flutter/examples/stocks/ios/Flutter/AppFrameworkInfo.plist
Chris Bracken 0ee3f57a10 Build Flutter app as a framework on iOS (#8971)
**THIS IS A BREAKING CHANGE.** See below for migration steps for
existing projects.

Previously, Flutter app code was built as a raw dylib on iOS.  Dynamic
libraries outside of a framework bundle are not supported on iOS, except
for the system Swift libraries provided by Xcode.

See:
https://developer.apple.com/library/content/technotes/tn2435/_index.html#//apple_ref/doc/uid/DTS40017543-CH1-TROUBLESHOOTING_BUNDLE_ERRORS-EMBEDDED__DYLIB_FILES

* Migrates Xcode build from app.dylib to App.framework
* Migrates flutter create template
* Migrates example projects

Migration steps for existing projects
=====================================

The following steps should be taken from the root of your Flutter
project:

1. Edit `ios/.gitignore`: add `/Flutter/App.framework` on a new line.
2. In the Xcode project navigator, remove `app.dylib` from the Flutter
   folder. Delete this file from the `ios/Flutter` directory in your project.
3. Run a build to generate `ios/Flutter/App.framework`. From the command
   line, run `flutter build ios`. If you have not configured app signing
   in Xcode, an alternative method is to open the simulator, then run
   `flutter run -d iP`.
4. In the Xcode project navigator, select the `Runner` project. In the
   project settings that are displayed in the main view, ensure that the
   `Runner` target is selected. You can verify this by exposing the
   sidebar using the [| ] icon in the upper-left corner of the main
   view.
5. Select the *General* tab in the project settings. Under the
   *Embedded Binaries* section, click '+' to add `App.framework`. In the
   sheet that drops down, click the *Add Other...* button. Navigate to
   the `ios/Flutter` directory and select `App.framework`. Click *Open*.
   In the sheet that drops down, select *Create folder references*, then
   click *Finish*.
6. In the project settings, verify that `App.framework` has been added to the
   *Embedded Binaries* and *Linked Frameworks and Libraries* lists.
7. In the Xcode project navigator, drag `App.framework` under the
   Flutter folder.
8. In the Xcode project navigator, select `Flutter` then from the
   *File* menu, select *Add Files to "Runner"...*. Navigate to the
   `ios/Flutter` directory, select `AppFrameworkInfo.plist` and click
   the *Add* button.
9. From the command line, in your project directory, run
   `flutter build clean`, then `flutter run`.

At this point your project should be fully migrated.
2017-03-22 17:41:49 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>MinimumOSVersion</key>
<string>8.0</string>
</dict>
</plist>