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fsck: use streaming API for writing lost-found blobs
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -12,6 +12,7 @@
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#include "parse-options.h"
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#include "parse-options.h"
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#include "dir.h"
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#include "dir.h"
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#include "progress.h"
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#include "progress.h"
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#include "streaming.h"
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#define REACHABLE 0x0001
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#define REACHABLE 0x0001
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#define SEEN 0x0002
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#define SEEN 0x0002
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@ -238,13 +239,8 @@ static void check_unreachable_object(struct object *obj)
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if (!(f = fopen(filename, "w")))
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if (!(f = fopen(filename, "w")))
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die_errno("Could not open '%s'", filename);
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die_errno("Could not open '%s'", filename);
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if (obj->type == OBJ_BLOB) {
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if (obj->type == OBJ_BLOB) {
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enum object_type type;
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if (stream_blob_to_fd(fileno(f), obj->sha1, NULL, 1))
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unsigned long size;
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char *buf = read_sha1_file(obj->sha1,
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&type, &size);
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if (buf && fwrite(buf, 1, size, f) != size)
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die_errno("Could not write '%s'", filename);
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die_errno("Could not write '%s'", filename);
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free(buf);
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} else
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} else
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fprintf(f, "%s\n", sha1_to_hex(obj->sha1));
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fprintf(f, "%s\n", sha1_to_hex(obj->sha1));
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if (fclose(f))
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if (fclose(f))
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