed-off-by: Matheus Tavares <matheus.bernardino@usp.br> Signed-off-by: Junio C Hamano <gitster@pobox.com>
60 lines
1.8 KiB
C
60 lines
1.8 KiB
C
#ifndef ENTRY_H
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#define ENTRY_H
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#include "cache.h"
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#include "convert.h"
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struct checkout {
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struct index_state *istate;
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const char *base_dir;
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int base_dir_len;
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struct delayed_checkout *delayed_checkout;
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struct checkout_metadata meta;
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unsigned force:1,
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quiet:1,
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not_new:1,
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clone:1,
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refresh_cache:1;
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};
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#define CHECKOUT_INIT { NULL, "" }
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#define TEMPORARY_FILENAME_LENGTH 25
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/*
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* Write the contents from ce out to the working tree.
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*
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* When topath[] is not NULL, instead of writing to the working tree
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* file named by ce, a temporary file is created by this function and
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* its name is returned in topath[], which must be able to hold at
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* least TEMPORARY_FILENAME_LENGTH bytes long.
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*
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* With checkout_entry_ca(), callers can optionally pass a preloaded
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* conv_attrs struct (to avoid reloading it), when ce refers to a
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* regular file. If ca is NULL, the attributes will be loaded
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* internally when (and if) needed.
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*/
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int checkout_entry_ca(struct cache_entry *ce, struct conv_attrs *ca,
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const struct checkout *state, char *topath,
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int *nr_checkouts);
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static inline int checkout_entry(struct cache_entry *ce,
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const struct checkout *state, char *topath,
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int *nr_checkouts)
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{
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return checkout_entry_ca(ce, NULL, state, topath, nr_checkouts);
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}
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void enable_delayed_checkout(struct checkout *state);
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int finish_delayed_checkout(struct checkout *state, int *nr_checkouts);
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/*
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* Unlink the last component and schedule the leading directories for
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* removal, such that empty directories get removed.
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*/
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void unlink_entry(const struct cache_entry *ce);
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void *read_blob_entry(const struct cache_entry *ce, unsigned long *size);
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int fstat_checkout_output(int fd, const struct checkout *state, struct stat *st);
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void update_ce_after_write(const struct checkout *state, struct cache_entry *ce,
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struct stat *st);
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#endif /* ENTRY_H */
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