2011-09-02 23:33:22 +00:00
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#ifndef CONNECTED_H
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#define CONNECTED_H
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2013-05-26 01:16:17 +00:00
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struct transport;
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2011-09-02 23:33:22 +00:00
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/*
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* Take callback data, and return next object name in the buffer.
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* When called after returning the name for the last object, return -1
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* to signal EOF, otherwise return 0.
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*/
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2017-10-15 22:06:54 +00:00
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typedef int (*oid_iterate_fn)(void *, struct object_id *oid);
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2011-09-02 23:33:22 +00:00
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check_everything_connected: use a struct with named options
The number of variants of check_everything_connected has
grown over the years, so that the "real" function takes
several possibly-zero, possibly-NULL arguments. We hid the
complexity behind some wrapper functions, but this doesn't
scale well when we want to add new options.
If we add more wrapper variants to handle the new options,
then we can get a combinatorial explosion when those options
might be used together (right now nobody wants to use both
"shallow" and "transport" together, so we get by with just a
few wrappers).
If instead we add new parameters to each function, each of
which can have a default value, then callers who want the
defaults end up with confusing invocations like:
check_everything_connected(fn, 0, data, -1, 0, NULL);
where it is unclear which parameter is which (and every
caller needs updated when we add new options).
Instead, let's add a struct to hold all of the optional
parameters. This is a little more verbose for the callers
(who have to declare the struct and fill it in), but it
makes their code much easier to follow, because every option
is named as it is set (and unused options do not have to be
mentioned at all).
Note that we could also stick the iteration function and its
callback data into the option struct, too. But since those
are required for each call, by avoiding doing so, we can let
very simple callers just pass "NULL" for the options and not
worry about the struct at all.
While we're touching each site, let's also rename the
function to check_connected(). The existing name was quite
long, and not all of the wrappers even used the full name.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-07-15 10:30:40 +00:00
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/*
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* Named-arguments struct for check_connected. All arguments are
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* optional, and can be left to defaults as set by CHECK_CONNECTED_INIT.
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*/
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struct check_connected_options {
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/* Avoid printing any errors to stderr. */
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int quiet;
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/* --shallow-file to pass to rev-list sub-process */
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const char *shallow_file;
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/* Transport whose objects we are checking, if available. */
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struct transport *transport;
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2016-07-15 10:32:03 +00:00
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/*
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* If non-zero, send error messages to this descriptor rather
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* than stderr. The descriptor is closed before check_connected
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* returns.
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*/
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int err_fd;
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2016-07-15 10:32:28 +00:00
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/* If non-zero, show progress as we traverse the objects. */
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int progress;
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2016-10-03 20:49:08 +00:00
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/*
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* Insert these variables into the environment of the child process.
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*/
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const char **env;
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check_everything_connected: use a struct with named options
The number of variants of check_everything_connected has
grown over the years, so that the "real" function takes
several possibly-zero, possibly-NULL arguments. We hid the
complexity behind some wrapper functions, but this doesn't
scale well when we want to add new options.
If we add more wrapper variants to handle the new options,
then we can get a combinatorial explosion when those options
might be used together (right now nobody wants to use both
"shallow" and "transport" together, so we get by with just a
few wrappers).
If instead we add new parameters to each function, each of
which can have a default value, then callers who want the
defaults end up with confusing invocations like:
check_everything_connected(fn, 0, data, -1, 0, NULL);
where it is unclear which parameter is which (and every
caller needs updated when we add new options).
Instead, let's add a struct to hold all of the optional
parameters. This is a little more verbose for the callers
(who have to declare the struct and fill it in), but it
makes their code much easier to follow, because every option
is named as it is set (and unused options do not have to be
mentioned at all).
Note that we could also stick the iteration function and its
callback data into the option struct, too. But since those
are required for each call, by avoiding doing so, we can let
very simple callers just pass "NULL" for the options and not
worry about the struct at all.
While we're touching each site, let's also rename the
function to check_connected(). The existing name was quite
long, and not all of the wrappers even used the full name.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-07-15 10:30:40 +00:00
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};
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#define CHECK_CONNECTED_INIT { 0 }
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2011-09-02 23:33:22 +00:00
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/*
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* Make sure that our object store has all the commits necessary to
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* connect the ancestry chain to some of our existing refs, and all
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* the trees and blobs that these commits use.
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*
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* Return 0 if Ok, non zero otherwise (i.e. some missing objects)
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check_everything_connected: use a struct with named options
The number of variants of check_everything_connected has
grown over the years, so that the "real" function takes
several possibly-zero, possibly-NULL arguments. We hid the
complexity behind some wrapper functions, but this doesn't
scale well when we want to add new options.
If we add more wrapper variants to handle the new options,
then we can get a combinatorial explosion when those options
might be used together (right now nobody wants to use both
"shallow" and "transport" together, so we get by with just a
few wrappers).
If instead we add new parameters to each function, each of
which can have a default value, then callers who want the
defaults end up with confusing invocations like:
check_everything_connected(fn, 0, data, -1, 0, NULL);
where it is unclear which parameter is which (and every
caller needs updated when we add new options).
Instead, let's add a struct to hold all of the optional
parameters. This is a little more verbose for the callers
(who have to declare the struct and fill it in), but it
makes their code much easier to follow, because every option
is named as it is set (and unused options do not have to be
mentioned at all).
Note that we could also stick the iteration function and its
callback data into the option struct, too. But since those
are required for each call, by avoiding doing so, we can let
very simple callers just pass "NULL" for the options and not
worry about the struct at all.
While we're touching each site, let's also rename the
function to check_connected(). The existing name was quite
long, and not all of the wrappers even used the full name.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-07-15 10:30:40 +00:00
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*
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* If "opt" is NULL, behaves as if CHECK_CONNECTED_INIT was passed.
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2011-09-02 23:33:22 +00:00
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*/
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2017-10-15 22:06:54 +00:00
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int check_connected(oid_iterate_fn fn, void *cb_data,
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check_everything_connected: use a struct with named options
The number of variants of check_everything_connected has
grown over the years, so that the "real" function takes
several possibly-zero, possibly-NULL arguments. We hid the
complexity behind some wrapper functions, but this doesn't
scale well when we want to add new options.
If we add more wrapper variants to handle the new options,
then we can get a combinatorial explosion when those options
might be used together (right now nobody wants to use both
"shallow" and "transport" together, so we get by with just a
few wrappers).
If instead we add new parameters to each function, each of
which can have a default value, then callers who want the
defaults end up with confusing invocations like:
check_everything_connected(fn, 0, data, -1, 0, NULL);
where it is unclear which parameter is which (and every
caller needs updated when we add new options).
Instead, let's add a struct to hold all of the optional
parameters. This is a little more verbose for the callers
(who have to declare the struct and fill it in), but it
makes their code much easier to follow, because every option
is named as it is set (and unused options do not have to be
mentioned at all).
Note that we could also stick the iteration function and its
callback data into the option struct, too. But since those
are required for each call, by avoiding doing so, we can let
very simple callers just pass "NULL" for the options and not
worry about the struct at all.
While we're touching each site, let's also rename the
function to check_connected(). The existing name was quite
long, and not all of the wrappers even used the full name.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-07-15 10:30:40 +00:00
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struct check_connected_options *opt);
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2011-09-02 23:33:22 +00:00
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#endif /* CONNECTED_H */
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