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![Vicent Marti](/assets/img/avatar_default.png)
When we use pack bitmaps rather than walking the object graph, we end up with the list of objects to include in the packfile, but we do not know the path at which any tree or blob objects would be found. In a recently packed repository, this is fine. A fetch would use the paths only as a heuristic in the delta compression phase, and a fully packed repository should not need to do much delta compression. As time passes, though, we may acquire more objects on top of our large bitmapped pack. If clients fetch frequently, then they never even look at the bitmapped history, and all works as usual. However, a client who has not fetched since the last bitmap repack will have "have" tips in the bitmapped history, but "want" newer objects. The bitmaps themselves degrade gracefully in this circumstance. We manually walk the more recent bits of history, and then use bitmaps when we hit them. But we would also like to perform delta compression between the newer objects and the bitmapped objects (both to delta against what we know the user already has, but also between "new" and "old" objects that the user is fetching). The lack of pathnames makes our delta heuristics much less effective. This patch adds an optional cache of the 32-bit name_hash values to the end of the bitmap file. If present, a reader can use it to match bitmapped and non-bitmapped names during delta compression. Here are perf results for p5310: Test origin/master HEAD^ HEAD ------------------------------------------------------------------------------------------------- 5310.2: repack to disk 36.81(37.82+1.43) 47.70(48.74+1.41) +29.6% 47.75(48.70+1.51) +29.7% 5310.3: simulated clone 30.78(29.70+2.14) 1.08(0.97+0.10) -96.5% 1.07(0.94+0.12) -96.5% 5310.4: simulated fetch 3.16(6.10+0.08) 3.54(10.65+0.06) +12.0% 1.70(3.07+0.06) -46.2% 5310.6: partial bitmap 36.76(43.19+1.81) 6.71(11.25+0.76) -81.7% 4.08(6.26+0.46) -88.9% You can see that the time spent on an incremental fetch goes down, as our delta heuristics are able to do their work. And we save time on the partial bitmap clone for the same reason. Signed-off-by: Vicent Marti <tanoku@gmail.com> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
58 lines
1.4 KiB
Bash
Executable file
58 lines
1.4 KiB
Bash
Executable file
#!/bin/sh
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test_description='Tests pack performance using bitmaps'
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. ./perf-lib.sh
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test_perf_large_repo
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# note that we do everything through config,
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# since we want to be able to compare bitmap-aware
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# git versus non-bitmap git
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test_expect_success 'setup bitmap config' '
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git config pack.writebitmaps true &&
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git config pack.writebitmaphashcache true
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'
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test_perf 'repack to disk' '
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git repack -ad
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'
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test_perf 'simulated clone' '
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git pack-objects --stdout --all </dev/null >/dev/null
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'
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test_perf 'simulated fetch' '
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have=$(git rev-list HEAD~100 -1) &&
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{
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echo HEAD &&
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echo ^$have
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} | git pack-objects --revs --stdout >/dev/null
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'
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test_expect_success 'create partial bitmap state' '
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# pick a commit to represent the repo tip in the past
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cutoff=$(git rev-list HEAD~100 -1) &&
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orig_tip=$(git rev-parse HEAD) &&
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# now kill off all of the refs and pretend we had
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# just the one tip
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rm -rf .git/logs .git/refs/* .git/packed-refs
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git update-ref HEAD $cutoff
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# and then repack, which will leave us with a nice
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# big bitmap pack of the "old" history, and all of
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# the new history will be loose, as if it had been pushed
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# up incrementally and exploded via unpack-objects
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git repack -Ad
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# and now restore our original tip, as if the pushes
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# had happened
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git update-ref HEAD $orig_tip
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'
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test_perf 'partial bitmap' '
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git pack-objects --stdout --all </dev/null >/dev/null
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'
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test_done
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