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![Elijah Newren](/assets/img/avatar_default.png)
Ever since a64215b6cd
("object.h: stop depending on cache.h; make
cache.h depend on object.h", 2023-02-24), we have a few headers that
could have replaced their include of cache.h with an include of
object.h. Make that change now.
Some C files had to start including cache.h after this change (or some
smaller header it had brought in), because the C files were depending
on things from cache.h but were only formerly implicitly getting
cache.h through one of these headers being modified in this patch.
Signed-off-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
/*
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* Copyright (c) 2011, Google Inc.
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*/
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#ifndef BULK_CHECKIN_H
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#define BULK_CHECKIN_H
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#include "object.h"
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void prepare_loose_object_bulk_checkin(void);
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void fsync_loose_object_bulk_checkin(int fd, const char *filename);
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int index_bulk_checkin(struct object_id *oid,
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int fd, size_t size, enum object_type type,
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const char *path, unsigned flags);
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/*
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* Tell the object database to optimize for adding
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* multiple objects. end_odb_transaction must be called
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* to make new objects visible. Transactions can be nested,
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* and objects are only visible after the outermost transaction
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* is complete or the transaction is flushed.
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*/
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void begin_odb_transaction(void);
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/*
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* Make any objects that are currently part of a pending object
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* database transaction visible. It is valid to call this function
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* even if no transaction is active.
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*/
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void flush_odb_transaction(void);
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/*
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* Tell the object database to make any objects from the
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* current transaction visible if this is the final nested
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* transaction.
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*/
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void end_odb_transaction(void);
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#endif
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