This adds generation of some C++ keycode maps for various platforms.
This isn't meant for general use: it's so that the Flutter authors can keep the keycodes up to date with the Chromium and Android (and other) sources. It doesn't run continuously, it's only run occasionally (manually) to update the maps, because they don't change very often, and there is often manual work needed to make it function.
In this PR, I added output of various .cc files that write into an engine repo situated next to the flutter repo on disk. This is a starting point for implementing platform-side handling of key events.
* Update packages.
* Add many more global analyses.
* Catch trailing spaces and trailing newlines in all text files.
Before we were only checking newly added files, but that means we
missed some.
* Port the trailing spaces logic to work on Windows too.
* Correct all the files with trailing spaces and newlines.
* Refactor some of the dev/bots logic into a utils.dart library.
Notably, the "exit" and "print" shims for testing are now usable
from test.dart, analyze.dart, and run_command.dart.
* Add an "exitWithError" function that prints the red lines and
then exits. This is the preferred way to exit from test.dart,
analyze.dart, and run_command.dart.
* More consistency in the output of analyze.dart.
* Refactor analyze.dart to use the _allFiles file enumerating logic
more widely.
* Add some double-checking logic to the _allFiles logic to catch
cases where changes to that logic end up catching fewer files
than expected (helps prevent future false positives).
* Add a check to prevent new binary files from being added to
the repository. Grandfather in the binaries that we've already
added.
* Update all the dependencies (needed because we now import crypto in
dev/bots/analyze.dart).
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
This adds support for the fn key on macOS. It adds it to the key mappings as a supplemental mapping that overwrites the one from the Chrome headers, since the chrome headers have a TODO, but no implementation of the key.
Also, ignore the fn key entirely on macOS. This is because On macOS laptop keyboards, the fn key is used to generate home/end and f1-f12, but it ALSO generates a separate down/up event for the fn key itself. Other platforms hide the fn key, and just produce the key that it is combined with, so to keep it possible to write cross platform code that looks at which keys are pressed, the fn key is ignored.
This updates the keyboard maps to use updated HID codes for game controller buttons (from Chrome), and to encode that GLFW "super" keys are what we call "meta" keys (i.e. Windows key or Command key).
This adds support for game controller buttons. It adds some supplemental USB HID codes that aren't available from the Chromium source code, and maps those on Android to the game pad buttons that Android supports. Other platforms are not supported yet.
This implements the keyboard shortcut handling and action invocation in order to provide a place in the infrastructure for keyboard events to trigger actions. This will allow binding of key events to actions like "move the focus to the next widget" and "activate button".
This adds a list of key synonyms for non-printable keyboard keys that appear in more than one place So keys like LogicalKeyboardKey.shiftLeft and LogicalKeyboardKey.shiftRight now can be mapped to just LogicalKeyboardKey.shift.
I also fixed a bug in the gen_keycodes tool where GLFW entries would get removed if they weren't parsed from the source on the web.
* Clean up some flutter_tools tests
* Remove arbitrary retry that happens even for fundamental errors, and generally clean up _DevFSHttpWriter.
* Update dependencies (requires fixes; see next commit)
* Fixes for new dependencies.
Fixes a typo in the key generator readme.
Updated the examples in the readme to reflect that the examples were for physical key codes, where we're actually talking about logical key codes there.
This re-lands the Focus changes in #30040. Correctness changes in routes.dart, and removes the automatic requesting of focus on reparent when there is no current focus, which caused undesirable selections.
Addresses #11344, #1608, #13264, and #1678Fixes#30084Fixes#26704
Implements focus traversal for desktop platforms, including re-implementing the existing focus manager and focus tree.
This implements a Focus widget that can be put into a widget tree to allow input focus to be given to a particular part of a widget tree.
It incorporates with the existing FocusScope and FocusNode infrastructure, and has minimal breakage to the API, although FocusScope.reparentIfNeeded is removed, replaced by a call to FocusAttachment.reparent(), so this is a breaking change:
FocusScopeNodes must now be attached to the focus tree using FocusScopeNode.attach, which takes a context and an optional onKey callback, and returns a FocusAttachment that should be kept by the widget that hosts the FocusScopeNode. This is necessary because of the need to make sure that the focus tree reflects the widget hierarchy.
Callers that used to call FocusScope(context).reparentIfNeeded in their build method will call reparent on a FocusAttachment instead, which they will obtain by calling FocusScopeNode.attach in their initState method. Widgets that own FocusNodes will need to call dispose on the focus node in their dispose method.
Addresses #11344, #1608, #13264, and #1678Fixes#30084Fixes#26704