git/tree-walk.c

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#include "cache.h"
#include "tree-walk.h"
#include "unpack-trees.h"
#include "dir.h"
#include "tree.h"
#include "pathspec.h"
static const char *get_mode(const char *str, unsigned int *modep)
{
unsigned char c;
unsigned int mode = 0;
if (*str == ' ')
return NULL;
while ((c = *str++) != ' ') {
if (c < '0' || c > '7')
return NULL;
mode = (mode << 3) + (c - '0');
}
*modep = mode;
return str;
}
static void decode_tree_entry(struct tree_desc *desc, const char *buf, unsigned long size)
{
const char *path;
unsigned int mode, len;
if (size < 24 || buf[size - 21])
die("corrupt tree file");
path = get_mode(buf, &mode);
if (!path || !*path)
die("corrupt tree file");
len = strlen(path) + 1;
/* Initialize the descriptor entry */
desc->entry.path = path;
tree-walk: finally switch over tree descriptors to contain a pre-parsed entry This continues 4651ece8 (Switch over tree descriptors to contain a pre-parsed entry) and moves the only rest computational part mode = canon_mode(mode) from tree_entry_extract() to tree entry decode phase - to decode_tree_entry(). The reason to do it, is that canon_mode() is at least 2 conditional jumps for regular files, and that could be noticeable should canon_mode() be invoked several times. That does not matter for current Git codebase, where typical tree traversal is while (t->size) { sha1 = tree_entry_extract(t, &path, &mode); ... update_tree_entry(t); } i.e. we do t -> sha1,path.mode "extraction" only once per entry. In such cases, it does not matter performance-wise, where that mode canonicalization is done - either once in tree_entry_extract(), or once in decode_tree_entry() called by update_tree_entry() - it is approximately the same. But for future code, which could need to work with several tree_desc's in parallel, it could be handy to operate on tree_desc descriptors, and do "extracts" only when needed, or at all, access only relevant part of it through structure fields directly. And for such situations, having canon_mode() be done once in decode phase is better - we won't need to pay the performance price of 2 extra conditional jumps on every t->mode access. So let's move mode canonicalization to decode_tree_entry(). That was the final bit. Now after tree entry is decoded, it is fully ready and could be accessed either directly via field, or through tree_entry_extract() which this time got really "totally trivial". Signed-off-by: Kirill Smelkov <kirr@mns.spb.ru> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2014-02-06 11:36:31 +00:00
desc->entry.mode = canon_mode(mode);
desc->entry.sha1 = (const unsigned char *)(path + len);
}
void init_tree_desc(struct tree_desc *desc, const void *buffer, unsigned long size)
{
desc->buffer = buffer;
desc->size = size;
if (size)
decode_tree_entry(desc, buffer, size);
}
void *fill_tree_descriptor(struct tree_desc *desc, const unsigned char *sha1)
{
unsigned long size = 0;
void *buf = NULL;
if (sha1) {
buf = read_object_with_reference(sha1, tree_type, &size, NULL);
if (!buf)
die("unable to read tree %s", sha1_to_hex(sha1));
}
init_tree_desc(desc, buf, size);
return buf;
}
static void entry_clear(struct name_entry *a)
{
memset(a, 0, sizeof(*a));
}
static void entry_extract(struct tree_desc *t, struct name_entry *a)
{
*a = t->entry;
}
void update_tree_entry(struct tree_desc *desc)
{
const void *buf = desc->buffer;
const unsigned char *end = desc->entry.sha1 + 20;
unsigned long size = desc->size;
unsigned long len = end - (const unsigned char *)buf;
if (size < len)
die("corrupt tree file");
buf = end;
size -= len;
desc->buffer = buf;
desc->size = size;
if (size)
decode_tree_entry(desc, buf, size);
}
