The top-level &&-chain checker built into t/test-lib.sh causes tests to
magically exit with code 117 if the &&-chain is broken. However, it has
the shortcoming that the magic does not work within `{...}` groups,
`(...)` subshells, `$(...)` substitutions, or within bodies of compound
statements, such as `if`, `for`, `while`, `case`, etc. `chainlint.sed`
partly fills in the gap by catching broken &&-chains in `(...)`
subshells, but bugs can still lurk behind broken &&-chains in the other
cases.
Fix broken &&-chains in `{...}` groups in order to reduce the number of
possible lurking bugs.
Signed-off-by: Eric Sunshine <sunshine@sunshineco.com>
Reviewed-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
Fix a memory leak in t/helper/test-oidtree.c, we were not freeing the
"struct strbuf" we used for the stdin input we parsed. This leak has
been here ever since 92d8ed8ac1 (oidtree: a crit-bit tree for
odb_loose_cache, 2021-07-07).
Now that it's fixed we can declare that t0069-oidtree.sh will pass
under GIT_TEST_PASSING_SANITIZE_LEAK=true.
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This saves 8K per `struct object_directory', meaning it saves
around 800MB in my case involving 100K alternates (half or more
of those alternates are unlikely to hold loose objects).
This is implemented in two parts: a generic, allocation-free
`cbtree' and the `oidtree' wrapper on top of it. The latter
provides allocation using alloc_state as a memory pool to
improve locality and reduce free(3) overhead.
Unlike oid-array, the crit-bit tree does not require sorting.
Performance is bound by the key length, for oidtree that is
fixed at sizeof(struct object_id). There's no need to have
256 oidtrees to mitigate the O(n log n) overhead like we did
with oid-array.
Being a prefix trie, it is natively suited for expanding short
object IDs via prefix-limited iteration in
`find_short_object_filename'.
On my busy workstation, p4205 performance seems to be roughly
unchanged (+/-8%). Startup with 100K total alternates with no
loose objects seems around 10-20% faster on a hot cache.
(800MB in memory savings means more memory for the kernel FS
cache).
The generic cbtree implementation does impose some extra
overhead for oidtree in that it uses memcmp(3) on
"struct object_id" so it wastes cycles comparing 12 extra bytes
on SHA-1 repositories. I've not yet explored reducing this
overhead, but I expect there are many places in our code base
where we'd want to investigate this.
More information on crit-bit trees: https://cr.yp.to/critbit.html
Signed-off-by: Eric Wong <e@80x24.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>