flutter/examples/platform_channel_swift
Alexander Aprelev a448994543
Use the Dart SDK built from Flutter engine rather than from dartlang.org (#14610)
* Use engine-built dart sdk

* Download dart-sdk from engine

* Move up deps to fix dart sdk constraint problem

* Update update_dart_sdk.ps1 for Windows

* Fix tests so they pass analysis

* More types for tests

* Roll engine

* Update dart sdk stamp location in flutter.bat

* Add newline
2018-02-14 07:18:25 -08:00
..
ios Remove app.flx and add flutter_assets to project.pbxproj of all example apps (#13649) 2017-12-18 20:08:30 +01:00
lib Uncontroversial and backwards compatible 2.0 SDK fixes (#13723) 2017-12-21 13:39:03 -08:00
test_driver Trivial nit fixes (#12285) 2017-09-27 16:13:48 -07:00
pubspec.yaml Use the Dart SDK built from Flutter engine rather than from dartlang.org (#14610) 2018-02-14 07:18:25 -08:00
README.md Add swift version of Platform Channel example (#9098) 2017-03-30 15:11:19 +02:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform specific services on iOS using Swift. The equivalent version of this project in Objective C is found in examples/platform_channel.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

We refer to the platform_channel project.