dff25a3055
This fixes the offline Dash/Zeal docs generation to use the newly added dartdoc markers for different entity types to make it more exact when finding entity names. Bumped Dartdoc to the next release. |
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.github | ||
bin | ||
dev | ||
examples | ||
packages | ||
.cirrus.yml | ||
.gitattributes | ||
.gitignore | ||
analysis_options.yaml | ||
AUTHORS | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
dartdoc_options.yaml | ||
flutter_console.bat | ||
LICENSE | ||
PATENTS | ||
README.md |
Flutter
Build beautiful native apps in record time
Flutter is Google’s mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
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Quickly ship features with a focus on native end-user experiences. Layered architecture allows full customization, which results in incredibly fast rendering and expressive and flexible designs.
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class CounterState extends State<Counter> {
int counter = 0;
void increment() {
// Tells the Flutter framework that state has changed,
// so the framework can run build() and update the display.
setState(() {
counter++;
});
}
Widget build(BuildContext context) {
// This method is rerun every time setState is called.
// The Flutter framework has been optimized to make rerunning
// build methods fast, so that you can just rebuild anything that
// needs updating rather than having to individually change
// instances of widgets.
return Row(
children: <Widget>[
RaisedButton(
onPressed: increment,
child: Text('Increment'),
),
Text('Count: $counter'),
],
);
}
}
Browse the widget catalog and learn more about the functional-reactive framework.
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Accessing platform features is easy. Here is a snippet from our interop example:
Future<void> getBatteryLevel() async {
var batteryLevel = 'unknown';
try {
int result = await methodChannel.invokeMethod('getBatteryLevel');
batteryLevel = 'Battery level: $result%';
} on PlatformException {
batteryLevel = 'Failed to get battery level.';
}
setState(() {
_batteryLevel = batteryLevel;
});
}
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