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![Junio C Hamano](/assets/img/avatar_default.png)
The command reads list of object names to place on the ignore list either from the command line or from a file, but they are not checked with their object type (those read from the file are not even checked for object existence). Extend the oidset_parse_file() API and allow it to take a callback that can be used to die (e.g. when an inappropriate input is read) or modify the object name read (e.g. when a tag pointing at a commit is read, and the caller wants a commit object name), and use it in the code that handles ignore list. Signed-off-by: Junio C Hamano <gitster@pobox.com>
114 lines
3 KiB
C
114 lines
3 KiB
C
#ifndef OIDSET_H
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#define OIDSET_H
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#include "khash.h"
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/**
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* This API is similar to oid-array, in that it maintains a set of object ids
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* in a memory-efficient way. The major differences are:
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*
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* 1. It uses a hash, so we can do online duplicate removal, rather than
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* sort-and-uniq at the end. This can reduce memory footprint if you have
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* a large list of oids with many duplicates.
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*
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* 2. The per-unique-oid memory footprint is slightly higher due to hash
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* table overhead.
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*/
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/**
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* A single oidset; should be zero-initialized (or use OIDSET_INIT).
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*/
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struct oidset {
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kh_oid_set_t set;
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};
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#define OIDSET_INIT { { 0 } }
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/**
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* Initialize the oidset structure `set`.
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*
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* If `initial_size` is bigger than 0 then preallocate to allow inserting
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* the specified number of elements without further allocations.
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*/
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void oidset_init(struct oidset *set, size_t initial_size);
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/**
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* Returns true iff `set` contains `oid`.
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*/
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int oidset_contains(const struct oidset *set, const struct object_id *oid);
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/**
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* Insert the oid into the set; a copy is made, so "oid" does not need
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* to persist after this function is called.
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*
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* Returns 1 if the oid was already in the set, 0 otherwise. This can be used
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* to perform an efficient check-and-add.
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*/
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int oidset_insert(struct oidset *set, const struct object_id *oid);
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/**
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* Remove the oid from the set.
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*
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* Returns 1 if the oid was present in the set, 0 otherwise.
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*/
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int oidset_remove(struct oidset *set, const struct object_id *oid);
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/**
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* Returns the number of oids in the set.
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*/
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int oidset_size(struct oidset *set);
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/**
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* Remove all entries from the oidset, freeing any resources associated with
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* it.
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*/
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void oidset_clear(struct oidset *set);
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/**
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* Add the contents of the file 'path' to an initialized oidset. Each line is
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* an unabbreviated object name. Comments begin with '#', and trailing comments
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* are allowed. Leading whitespace and empty or white-space only lines are
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* ignored.
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*/
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void oidset_parse_file(struct oidset *set, const char *path);
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/*
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* Similar to the above, but with a callback which can (1) return non-zero to
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* signal displeasure with the object and (2) replace object ID with something
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* else (meant to be used to "peel").
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*/
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typedef int (*oidset_parse_tweak_fn)(struct object_id *, void *);
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void oidset_parse_file_carefully(struct oidset *set, const char *path,
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oidset_parse_tweak_fn fn, void *cbdata);
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struct oidset_iter {
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kh_oid_set_t *set;
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khiter_t iter;
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};
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static inline void oidset_iter_init(struct oidset *set,
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struct oidset_iter *iter)
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{
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iter->set = &set->set;
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iter->iter = kh_begin(iter->set);
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}
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static inline struct object_id *oidset_iter_next(struct oidset_iter *iter)
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{
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for (; iter->iter != kh_end(iter->set); iter->iter++) {
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if (kh_exist(iter->set, iter->iter))
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return &kh_key(iter->set, iter->iter++);
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}
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return NULL;
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}
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static inline struct object_id *oidset_iter_first(struct oidset *set,
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struct oidset_iter *iter)
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{
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oidset_iter_init(set, iter);
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return oidset_iter_next(iter);
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}
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#endif /* OIDSET_H */
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