pack-objects: convert locate_object_entry_hash() to object_id

There are no callers of locate_object_entry_hash() that aren't just
passing us the "hash" member of a "struct object_id". Let's take the
whole struct, which gets us closer to removing all raw sha1 variables.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Jeff King 2019-06-20 03:41:07 -04:00 committed by Junio C Hamano
parent 3df28caefb
commit 5e7ac68028

View file

@ -6,17 +6,17 @@
#include "config.h"
static uint32_t locate_object_entry_hash(struct packing_data *pdata,
const unsigned char *sha1,
const struct object_id *oid,
int *found)
{
uint32_t i, mask = (pdata->index_size - 1);
i = sha1hash(sha1) & mask;
i = sha1hash(oid->hash) & mask;
while (pdata->index[i] > 0) {
uint32_t pos = pdata->index[i] - 1;
if (hasheq(sha1, pdata->objects[pos].idx.oid.hash)) {
if (oideq(oid, &pdata->objects[pos].idx.oid)) {
*found = 1;
return i;
}
@ -56,7 +56,7 @@ static void rehash_objects(struct packing_data *pdata)
for (i = 0; i < pdata->nr_objects; i++) {
int found;
uint32_t ix = locate_object_entry_hash(pdata,
entry->idx.oid.hash,
&entry->idx.oid,
&found);
if (found)
@ -77,7 +77,7 @@ struct object_entry *packlist_find(struct packing_data *pdata,
if (!pdata->index_size)
return NULL;
i = locate_object_entry_hash(pdata, oid->hash, &found);
i = locate_object_entry_hash(pdata, oid, &found);
if (index_pos)
*index_pos = i;