tree_entry(): new tree-walking helper function This adds a "tree_entry()" function that combines the common operation of doing a "tree_entry_extract()" + "update_tree_entry()". It also has a simplified calling convention, designed for simple loops that traverse over a whole tree: the arguments are pointers to the tree descriptor and a name_entry structure to fill in, and it returns a boolean "true" if there was an entry left to be gotten in the tree. This allows tree traversal with struct tree_desc desc; struct name_entry entry; desc.buf = tree->buffer; desc.size = tree->size; while (tree_entry(&desc, &entry) { ... use "entry.{path, sha1, mode, pathlen}" ... } which is not only shorter than writing it out in full, it's hopefully less error prone too. [ It's actually a tad faster too - we don't need to recalculate the entry pathlength in both extract and update, but need to do it only once. Also, some callers can avoid doing a "strlen()" on the result, since it's returned as part of the name_entry structure. However, by now we're talking just 1% speedup on "git-rev-list --objects --all", and we're definitely at the point where tree walking is no longer the issue any more. ] NOTE! Not everybody wants to use this new helper function, since some of the tree walkers very much on purpose do the descriptor update separately from the entry extraction. So the "extract + update" sequence still remains as the core sequence, this is just a simplified interface. We should probably add a silly two-line inline helper function for initializing the descriptor from the "struct tree" too, just to cut down on the noise from that common "desc" initializer. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-05-30 16:45:45 +00:00
int tree_entry(struct tree_desc *desc, struct name_entry *entry)
{
if (!desc->size)
tree_entry(): new tree-walking helper function This adds a "tree_entry()" function that combines the common operation of doing a "tree_entry_extract()" + "update_tree_entry()". It also has a simplified calling convention, designed for simple loops that traverse over a whole tree: the arguments are pointers to the tree descriptor and a name_entry structure to fill in, and it returns a boolean "true" if there was an entry left to be gotten in the tree. This allows tree traversal with struct tree_desc desc; struct name_entry entry; desc.buf = tree->buffer; desc.size = tree->size; while (tree_entry(&desc, &entry) { ... use "entry.{path, sha1, mode, pathlen}" ... } which is not only shorter than writing it out in full, it's hopefully less error prone too. [ It's actually a tad faster too - we don't need to recalculate the entry pathlength in both extract and update, but need to do it only once. Also, some callers can avoid doing a "strlen()" on the result, since it's returned as part of the name_entry structure. However, by now we're talking just 1% speedup on "git-rev-list --objects --all", and we're definitely at the point where tree walking is no longer the issue any more. ] NOTE! Not everybody wants to use this new helper function, since some of the tree walkers very much on purpose do the descriptor update separately from the entry extraction. So the "extract + update" sequence still remains as the core sequence, this is just a simplified interface. We should probably add a silly two-line inline helper function for initializing the descriptor from the "struct tree" too, just to cut down on the noise from that common "desc" initializer. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-05-30 16:45:45 +00:00
return 0;
*entry = desc->entry;
update_tree_entry(desc);
tree_entry(): new tree-walking helper function This adds a "tree_entry()" function that combines the common operation of doing a "tree_entry_extract()" + "update_tree_entry()". It also has a simplified calling convention, designed for simple loops that traverse over a whole tree: the arguments are pointers to the tree descriptor and a name_entry structure to fill in, and it returns a boolean "true" if there was an entry left to be gotten in the tree. This allows tree traversal with struct tree_desc desc; struct name_entry entry; desc.buf = tree->buffer; desc.size = tree->size; while (tree_entry(&desc, &entry) { ... use "entry.