`RenderEditable.paint` assumes that if the length of the text fits within the
visible region, then the text will be rendered at the start of the region and be
completely visible. This is not always true, since the text may still be
rendered at an offset if an animation is ongoing when the text begins to fit.
This fixes#22288 and #14121
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
Re-landing #23412 with a fix to the PlatformLayer's addToScene signature.
#23412 was broken by the change to Layer done in #23434.
It seemed green as the presubmits were done before #23434 was landed, and when #23412 landed it broke the build.
Reverts #23779
This PR adds the full framework stack (layer->render object->widget, and
service) for embedding iOS views with minimal functionality.
I allowed myself to throw the entire framework stack in one PR since we're mostly
mirroring the structure we already established for embedded Android views, so this PR
is a little bigger than usual. I'm happy to break it down to the
different pieces of the stack if reviewers prefer.
Specifically this PR adds:
* A UiKitView widget for embedding a UIView in the widget tree.
* A RenderUiKitView which is the render object for showing a
UIView.
* A PlatformViewLayer which denotes the position of a UIView in the
layer tree.
* The iOS platform_views system channel client code in services/platform_views.dart
* Splits the fake platform views controller to an Android and iOS
controllers.
TBD in following PRs:
* Plumb the layout direction all the way to the platform view (currently
there is still no engine support for it).
* Integrate with gesture arenas (engine support is still missing as
well).
This adds flutter create --sample which allows users to execute a command which will create a working sample app from samples embedded in the API docs.
The command looks something like this:
flutter create --sample=chip.DeletableChipAttributes.onDeleted mysample
Subcommand output (gradle, adb, etc) is no longer wrapped, and wrapping notices when the terminal column width changes dynamically now.
Fixes#23267.
Fixes#23266.
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
162b2e98c036a8f8c355fd475dbe0db4f4bc886c..7be0217d6796954694753647b7a757b8e3907f64
7be0217d6 Roll back _countryCode assert - breaking change (#6693)
91a019cfd Fix popSystemNavigator (#6691)
2b2fbf0f6 Add Locale.fromSubtags and support for scriptCode. (#6518)
58c8e30e5 Roll src/third_party/skia ab18c8e6cc20..d48b7a881b24 (5 commits) (#6690)
3b17cfb68 Flutter tester default locales (#6689)
96bbd2b36 Roll buildroot to 11a934e99eaa4aa8e278cd2772aff4f51f1f3c41 (#6687)
0e9defbd6 Roll src/third_party/skia 68825776f4b4..ab18c8e6cc20 (11 commits) (#6688)
cc686d7ae Don't populate the external view embedder in PaintContext. (#6686)
ab782faa7 Roll src/third_party/skia 1de48d8040aa..68825776f4b4 (1 commits) (#6685)
c4aa8d343 Roll src/third_party/skia 797197a772b8..1de48d8040aa (2 commits) (#6684)
7352251eb Roll src/third_party/skia 79c96811863f..797197a772b8 (1 commits) (#6683)
3dac47e4d Roll src/third_party/skia 38e4fd0c5654..79c96811863f (1 commits) (#6682)
2f06a53a8 Roll src/third_party/skia b53f1f46982d..38e4fd0c5654 (1 commits) (#6681)
a1d7cad70 Fix inconsistent include syntax (#6680)
236661cd8 Roll src/third_party/skia 3b79aa3a5ad0..b53f1f46982d (13 commits) (#6679)
c4f50611d Roll buildroot to pick up Mac toolchain updates. (#6678)
ba8f6aa71 Handle Windows headers defining ERROR to 0 in log levels. (#6677)
505d2a923 Roll buildroot to pick up updates to custom toolchains. (#6674)
6c2a0b3a6 Undefine ERROR in platform_view_layer.cc (#6675)
55e12993a Update FlutterPlugin.h docs, suppress warning for older API (#6672)
f7970048d Attach and position embedded UIVIews (#6614)
df85722fa Plumb the iOS PlatformViewsController into flow. (#6603)
2bfb893cf iOS Embedding Refactor (#6447)
Luckily this class didn't actually need to extend its superclass, it
only implements the interface. So we can change `extends` to
`implements` and that's close enough, while allowing the class to be
mixed in again.
* Avoid abbreviations
* Sample code for AppBar.leading
* Add a test for OverflowBox/FractionallySizedBox
* Minor wording improvements in the text.
The words "note that" here don't really contribute to the flow.
* Revert "Revert "Run reload asynchronously so that multiple devices can reload in parallel. (#22693)" (#23598)"
This reverts commit 0b68068d6a.
* Fix refreshViews so it sends app-wide(rather than per-isolate) service request.
Sending per-isolate request caused dead-lock in the engine in case of more-than-one ui isolate.