* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
* Make the current command injected into the AppContext, allowing
other classes to inject the current command.
* Introduce `AssetBundleFactory`, an injected factory class for
spawning instances of `AssetBundle`. This allows other run contexts
to use custom asset bundling logic.
* Clean up RunCommand by removing a 'packages' argument that duplicated
a global argument by the same name (and for the same purpose).
Duplicate arguments are confusing and error-prone.
Refactor DevFS so that it's easier to add new types of content such as kernel code
* add tests for DevFS package scanning
* add tests for DevFS over VMService protocol
* which covers _DevFSHttpWriter and ServiceProtocolDevFSOperations
* replace AssetBundleEntry and DevFSEntry with DevFSContent
* refactor to cleanup common code and replace some fields with locals
* rework .package file generation refactor away DevFSOperations.writeSource
* only update .package file if it has changed
* only write/delete/evict assets that have been changed/removed
This removes direct file access from within flutter_tools
in favor of using `package:file` via a `FileSystem` that's
accessed via the `ApplicationContext`.
This lays the groundwork for us to be able to easily swap
out the underlying file system when running Flutter tools,
which will be used to provide a record/replay file system,
analogous to what we have for process invocations.
Without this, an FLX with no assets may be completely empty in AOT mode.
This will result in a warning when the engine's unzip library tries to
parse the FLX.
Fixes https://github.com/flutter/flutter/issues/7060