{path, sha1, mode, pathlen}" ... } which is not only shorter than writing it out in full, it's hopefully less error prone too. [ It's actually a tad faster too - we don't need to recalculate the entry pathlength in both extract and update, but need to do it only once. Also, some callers can avoid doing a "strlen()" on the result, since it's returned as part of the name_entry structure. However, by now we're talking just 1% speedup on "git-rev-list --objects --all", and we're definitely at the point where tree walking is no longer the issue any more. ] NOTE! Not everybody wants to use this new helper function, since some of the tree walkers very much on purpose do the descriptor update separately from the entry extraction. So the "extract + update" sequence still remains as the core sequence, this is just a simplified interface. We should probably add a silly two-line inline helper function for initializing the descriptor from the "struct tree" too, just to cut down on the noise from that common "desc" initializer. Signed-off-by: Linus Torvalds <torvalds@osdl.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2006-05-30 16:45:45 +00:00
return 1;
}
void setup_traverse_info(struct traverse_info *info, const char *base)
{
int pathlen = strlen(base);
static struct traverse_info dummy;
memset(info, 0, sizeof(*info));
if (pathlen && base[pathlen-1] == '/')
pathlen--;
info->pathlen = pathlen ? pathlen + 1 : 0;
info->name.path = base;
info->name.sha1 = (void *)(base + pathlen + 1);
if (pathlen)
info->prev = &dummy;
}
char *make_traverse_path(char *path, const struct traverse_info *info, const struct name_entry *n)
{
int len = tree_entry_len(n);
int pathlen = info->pathlen;
path[pathlen + len] = 0;
for (;;) {
memcpy(path + pathlen, n->path, len);
if (!pathlen)
break;
path[--pathlen] = '/';
n = &info->name;
len = tree_entry_len(n);
info = info->prev;
pathlen -= len;
}
return path;
}
struct tree_desc_skip {
struct tree_desc_skip *prev;
const void *ptr;
};
struct tree_desc_x {
struct tree_desc d;
struct tree_desc_skip *skip;
};
static int check_entry_match(const char *a, int a_len, const char *b, int b_len)
{
/*
* The caller wants to pick *a* from a tree or nothing.
* We are looking at *b* in a tree.
*
* (0) If a and b are the same name, we are trivially happy.
*
* There are three possibilities where *a* could be hiding
* behind *b*.
*
* (1) *a* == "t", *b* == "ab" i.e. *b* sorts earlier than *a* no
* matter what.
* (2) *a* == "t", *b* == "t-2" and "t" is a subtree in the tree;
* (3) *a* == "t-2", *b* == "t" and "t-2" is a blob in the tree.
*
* Otherwise we know *a* won't appear in the tree without
* scanning further.
*/
int cmp = name_compare(a, a_len, b, b_len);
/* Most common case first -- reading sync'd trees */
if (!cmp)
return cmp;
if (0 < cmp) {
/* a comes after b; it does not matter if it is case (3)
if (b_len < a_len && !memcmp(a, b, b_len) && a[b_len] < '/')
return 1;
*/
return 1; /* keep looking */
}
/* b comes after a; are we looking at case (2)? */
if (a_len < b_len && !memcmp(a, b, a_len) && b[a_len] < '/')
return 1; /* keep looking */
return -1; /* a cannot appear in the tree */
}
/*
* From the extended tree_desc, extract the first name entry, while
* paying attention to the candidate "first" name. Most importantly,
* when looking for an entry, if there are entries that sorts earlier
* in the tree object representation than that name, skip them and
* process the named entry first. We will remember that we haven't
* processed the first entry yet, and in the later call skip the
* entry we processed early when update_extended_entry() is called.
*
* E.g. if the underlying tree object has these entries:
*
* blob "t-1"
* blob "t-2"
* tree "t"
* blob "t=1"
*
* and the "first" asks for "t", remember that we still need to
* process "t-1" and "t-2" but extract "t". After processing the
* entry "t" from this call, the caller will let us know by calling
* update_extended_entry() that we can remember "t" has been processed
* already.
*/
static void extended_entry_extract(struct tree_desc_x *t,
struct name_entry *a,
const char *first,
int first_len)
{
const char *path;
int len;
struct tree_desc probe;
struct tree_desc_skip *skip;
/*
* Extract the first entry from the tree_desc, but skip the
* ones that we already returned in earlier rounds.
*/
while (1) {
if (!t->d.size) {
entry_clear(a);
break; /* not found */
}
entry_extract(&t->d, a);
for (skip = t->skip; skip; skip = skip->prev)
if (a->path == skip->ptr)
break; /* found */
if (!skip)
break;
/* We have processed this entry already. */
update_tree_entry(&t->d);
}
if (!first || !a->path)
return;
/*
* The caller wants "first" from this tree, or nothing.
