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diff: check for merge bases before assigning sym->base

In symdiff_prepare(), we iterate over the set of parsed objects to pick
out any symmetric differences, including the left, right, and base
elements. We assign the results into pointers in a "struct symdiff", and
then complain if we didn't find a base, like so:

    sym->left = rev->pending.objects[lpos].name;
    sym->right = rev->pending.objects[rpos].name;
    sym->base = rev->pending.objects[basepos].name;
    if (basecount == 0)
            die(_("%s...%s: no merge base"), sym->left, sym->right);

But the least lines are backwards. If basecount is 0, then basepos will
be -1, and we will access memory outside of the pending array. This
isn't usually that big a deal, since we don't do anything besides a
single pointer-sized read before exiting anyway, but it does violate the
C standard, and of course memory-checking tools like ASan complain.

Let's put the basecount check first. Note that we haveto split it from
the other assignments, since the die() relies on sym->left and
sym->right having been assigned (this isn't strictly necessary, but is
easier to read than dereferencing the pending array again).

Reported-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Jeff King 2020-07-08 00:38:19 -04:00 committed by Junio C Hamano
parent b7e10b2ca2
commit 5f46e610cb

View File

@ -355,9 +355,9 @@ static void symdiff_prepare(struct rev_info *rev, struct symdiff *sym)
sym->left = rev->pending.objects[lpos].name;
sym->right = rev->pending.objects[rpos].name;
sym->base = rev->pending.objects[basepos].name;
if (basecount == 0)
die(_("%s...%s: no merge base"), sym->left, sym->right);
sym->base = rev->pending.objects[basepos].name;
bitmap_unset(map, basepos); /* unmark the base we want */
sym->warn = basecount > 1;
sym->skip = map;