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![Nguyễn Thái Ngọc Duy](/assets/img/avatar_default.png)
It is a basic code hygiene to avoid magic constants that are unnamed. Besides, this helps extending the value later on for "interesting, but cannot decide if the entry truely matches yet" (ie. prefix matches) Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
77 lines
2.2 KiB
C
77 lines
2.2 KiB
C
#ifndef TREE_WALK_H
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#define TREE_WALK_H
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struct name_entry {
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const unsigned char *sha1;
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const char *path;
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unsigned int mode;
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};
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struct tree_desc {
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const void *buffer;
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struct name_entry entry;
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unsigned int size;
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};
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static inline const unsigned char *tree_entry_extract(struct tree_desc *desc, const char **pathp, unsigned int *modep)
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{
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*pathp = desc->entry.path;
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*modep = canon_mode(desc->entry.mode);
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return desc->entry.sha1;
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}
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static inline int tree_entry_len(const struct name_entry *ne)
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{
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return (const char *)ne->sha1 - ne->path - 1;
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}
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void update_tree_entry(struct tree_desc *);
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void init_tree_desc(struct tree_desc *desc, const void *buf, unsigned long size);
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/*
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* Helper function that does both tree_entry_extract() and update_tree_entry()
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* and returns true for success
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*/
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int tree_entry(struct tree_desc *, struct name_entry *);
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void *fill_tree_descriptor(struct tree_desc *desc, const unsigned char *sha1);
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struct traverse_info;
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typedef int (*traverse_callback_t)(int n, unsigned long mask, unsigned long dirmask, struct name_entry *entry, struct traverse_info *);
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int traverse_trees(int n, struct tree_desc *t, struct traverse_info *info);
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struct traverse_info {
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struct traverse_info *prev;
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struct name_entry name;
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int pathlen;
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struct pathspec *pathspec;
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unsigned long conflicts;
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traverse_callback_t fn;
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void *data;
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int show_all_errors;
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};
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int get_tree_entry(const unsigned char *, const char *, unsigned char *, unsigned *);
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extern char *make_traverse_path(char *path, const struct traverse_info *info, const struct name_entry *n);
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extern void setup_traverse_info(struct traverse_info *info, const char *base);
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static inline int traverse_path_len(const struct traverse_info *info, const struct name_entry *n)
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{
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return info->pathlen + tree_entry_len(n);
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}
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/* in general, positive means "kind of interesting" */
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enum interesting {
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all_entries_not_interesting = -1, /* no, and no subsequent entries will be either */
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entry_not_interesting = 0,
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entry_interesting = 1,
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all_entries_interesting = 2 /* yes, and all subsequent entries will be */
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};
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extern enum interesting tree_entry_interesting(const struct name_entry *,
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struct strbuf *, int,
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const struct pathspec *ps);
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#endif
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