*/
path = a->path;
len = tree_entry_len(a);
switch (check_entry_match(first, first_len, path, len)) {
case -1:
entry_clear(a);
case 0:
return;
default:
break;
}
/*
* We need to look-ahead -- we suspect that a subtree whose
* name is "first" may be hiding behind the current entry "path".
*/
probe = t->d;
while (probe.size) {
entry_extract(&probe, a);
path = a->path;
len = tree_entry_len(a);
switch (check_entry_match(first, first_len, path, len)) {
case -1:
entry_clear(a);
case 0:
return;
default:
update_tree_entry(&probe);
break;
}
/* keep looking */
}
entry_clear(a);
}
static void update_extended_entry(struct tree_desc_x *t, struct name_entry *a)
{
if (t->d.entry.path == a->path) {
update_tree_entry(&t->d);
} else {
/* we have returned this entry early */
struct tree_desc_skip *skip = xmalloc(sizeof(*skip));
skip->ptr = a->path;
skip->prev = t->skip;
t->skip = skip;
}
}
static void free_extended_entry(struct tree_desc_x *t)
{
struct tree_desc_skip *p, *s;
for (s = t->skip; s; s = p) {
p = s->prev;
free(s);
}
}
static inline int prune_traversal(struct name_entry *e,
struct traverse_info *info,
struct strbuf *base,
int still_interesting)
{
if (!info->pathspec || still_interesting == 2)
return 2;
if (still_interesting < 0)
return still_interesting;
return tree_entry_interesting(e, base, 0, info->pathspec);
}
int traverse_trees(int n, struct tree_desc *t, struct traverse_info *info)
{
int error = 0;
struct name_entry *entry = xmalloc(n*sizeof(*entry));
int i;
struct tree_desc_x *tx = xcalloc(n, sizeof(*tx));
struct strbuf base = STRBUF_INIT;
int interesting = 1;
for (i = 0; i < n; i++)
tx[i].d = t[i];
if (info->prev) {
strbuf_grow(&base, info->pathlen);
make_traverse_path(base.buf, info->prev, &info->name);
base.buf[info->pathlen-1] = '/';
strbuf_setlen(&base, info->pathlen);
}
for (;;) {
int trees_used;
unsigned long mask, dirmask;
const char *first = NULL;
int first_len = 0;
struct name_entry *e = NULL;
int len;
for (i = 0; i < n; i++) {
e = entry + i;
extended_entry_extract(tx + i, e, NULL, 0);
}
/*
* A tree may have "t-2" at the current location even
* though it may have "t" that is a subtree behind it,
* and another tree may return "t". We want to grab
* all "t" from all trees to match in such a case.
*/
for (i = 0; i < n; i++) {
e = entry + i;
if (!e->path)
continue;
len = tree_entry_len(e);
if (!first) {
first = e->path;
first_len = len;
continue;
}
if (name_compare(e->path, len, first, first_len) < 0) {
first = e->path;
first_len = len;
}
}
if (first) {
for (i = 0; i < n; i++) {
e = entry + i;
extended_entry_extract(tx + i, e, first, first_len);
/* Cull the ones that are not the earliest */
if (!e->path)
continue;
len = tree_entry_len(e);
if (name_compare(e->path, len, first, first_len))
entry_clear(e);
}
}
/* Now we have in entry[i] the earliest name from the trees */
mask = 0;
dirmask = 0;
for (i = 0; i < n; i++) {
if (!entry[i].path)
continue;
mask |= 1ul << i;
if (S_ISDIR(entry[i].mode))
dirmask |= 1ul << i;
e = &entry[i];
}
if (!mask)
break;
interesting = prune_traversal(e, info, &base, interesting);
if (interesting < 0)
break;
if (interesting) {
trees_used = info->fn(n, mask, dirmask, entry, info);
if (trees_used < 0) {
error = trees_used;
if (!info->show_all_errors)
break;
}
mask &= trees_used;
}
for (i = 0; i < n; i++)
if (mask & (1ul << i))
update_extended_entry(tx + i, entry + i);
}
free(entry);
for (i = 0; i < n; i++)
free_extended_entry(tx + i);
free(tx);
strbuf_release(&base);
return error;
}
static int find_tree_entry(struct tree_desc *t, const char *name, unsigned char *result, unsigned *mode)
{
int namelen = strlen(name);
while (t->size) {
const char *entry;
const unsigned char *sha1;
int entrylen, cmp;
sha1 = tree_entry_extract(t, &entry, mode);
entrylen = tree_entry_len(&t->entry);
