d9c2b215ab...0ec3b7d437
git log d9c2b215abda..0ec3b7d437d4 --no-merges --oneline
0ec3b7d43 Apply changes to the embedded UIView tree when presenting a frame (flutter/engine#6712)
92944f72f Move FlutterPlatformViewsController into FlutterEngine. (flutter/engine#6709)
d34cb1757 Roll src/third_party/skia 9985a27c06ad..348a03729796 (15 commits) (flutter/engine#6710)
a27d2f2bc Check needs_painting in RasterCache::Prepare (flutter/engine#6708)
552fae60c Roll src/third_party/skia 83d923f38664..9985a27c06ad (2 commits) (flutter/engine#6707)
67ba69717 Roll src/third_party/skia 4d8f48db9ef5..83d923f38664 (2 commits) (flutter/engine#6706)
54882ef86 Roll src/third_party/skia 69a72945dcdd..4d8f48db9ef5 (1 commits) (flutter/engine#6705)
635e20498 Roll src/third_party/skia 1801b94e85b4..69a72945dcdd (1 commits) (flutter/engine#6704)
059876ea9 Delay embedded UIViews touch events until the framework says so. (flutter/engine#6665)
605ae5d88 Roll src/third_party/skia 4c169456061d..1801b94e85b4 (2 commits) (flutter/engine#6703)
d8672baaa Ensure Simulator publishes mDNS records (flutter/engine#6696)
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* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
Re-landing #23412 with a fix to the PlatformLayer's addToScene signature.
#23412 was broken by the change to Layer done in #23434.
It seemed green as the presubmits were done before #23434 was landed, and when #23412 landed it broke the build.
Reverts #23779
This PR adds the full framework stack (layer->render object->widget, and
service) for embedding iOS views with minimal functionality.
I allowed myself to throw the entire framework stack in one PR since we're mostly
mirroring the structure we already established for embedded Android views, so this PR
is a little bigger than usual. I'm happy to break it down to the
different pieces of the stack if reviewers prefer.
Specifically this PR adds:
* A UiKitView widget for embedding a UIView in the widget tree.
* A RenderUiKitView which is the render object for showing a
UIView.
* A PlatformViewLayer which denotes the position of a UIView in the
layer tree.
* The iOS platform_views system channel client code in services/platform_views.dart
* Splits the fake platform views controller to an Android and iOS
controllers.
TBD in following PRs:
* Plumb the layout direction all the way to the platform view (currently
there is still no engine support for it).
* Integrate with gesture arenas (engine support is still missing as
well).
This adds flutter create --sample which allows users to execute a command which will create a working sample app from samples embedded in the API docs.
The command looks something like this:
flutter create --sample=chip.DeletableChipAttributes.onDeleted mysample
Subcommand output (gradle, adb, etc) is no longer wrapped, and wrapping notices when the terminal column width changes dynamically now.
Fixes#23267.
Fixes#23266.