flutter/examples/platform_channel_swift
Martin Kustermann 515909ecb6
Revert "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)" (#20631)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
2018-08-15 16:25:51 +02:00
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ios Don't bundle Genereted.xcconfig as a resource (#19544) 2018-07-19 07:24:06 -07:00
lib re-re-enable lint unnecessary_const (#20103) 2018-08-02 12:02:32 +02:00
test_driver Shim package:test to avoid matcher issues (#20602) 2018-08-14 20:33:58 -07:00
pubspec.yaml Revert "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)" (#20631) 2018-08-15 16:25:51 +02:00
README.md Add swift version of Platform Channel example (#9098) 2017-03-30 15:11:19 +02:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform specific services on iOS using Swift. The equivalent version of this project in Objective C is found in examples/platform_channel.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

We refer to the platform_channel project.