update_tree_entry(t);
if (entrylen > namelen)
continue;
cmp = memcmp(name, entry, entrylen);
if (cmp > 0)
continue;
if (cmp < 0)
break;
if (entrylen == namelen) {
hashcpy(result, sha1);
return 0;
}
if (name[entrylen] != '/')
continue;
if (!S_ISDIR(*mode))
break;
if (++entrylen == namelen) {
hashcpy(result, sha1);
return 0;
}
return get_tree_entry(sha1, name + entrylen, result, mode);
}
return -1;
}
int get_tree_entry(const unsigned char *tree_sha1, const char *name, unsigned char *sha1, unsigned *mode)
{
int retval;
void *tree;
unsigned long size;
unsigned char root[20];
tree = read_object_with_reference(tree_sha1, tree_type, &size, root);
if (!tree)
return -1;
if (name[0] == '\0') {
hashcpy(sha1, root);
free(tree);
return 0;
}
if (!size) {
retval = -1;
} else {
struct tree_desc t;
init_tree_desc(&t, tree, size);
retval = find_tree_entry(&t, name, sha1, mode);
}
free(tree);
return retval;
}
static int match_entry(const struct pathspec_item *item,
const struct name_entry *entry, int pathlen,
const char *match, int matchlen,
enum interesting *never_interesting)
{
int m = -1; /* signals that we haven't called strncmp() */
if (item->magic & PATHSPEC_ICASE)
/*
* "Never interesting" trick requires exact
* matching. We could do something clever with inexact
* matching, but it's trickier (and not to forget that
* strcasecmp is locale-dependent, at least in
* glibc). Just disable it for now. It can't be worse
* than the wildcard's codepath of '[Tt][Hi][Is][Ss]'
* pattern.
*/
*never_interesting = entry_not_interesting;
else if (*never_interesting != entry_not_interesting) {
/*
* We have not seen any match that sorts later
* than the current path.
*/
/*
* Does match sort strictly earlier than path
* with their common parts?
*/
m = strncmp(match, entry->path,
(matchlen < pathlen) ? matchlen : pathlen);
if (m < 0)
return 0;
/*
* If we come here even once, that means there is at
* least one pathspec that would sort equal to or
* later than the path we are currently looking at.
* In other words, if we have never reached this point
* after iterating all pathspecs, it means all
* pathspecs are either outside of base, or inside the
* base but sorts strictly earlier than the current
* one. In either case, they will never match the
* subsequent entries. In such a case, we initialized
* the variable to -1 and that is what will be
* returned, allowing the caller to terminate early.
*/
*never_interesting = entry_not_interesting;
}
if (pathlen > matchlen)
return 0;
if (matchlen > pathlen) {
if (match[pathlen] != '/')
return 0;
if (!S_ISDIR(entry->mode) && !S_ISGITLINK(entry->mode))
return 0;
}
if (m == -1)
/*
* we cheated and did not do strncmp(), so we do
* that here.
*/
m = ps_strncmp(item, match, entry->path, pathlen);
/*
* If common part matched earlier then it is a hit,
* because we rejected the case where path is not a
* leading directory and is shorter than match.
*/
if (!m)
/*
* match_entry does not check if the prefix part is
* matched case-sensitively. If the entry is a
* directory and part of prefix, it'll be rematched
* eventually by basecmp with special treatment for
* the prefix.
*/
return 1;
return 0;
}
/* :(icase)-aware string compare */
static int basecmp(const struct pathspec_item *item,
const char *base, const char *match, int len)
{
if (item->magic & PATHSPEC_ICASE) {
int ret, n = len > item->prefix ? item->prefix : len;
ret = strncmp(base, match, n);
if (ret)
return ret;
base += n;
match += n;
len -= n;
}
return ps_strncmp(item, base, match, len);
}
static int match_dir_prefix(const struct pathspec_item *item,
const char *base,
const char *match, int matchlen)
{
if (basecmp(item, base, match, matchlen))
return 0;
/*
* If the base is a subdirectory of a path which
* was specified, all of them are interesting.
*/
if (!matchlen ||
base[matchlen] == '/' ||
match[matchlen - 1] == '/')
return 1;
/* Just a random prefix match */
return 0;
}
/*
* Perform matching on the leading non-wildcard part of
* pathspec. item->nowildcard_len must be greater than zero. Return
* non-zero if base is matched.
*/
static int match_wildcard_base(const struct pathspec_item *item,
const char *base, int baselen,
int *matched)
{
const char *match = item->match;
/* the wildcard part is not considered in this function */
int matchlen = item->nowildcard_len;
if (baselen) {
int dirlen;
/*
* Return early if base is longer than the
* non-wildcard part but it does not match.
*/
if (baselen >= matchlen) {
*matched = matchlen;
return !basecmp(item, base, match, matchlen);
}
dirlen = matchlen;
while (dirlen && match[dirlen - 1] != '/')
dirlen--;
/*
* Return early if base is shorter than the
* non-wildcard part but it does not match. Note that
* base ends with '/' so we are sure it really matches
* directory
*/
if (basecmp(item, base, match, baselen))
return 0;
*matched = baselen;
} else
*matched = 0;
/*
* we could have checked entry against the non-wildcard part
* that is not in base and does similar never_interesting
* optimization as in match_entry. For now just be happy with
* base comparison.
*/
return entry_interesting;
}
/*
* Is a tree entry interesting given the pathspec we have?
*
* Pre-condition: either baselen == base_offset (i.e. empty path)
* or base[baselen-1] == '/' (i.e. with trailing slash).
*/
static enum interesting do_match(const struct name_entry *entry,
struct strbuf *base, int base_offset,
const struct pathspec *ps,
int exclude)
{
int i;
int pathlen, baselen = base->len - base_offset;
enum interesting never_interesting = ps->has_wildcard ?
entry_not_interesting : all_entries_not_interesting;
GUARD_PATHSPEC(ps,
PATHSPEC_FROMTOP |
PATHSPEC_MAXDEPTH |
PATHSPEC_LITERAL |
PATHSPEC_GLOB |
PATHSPEC_ICASE |
PATHSPEC_EXCLUDE);
if (!ps->nr) {
if (!ps->recursive ||
!(ps->magic & PATHSPEC_MAXDEPTH) ||
ps->max_depth == -1)
return all_entries_interesting;
return within_depth(base->buf + base_offset, baselen,
!!S_ISDIR(entry->mode),
ps->max_depth) ?
entry_interesting : entry_not_interesting;
}
pathlen = tree_entry_len(entry);
for (i = ps->nr - 1; i >= 0; i--) {
const struct pathspec_item *item = ps->items+i;
const char *match = item->match;
const char *base_str = base->buf + base_offset;
int matchlen = item->len, matched = 0;
if ((!exclude && item->magic & PATHSPEC_EXCLUDE) ||
( exclude && !(item->magic & PATHSPEC_EXCLUDE)))
continue;
if (baselen >= matchlen) {
/* If it doesn't match, move along... */
if (!match_dir_prefix(item, base_str, match, matchlen))
goto match_wildcards;
if (!ps->recursive ||
!(ps->magic & PATHSPEC_MAXDEPTH) ||
ps->max_depth == -1)
return all_entries_interesting;
return within_depth(base_str + matchlen + 1,
baselen - matchlen - 1,
!!S_ISDIR(entry->mode),
ps->max_depth) ?
entry_interesting : entry_not_interesting;
}
/* Either there must be no base, or the base must match. */
if (baselen == 0 || !basecmp(item, base_str, match, baselen)) {
if (match_entry(item, entry, pathlen,
match + baselen, matchlen - baselen,
&never_interesting))
return entry_interesting;
if (item->nowildcard_len < item->len) {
if (!git_fnmatch(item, match + baselen, entry->path,
item->nowildcard_len - baselen))
return entry_interesting;
/*
* Match all directories. We'll try to
* match files later on.
*/
if (ps->recursive && S_ISDIR(entry->mode))
return entry_interesting;
}
continue;
}
match_wildcards:
if (item->nowildcard_len == item->len)
continue;
if (item->nowildcard_len &&
!match_wildcard_base(item, base_str, baselen, &matched))
continue;
/*
* Concatenate base and entry->path into one and do
* fnmatch() on it.
*
* While we could avoid concatenation in certain cases
* [1], which saves a memcpy and potentially a
* realloc, it turns out not worth it. Measurement on
* linux-2.6 does not show any clear improvements,
* partly because of the nowildcard_len optimization
* in git_fnmatch(). Avoid micro-optimizations here.
*
* [1] if match_wildcard_base() says the base
* directory is already matched, we only need to match
* the rest, which is shorter so _in theory_ faster.
*/
strbuf_add(base, entry->path, pathlen);
if (!git_fnmatch(item, match, base->buf + base_offset,
item->nowildcard_len)) {
strbuf_setlen(base, base_offset + baselen);
return entry_interesting;
}
strbuf_setlen(base, base_offset + baselen);
/*
* Match all directories. We'll try to match files
* later on.
* max_depth is ignored but we may consider support it
* in future, see
* http://thread.gmane.org/gmane.comp.version-control.git/163757/focus=163840
*/
if (ps->recursive && S_ISDIR(entry->mode))
return entry_interesting;
}
return never_interesting; /* No matches */
}
/*
* Is a tree entry interesting given the pathspec we have?
*
* Pre-condition: either baselen == base_offset (i.e. empty path)
* or base[baselen-1] == '/' (i.e. with trailing slash).
*/
enum interesting tree_entry_interesting(const struct name_entry *entry,
struct strbuf *base, int base_offset,
const struct pathspec *ps)
{
enum interesting positive, negative;
positive = do_match(entry, base, base_offset, ps, 0);
/*
* case | entry | positive | negative | result
* -----+-------+----------+----------+-------
* 1 | file | -1 | -1..2 | -1
* 2 | file | 0 | -1..2 | 0
* 3 | file | 1 | -1 | 1
* 4 | file | 1 | 0 | 1
* 5 | file | 1 | 1 | 0
* 6 | file | 1 | 2 | 0
* 7 | file | 2 | -1 | 2
* 8 | file | 2 | 0 | 2
* 9 | file | 2 | 1 | 0
* 10 | file | 2 | 2 | -1
* -----+-------+----------+----------+-------
* 11 | dir | -1 | -1..2 | -1
* 12 | dir | 0 | -1..2 | 0
* 13 | dir | 1 | -1 | 1
* 14 | dir | 1 | 0 | 1
* 15 | dir | 1 | 1 | 1 (*)
* 16 | dir | 1 | 2 | 0
* 17 | dir | 2 | -1 | 2
* 18 | dir | 2 | 0 | 2
* 19 | dir | 2 | 1 | 1 (*)
* 20 | dir | 2 | 2 | -1
*
* (*) An exclude pattern interested in a directory does not
* necessarily mean it will exclude all of the directory. In
* wildcard case, it can't decide until looking at individual
* files inside. So don't write such directories off yet.
*/
if (!(ps->magic & PATHSPEC_EXCLUDE) ||
positive <= entry_not_interesting) /* #1, #2, #11, #12 */
return positive;
negative = do_match(entry, base, base_offset, ps, 1);
/* #3, #4, #7, #8, #13, #14, #17, #18 */
if (negative <= entry_not_interesting)
return positive;
/* #15, #19 */
if (S_ISDIR(entry->mode) &&
positive >= entry_interesting &&
negative == entry_interesting)
return entry_interesting;
if ((positive == entry_interesting &&
negative >= entry_interesting) || /* #5, #6, #16 */
(positive == all_entries_interesting &&
negative == entry_interesting)) /* #9 */
return entry_not_interesting;
return all_entries_not_interesting; /* #10, #20 */
}